Bad Samaritan Posted July 27, 2023 Report Share Posted July 27, 2023 For years rebels and bounty hunters have asked for certain kit pieces that APD have regular access to, but for balancing reasons are never made buyable to the civ population. What if there was a way, albeit heavily limited, to acquire these items without having to abduct cops? Concept: Add an NPC known as the Assassin Shop or Fixer Shop that sells a limited stock of high value end-game items such as police clothing, black guns, suppressors, bipods, and possibly even a mid range scope such as the MOS (5x max zoom). The Assassin would have a limited supply of these special items, with his stock being random based on restart. For example, one cycle he may have a set of police black NVGs, a rifle bipod, and a handgun suppressor, while the next he might have a mag of 7.62 downing rounds, a black PO7, and a police hat. Balances: •The items would be one time buys, so once the three or so items are bought the Assassin is out of stock for the rest of the cycle. All prices would be nothing short of exorbitant as all items for sale are smuggled APD equipment, likely a minimum of 100k for even the most benign items. •To make the shop more exclusive, the NPC would be hidden in highly obscure, unmarked locations; the top of an old hiking trail in the forest, in the back alley of a destroyed village with nothing of value around, tucked away in an alley on the outskirts of one of the bigger cities, etc. The Assassin would be rotated to a new, secret location every restart, preventing him from being easily farmed. I am not sure if making the location rotate to entirely fresh locations without repetition is feasible for the devs, so please comment if it isn't possible. •To add risk, all purchases must be made with cash, however the Assassin will not have an inbuilt ATM like rebel. Buyers must risk carrying large amounts of cash. •As a counter to the Assassin, the APD might be allowed to "arrest" the NPC if they find him before civs do, closing him down for the rest of the cycle. This could even be made into a mini-event for APD to defend the scene as he is arrested while civilians try to disrupt the arrest (5-10 minute defense of the random location around NPC). •If added, APD might create a special charge for all contraband that is on the list, or increase the weight of "Possession of Police Equipment" to add more risk for civs who use the Assassin's Shop. Suggested Prices: (PRICES INTENDED TO BE MONEY SINKS, MAY NOT REFLECT PRACTICAL VALUE)Police Vest, NVG's, Hat, Rangemaster Clothing: $100,000 per articleBlack PO7 Handgun: $100,000Black SPAR-16: $150,000Black MK-1 (Black 7.62s): $200,000Downing 7.62 mag(x1): $25,000Bipod: $150,0009mm Suppressor: $150,000.45 ACP Suppressor: $150,0005.56 Suppressor: $200,0006.5 Suppressor: $250,0007.62 Suppressor: $300,000MOS (5x Magnification): $300,000OTHER WEAPONS/EQUIPMENT COULD BE ADDED AT HIGHER PRICES AS FURTHER MONEY SINKS ALL LISTED ITEMS COULD BE SOLD TO THE ASSASSIN FOR THE SAME VALUE (INCENTIVE FOR THEFT OF POLICE EQUIPMENT)Justification: Late game on Asylum leaves something to be desired. There are groups and even individuals with so much money that pulling a frit is like pulling a hatchback. If this shop is added, you will see players dumping their money into these at every opportunity. Due to the limited stock and the general secrecy of the shop, it would take a very long time for any of the items to proliferate. Players who acquire a high value item would likely be less willing to risk throwing them away, saving them for major fights. Also, the remote locations would force players to actually explore the map rather than sit in one city or field all day. If any of the items on the list seem either too cheap or impossible to balance, please do not dismiss the entire concept out of hand. The concept of a secret, moving shop would get people to explore the more quiet parts of Altis, whatever is needed to balance his inventory is a welcome suggestion. operatorjohnny^ and Mandalorian 2.0 like this Link to comment
operatorjohnny^ Posted July 27, 2023 Report Share Posted July 27, 2023 I like the idea, just not the fact that you can sell these items to the Assassin for the same amount Link to comment
Ruffian Posted July 27, 2023 Report Share Posted July 27, 2023 (edited) Why does an "Assassin Shop" sell only APD equipment? Does the APD laundromat moonlight as a contraband dealer? Feels like you just want a shop to get easy cop gear so you can run around Kavala LARPing as Police. I like the idea, I just don't know why an "Assassin" Shop sells high-caliber downing rounds and cop vests. Edited July 27, 2023 by Ruffian Link to comment
william Posted July 27, 2023 Report Share Posted July 27, 2023 civillians having supressors will never happen. that would be horrible. Wadudu, Chris Peacock and shawn like this Link to comment
Mandalorian 2.0 Posted July 27, 2023 Report Share Posted July 27, 2023 1 hour ago, william said: civillians having supressors will never happen. that would be horrible. we can get a 9mm suspressor from cops all the other suspressors are a no Link to comment
william Posted July 27, 2023 Report Share Posted July 27, 2023 23 minutes ago, Mandalorian 2.0 said: we can get a 9mm suspressor from cops all the other suspressors are a no yeah 9 mill is okay but anyone having a 6.5 or 7.62 supressor is too OP Wadudu, Mandalorian 2.0 and shawn like this Link to comment
Defragments Posted July 27, 2023 Report Share Posted July 27, 2023 Black guns are already available to Asylum+. Downing mags for 7.62 isn't possible without a different mag type on civ. I really hope they don't add any marksman scopes. MOS would be op. Link to comment
snoop Posted July 27, 2023 Report Share Posted July 27, 2023 i seen 5x scope and stopped reading. Chris Peacock likes this Link to comment
Sgt_kupcake Posted July 29, 2023 Report Share Posted July 29, 2023 Can we just call it something else? Maybe the BlackMarket Dealer? Link to comment
Repto Posted July 29, 2023 Report Share Posted July 29, 2023 I like it, definitely probably wont see most of the suggested gear available but definitely like the idea of an unmarked end game vendor randomly placed around the map that includes interactions for both factions. Link to comment
Patato Posted August 1, 2023 Report Share Posted August 1, 2023 On 7/26/2023 at 10:53 PM, KPD Captain Brandice said: For years rebels and bounty hunters have asked for certain kit pieces that APD have regular access to, but for balancing reasons are never made buyable to the civ population. What if there was a way, albeit heavily limited, to acquire these items without having to abduct cops? Concept: Add an NPC known as the Assassin Shop or Fixer Shop that sells a limited stock of high value end-game items such as police clothing, black guns, suppressors, bipods, and possibly even a mid range scope such as the MOS (5x max zoom). The Assassin would have a limited supply of these special items, with his stock being random based on restart. For example, one cycle he may have a set of police black NVGs, a rifle bipod, and a handgun suppressor, while the next he might have a mag of 7.62 downing rounds, a black PO7, and a police hat. Balances: •The items would be one time buys, so once the three or so items are bought the Assassin is out of stock for the rest of the cycle. All prices would be nothing short of exorbitant as all items for sale are smuggled APD equipment, likely a minimum of 100k for even the most benign items. •To make the shop more exclusive, the NPC would be hidden in highly obscure, unmarked locations; the top of an old hiking trail in the forest, in the back alley of a destroyed village with nothing of value around, tucked away in an alley on the outskirts of one of the bigger cities, etc. The Assassin would be rotated to a new, secret location every restart, preventing him from being easily farmed. I am not sure if making the location rotate to entirely fresh locations without repetition is feasible for the devs, so please comment if it isn't possible. •To add risk, all purchases must be made with cash, however the Assassin will not have an inbuilt ATM like rebel. Buyers must risk carrying large amounts of cash. •As a counter to the Assassin, the APD might be allowed to "arrest" the NPC if they find him before civs do, closing him down for the rest of the cycle. This could even be made into a mini-event for APD to defend the scene as he is arrested while civilians try to disrupt the arrest (5-10 minute defense of the random location around NPC). •If added, APD might create a special charge for all contraband that is on the list, or increase the weight of "Possession of Police Equipment" to add more risk for civs who use the Assassin's Shop. Suggested Prices: (PRICES INTENDED TO BE MONEY SINKS, MAY NOT REFLECT PRACTICAL VALUE)Police Vest, NVG's, Hat, Rangemaster Clothing: $100,000 per articleBlack PO7 Handgun: $100,000Black SPAR-16: $150,000Black MK-1 (Black 7.62s): $200,000Downing 7.62 mag(x1): $25,000Bipod: $150,0009mm Suppressor: $150,000.45 ACP Suppressor: $150,0005.56 Suppressor: $200,0006.5 Suppressor: $250,0007.62 Suppressor: $300,000MOS (5x Magnification): $300,000OTHER WEAPONS/EQUIPMENT COULD BE ADDED AT HIGHER PRICES AS FURTHER MONEY SINKS ALL LISTED ITEMS COULD BE SOLD TO THE ASSASSIN FOR THE SAME VALUE (INCENTIVE FOR THEFT OF POLICE EQUIPMENT)Justification: Late game on Asylum leaves something to be desired. There are groups and even individuals with so much money that pulling a frit is like pulling a hatchback. If this shop is added, you will see players dumping their money into these at every opportunity. Due to the limited stock and the general secrecy of the shop, it would take a very long time for any of the items to proliferate. Players who acquire a high value item would likely be less willing to risk throwing them away, saving them for major fights. Also, the remote locations would force players to actually explore the map rather than sit in one city or field all day. If any of the items on the list seem either too cheap or impossible to balance, please do not dismiss the entire concept out of hand. The concept of a secret, moving shop would get people to explore the more quiet parts of Altis, whatever is needed to balance his inventory is a welcome suggestion. Interesting concept and has been brought up before but we run into a lack of items. 100% no to the selling of these items at the trader. Admins and i aren't going to put in the man hours to track down corrupt cops making a killing off smuggling whole sale gear to civ to make obscene profits. For the prices you put on here, just kidnap a cop and get the items "Ill let you live if you give me your vest and ill wire 100k into your bank for your troubles" will have most cops dropping their gear. Ignoring the fact most of these items if allowed would be duped into oblivion. Downing 7.62 mag can't really be done in a clean way without alot of change to BH. in any case we don't want BH's (Or rebels) having downing 7.62 for a reason. Suppressors are 100% a no. A single player with access to a supply of ill-gotten 9mm suppressors almost made half the APD stop playing the game after camping HQ for a week straight. MOS.... no Which leaves the bi-pod which has been repeatedly denied as a suggestion. Thank you for your suggestion. Link to comment
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