While I get that this makes sense, it is a broader balancing issue given the primary use of the warlord, I'll take a look at whether or not it is worth it, but I want to see how people being able to store craftables in houses first.
Bro what are you talking about regular civs can run honey, furniture, they could mine parts for computers and list on exchange. The whole last 2 patches have included so many new runs and ways to make money. As far as the rebel cop shit goes you're making yourself sound stupid considering one of the main things that keeps people playing is the motivation behind fed events and the ambition to fight cops.
Not only was this a shit ton of content but now this will consider strictly dom gangs to play S1 when they start getting killed by lynx’s, navids, and spmgs.
I can see how ur upset about the cmrs because this took a lot of value from them but it’s a small price to pay for a great update
unfortunately athria didn’t get any updates
What other faction is there that needs more gameplay? Athira rat faction?
@Fitzthis is genuinely one of the best patches in a long time and I’m kinda sad I’m at school to miss the first few months of it. It seems like some of the past patches didn’t really add content but I think this will not only be good for the economy but u made a way to turn a money dump into something useful. Every negative comment I’m seeing are from Dom only players or people that rat in cities. A nice comment from Chris Peacock is very rare +1
Our beloved contributor @Fitz has made a patch of his own
Found a bug? Click here to file a bug report!
Got some development ideas? Click here!
Added:
APD National HQ Robbery
With the influx of terrorism on the island the APD Chief of Police has authorized the construction of a new national APD HQ to coordinate operations from. Unfortunately, due to the lack of labor, the APD is forced to utilize an unfinished building, there is valuable intelligence inside, but the APD does not have clearance to operate from the compound yet.
The compound located Southeast of Kavala is sprawling, however the main offices are protected by an electric fence and AA system.
Requires 8 officers online to start, 11 officers online to access Prestige Vault.
Several items are required to breach the compound, each set of security is disabled in a different way.
Each step takes 5 minutes to complete, except for the Prestige Vault which takes 7.5 minutes. You do not need to open the vault in-order to complete the event
Once the rebels have accessed the garage compound via the backdoor of Building 2, a flatbed will spawn in the garage outside full of APD intelligence.
Ivan loves some APD intelligence, sell the hard drives at Ivan’s Gas Mart for a nice profit.
Items needed for each step (See PC Parts below, not consumed during use)
Gate (Ryzen 5950X)
Building 1 (RTX 3090 Ti)
B1 Roof (3000W PSU)
Building 2 (ASUS Dark Hero Mobo)
Garage Compound/Backdoor (64GB DDR 4 Ram) **Where the loot spawns
Prestige Vault (Gaming Asylum Console) **No $$$ in here
Prestige System
There is now an optional prestige system on the island, where very wealthy citizens can invest their hard-earned cash into unlocking additional buffs, weapons, and skills. Each tier costs $3,000,000 to unlock.
You prestige by unlocking the Prestige Vault during an APD National HQ robbery. Once inside the vault there is an NPC which will allow you to buy a prestige token. This is an un-droppable item. You then sell the token to the Intel Dealer at Ivans Gas Mart, which will activate a hidden achievement and should notify you that you have achieved “Prestige Tier X”
Tiers and buffs are stackable, more tiers/buffs for current tiers will be added in the future.
Many of these weapons are being deployed on S2 to test for viability before we explore adding them to S1.
Tier 1 Rewards:
CMR-76 Rifle S1/S2 (Civ & Cop CPL+ UC)
Katiba GL (Smokes) S1/S2
MX GL (Smokes) S1/S2
TRG GL (Smokes) S1/S2
Fish sell for 9% more
Raw timber sells for 2% more
Marijuana sells for 2% more
Heroin sells for 2% more
Tier 2 Rewards:
Zafir S2 (For now, Zafir access on S1 will change to this format in the near future)
RPG-42 S1
Spar-16s S2 (for now)
Four-5 S1/S2
Cocaine sells for 2% more
Uranium sells for 2% more
Oysters sell for 4% more
Tier 3 Rewards:
M320 LRR S2
Mar-10 S2
Lynx S2
Diamonds sell for 2% more
Excavation Items sell for 2% more
Purification items sell for 2% more
Tier 4 Rewards:
SPMG S2
Navid S2
All previous items get a 5% sale increase
Honey
A beekeeper has moved into a free plot of land where the Mental Asylum used to reside north of Kavala. He has opened his business to all who wish to gather his pollinator friends.
Buy a Queen bee from the Bee Keeper at the Apiary
With the Queen in your net, run around the Apiary and worker bees will flock to protect the Queen.
If you stop running, they will sting you, and you will have to run out of the Apiary to distract them.
Bring the Worker Bees to the Organic Processor by Lakka, where another Bee Keeper will use trade you your bees for Honeycomb. Honeycomb can be sold to the market.
You can process honeycomb, barley, and water, into Mead at the Spirit Distillery, mead can be sold at Wong’s
You can process mead into Aged Mead at the Purification Factory, aged mead is sold at Wong’s.
Furniture Crafting
You can now bring wood planks and hides to the Carpenter Shop, and make furniture units. The carpenter can help you make legal furniture. However, times are tough, if you do not give him exact ingredients, he will keep the excess wood to use in his shop.
An evil carpenter has moved into the Black-Market compound, he merged with the Jewelry Fabricator, to found an Illicit Fabricator, dedicated to turning illicit goods into new forms.
New Recipes:
Picnic Table- 2 Pine planks, 2 Olive Planks (Made at Carpenter)
Dinner Chair- 2 Olive Planks 2 Hardwood Planks (Made at Carpenter)
Sofa- 2 Hard Wood 2 Dried Wool (Made at Carpenter)
Villains Chair -2 Olive planks, 2 Dried Goat Wool (Made at Illicit Fabricator)
Cruella’s Bed- 2 Hardwood Planks, 2 Dried Shepard Skin (Made at Illegal Fabricator)
Gathering trucks
Lumber Truck (Tempest Ammo)
Gathers trees with crazy speeds
Gardening Truck (Offroad Services)
Gathers Bushes (Barley/Corn/Rye)
Hides
· Hides are made by drying the meats from the Hunting Grounds at the Organic Processor, wools can be sold at the market, Shepard Skin is sold at Wong’s.
PC Parts
PC parts have been reintroduced, these items will be used to hack the APD National HQ, more uses may be introduced in the future. You craft a console at the Illicit Fabricator at Black Market Productions
Locations:
Mining -PC Cooler
Metal Detecting -PC Case
Excavation -RAM
Federal Reserve -GPU
Bank Robbery -Motherboard
Gasmart -SSD & PSU
Mental Asylum- CPU
Console -Crafted at Illicit Fabricator
Non-Content Additions:
Markers for houses with shared keys
APD LT+ have shotguns whilst UC
Additional admin event functionality
APD Ghost hawks can be reloaded by COP
Wiki Billboard added to circulation
Changed/Tweaked:
Ivan and Hugo have upgraded their security
Gasmart rewards is tied to # of cops online
Antiquities Forges have red zones
Craft-able jewels are now counterfeit and can be stored in houses
Jewelry fabricator is now illicit fabricator
Fixed:
Bug regarding house exploits
Bug regarding excavation exploits
Bug regarding prison exploits
Gasmart SWAT Notification is now accurate
Removed:
A bajillion unused icons and items
Christmas time
This seems to have gotten off topic, I have no issue adding something to disable the win screens, or just removing them all together. Will confer with the other devs and hopefully add this to a list of QOL changes we would like to see.
This seems to have gotten off topic, I have no issue adding something to disable the win screens, or just removing them all together. Will confer with the other devs and hopefully add this to a list of QOL changes we would like to see.
This seems to have gotten off topic, I have no issue adding something to disable the win screens, or just removing them all together. Will confer with the other devs and hopefully add this to a list of QOL changes we would like to see.
This seems to have gotten off topic, I have no issue adding something to disable the win screens, or just removing them all together. Will confer with the other devs and hopefully add this to a list of QOL changes we would like to see.