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bbgreg17

APD Captain
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Everything posted by bbgreg17

  1. Metagaming is a bitch ain't it?
  2. o7 been many good years!
  3. EFFECTIVE IMMEDIATELY APD Ticket Guide Changes: Bounty Hunter Execution: This charge has been removed as it is no longer applicable. Abuse of Bounty Hunter Weapon (Rework): This charge is to be applied when a licensed bounty hunter abuses their bounty hunter weapon against an APD Officer. Please note, this charge is ONLY to be applied to a LICENSED bounty hunter who abuses their weapon against an APD OFFICER. This charge is not to be stacked with Possession of an Illegal Firearm. Officers may, at their discretion, choose which charge to apply. Ex. If a licensed bounty hunter uses their mx against an officer, the officer may charge the bounty hunter with EITHER Possession of an Illegal Firearm or Abuse of Bounty Hunter Weapon NOT both. Note: This charge is not yet implemented in game. The charge price has been set at $7,500. Until it has been implemented, charge any individuals with Possession of Cocaine and read it as Abuse of Bounty Hunter Weapon. If you have any questions feel free to contact a Captain.
  4. We need better security on the damn keys to the Captain's office. First @Louie now this guy???
  5. TEMPORARY!!!! I SPENT ALL OF 25 MINUTES ON THAT SKIN! THIS IS AN OUTRAGE!!!! jk
  6. EFFECTIVE IMMEDIATELY Two Minute Procedure: Officers will now have the ability to send a suspect to jail at any location when the two minute server restart mark hits. Any suspect in custody within two minutes to server restart must be given their ticket. If they refuse to pay the ticket or the one minute restart notification appears, they must be sent to jail. *Note* Higher up requests are not granted during this time. Officers are still expected to inform a higherup they had a request, but it does not stop processing. Cadet Tethering: Cadets must put the name of their Constable in parentheses after their name. This is to prevent confusion about who a cadet is patrolling with. Ex. Constable Playtime Requirement: Constables must play at least 10 hours in any rolling 90 day time period. Any Constable found to have not done so will be subject to removal from the APD. Oysters: As oysters are now legal, Possession of Oysters and Possession of Fried Oysters have been removed. For clarifications purposes the two following charges have been renamed: Possession of Concentrated Cannabis is now called Possession of Golden Wax Possession of Marijuana is now Possession of Reggie Weed If you have any questions feel free to contact a Captain.
  7. I don't care how many people have keys to a house. The more people with keys, the more likely I am to be able to raid the house! This was neither suggested nor requested by the APD!
  8. Appreciate the credit Make who voted for each option public though!
  9. You steal my clip and making a fake YouTube account to try to impersonate me? Wow....
  10. EFFECTIVE IMMEDIATELY Menace to Society: Any individual found to be wanted for $300,000 or more is now deemed a menace to society. They may be sent straight to jail at officer discretion. EXCEPTION - An individual who turns themselves in to the APD for a trial by combat which has been approved by a SGT+ (prior to surrendering) may proceed with the TBC. If you have any questions feel free to contact a Captain.
  11. Effective Immediately Evidence Lockup Vehicle: Upon establishing a one minute all clear at the Evidence Lockup Truck, APD officers (regardless of rank) must immediately drive the Evidence Lockup Truck to the closest HQ. The driver may only stop and exit the vehicle to repair. The contents of the vehicle must be seized directly into evidence (no intermediate cop vehicle). If you have any questions or concerns regarding this policy feel free to contact a Captain.
  12. EFFECTIVE IMMEDIATELY Committing Arson: Committing Arson is an automatic charge which is applied to an individual who sets a house on fire. It is a $15,000 charge. Intent to Commit Arson: Intent to Commit Arson shall be applied to any individual who is found in possession of an arsonist kit. It is a $10,000 charge. Request Higher-up: The request higher-up feature in the new APD Tab menu should NOT be used instead of joining a higher ups channel and telling them you have a higher up request. Any officer who only uses this feature may receive disciplinary action. Ticket Prices: Some ticket prices have changed. When and how these charges are applied has not changed at all. If you have any questions feel free to contact a Captain.
  13. EFFECTIVE IMMEDIATELY Speeding: Speeding is no longer a stackable charge. One count will be applied if an individual is found to be exceeding the speed limit for the road they are driving on. Excessive Speeding: Excessive speeding will be applied to an individual who is driving at a rate 25+ km/h over the speed limit for the road they are on. Speed Limits (Unchanged): On main roads the speed limit is 80 km/h, on all other roads (dirt roads, in cities, etc) the speed limit is 50 km/h. Purification Factory: The Purification factory will be treated the same as any other dug area. (Ex. Coke field) If you have any questions or concerns regarding this policy feel free to contact a Captain.
  14. EFFECTIVE IMMEDIATELY House Raiding From time to time it will be necessary and appropriate for the APD to conduct raids on homes in the Asylum Server. This document is meant to outline the proper way to perform these raids. Note for civilians: By giving keys to another, you deputize them to use your house. Because of this, their actions can lead to your house being raided, even if you are not online. General policies related to both Barricaded Suspects and House Raids If the Lieutenant+ (LT) uses the toggle lock function on a house, they must: Ensure a proper perimeter and clear all civilians from the immediate area. Have at least one officer guarding every exterior door to prevent any civilians from entering the premises. No officer below the rank of Lieutenant is permitted to enter the house or interact with the inventory. (Failure to comply with this will be considered unlawful home entry) If the LT does not use the toggle lock function and instead unlocks a door: One officer must guard any unlocked exterior door to prevent any civilians from entering the premises. Any officer may accompany the LT into the house with LT permission. In the event that the LT dies and can not be revived, all other officers must exit the house. If another LT is on scene they may take over the raid and officers may proceed. LTs may check the registration of a house for the owner or any additional key holders at any time. Barricaded Suspects An individual inside a locked house will be considered a barricaded suspect when: He/she is actively wanted or needs to be charged Is wearing/holding illegal item(s) A civilian/officer/medic is held against their will inside the house. OR Suspects within the house have been downed or restrained and officers need to remove them from the house. The LT may not seize the house inventory. The LT must: Have proper initiation before breaching the house. Announced in direct chat that they will be entering the house. If a suspect has engaged in a firefight with APD and the suspect(s) within the house have been downed, they waive their right to surrender themselves to the LT. The LT may enter the house, restrain the suspects, and remove them from the premises. No other action may be taken by the LT. Upon restraining and removing all suspects from the house, the LT must relock any exterior doors they unlocked. Actively Shooting Barricaded Suspects An individual who is inside of a locked house and actively firing out may have their house raided and inventory seized. Suspects who have shot from within a house while officers are on scene are considered to be an active shooter even if they cease fire. Suspects who have stored illegal items in their house and choose to defend their property will not be considered actively shooting barricaded suspects. If an LT does not have the intention of seizing the house inventory they may proceed like a normal Barricaded Suspect. During the raid all officers are limited to 1 life. If they are killed and unable to be revived they may not respond back to the house to rejoin the raid. The LT must: Inform the suspect of their intent to raid the house and seize the house inventory. Give the suspect a reasonable amount of time to surrender themself and their weapon/inventory instead of having their house seized. Note, there is no 5 minute timer for these situations. Should the suspect fail to surrender themself the LT may then proceed with the raid. The LT may then open doors and enter the premises in an attempt to gain control of the house. Once all suspects within the house are restrained the LT may seize the house. An LT should use the scroll wheel option when available. If an LT does choose to seize via the house inventory menu they must seize all illegal items. An LT may not drop the items on the ground and then seize them. House Raiding Procedure In order to raid a house and seize the contents, the LT must obtain sufficient probable cause. Each LT is limited to one house raid (successful) per server restart. Note, this limit only applies to a house raid and not to a barricaded suspect. Actively Shooting Barricaded Suspect raids also count. Should an LT come across an Actively Shooting Barricaded Suspect after already using their raid they may proceed as a normal barricaded suspect. A raid is considered successful when the inventory of the house has been seized. The amount of the seized items does not matter. During a house raid all officers are limited to 1 life. If they are killed and unable to be revived they may not respond back to the house to rejoin the raid. Sufficient Probable Cause Sufficient probable cause includes: Seeing a person or persons in an illegal collection or processing area, following them to the house in question and witnessing them behave in a manner indicative of unloading illegal cargo into the house. Seeing a highly wanted individual entering/exiting or inside a house which belongs to them. This person must be wanted for multiple manslaughter charges, bank robbery, escaping prison, or other high crimes. An individual wanted for small offenses such as hit and run, attempted auto theft, grand theft, aiding escape from custody, ect does not qualify. Seeing a person or persons who possess keys to the house with an illegal firearm or other illegal item, storing said illegal item inside of the house. An LT may only raid a house once per probable cause. If a raid fails, the LT must gain new probable cause to raid the house again. Probable cause must come from the current server cycle, and can not be old information. Houses change hands often, so LTs need to be sure they are raiding the correct house. The LT must have video of their probable cause and the raid. Failure to do so may result in administrative or APD disciplinary action being taken against them. This also allows administrative staff to review the raid ensuring it was proper and that compensation should not be given to the owner for lost items. After the LT has obtained sufficient probable cause they may proceed with raiding the house. House Raiding The LT must contact the suspect observed interacting with the house and inform them of their intent to raid the house. The suspect has 5 minutes to surrender themselves to the LT. The suspect may respawn at the house to turn themselves in. If the suspect does not surrender the items and/or themself within 5 minutes, the LT may proceed with the house raid. Should the suspect surrender themselves, they may turnover the illegal items witnessed being placed into the house instead of the LT seizing the house. If the suspect does not surrender all items or instead wishes to defend their house (as is their right) the LT may then proceed with the house raid. The 5 minute timer starts upon contact, not the suspect showing up to, or beginning to defend their property. The LT may open doors after the 5 minute timer and enter the premises in an attempt to gain control of the house. LTs should always ensure they are still properly initiated on any and all civilians inside the property. Once all suspects within the house are restrained the LT may seize the house. An LT should use the scroll wheel option when available. If an LT does choose to seize via the house inventory menu they must seize all illegal items. An LT may not drop the items on the ground and then seize them. If you have any questions or concerns regarding this policy, please contact a Captain.
  15. Do you know how to code? If so I am sure the dev team would love another contributor to help them out!
  16. Time rebels have to get to patient remains has been increased by APD policy found here. If any officer does not follow this policy please make an IA report here and it will be handled accordingly.
  17. EFFECTIVE IMMEDIATELY Federal Event Response Priority: Evidence Lockup Mental Asylum Federal Reserve Robbery Bank of Altis Jewelry Emporium Altis Shipping Robbery Prison Break SWAT: SWAT whitelisted officers may re-gear at their discretion, SGT+ authorization is no longer required. Officers must follow all SWAT guidelines and are not to abuse this power. Patient Remains: Officers must wait 5 minutes after remains spawn before beginning the bury option. If rebels have looted patient remains and left the area, officers must bury the remains. (Similar to reactivating the Evidence Lockup after rebels leave) If you have any questions feel free to contact a Captain.
  18. When an MXSW is placed in a house, over a restart it creates a bipod. There is a reason it is a Captain only gun and we are not allowed to drop it even for fantastic roleplay.
  19. EFFECTIVE IMMEDIATELY Marid: The Marid is a Captain only vehicle. These rules must be followed by officers of all ranks, including Captains. The Marid may only be pulled during large sustained federal events. Large federal events are defined as events where there is a large rebel presence and even after the APD has made several attempts there has been little to no progress. The only exception to this would be the Mental Asylum. Due to the current state of the Mental Asylum, Captains may pull this vehicle immediately upon responding regardless of rebel count. The Marid should not be the go to vehicle for every federal event and should only be pulled when absolutely needed. Only SGT+ may drive the Marid. Captain permission is still required for both LTs and SGTs to drive the vehicle. No more than 2 Marids may be pulled for any singular federal event. Due to the armor capabilities of this vehicle, should it be stolen by rebels, it shall become a top priority of the APD to re-secure the vehicle. If you have any questions or concerns regarding this policy feel free to contact a Captain.
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