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Durga

Retired APD Captain
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  1. conthegodoffire liked a post in a topic by Durga in Change log 8.0.2   
  2. Flameless liked a post in a topic by Durga in Change log 8.0.2   
  3. Noble liked a post in a topic by Durga in Change log 8.0.2   
  4. Bag Of Funyuns liked a post in a topic by Durga in Change log 8.0.2   
  5. Space liked a post in a topic by Durga in Change log 8.0.2   
  6. Seán That Irish Guy liked a post in a topic by Durga in Change log 8.0.2   
  7. ItsLego liked a post in a topic by Durga in Change log 8.0.2   
  8. SafeMode liked a post in a topic by Durga in Change log 8.0.2   
  9. Google™ liked a post in a topic by Durga in Change log 8.0.2   
  10. Kettles liked a post in a topic by Durga in Change log 8.0.0   
    I'm happy we're getting new clothing items, but there still exists the issue with a bunch of the current clothing items.
    All of the MTP, some of the AAF, and one of the hunter outfits are all scrambled up, visually. You have to drop them, and pick them back up to make them look as they should. Even then, it often turns you naked, or resets to it's broken state.
  11. JIMBO liked a post in a topic by Durga in Change log 8.0.0   
    I'm happy we're getting new clothing items, but there still exists the issue with a bunch of the current clothing items.
    All of the MTP, some of the AAF, and one of the hunter outfits are all scrambled up, visually. You have to drop them, and pick them back up to make them look as they should. Even then, it often turns you naked, or resets to it's broken state.
  12. Witz liked a post in a topic by Durga in Durga leaks APD Documents #3: The Great Sergeant Riots   
    During my second round as Captain, I had noticed a staleness to the APD ranking structure.
    Too many people were sitting idle in their ranks, unable to move up due to restrictions, such as a maximum cap for each rank.
    The following is the Senior Staff Restructuring that I had spent over 2 months writing, rewriting, bouncing it between other Captains / Chiefs / Admins / Developers / CMs.
    This is the final form it took before only half being implemented, which inevitably caused the changes to be reverted. The Colonel rank was never made a reality, and only took responsibilities from the Sergeants, and stacked them onto Lieutenants, and messily created a secondary 2nd LT rank. (Aside from the admin version).
    The true idea of the changes were to allow officers to rank up an additional time, such as the Corporal rank did in late 2014.
    Little did I know it would cause the great Sergeant Riots of 2016
    Senior Staff Restructure
  13. Donald liked a post in a topic by Durga in #BringBackTanoa   
    Wipe Strife, make Server 5 more strict rp
  14. Reformed Katheeri liked a post in a topic by Durga in The time has come   
    There is but one conclusion to be drawn from this
     
    Bilal Battu, formerly known as Ez1n, shall return, as fated, to take his seat at the highest echelon of the Asylum Police Department's Senior Staff!
    Through solid Police leadership, outstanding community excellence, and undeterrable fatherlike qualities..
    He shall be known as
    Bilal 'yas daddy' Battu, Chief of Police!
    Bow your heads, children. For there are flashbangs coming.
  15. Rafael liked a post in a topic by Durga in Durga leaks APD Documents #3: The Great Sergeant Riots   
    During my second round as Captain, I had noticed a staleness to the APD ranking structure.
    Too many people were sitting idle in their ranks, unable to move up due to restrictions, such as a maximum cap for each rank.
    The following is the Senior Staff Restructuring that I had spent over 2 months writing, rewriting, bouncing it between other Captains / Chiefs / Admins / Developers / CMs.
    This is the final form it took before only half being implemented, which inevitably caused the changes to be reverted. The Colonel rank was never made a reality, and only took responsibilities from the Sergeants, and stacked them onto Lieutenants, and messily created a secondary 2nd LT rank. (Aside from the admin version).
    The true idea of the changes were to allow officers to rank up an additional time, such as the Corporal rank did in late 2014.
    Little did I know it would cause the great Sergeant Riots of 2016
    Senior Staff Restructure
  16. Bilal Battu liked a post in a topic by Durga in Durga leaks APD Documents #3: The Great Sergeant Riots   
    During my second round as Captain, I had noticed a staleness to the APD ranking structure.
    Too many people were sitting idle in their ranks, unable to move up due to restrictions, such as a maximum cap for each rank.
    The following is the Senior Staff Restructuring that I had spent over 2 months writing, rewriting, bouncing it between other Captains / Chiefs / Admins / Developers / CMs.
    This is the final form it took before only half being implemented, which inevitably caused the changes to be reverted. The Colonel rank was never made a reality, and only took responsibilities from the Sergeants, and stacked them onto Lieutenants, and messily created a secondary 2nd LT rank. (Aside from the admin version).
    The true idea of the changes were to allow officers to rank up an additional time, such as the Corporal rank did in late 2014.
    Little did I know it would cause the great Sergeant Riots of 2016
    Senior Staff Restructure
  17. Mr Smirnoff liked a post in a topic by Durga in Durga leaks APD Documents #3: The Great Sergeant Riots   
    During my second round as Captain, I had noticed a staleness to the APD ranking structure.
    Too many people were sitting idle in their ranks, unable to move up due to restrictions, such as a maximum cap for each rank.
    The following is the Senior Staff Restructuring that I had spent over 2 months writing, rewriting, bouncing it between other Captains / Chiefs / Admins / Developers / CMs.
    This is the final form it took before only half being implemented, which inevitably caused the changes to be reverted. The Colonel rank was never made a reality, and only took responsibilities from the Sergeants, and stacked them onto Lieutenants, and messily created a secondary 2nd LT rank. (Aside from the admin version).
    The true idea of the changes were to allow officers to rank up an additional time, such as the Corporal rank did in late 2014.
    Little did I know it would cause the great Sergeant Riots of 2016
    Senior Staff Restructure
  18. The Monopoly Man liked a post in a topic by Durga in Durga leaks APD Documents #3: The Great Sergeant Riots   
    During my second round as Captain, I had noticed a staleness to the APD ranking structure.
    Too many people were sitting idle in their ranks, unable to move up due to restrictions, such as a maximum cap for each rank.
    The following is the Senior Staff Restructuring that I had spent over 2 months writing, rewriting, bouncing it between other Captains / Chiefs / Admins / Developers / CMs.
    This is the final form it took before only half being implemented, which inevitably caused the changes to be reverted. The Colonel rank was never made a reality, and only took responsibilities from the Sergeants, and stacked them onto Lieutenants, and messily created a secondary 2nd LT rank. (Aside from the admin version).
    The true idea of the changes were to allow officers to rank up an additional time, such as the Corporal rank did in late 2014.
    Little did I know it would cause the great Sergeant Riots of 2016
    Senior Staff Restructure
  19. BlackShot liked a post in a topic by Durga in Durga leaks APD documents #2   
    If you're looking for juicy secrets, they're not here.
    This one is slightly longer, but it's interesting to see how SWAT came to be as it is known today.
    SWAT used to be vastly different before it was introduced to Asylum by Paratus.
    It was a small unit of officers, tested and trained, to be the lethal force Asylum needed when the rebel presence was too strong.
    SWAT was run by Retired Admin USCG Cox, and the officers that enlisted were required to attend multiple hour trainings, multiple times per week.
    We had carrier rigs before rebels, 7.62s before Lieutenants, Ghosthawks before Captains, and even a repelling rope for dropping into situations.
    You had to pass an in game training course, and pass an interview.
    SWAT was removed after USCG Cox left Asylum, and some time later was written into the mission file in 2015.
    The following are explanations of SWATs activity, rules, and conduct. Created April 6th to 8th, 2014.
    Mission and core Values The goal of SWAT Deploying SWAT When and how SWAT can/will act Rules of Engagement
  20. Xavorey liked a post in a topic by Durga in Durga leaks APD documents #2   
    If you're looking for juicy secrets, they're not here.
    This one is slightly longer, but it's interesting to see how SWAT came to be as it is known today.
    SWAT used to be vastly different before it was introduced to Asylum by Paratus.
    It was a small unit of officers, tested and trained, to be the lethal force Asylum needed when the rebel presence was too strong.
    SWAT was run by Retired Admin USCG Cox, and the officers that enlisted were required to attend multiple hour trainings, multiple times per week.
    We had carrier rigs before rebels, 7.62s before Lieutenants, Ghosthawks before Captains, and even a repelling rope for dropping into situations.
    You had to pass an in game training course, and pass an interview.
    SWAT was removed after USCG Cox left Asylum, and some time later was written into the mission file in 2015.
    The following are explanations of SWATs activity, rules, and conduct. Created April 6th to 8th, 2014.
    Mission and core Values The goal of SWAT Deploying SWAT When and how SWAT can/will act Rules of Engagement
  21. Dredd liked a post in a topic by Durga in Durga leaks APD documents #2   
    If you're looking for juicy secrets, they're not here.
    This one is slightly longer, but it's interesting to see how SWAT came to be as it is known today.
    SWAT used to be vastly different before it was introduced to Asylum by Paratus.
    It was a small unit of officers, tested and trained, to be the lethal force Asylum needed when the rebel presence was too strong.
    SWAT was run by Retired Admin USCG Cox, and the officers that enlisted were required to attend multiple hour trainings, multiple times per week.
    We had carrier rigs before rebels, 7.62s before Lieutenants, Ghosthawks before Captains, and even a repelling rope for dropping into situations.
    You had to pass an in game training course, and pass an interview.
    SWAT was removed after USCG Cox left Asylum, and some time later was written into the mission file in 2015.
    The following are explanations of SWATs activity, rules, and conduct. Created April 6th to 8th, 2014.
    Mission and core Values The goal of SWAT Deploying SWAT When and how SWAT can/will act Rules of Engagement
  22. Reformed Katheeri liked a post in a topic by Durga in Durga leaks APD documents #2   
    If you're looking for juicy secrets, they're not here.
    This one is slightly longer, but it's interesting to see how SWAT came to be as it is known today.
    SWAT used to be vastly different before it was introduced to Asylum by Paratus.
    It was a small unit of officers, tested and trained, to be the lethal force Asylum needed when the rebel presence was too strong.
    SWAT was run by Retired Admin USCG Cox, and the officers that enlisted were required to attend multiple hour trainings, multiple times per week.
    We had carrier rigs before rebels, 7.62s before Lieutenants, Ghosthawks before Captains, and even a repelling rope for dropping into situations.
    You had to pass an in game training course, and pass an interview.
    SWAT was removed after USCG Cox left Asylum, and some time later was written into the mission file in 2015.
    The following are explanations of SWATs activity, rules, and conduct. Created April 6th to 8th, 2014.
    Mission and core Values The goal of SWAT Deploying SWAT When and how SWAT can/will act Rules of Engagement
  23. Professor Pericles liked a post in a topic by Durga in Durga leaks APD documents #2   
    If you're looking for juicy secrets, they're not here.
    This one is slightly longer, but it's interesting to see how SWAT came to be as it is known today.
    SWAT used to be vastly different before it was introduced to Asylum by Paratus.
    It was a small unit of officers, tested and trained, to be the lethal force Asylum needed when the rebel presence was too strong.
    SWAT was run by Retired Admin USCG Cox, and the officers that enlisted were required to attend multiple hour trainings, multiple times per week.
    We had carrier rigs before rebels, 7.62s before Lieutenants, Ghosthawks before Captains, and even a repelling rope for dropping into situations.
    You had to pass an in game training course, and pass an interview.
    SWAT was removed after USCG Cox left Asylum, and some time later was written into the mission file in 2015.
    The following are explanations of SWATs activity, rules, and conduct. Created April 6th to 8th, 2014.
    Mission and core Values The goal of SWAT Deploying SWAT When and how SWAT can/will act Rules of Engagement
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