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Teddy_

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Everything posted by Teddy_

  1. Alright fair enough , not your fault henry cant code anything right... smh
  2. Is it possible to create a keybind for using the defib? i've just been thinking this might also be a way to revive people that get stuck in the ground since the scroll wheel option to defib doesn't show up maybe with a keybind it could get the people that are requesting within range. if i'm a total dumbass and it's not possible please let me know and i will flame gen. henry arnold for this Thank you
  3. STOP RATTING IFRITS MIKE , jk dont care just use them to push next time , we just want to fight 😃 Anyways all trolling aside i kind of like the idea of there being like a general amount of money being made from a cartel that is not server related, not a crazy amount though because there's already enough money in the game but like 50k/ hour something like that , the main thing is when you get stuff like drugs / wongs and you actually run scotch / do drugs you already earn alot of money because of no cut being taken but the arms cartel could definately do with a little boost to make it more appealing to people. Also defrags and junke can you guys talk shit to eachother in like private messages instead of in the suggestion posts i know there's alot of sexual tension between you two but still... thanks
  4. Hell bro was a good attempt at least you got to see the meatstick gang outfit (donor hawaian , messenger backpack) 😃 like how i stand out in the clip you got my good side Anyways try it again would fucking love to get destroyed on a tower like that instead of just getting tower lagged
  5. literally saw you go upside down i'm like hmmm either he's trying to vdm us or he's going to do something sick , turns out it was a bit of both
  6. all i remember from the weather is the sound of the 4 hour rain just cancelling any other sounds , it's given me ptsd and would never want to see it back
  7. Teddy_

    Rebel Talent Tree

    Yeah fair enough , i understand didn't consider all of the other perks that are already in the game, it was part of the reason i tried to come up with some talents that weren't money related in any way and yeah the 1 toolkit thing was just as an example for something that could be added (i knew it was a shitty one but was mainly as example :P) I do appreciate the time you took in replying to this. i don't know anything about coding / everything that's going on just thought it could be a cool idea and suggested it. i know you guys get alot of shit when updates come out and people aren't happy you guys are on the front line. so whenever something is added badly sure i'll meme about it but at the end of the day at least you guys are trying to add things to the server (there you go a little trying to not shit on the devs moment except henry arnold he deserves it)
  8. Like bounty hunters have their predator / crusader talent tree , add something for rebels as well? 1 tree Mainly focused on driving / stealing vehicles Faster lockpicking Increased lockpicking chance Claim vehicles at chop 10% cheaper 1 Extra tool kit Faster repair When taking out a car it spawns with nitro 2nd tree Mainly focused on finding / identifying people identify unknown players from a greater distance Very small chance to get a ping if someone is in a drug area (Weed , heroin , cocaine , ephedra fields) able to get a ping on 1 person of your own chosing only 1 per restart once you kill them you can no longer track them Small chance to get a notification once a turf pops telling you how many people are in the redzone Chance to get a ping on blindfolded gang members Able to see gang members in cop restraints on map These were just some of the ideas, i tried to stay away from money making methods as much as possible i know there's the claiming vehicles for a reduced price in there which kind of takes away from zaros a little bit but also nice for newer players who don't fight turfs But yeah i guess a system like bounty hunter where gang kills / doing illegal activities reward you with certain amounts of exp to unlock talents with.
  9. i believe it's already in on medic side , main reason it's not added to civ is there wasn't really a demand for it i'm guessing.
  10. Then again, getting banned for telling someone to make a rule about something is also pretty out there right @Mitch (IFRIT)? <.<
  11. Maybe a good way for a money sink Make lockpicks alot more expensive but make them have a higher chance of working so you'll only need 3 at most for a vehicle instead of using 20 If the arguement is they have a low chance of working so people have a chance to respond to their vehicle being lockpicked , make the lockpicking timer longer as well
  12. Application Format In-game name - Teddy Age - Too goddamn old Time zone - GMT+1 Screenshot of Arma 3 hours - Classified Screenshot of Asylum hours (from My Asylum) - https://prnt.sc/RT0Cq_AHIDNw Bank Balance - 5m Previous Gangs (if any) - Imperium APD/AFD Rank (if any) - EMT not a cop Can anyone in the gang vouch for you? - Nope Our members have played Arma 3 for a long time. We know all aspects of the game. This gang enjoys cartels, turfs, rebel drops, events, as well as farming money together.
  13. i wonder if the economy being inflated could be , sure cops lose federal events and rebels get 100-500k , but then when the cops win and get a group of 6 ppl worth over 100k each they get paid a 1"1 ratio doesn't matter if cops lose 75% of the time, it's an investment for when they do get the win and get a bigger paycheck And cops lose federal event most of the time because everyone is playing sniper elite and lethal 99% of the time. that 300k at most bank being split between an avg of 6 players sure is going to be inflating the economy a cocaine run pays out more Also pretty sure Domination had nothing to do with economy being inflated , and money making inside houses LSD and Weed (worst ideas ever) when there's almost 0% risk and you sit on a passive money maker just nerfing the prices of it isn't going to help. make people go out of their houses to make money so they have more chances to get robbed lose hemmts / vans / whatever and make those trucks / vans worth alot more so it actually feels like you'll lose somethiing when being robbed.
  14. Industrial Shed Size (220k) Location (Town/DP#): dp8 , panochori Asking Price: / Description: industrial shed near kavala airshop / weed pro fully upgraded Pictures/Video Walk-through: https://gyazo.com/a2edcce36a2ed9faefc0e3fc2b85959c
  15. Better armor and weapons then cops? ok so cops dont have ifrits / mks ? "recruit infinite amount of people" kind of like the apd? also in a turf fight 5 ppl can be in to cap the turf so yeah good points made Developers have been catering to cops for years now, it's come to a point where "cops have worse armor and weapons" is just a straight up lie , you guys get cheaper loadouts , same armor as we do there's nothing special about being a rebel. no advantages at all , our numbers? yeah ok we might start 8v5 against cops, but hey guess what you down / lethal one of us, we're out of the fight. if we kill 4 of you, all 4 of you will be back before we know it because you guys don't rely on someone to defib you , it's 99% of the time easier to respawn and just drive back from an hq.
  16. So about getting smacked how is a turf fight fair when cops have infinite lives in a hq that's literally 2 minutes away from rodo ? , have a carreer cop admin to pull out 8 ifrits Yeah people get smacked by cops, no shit because cops don't know when to take an L , it's funny how when cops complain about things it's fine , but when people that just play civ complain "heh stop you're whining and get better" just go honestly hang yourselves really. all the decisions being made are by ppl that don't play the game anymore being influenced by the carreer cop admins. cops showing up to illegal areas, towns , rebels, fed events sure whatever but let rebels have their fights over cartels and turfs instead of bum rushing 2 rebel groups that are probably already down on numbers to then get picked off by a gang that has infinite lives with a respawn point.
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