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Fitz

Developer
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  1. HUNTE liked a post in a topic by Fitz in Escort HOTKEY!   
    At the moment I think we have maxed out on custom actions, I'll talk with the devs about removing one and looking at this one.  
  2. Chris Peacock liked a post in a topic by Fitz in Gang Boat/Fort Animation   
    This was approved via Chris peacocks suggestion a couple weeks ago. Added to the list
  3. Chris Peacock liked a post in a topic by Fitz in Updates to SRT   
    We're gonna open up a larger topic to discuss domination changes, but I already have ideas in mind for SRT.  These will be added to those ideas.
  4. Chris Peacock liked a post in a topic by Fitz in CMR   
    This is more readily available now with the prestige system,
  5. Chris Peacock liked a post in a topic by Fitz in 2nd Warlord   
    While I get that this makes sense, it is a broader balancing issue given the primary use of the warlord, I'll take a look at whether or not it is worth it, but I want to see how people being able to store craftables in houses first.
  6. Alex. liked a post in a topic by Fitz in Updates to SRT   
    We're gonna open up a larger topic to discuss domination changes, but I already have ideas in mind for SRT.  These will be added to those ideas.
  7. operatorjohnny^ liked a post in a topic by Fitz in Updates to SRT   
    We're gonna open up a larger topic to discuss domination changes, but I already have ideas in mind for SRT.  These will be added to those ideas.
  8. Fitz liked a post in a topic by .Max in Changelog January   
    Bro what are you talking about regular civs can run honey, furniture, they could mine parts for computers and list on exchange. The whole last 2 patches have included so many new runs and ways to make money. As far as the rebel cop shit goes you're making yourself sound stupid considering one of the main things that keeps people playing is the motivation behind fed events and the ambition to fight cops. 
    Not only was this a shit ton of content but now this will consider strictly dom gangs to play S1 when they start getting killed by lynx’s, navids, and spmgs.
    I can see how ur upset about the cmrs because this took a lot of value from them but it’s a small price to pay for a great update
    unfortunately athria didn’t get any updates
  9. Fitz liked a post in a topic by Chris Peacock in Changelog January   
    What other faction is there that needs more gameplay? Athira rat faction? 
    @Fitzthis is genuinely one of the best patches in a long time and I’m kinda sad I’m at school to miss the first few months of it. It seems like some of the past patches didn’t really add content but I think this will not only be good for the economy but u made a way to turn a money dump into something useful. Every negative comment I’m seeing are from Dom only players or people that rat in cities. A nice comment from Chris Peacock is very rare +1 
  10. Fitz liked a post in a topic by william in Changelog January   
    @Fitz cutest developer
  11. Kawaii liked a post in a topic by Fitz in Changelog January   
    Hotfix 1:
    Fixed furniture and jewelry crafting Patched a series of exploits/bugs surrounding the prestige system
  12. Woohoo544 liked a post in a topic by Fitz in Changelog January   
    This will be fixed soon, sorry for the inconvenience.
    In the future please make a bug report with any issues.
    Fixed in HOTFIX 1
     
    -Fitz
  13. Bad Samaritan liked a post in a topic by Fitz in Changelog January   
    This will be fixed soon, sorry for the inconvenience.
    In the future please make a bug report with any issues.
    Fixed in HOTFIX 1
     
    -Fitz
  14. Fitz liked a post in a topic by ObiWoki in Changelog January   
    Our beloved contributor @Fitz has made a patch of his own
     
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    APD National HQ Robbery

    With the influx of terrorism on the island the APD Chief of Police has authorized the construction of a new national APD HQ to coordinate operations from.  Unfortunately, due to the lack of labor, the APD is forced to utilize an unfinished building, there is valuable intelligence inside, but the APD does not have clearance to operate from the compound yet.
    The compound located Southeast of Kavala is sprawling, however the main offices are protected by an electric fence and AA system.
    Requires 8 officers online to start, 11 officers online to access Prestige Vault. Several items are required to breach the compound, each set of security is disabled in a different way. Each step takes 5 minutes to complete, except for the Prestige Vault which takes 7.5 minutes.  You do not need to open the vault in-order to complete the event  Once the rebels have accessed the garage compound via the backdoor of Building 2, a flatbed will spawn in the garage outside full of APD intelligence. Ivan loves some APD intelligence, sell the hard drives at Ivan’s Gas Mart for a nice profit. Items needed for each step (See PC Parts below, not consumed during use) Gate (Ryzen 5950X) Building 1 (RTX 3090 Ti) B1 Roof (3000W PSU) Building 2 (ASUS Dark Hero Mobo) Garage Compound/Backdoor (64GB DDR 4 Ram) **Where the loot spawns Prestige Vault (Gaming Asylum Console) **No $$$ in here Prestige System
    There is now an optional prestige system on the island, where very wealthy citizens can invest their hard-earned cash into unlocking additional buffs, weapons, and skills.  Each tier costs $3,000,000 to unlock. You prestige by unlocking the Prestige Vault during an APD National HQ robbery.  Once inside the vault there is an NPC which will allow you to buy a prestige token. This is an un-droppable item.  You then sell the token to the Intel Dealer at Ivans Gas Mart, which will activate a hidden achievement and should notify you that you have achieved “Prestige Tier X” Tiers and buffs are stackable, more tiers/buffs for current tiers will be added in the future. Many of these weapons are being deployed on S2 to test for viability before we explore adding them to S1. Tier 1 Rewards:
    CMR-76 Rifle S1/S2 (Civ & Cop CPL+ UC) Katiba GL (Smokes) S1/S2 MX GL (Smokes) S1/S2 TRG GL (Smokes) S1/S2 Fish sell for 9% more Raw timber sells for 2% more Marijuana sells for 2% more Heroin sells for 2% more Tier 2 Rewards:
    Zafir S2 (For now, Zafir access on S1 will change to this format in the near future) RPG-42 S1 Spar-16s S2 (for now) Four-5 S1/S2 Cocaine sells for 2% more Uranium sells for 2% more Oysters sell for 4% more Tier 3 Rewards:
    M320 LRR S2 Mar-10 S2 Lynx S2 Diamonds sell for 2% more Excavation Items sell for 2% more Purification items sell for 2% more Tier 4 Rewards:
    SPMG S2 Navid S2 All previous items get a 5% sale increase Honey
    A beekeeper has moved into a free plot of land where the Mental Asylum used to reside north of Kavala.  He has opened his business to all who wish to gather his pollinator friends.
    Buy a Queen bee from the Bee Keeper at the Apiary With the Queen in your net, run around the Apiary and worker bees will flock to protect the Queen. If you stop running, they will sting you, and you will have to run out of the Apiary to distract them. Bring the Worker Bees to the Organic Processor by Lakka, where another Bee Keeper will use trade you your bees for Honeycomb.  Honeycomb can be sold to the market. You can process honeycomb, barley, and water, into Mead at the Spirit Distillery, mead can be sold at Wong’s You can process mead into Aged Mead at the Purification Factory, aged mead is sold at Wong’s. Furniture Crafting
    You can now bring wood planks and hides to the Carpenter Shop, and make furniture units.  The carpenter can help you make legal furniture.  However, times are tough, if you do not give him exact ingredients, he will keep the excess wood to use in his shop. An evil carpenter has moved into the Black-Market compound, he merged with the Jewelry Fabricator, to found an Illicit Fabricator, dedicated to turning illicit goods into new forms. New Recipes: Picnic Table- 2 Pine planks, 2 Olive Planks (Made at Carpenter) Dinner Chair- 2 Olive Planks 2 Hardwood Planks (Made at Carpenter) Sofa- 2 Hard Wood 2 Dried Wool (Made at Carpenter) Villains Chair -2 Olive planks, 2 Dried Goat Wool (Made at Illicit Fabricator) Cruella’s Bed- 2 Hardwood Planks, 2 Dried Shepard Skin (Made at Illegal Fabricator) Gathering trucks
    Lumber Truck (Tempest Ammo) Gathers trees with crazy speeds Gardening Truck (Offroad Services) Gathers Bushes (Barley/Corn/Rye) Hides
    ·         Hides are made by drying the meats from the Hunting Grounds at the Organic Processor, wools can be sold at the market, Shepard Skin is sold at Wong’s.
    PC Parts
    PC parts have been reintroduced, these items will be used to hack the APD National HQ, more uses may be introduced in the future.  You craft a console at the Illicit Fabricator at Black Market Productions
    Locations:
    Mining -PC Cooler Metal Detecting -PC Case Excavation -RAM Federal Reserve -GPU Bank Robbery -Motherboard Gasmart -SSD & PSU Mental Asylum- CPU Console -Crafted at Illicit Fabricator Non-Content Additions:
    Markers for houses with shared keys APD LT+ have shotguns whilst UC Additional admin event functionality APD Ghost hawks can be reloaded by COP Wiki Billboard added to circulation Changed/Tweaked:
    Ivan and Hugo have upgraded their security Gasmart rewards is tied to # of cops online Antiquities Forges have red zones Craft-able jewels are now counterfeit and can be stored in houses Jewelry fabricator is now illicit fabricator Fixed:
    Bug regarding house exploits Bug regarding excavation exploits Bug regarding prison exploits Gasmart SWAT Notification is now accurate Removed:
    A bajillion unused icons and items Christmas time  
  15. operatorjohnny^ liked a post in a topic by Fitz in Cut Scene   
    This seems to have gotten off topic, I have no issue adding something to disable the win screens, or just removing them all together.  Will confer with the other devs and hopefully add this to a list of QOL changes we would like to see. 
  16. Bad Samaritan liked a post in a topic by Fitz in Craftable clothing   
    You can already craft vests, I’ll look at some recipes for csats and granites
  17. shawn liked a post in a topic by Fitz in Cut Scene   
    This seems to have gotten off topic, I have no issue adding something to disable the win screens, or just removing them all together.  Will confer with the other devs and hopefully add this to a list of QOL changes we would like to see. 
  18. Chris Peacock liked a post in a topic by Fitz in Cut Scene   
    This seems to have gotten off topic, I have no issue adding something to disable the win screens, or just removing them all together.  Will confer with the other devs and hopefully add this to a list of QOL changes we would like to see. 
  19. .Max liked a post in a topic by Fitz in Cut Scene   
    This seems to have gotten off topic, I have no issue adding something to disable the win screens, or just removing them all together.  Will confer with the other devs and hopefully add this to a list of QOL changes we would like to see. 
  20. Knight05 liked a post in a topic by Fitz in Craftable clothing   
    You can already craft vests, I’ll look at some recipes for csats and granites
  21. ObiWoki liked a post in a topic by Fitz in Cut Scene   
    Who put this in again?
  22. 王 rando 王 liked a post in a topic by Fitz in Craftable clothing   
    You can already craft vests, I’ll look at some recipes for csats and granites
  23. Fitz liked a post in a topic by Rogue in Stash houses/Crew houses   
    @FitzCan we get some traction on this?
  24. Fitz liked a post in a topic by Kernikov in Trail by Combat Adjustments   
    Basic literacy requirement for Sergeants when
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