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Erik

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  1. Erik liked a post in a topic by Paco in Lemon Juice │Frag Video 3   
  2. Erik liked a post in a topic by kny in Current Bounty Hunter Meta   
    If ur a rebel and manage to get shit on by a mx u prolly shouldn’t be playing at all
  3. Erik liked a post in a topic by justi in Current Bounty Hunter Meta   
    Hi all, I have a few suggestions of my own that I would like to put foward regarding the current state of bounty hunters. 
    As someone who only plays Bounty Hunter, I definitly have some bias but hopefully I can !provide some logical reasons for my explanation that ignores the bias. Rebals and cops constantly complained that bounty hunter weapons were overpowered, or that we were never originally meant to have that much firepower but time creates changes. The Spar-16 was a very welcomed gun. However, making both the MX 6.5 and the Spar-16 illegal feels like you jumped one step too far. Making the MX illegal is already a sunstantial nerf considering the now bounty hunters stand no chance against rebals 7.62 if they do not want to be arrested by cops, and making the Spar-16 also illegal makes bounty hunters wanting to confront and hunt rebals so much more difficult when we are suppost to work alongside the police.
    Most bounty hunters that you find run to a bounty hunter shop inside a town and their loadout is a P07 and zipties. I have no evidence of this, but I'll argue that >90% of all arrests made within the last year had nothing to do with anything better than a P07, so lets not pretend that there is a problem with large caliber guns used by bounty hunters 'ruining the server'. The brief time that bounty hunter was gone, server was chaos for those who wanted to do other things besides mindlessly kill eachother, we are the needed balace to the server and should not be looked at as a problem, but the solution to a much bigger problem.
    TDLR: We understand nerfing bounty hunters, and understand the change to making the MX illegal but the Spar-16 being illegal makes bounty hunters less likely to fight rebals and create content because of the need to avoid police contact when in reality there should be a connection between the two. 
  4. Erik liked a post in a topic by thero in Asylum #2 - Bury Me Face Down   
  5. Erik liked a post in a topic by ChicoXL in Where is the bounty hunter?   
    You just showed him 1 server
     how does this prove anything.
  6. Erik liked a post in a topic by thero in Where is the bounty hunter?   
    huh?
     
  7. Erik liked a post in a topic by thero in Where is the bounty hunter?   
    Only 1 server remains after BH being gone. Just saying.
  8. Erik liked a post in a topic by Masonn in Where is the bounty hunter?   
    The guy who made this post isn't part of Powerpuff girls?
    There's other who are waiting for BH to come back aswell retard.
  9. Erik liked a post in a topic by not vedalkenn in Where is the bounty hunter?   
    cram it old man you're just mad you got bullied by them
  10. Erik liked a post in a topic by Good Lub in Where is the bounty hunter?   
    BH simply means more players whether we like it or not
  11. Erik liked a post in a topic by thero in Where is the bounty hunter?   
    “Servers”? There is literally only 1 server to play on and it doesn’t even get full. Keeping BH removed certainly doesn’t boost server pop
  12. Erik liked a post in a topic by Leroy Fish in Where is the bounty hunter?   
    V2 has been out for a while and its getting boring just being a cop or a rebel like can we get our lord and savior skiptracer and bounties back? 
  13. Erik liked a post in a topic by thero in V2 is poppin!   
    acting as if you are perceived any different
  14. Erik liked a post in a topic by wollie35 in V2 is poppin!   
    rather revenant then you tbh. 
  15. Erik liked a post in a topic by Revenant in V2 is poppin!   
    Hope your family gets a folded flag you fat fuck dont quote me again
  16. Space liked a post in a topic by Erik in Look Asylum being advertised on TV   
    add bh back problem solved
  17. Revenant liked a post in a topic by Erik in V2 is poppin!   
    you act like he's following the asylum update cycle at this point
  18. Fried Rice liked a post in a topic by Erik in V2 is poppin!   
    you act like he's following the asylum update cycle at this point
  19. they took the name eazy liked a post in a topic by Erik in V2 is poppin!   
    you act like he's following the asylum update cycle at this point
  20. Twinkie liked a post in a topic by Erik in V2 is poppin!   
    you act like he's following the asylum update cycle at this point
  21. Clint Beastwood liked a post in a topic by Erik in V2 is poppin!   
    you act like he's following the asylum update cycle at this point
  22. Erik liked a post in a topic by Revenant in V2 is poppin!   
    is bh back yet? Or is there still no reason to reinstall arma 
  23. 王 rando 王 liked a post in a topic by Erik in The Asiimov Orca   
    here
     
  24. Desmond Williams liked a post in a topic by Erik in V2 feedback   
    bounty hunter
  25. Erik liked a post in a topic by Roice in CLOSE SERVER 2 SO WE CAN ACTUALLY HAVE A FULL SERVER   
    Problem is the house cap of 5 was implemented when we had 4+ servers. A tad unrealistic to keep that same cap with even just 2 servers. Housing is limited to begin with. 
    Now for a real unpopular opinion. I think for starters all admins should be required to give up their properties and give them back to the player base and only be allowed to own 40ks. We are no longer regular players in the community and there’s no reason we need to own the best sheds, rebel houses, or any house with 3 crates for that matter. I started to sell mine to market last time I was on. Didn’t get to finish though. 
    Inaccurate sir. The servers are not just magically going to attract population all on their own. The only thing that truly gets ppl excited to play is seeing a full server of people to interact with.
    If you’re so adamant about playing basically by yourself, I can give you a life mission file and you can run it on your own and never get robbed or caught making all your money. 
    The game was designed around interaction and the possibility of someone else coming along to contest you. 
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