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dammy

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  1. dammy liked a post in a topic by Carterr in Carter II   
  2. Lucien liked a post in a topic by dammy in Lucien Montage   
    love this
  3. dammy liked a post in a topic by Lucien in Lucien Montage   
  4. dammy liked a post in a topic by Knight05 in Illegal Bank Transfer [ Civ VS Civ ]   
    Original idea is not bad. Sounds like a rebel based stash house of sorts which would give people something to do in between cartel timers.

    As for the PC parts for national. I have and will continue to maintain my position that while the original thought process was new and innovative the current system for it sucks. Nobody wants to farm these parts from multiple different methods or events and the PC system is generally very confusing and over complicated for no reason. To go farm a bunch of random parts for a high chance of losing a fed unless you have half the server in a group is poor design imo. My replacement idea was similar to mental.

    1) Demo charge (gate)
    2) Trojan USB (building laptops)
    3) Drill for vault

    Alternatives would be changing it to a more simplistic and easy to gain method of Red/Blue/Green keycards similar to the game Rust for those who have played it or if they maintain and keep the PC parts idea then let people just buy the necessary components needed at rebel.

    One final suggestion I would make regarding national even though that's not what this post is about is once a player DOES reach max prestige level 4 both on cop and civ. Allow any future coin purchases to cost like (insert fair amount here) and instead of unlocking prestige tiers allow the player to trade them in for (insert fair amount of infamy/prestige for cop here) so that it gives a continuing reason to run the feds in the future even once maxed out prestige levels.
     
  5. dammy liked a post in a topic by zdeat in Illegal Bank Transfer [ Civ VS Civ ]   
    Im curious to see what you guys would have to say for something like this to be created. Im always down to hear out some other people opinions.
     


    Illegal Bank Transfers
    A helicopter that was being sent to the bank of Altis was shot down over Arms Island. This helicopter was transferring new computers for the Bank to allow civs to easily withdraw and deposit money. Fortunately the computer system that was in the helicopter survived but glitched and is now allowing civilians to go to the computer system and start an illegal bank transfer. Since these computers were going to the bank but were shot down, there is a chance that you may be able to find computer parts for the national robbery, inside the wreckage when finishing the event.
    Starting the illegal bank transfer will start a timer to be discussed by devs, and when the timer is up will allow civs to gather the bank notes that drop from this event. How much money is spit out when doing this event can depend on server population, or anything else that could depend on this. Civilians will be able to go to this area and fight another civilian that is trying to do the illegal bank transfer, APD will not be allowed to contest this. 
     
    How to start:
    The only materials you will need to start this event is going to be a Trojan Virus USB, you will go to the computer at the back of the wreckage, seen in the 4th screenshot, and insert that into the computer. A timer will start and you will have to defend the area from other rebels. After the timer ends bank notes and possibly computer parts will spawn and you're able to take those and break the notes into cash.
     
    Keep in mind that Id like to keep this as simple as possible so theres less dev work that is needed but adds something fun for civs to do. Im always down to make this area, if you guys have anywhere in specific that this event could be located let me know and i can work on making it. Any thoughts or ideas to add onto this would also be appreciated!
  6. dammy liked a post in a topic by luker in My Baby Loves To Dance   
    ❤️ 
  7. dammy liked a post in a topic by Crunchedd in Walt | Asylum 4   
    n1
  8. dammy liked a post in a topic by Lucien in Strider and Hunter   
    +1 on dom -1 on s1
  9. dammy liked a post in a topic by MoLu. in Strider and Hunter   
    We should appropriately strengthen the glass bulletproof effect of these two vehicles, now the battle is basically ifrit, because the glass bulletproof of these two vehicles is shit.
  10. Walt liked a post in a topic by dammy in Walt | Asylum 4   
    good work
  11. dammy liked a post in a topic by Lucien in Change nametags completely on dom   
    Honestly some of them need to be fixed on S1 too some colors are unreadable compared to others
  12. dammy liked a post in a topic by Bobby River in Change nametags completely on dom   
    Remove all titles and achievement titles on dom nametags Change the base nametag colour from white to red This will make nametags less aids on dom where some people abuse nametag titles which are grey/white/green and make nametags more clear.
  13. dammy liked a post in a topic by [Moose] in Ultimate Flying   
  14. dammy liked a post in a topic by DarkKnight in New or Rotating Turfs/use more of the land below pyrgos/Use more of top left map   
    I think this would be a great change. I will add it to my notes and talk with the other senior staff and see what they think. 
  15. dammy liked a post in a topic by Carterr in Tha Carter V   
  16. dammy liked a post in a topic by Walt in Walt | Asylum 4   
    Altis Only, Enjoy!
  17. dammy liked a post in a topic by Macca394 in MaCCaA Tage   
  18. dammy liked a post in a topic by luker in ANOTHER MONTAGE?????   
  19. OB1 liked a post in a topic by dammy in MaCCaA // Tage   
    westside prodigy
  20. Macca394 liked a post in a topic by dammy in MaCCaA // Tage   
    westside prodigy
  21. goyney liked a post in a topic by dammy in dom 3   
    lets gooo
  22. dammy liked a post in a topic by goyney in dom 3   
    remade 3
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