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Zoex

Retired Staff
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  1. Corgi liked a post in a topic by Zoex in #RiPCoD   
    Same, my last COD was MW3.
  2. Zoex liked a post in a topic by Jin in Just dropping by to say hello! - Jin   
    Nice to see familiar faces still around. Sigh bully is gone damn... I hope the flame wars still happen every once in a while since I can't stir the pot of shit anymore hahaha.
  3. Zoex liked a post in a topic by Ronald in Max Jail   
    @Scott @Infamy - What do you do for the other 43 mins after the fap though?
  4. Zoex liked a post in a topic by Spank in Meet the Staff!   
    Owner(s)
    @bamf @Paratus Developer(s)


    Affiliate(s)
    @Motown
    Admin Responsibility Council (ARC)
     
    Admin(s)
    @BaDaBiNg_10-8 @Clint Beastwood @Cukofuko @Deazy Johnson @Gaskal @Gen. Henry Arnold @Jigawatt @Leady @MoralityVII @Padrinos @Painbringa112 @Rodrigo @Zoex Moderator(s)
     
    Contributor(s) (Outstanding non-staff position, volunteers to support the server
     
  5. Zoex liked a post in a topic by Brendon Smith in Sometimes, Cadets just wanna fly   
    That was totaly what I was going for and u got it!
  6. Zoex liked a post in a topic by Jin in Just dropping by to say hello! - Jin   
    Hello people it's been a while! I see all my kewlll admin friends have gone as well. R.I.P. Nice to see the servers still being played and people still enjoying the community. As for me I'm preety much too busy to play these days all I can do is a few games of ARAMS with Killswitch on the weekends. Do add us if you wanna join our ARAMS games. We are legends. Freddie the forever SGT will confirm. It was nice to scroll through the forums after so many months. I hope the trolls are still around ie Ronald Spiffington  and crew including the Aussies guy who always rages hard I forgot his name. Miss yall and remember to have fun bitches!
  7. Flux liked a post in a topic by Zoex in When you get drunk and fly a hellcat.   
    I got you
     
  8. Drunk Devin liked a post in a topic by Zoex in When you get drunk and fly a hellcat.   
    I got you
     
  9. Zoex liked a post in a topic by TRAV in When Admins forget to lock the house   
    Lol sorry to disappoint sounds like a TRAV kinda thing to do, but wasn't me. RIP their shit. I was playing cop with zoex.
  10. Zoex liked a post in a topic by Haych in Best Chinese Hot Drop   
    Internet cafe was lit that night
  11. Zoex liked a post in a topic by Bilal Battu in Cypher Comeback??   
    Never forget this little gem:
     
  12. Zoex liked a post in a topic by Infamy in heads up   
    Wasnt that just always a Precint thing and not a Police Rule?
  13. Zoex liked a post in a topic by Budbringer in Cypher Comeback??   
    Sure, "left"!
  14. Zoex liked a post in a topic by KevinOB in Server 6 Feedback Thread   
    Yeah I'd love Altis to be modded.
    Some of the cars sucked too.
    Also I'll never play cop on it if I have to Grind out max prestige again. Sorry
  15. Zoex liked a post in a topic by Killswitch in Server 6 Feedback Thread   
    ^Agreed

    But then comes the next big discussion...who wants to put in MORE work on a different map? (Because it would have to be completely re-done)

    I personally thought the Australia map was going to be a huge bust from the beginning. With the map size being that ridiculously monstrous, the developer must have thought Arma was going to be able to house 500-1000 players someday. Even trying to congest everything to one side of the map, completely takes away from the map as a whole and looks foolish. The map layout and design was clearly rushed and not much thought was used when placing things, which caused a lot of head-aches from the community. If the map was scaled down to half its size or even a quarter of its size, it would be a great map (as long as the mem-leak issues were resolved). 

    Asylum's best shot at making a modded server is with Altis itself.
  16. Zoex liked a post in a topic by Buckwalter in Server 6 Feedback Thread   
    I think that if everyone sat down and really thought about what is adding value to the server 6 experience and decided to trim the fat, it could easily be successful. 
    Obviously everyone is going to feel differently but in the scope of my relatively limited observations, people really enjoy the weapons, the vehicle variety (but not handling on current map), most seem to enjoy the fresh start (though certainly not everyone), and most people enjoy the change of scenery. Though they don't like the specific map. 
    If you took those long sought-after modded elements over to a map that was free of Australia's performance woes, boring aesthetic similarity to Altis, and impractically large size, I think it would be very popular. Australia just comes with too many obstacles. It is too large. Even if this issue is mitigated by careful placement of key locations, the sheer amount of dead space is insane. It looks too much like Altis to really add much in the way of variety to the Asylum experience, other than urban environments and memory leaks. Additionally, modded vehicles handle extremely poorly on this map which only serves to make driving 30km to the nearest town more frustrating. 
    Initially Australia seemed like an original and refreshing map choice and the Dev team did a great job trying to make it a success. But the innate drawbacks of the Australia terrain are just too great and no amount of painstaking reworking is likely to change that. 
    I personally believe that a transition to a more stable map, preferably with a markedly different climate from Altis, would immediately revitalize server six. There are a number of gameplay improvements that I would like to see, but all of them are trivial in comparison. Balance adjustments, refinement of faction weaponry selections/accouterments, and fiscal incentives for varied gameplay styles will ultimately prove inconsequential if the map issues aren't resolved. 
    TL;DR: While initially promising, the Australia terrain is holding server 6 back. In my opinion, the fastest way to get six back on track is changing the map. Otherwise all development efforts are just band-aids on bullet holes. 
  17. Zoex liked a post in a topic by Killswitch in ONLY IN Asylum we would have this many APD   
    I will help you:

  18. Zoex liked a post in a topic by Budbringer in Change log 6.9.2   
    RIP seatbelts
  19. Zoex liked a post in a topic by DaQuan in Im not Safe ANYWHERE NEAR VEHICLES   
    I don't know about that.  Maybe it's just that Drunk Squad was there.  Never put anything past them.
     
     
  20. Zoex liked a post in a topic by Yung Kali-G in So this just happened.   
    I remember this happening a long time ago when I first started, all buildings were destroyed and two tanks were roaming around in Kavala  Good old times.
  21. Zoex liked a post in a topic by LightKnight in So this just happened.   
    Meh, looks like a normal day in Kavala.
  22. Crow liked a post in a topic by Zoex in The Music Thread   
     
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