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Mike Stmria

Retired Staff
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Everything posted by Mike Stmria

  1. Next time people will ask for autopilots so they can watch netflix while doing a drug runner mission. Don't be lazy. Locking.
  2. Negative. 1 house per gang per server.
  3. Both of you. Chill @Hanzo/Dirty Scrubz @HotWings Next will be points. Keep on topic.
  4. I will love to see this addition. On what most people on the thread is arguing the weapon doesn{t gives you any sort of advantage, it all goes to if you know how to use the gun. You can give a PM9 to a naked guy place it 50 mts infront of me and give me full Coverals and an Mk and I will, most likely, lose that encounter because after my first shoot all the others will be hitting the moon. Vermin is a good weapon. But I am almost sure you will just see it in a few occasions, since 80% of asylum combat is mid to long range combat.
  5. inb4 Lt promotion for "showing a great attitude and outstanding ways to handle stressful situations."
  6. No, you still need to initiate with your target, or wait till they initiate with you.
  7. I'm not gonna read everything because I can see this is a no they are ok vs a no you are a rat I will jsut frop my input here. Something needs to be done with Turfs. A gameplay for them is so needed. Make it completly like a Cartel, people profit more form a turf now than from a Cartel, thy want the benefit, make them cost, disable the spawn of the houses when area is read but leave the creates, then they will need to hear but first drive from somewhere. Remove completly the cap and make it like a cartel with a reduced zone with the group with more people with 5.56 or above able to cap it, or just like a cartel cap doesn't move if there is another gang. Keep it in cycles with pop up times, and with the currently 15 minutes it takes know. Honeslty I think this is one of the main issues why people refuse to fight cartels and that's without going into the gangs that complain about cops arriving the area. Forgot to say, lower the radius so its only the town so that forces a fight and a seek and kill cqc game. But please, do something with them
  8. Submit a Player Report first, then a Comp Request with a link with the Player Report with Action Taken. It depends on a lot of situations if its granted or not, but you can always try. Make sure you have proper evidence.
  9. LT's AFK time. Love it. You deserve a cookie!
  10. For medic to be more important the first thing that needs to happen is the removal of defibs, which I don't see happening, a really great idea was suggested and 2 people offered to develop and manage the whole medic system and whitelisting and was shoot down.
  11. I would love to see some changes, but I'm almost sure medic role in Asylum is just to make some starter money so you can start to make your way.
  12. Last time I saw a suggestion like this I think they said no because of the way MyAsylum is setup
  13. Mike Stmria

    Hi

    Thank the people that can't fight in game so they come to the forums. Closing thread.
  14. There is a thread called Asylum FAQ area where you can ask this. I don't have a link at hand to it. As as everyone has said, there is no rule agains it, zipties break after 10 minutes. If for some reason they don't break, you are allowed to disconnect after 10 minutes of being restrained with out having any interaction in those 10 minutes.
  15. Adding a dislike button as we speak(type) so @Norwegianviking can hit it.
  16. Anyone wothin an ilegal area can be killed with out prior engagement or initiation.
  17. Something always happens to him when he is near any vehicle. Why you jumped in? Sounds like scam to kill cops. Good Job
  18. Will rephrase this. Why you roll without a scope and bloodbags and FAKs?
  19. 2 serious questions. 1. Why you don't have a scope 2. Why in 20 minutes you didn't bloodbag/fak yourself.
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