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goyney

Design Team
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  1. Garett liked a post in a topic by goyney in Nefarious - [Recruitment Page CLOSED]   
    Can you please provide a screenshot of your hours? We would normally auto deny anyone who hasn't followed format but I will be nice .
  2. goyney liked a post in a topic by Paratus in Change Log 6.8.2   
    6.8.2
    Significantly increased the amount of money which the drug cartel produces. Cartels now give dirty money instead of regular cash. Cartel containers can now hold a maximum of $100,000. The owners of Wong's Triad will no longer have a cut taken from their own illegal sales. Rebel outpost virtual item and weapon purchases will now contribute to a new container added to the arms dealer, in addition to the reduction of cost for the owners. Dirty money held will no longer sync to player accounts. Dirty money in capture containers now passively increases over time. Everyone will now receive system chat messages when any cartel/capture container is nearing maximum capacity. A new phone app has been added which will allow any civilian to check the contents of any capture container at any time. Removed the forest house drug cartel location. Fixed many broken air garages. Placing crates in modded houses will now work as intended. The Wong Triad will now take a cut even when it's not currently owned by gang; however, it will not take a cut when your gang is the owner. Moved the eastern salt mine on Australia so that it's not in water. The Wong Triad flag pole on Altis no longer hovers. Fixed issues with the progress display at Wong Triad on Altis. Restructured the way virtual items drop to the ground so that they'll work more based off of proper physics. Removed access to the Arma diary function due to exploits. Fixed an exploit allowing you to loot contents of a crate (KBW). You can no longer sling load storage crates out of houses. Fixed a bug where items and weapons would not go up in price properly when "out of stock". More checks to disable AI radio chatter. Gold bars will no longer continuously spawn on one another in the reserve. Added a new boat spawn outside Melbourne. There is now a valid vehicle spawn point at the western Triad location on Australia. Medic helicopters all spawn facing the expected direction. Removed Australia rebel car shop from sand dune rebel outpost as was originally intended; vehicles available at Darwin. You can now pull your C130's from Alice Springs (and take them off). Hotfix 1:
    Y inventory should drop properly now. Slight reduction in passive money placed into capture containers.  
  3. goyney liked a post in a topic by Norwegianviking in Change Log 6.8.2   
    first
     
  4. goyney liked a post in a topic by Bikstok in Montage #6   
    I still have nightmares about you killing us all while sitting under water...
  5. goyney liked a post in a topic by Widsyy in Montage #6   
    These clips are older than my nan, but nice i like it m8
  6. goyney liked a post in a topic by explicit in Nefarious - [Recruitment Page CLOSED]   
    I'm going to go out on a limb here and accept you. With almost six hundred hours in the game and not a lot of gang experience, I was about to auto deny you. I happen to be in a good mood today so I'll make an exception to your hours and overall experience.
    Two week trial. Come and prove yourself to us. If anything, you'll learn a few things. Teamspeak has been sent.
    Oh, and to possible applicants looking at this acceptance, I will never do something like this again. You'd better hope you apply at a time that I am not watching.
  7. goyney liked a post in a topic by Bishop in Nefarious - [Recruitment Page CLOSED]   
    - What is your in-game name?

    Bishop

    - How old are you?

    18

    - Where are you from?

    Sweden

    - How many hours in Arma 3 do you have? (provide a screenshot)

    http://puu.sh/nYeFq/86e515f1c4.jpg

    - Previous gangs? (Did you leave/got kicked from them? Why?

     
    X Team/ISAF, no one played and most people left, it got disbanded I guess.  

    - Why do you think we should accept you?

    I might not have so many hours but I’m always willing to learn and I do what I’m being told to. I have a decent amount of cartel/prison/bank experience and I’m also a constable so I know how cops think at the bank and fed. I would love to fuck some cops up and do shit. 

    - Is there anyone in the gang that can vouch for you?

    Most people in Angles have played with me and I’m sure some of them would vouch for me.


  8. goyney liked a post in a topic by Tiger in Sp00ky minitage   
     
  9. AndrewFam liked a post in a topic by goyney in Nefarious - [Recruitment Page CLOSED]   
    Unfortunate that you had to go, Good luck to you bud
  10. goyney liked a post in a topic by AndrewFam in Nefarious - [Recruitment Page CLOSED]   
    Good luck in the future boys <3
  11. goyney liked a post in a topic by AndrewFam in Nefarious - [Recruitment Page CLOSED]   
    No one with Twisted in their previous gangs is joining. 
  12. goyney liked a post in a topic by AndrewFam in Nefarious - [Recruitment Page CLOSED]   
    Seeing your previous gangs you must have just gone by yourself lol
  13. goyney liked a post in a topic by Quenton in Nefarious - [Recruitment Page CLOSED]   
    Finally back home. You guys seem to be growing so I expect some fun s1 fights!
  14. goyney liked a post in a topic by Bikstok in Serious Montage   
     
     
  15. Spencer liked a post in a topic by goyney in I Love Big Wet Long Things   
    I was brought up not to lie.....
  16. {Harry} liked a post in a topic by goyney in I Love Big Wet Long Things   
    I was brought up not to lie.....
  17. goyney liked a post in a topic by M4ST3R in I Love Big Wet Long Things   
    hahhahahaha Funny as Fuck @Goyneyyy
  18. goyney liked a post in a topic by °Juicyy° in I Love Big Wet Long Things   
    Watching Krypton the god, and then Goyney comes..
     
  19. goyney liked a post in a topic by Midamaru in 1 Angel - 3 Torment   
    It's true but none will agree with you.
    So many people i've seen lose their shit because a bad gang was owning them at a cartel. Aswell as gangs dodging fights because of the hit their gang reputation gets haha. 
  20. goyney liked a post in a topic by Professor Pericles in 1 Angel - 3 Torment   
    Very light on your feet! Movement was perfect
  21. Good Lub liked a post in a topic by goyney in 1 Angel - 3 Torment   
    So 3 Torment came to Drug Cartel in an Orca whilst I was solo capping......... 
    Thanks for Watching!
  22. Garett liked a post in a topic by goyney in 1 Angel - 3 Torment   
    What you are saying is completely senseless. If three gang members from a lower tier gang came to cartel and pushed me like in the video, and I happened to kill them all, it wouldn't be seen as well as killing three experienced players all from high tier gangs. Gang rep is everything in Asylum, it determines how you are viewed in-game etc.
    I didn't post it to brag, I posted it because I felt it was a good clip that I could share!
  23. iGoShoulderDeep liked a post in a topic by goyney in 1 Angel - 3 Torment   
    So 3 Torment came to Drug Cartel in an Orca whilst I was solo capping......... 
    Thanks for Watching!
  24. Professor Pericles liked a post in a topic by goyney in 1 Angel - 3 Torment   
    So 3 Torment came to Drug Cartel in an Orca whilst I was solo capping......... 
    Thanks for Watching!
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