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Steve

Retired Staff
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  1. Steve liked a post in a topic by .Sean in тenacity | Recruitment | S4 | Limited   
    Made the last 4 hours of gaming today fun as fuck, Great fights today guys! Not afraid at all to come back!  
  2. Steve liked a post in a topic by Bikstok in Change log 7.9.0   
  3. Steve liked a post in a topic by bamf in Change log 7.9.0   
    Yes. I'm breaking prison breaks on Tanoa intentionally though to put this patch live there though. 
    It sounds like you should do your best to work for that pardon then. Your past RP will now affect your future RP to an extent, which should be ok. 
    Although, if the APD just starts robo-copping people with a rap sheet, then we will see what needs to be done. This update is there as a way to enhance RP with the APD, not stifle it. 
  4. Steve liked a post in a topic by Scre^m in тenacity | Recruitment | S4 | Limited   
    tfw you don't get the memo to GET OFF THE THREAD YOUR FIVEHEAD IS NOT WELCOME YOU LOOK LIKE A WHEELCHAIR BASKETBALL PLAYER THAT INSTEAD OF BEING A BENCHWARMER YOU ARE A WHEELCHAIR WARMER
  5. Steve liked a post in a topic by Scre^m in sup boys   
    I'm Scre^m. Come from Olympus, but no fights there anymore. Looking forward to some fun fights on here .
  6. Steve liked a post in a topic by Haych in INCREASE DRUG PRICES BY 50%   
    50% is way to much, however I would like to see a small increase in both Legal and Illegal money making methods. Load-out prices have slowly been getting higher and higher, and ever since the x2 Turf patch, people are still paying a average of 30k for a load-out. Considering how easy it is to lose loadouts because of server lags during fights, its kind of BS that you have to farm for around a hour for a mere 2 loadouts that can be lost in 10 minutes because you're dying to someone you can't even see or had no chance of killing because of server lag.
  7. Steve liked a post in a topic by Smok3r33f3r in INCREASE DRUG PRICES BY 50%   
    Increase all drugs in game by 50% so they can double in value but without causing inflation to the rest of the economy.  People would be more motivated to run drugs more frequently again? 
  8. Steve liked a post in a topic by Leslie in General Suggestions   
    You don't fight cartels so you don't knkw how much we need defibs just keep everything remove money cap make cartels great again
     
     
  9. Steve liked a post in a topic by Mayhem in Anti-ghosting suggestion   
    Would it be able to say "@player Name  has logged in nearby " So it lets you know who logged in
  10. Steve liked a post in a topic by .Sean in A Post Of Importance Remove Carrier Lites   
    P R E 6 . 0  W A S T H E B E S T
  11. .Sean liked a post in a topic by Steve in Asylum Montage #10   
    Not saying I agree with him about Alex being innocent. Seriously, the Asylum community is a bunch of sycophants. They can't make up their own mind. They go with what other people say regardless of their beliefs to get rep on the forums. 
     
    syc·o·phant ˈsikəˌfant,ˈsikəfənt/ noun plural noun: sycophants a person who acts obsequiously toward someone important in order to gain advantage.
  12. .Sean liked a post in a topic by Steve in Asylum Montage #10   
    When was the last time you met someone who could think for themselves?
  13. Steve liked a post in a topic by .Sean in Asylum Montage #10   
    I don't get how one person accuses alex of hacking then the whole community backs him (the accuser), its mob mentality I guess. After his last montage he got permed for 3rd parties because some cuck retired admin (not saying your name) thought that his opinion that he's entitled to is the truth and made a lot of others believe it aswell. The point I'm tryna get to here is this, Your montage is fucking nuts and the shots are great, you say your clips are from the last 1-2 days, what's to say alex's montage (which isn't as good as this) proves him using scripts when the clips were recorded over the last few weeks. Anyways I feel people should form their own opinion instead of feeding the drama and joining the group of people who feels he cheats. More than half of asylum uses pulldowns at cartels, Does anyone really feel it's a problem? No, not for the most part, Certain people in the community lagswitch to gain an edge while fighting other gangs but it's not looked at and it's brushed off because they are well known players, but I digress. Great montage as always Tiger good shots and better game sense then pretty much everyone, I learn a lot from watching plays such as these good job man.
    #FreeAlex
  14. Steve liked a post in a topic by Hectic1423 in тenacity | Recruitment | S4 | Limited   
    Age? : 16
    - Hours on Arma 3? : https://gyazo.com/06afa271bad18eafea9462f1101fc93c
    - Do you have a sufficient knowledge of cartel experience? :  Yes
    - Previous gangs? : None on asylum
    - What can you bring to тenacity? : Active member / Good shot / Good Pilot / Good Coms
    - Why do you want to join тenacity? : A lot of my friends are here and I wanna come play with them and fight cartels with them
  15. Steve liked a post in a topic by henky in time to fix the servers again...   
    Title says all i'm so done with this lag on the servers all the time when 10+ people get close to each other the server takes a huge fucking shit.
  16. Steve liked a post in a topic by Tyler in How people get promoted in the APD   
    @DarkKnight @Noamigo and @Gravity really want that corporal eh? Lol
  17. Steve liked a post in a topic by Hanzo/Dirty Scrubz in Staff Transparency   
    High admin paychecks would solve the money/grind issue without giving them infinite money.
  18. Steve liked a post in a topic by Killswitch in Staff Transparency   
    I got called an abusive admin for driving a go-kart around in Pyrgos HQ...was a good time, some people just deserve the space cadet award.
    When I was admin, in my houses, the only ones I had a full crate would be my cartel one, which almost everyone knew where it was. When I say full, I mean 3 load outs. Once it was empty, I wouldn't script gear on myself to go back to fight. Admins, who have infinite money, should have to grab gear from their crates just like everyone else. I call abuse if they script it in their house when their crate is empty or doesn't have that gear in the crate. 
    But honestly, with infinite money, Admins should just not have to script in gear at all. @Olio if you want to solve most of the problems or image that the player base has with Admins, make a rule that they are not allowed to script in gear for themselves period (unless it's for an event). Make them have to run to rebel, buy gear, and drive to their houses to restock. 
    What a lot of people don't know, is that when you do script in your gear, it's also your Y inventory. So those Admins don't have to run to a clinic or donor town to buy med supplies. 
    And don't get me wrong, I wasn't always innocent with this either. It became a thing of habit and it's just easier for us when you can do it. But after hearing more situations, playing the game as a regular, and seeing videos of some events...I feel like implementing a rule about no gear scripting would only put the communities mind at ease.
  19. Steve liked a post in a topic by Eric916 in Staff Transparency   
    that is literally terrible. When I first started talking about this I didn't realize how bad it is something does need to changed indefinitely how the fuck is this okay with Paratus who intended for Asylum to be strict money-wise? this is complete bullshit it would literally take me months of hard work and an extreme amount of risk to obtain 100+ loadouts. That seriously needs to change. It doesn't matter if only a few mods have these powers. Even 1 player with that many loadouts throws off the entire balance of Asylum and makes it extremely unfair for regular players.
  20. Steve liked a post in a topic by Steve kelly in Staff Transparency   
    When staff members get pulled into Olio office 
    https://www.youtube.com/watch?v=mC_97F2Zn9k
  21. Steve liked a post in a topic by Guest in Staff Transparency   
    Ask any admin, once I became a CM and even before CM I put a lot of pressure on non-paid staff to make sure things get done. We are looking at Support Staff and are looking st SoPs and how to best utilize them. As for the comp wait time I have spoken with Paratus and Bamf and they are working on implementing a new way to pay comps that will make it so there will be a small % that would require waiting in TS. Which tends to be the number one complaint.
  22. Steve liked a post in a topic by Haych in Staff Transparency   
    Hence why i mentioned in the past that a Senior/Head Admin role needs to get added. Only those who are Head Admin get access to Debug.
    Asylum can really do with a couple more ranks to spread powers across. Other communities use such systems and it works much better for them, heres a example.
    Head Admin - Access to Debug in game
    Admin - Access to full in game Admin panel, no Debug.
    Moderator -  Access to basic in game Admin panel. Can only Spectate etc.. Just basic things
    Forum Moderator - No in game powers. Just has the power on forums to deal with reports, compensation requests etc..
    Support/Helper - No powers, just people who have been in this community for a while that have a TS tag, and if any new player needs any answers or help, they go to them.
    Instead of giving everyone all the power they need spread amongst 2 ranks, this will spread it out allowing people to work up the chain slowly gaining trust. It also distributes what people should be doing, instead of what we have now where Mods become Admin and start doing nothing. 
  23. Steve liked a post in a topic by Dom in cya in the afterlife   
    It seems like everyone has lag switches these days. #baneveryone
  24. Steve liked a post in a topic by bamf in Why are CSAT fatigues white   
    I really wish we could do that.  I'm not kidding either.
  25. Steve liked a post in a topic by Gatorade in Stereo Vs Spiderman Ft Stereo's Mom   
    Its like a challenge , can you make it to the end before you cringe up like a pretzel.
     
     
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