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Dork

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  1. Dork liked a post in a topic by Ronald in Respawn screen outta nowhere   
     
     
  2. Dork liked a post in a topic by Google™ in Deputization   
    Okay, just so I am understanding we give CIVs Weapons to help cops? Yeah... uhm no 
  3. Buck liked a post in a topic by Dork in APD FAQ/Grey Area   
    Thanks for clarifying Ed
  4. Dork liked a post in a topic by George in Bank robbery, Federal Reserve   
    How about we add you can't bring dirty money into an orca 
  5. Dork liked a post in a topic by Kowalski in What are all the jobs you can possibly get.   
    Begging for money. 
  6. asiuxjau liked a post in a topic by Dork in S1 showing true dedication to the force   
     
    let it render.
  7. Olivia liked a post in a topic by Dork in Buyable Businesses / ATM Buildings   
    Crazy idea and a good one.
     
    IMO i wouldn't run scotch ingredients and make less money for selling them to a gang company though lel
  8. Dork liked a post in a topic by CyanogenCX in APD fighting   
    Yeah i get that, but honestly its not them needing to try hard as much, but just to be better so they don't die as many times. I bet it was a fun event though. I know plenty of rebels who get pissed when cops keep coming back over and over.
  9. Dork liked a post in a topic by Bersabee in Video saving in windows movie maker like shit help   
    Honestly use Sony Vegas. You can find a cracked one easily. It's easy to use and rendering is great
  10. Beef... liked a post in a topic by Dork in APD fighting   
    Shoutout to the S1 Cops last night.
    That fight from Sophia to pygros rebel and back to DP14 was a blast. 
    Im pretty amazed that the APD did not back down and finally got their hunter back.
    Shows how much dedication they have to the higher ups and their orders. 
    We need more cops like the ones that were on last night. 
    Any other officers would have given up after dying 4-5 times and losing loadouts and helis, cars, etc..
    But, not you guys!
    Ill be uploading the video after it renders so that everyone can enjoy!
     
     
     
     
  11. asiuxjau liked a post in a topic by Dork in APD fighting   
    Shoutout to the S1 Cops last night.
    That fight from Sophia to pygros rebel and back to DP14 was a blast. 
    Im pretty amazed that the APD did not back down and finally got their hunter back.
    Shows how much dedication they have to the higher ups and their orders. 
    We need more cops like the ones that were on last night. 
    Any other officers would have given up after dying 4-5 times and losing loadouts and helis, cars, etc..
    But, not you guys!
    Ill be uploading the video after it renders so that everyone can enjoy!
     
     
     
     
  12. DreamC liked a post in a topic by Dork in Weapon crafting additions and changes.   
    +1 i guess, 
     
    But why would you willingly use an Mk20c? 
  13. Buck liked a post in a topic by Dork in Black Wing   
    im the one that will lay your bodies in a line and set them on fire after the battle is over
    When & Where. 
     
  14. Dork liked a post in a topic by Hakeem in Jailing Suggestion   
    is this a Donald Trump idea? wtf why would I want to be rebel if I lose 50k everytime I have a100k bounty
  15. Dork liked a post in a topic by Cobra in Black Wing   
     
     
     
  16. Dork liked a post in a topic by Clint Beastwood in Changes to Drugs, Potency and Payouts   
    After the addition of alcohol and the ability of aging, this brought a number of ideas in my head.  Also this will give Gangs a reason to keep Drug Cartel again.
     
    A lot of people do not do Heroin or Cocaine due to the payout and risk involved. But what if it offered a way to use legally bought ingredients from the market to add to the drugs to increase potency and payout.
     
    Increasing Potency would be something like this.
    Cocaine-
    Current Process: Unprocessed Cocaine is gathered and taken to Cocaine processing to turn into Cocaine.   
    Added Process:  Baking Soda is added to market and only available there - Processed Cocaine and Baking Soda taken back to Cocaine Processing and now have the option to make "Cut Cocaine".  Time to Process will be increased compared to processing Cocaine.  (This process would not take an additional cut for the drug cartel)
    "Cut Cocaine" will sell for a slightly increased value.  
    IF we can use a similar "aging" process like the barrels in regular crates, if you place Cut Cocaine into your crate and let it sit through a reboot it turns into Pure Cocaine for maximum value.
     
    Heroin-
    Current Process: Opium is gathered and taken to Heroin Processing where it is turned into Heroin.
    Added Process:  Taking Heroin and Pain Killers back to Heroin Processing will add the option to create Black Tar Heroin.  Time to process will be increased compared to Heroin Processing. (This process would not take an additional cut for the drug cartel)
    Black Tar Heroin will sell for a slightly increased value.
    Using the same aging process the Black Tar Heroin is placed into crates for the aging process to begin, after one reboot, it will turn your Black Tar Heroin into Pure Heroin.  Pure Heroin will sell for maximum value.  
     
    *Cartel Change (s/o Fiddy Bread)*
    Owner of drug cartel can exclusively use the fridge at drug cartel to "age" or "purify" new drugs at a higher capacity** (100 at a time)
    **-or faster speed
    -Creates urgency of contested zones.  
    -Creates new scenario of transporting goods to cartels (Robberies in KOS zone)
     
    Limitations- 
    Stacks of 20, just like alcohol, are aged at a time to add a waiting period.
    Make max payouts slightly higher than Meth, Meth should always be the quickest and fastest way to make money without the need to age.  
     
     
    Value this adds to the servers-
    -Maximum payout will only be achievable being at least a donor level 1.  
    -More use of the entire map, more encounters for players of all levels.
    -Cops will benefit as much as criminals.  More seizures of drugs more money to be made.
    -Leading to possible implementation of APD Drug Enforcement Slots.  Talent tree of Confidential Informant adding in NPC "snitches" which give pings when cut drugs pass through cities etc. (Far Future Goal)
    -Cops will learn to observe, follow, raid rather than engage directly.  Tactics.
    -Gangs will now WANT to control Drug cartel again.  Increase struggle for power since that fridge is filling up faster.
    -The use of legal items brings chance of wanted criminals entering populated areas to gather these items.  Creates a cat and mouse game for police to follow and observe.
     
     
    Implementation and coding-
    Code has been written with Alcohol on aging process.  Before the most recent patch alcohol was aging in crates.  Use removed code and add in new drug variables.  
    Reusing Meth Cooking code to create the new drugs.
    Low impact on mission file.
    Low implementation time. 
     
     
     
    Thoughts?  Feedback?  
     
     
  17. Olivia liked a post in a topic by Dork in Giving Insanity a run for its money in oil :)   
    Hi potato 1:05 
    he was literally 30m from you?!!?!?!??? 
     
    you missed 4 shots before you even hit him 
     
    how do you manage to rack up a 73k bounty before going bankrupt? 
  18. Dork liked a post in a topic by J1M in Division RECRUITMENT server #3   
    WTF is this, taking this to court
    GLHF
  19. Bry liked a post in a topic by Dork in First Montage   
    Still new to video editing so.. no sound & short clip of a little i did this weekend. will be uploading more soon
     
     
     
  20. Hypanius liked a post in a topic by Dork in Hype Montage 11   
    you only killed me at 48 seconds because as soon as you popped up i shot my last bullet
    Come fight me bro .
     
  21. Dork liked a post in a topic by Boris in Who are the best 5 shooters on Asylum?   
    Define best shooter
    i am good at shooting
    i am not good at actually hitting things though.
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