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Cobra

APD Officer
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  1. Sandwich liked a post in a topic by Cobra in Apd Pilots....   
    @Maxime knows how to fly?!
  2. Lucky liked a post in a topic by Cobra in Lucky best hot drop 2018   
    No use of rotorlib, not amused, fiery death was well deserved for you heathen bastards.  

    #pitchcontrolsaveslives
  3. Cobra liked a post in a topic by SledGangXd in [IDEA] Scotch Business   
    Would anyone be interested in purchasing new make scotch for 300-400$ per unit 
  4. Cobra liked a post in a topic by Silver-Spy in Looking for gang contributors   
    Not really a cartel suggestion but it would be better if Zaros would allow people to gather more/faster materials found in Mines.These includes Phoporus/Hydrogen Sulphate/Mineral yield quarry/High yield quarry.
    Just a thought 
  5. BioHazard liked a post in a topic by Cobra in S1 Scotch House (Former Meth House) For Sale   
    Sounds good, I'll list it once I get on. 
  6. Cobra liked a post in a topic by Scott in Change log 8.1.2   
    Not skate or loot box. An armored helmet that shouldn’t be in the game. 
  7. Blocker liked a post in a topic by Cobra in Orca that doesnt like water   
    This, the Arma Physics Gods gave you a golden opportunity to play this off like a boss. Yet you the shit bed and then proceeded to roll on said bed. Still, a mildly entertaining vid. 6/10 would skrrt skrrt again. 
  8. Destroyer liked a post in a topic by Cobra in Orca that doesnt like water   
    This, the Arma Physics Gods gave you a golden opportunity to play this off like a boss. Yet you the shit bed and then proceeded to roll on said bed. Still, a mildly entertaining vid. 6/10 would skrrt skrrt again. 
  9. Space liked a post in a topic by Cobra in Orca that doesnt like water   
    This, the Arma Physics Gods gave you a golden opportunity to play this off like a boss. Yet you the shit bed and then proceeded to roll on said bed. Still, a mildly entertaining vid. 6/10 would skrrt skrrt again. 
  10. JaxxonMurphy liked a post in a topic by Cobra in How Ebola fights cartels   
    Pilot's Perspective: 


     
  11. Donald liked a post in a topic by Cobra in Selling Vehicles on Asylum Exchange   
    I'm bringing up this subject since I've head some inquires to craft and sell vehicles to customers on Asylum. I had forgotten that the Exchange no longer allows players to sell vehicles on AE. 

    Why is that?
    If I'm trying to cater to a supply demand to certain buyer, then why hasn't this feature been addressed since the return of AE? Selling to the market is chumps change and I rather sell directly to a buyer on a fair price we've agreed upon. Thoughts? 
  12. Professor Pericles liked a post in a topic by Cobra in Division   
    Down like a clown Charlie Brown, what build you running? I usually run a healer build or D3. 
  13. Action_Jaxon liked a post in a topic by Cobra in Server rest   
    What is this, a Rust server?
  14. TRYHARD liked a post in a topic by Cobra in How Ebola fights cartels   
    Pilot's Perspective: 


     
  15. Donald liked a post in a topic by Cobra in Rhodie boyz boolin   
    So0o0o0o...Want me to shoot in your rotors or your windshield? 



     
  16. googoo liked a post in a topic by Cobra in How Ebola fights cartels   
    Pilot's Perspective: 


     
  17. Twinkie liked a post in a topic by Cobra in How Ebola fights cartels   
    Pilot's Perspective: 


     
  18. Twinkie liked a post in a topic by Cobra in Remove Taru rotorlib or reduce price/allow crafting   
    @Twinkie nailed it perfectly.

    Just fly Taru Bench if you need "training wheels" for flying helis. The regular Taru is fine with roto-lib enabled it would be more aids if any yahoo could fly them without AFM. To me, there are more pressing matters to address for Asylum gameplay than this. The current concept is fine and as cliche as it sounds, this falls into the "git gud" category.


    (( P.S. still waiting to be able craft Tarus, but the price really isn't that bad. A reduction would be nice though.))
  19. Cobra liked a post in a topic by Twinkie in Remove Taru rotorlib or reduce price/allow crafting   
    1st off, lib isn't that hard to fly with, you only have to spend some time practicing. 2nd off, they arn't meant to be able to do things like hot drop, but maybe drop something/ Move HEMMT's across map for stuff. I do understand that people would like for the skill base to be lowered but it doesn't really need to happen.
  20. Cobra liked a post in a topic by Jake in Problems with Asylum   
    -The community bitching about everything
    -The community pointing fingers
    -The community thinking shit can change as fast as they can say "Problems with Asylum"
    -Shit posts that say the same thing as other posts
    -Side chat/texts of "Comp or ban"
     
    On a real note, yes there are issues that absolutely must get resolved, I am in agreeance with you on that, but I do get tired of seeing everyone complain and think it is a simple fix... Arma is an old game, that's the first part why new people aren't coming. Yes we have issues, that's why people are leaving and the few people looking for a community to call "home" don't stay once visiting... I am not saying things are perfect but I am also not saying it's awful, you haven't left you so obviously it can't be that bad. I just get tired of the complaining to be honest. No need for it, they are well aware of the issue by now
  21. Cobra liked a post in a topic by explicit in Server #4 down for almost hour now   
    paratus' daughter accidentally unplugged one of the toasters in his kitchen, please standby
  22. Donald liked a post in a topic by Cobra in Craftable Optics (Glass/Sand Buff)   
    I know the servers are a lil crazy with stability, but I will not let this idea die. The commodities shop has glass, but nowhere to craft it. The people of Altis need a new lens in crafting and I find craftable optics to be a fitting solution.

    ((Show your support today!))
  23. Donald liked a post in a topic by Cobra in Craftable Optics (Glass/Sand Buff)   
    If you're an avid crafter like myself you know how silly it is to see sand in your inventory when mining. Even before crafting was a concept the act of selling glass was lame since salt mining paid WAY better. Now that crafting was become more and more relevant I'm going to bring up this idea again since the original one faded away despite having a lot of support. Let's be honest, processing sand into glass is literally THE BEST way to kickstart craftible optics within Asylum.

    Proposed Crafting Locations: Firearms Factory AND Black Market Productions
    Proposed Optic Material Requirements:
    ACO Green/Red: 2 Iron Ore + 1 Glass
    MCO: 2 Iron Ore + 1 Copper Ore + 2 Glass
    RCO: 3 Iron Ingots + 3 Glass
    ARCO: 5 Iron Ingots + 3 Glass
    ERCO: 5 Iron Ingots + 3 Glass
     
    NVGs (Black,Gray, Green, or Brown Variant): 2 Copper Ingots + 4 Glass
    Binos: 2 Iron Ingots + 4 Glass


    Let's make sand/glass relevant to Asylum, because we already get a prompt saying "you found nothing, but worthless rock." We don't need two prompts. Please support and give feedback!
  24. Cobra liked a post in a topic by Kev 23 in The Great Asylum Conspiracy   
    Why would i want to play identity if they cant even fix the arma servers? 
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