Howdy Everyone!
We know it's been a wild couple of months here on Asylum. We've made a lot of changes and are continuing to do so to enhance the Asylum experience. As we look towards a better Asylum community, we want to thank all of our loyal players for sticking around to make this place what it is.
In the last 10+ years we have had a lot of ups and downs, from dealing with the depths of the pandemic, to Turkish lawyers, and rough days at work, this community has always been a place for people to come together to be away from the outside world. We just want to thank everyone for being a part of this crazy community we call Asylum.
In honor of this we are going to be running a slate of giveaways to reward all of you, all in all we are giving away $2,000+ of Asylum gold rewards, and $20 mill of in-game content.
They will be running for the next 2 weeks; you must be an active member of the server to be eligible to receive the rewards.
Must not be banned at the time of winning
Must have been reasonably active on the server within the last 30 days at time of winning
In order to enter the giveaway, please like this post, and make sure you have your player id linked to your forum account.
Asylum Gold Items:
2 Winners x 6 Months of Asylum Plus
4 Winners x 3 Months of Asylum Plus
15 Winners x 1 month of Asylum Plus
Donor levels (the value of that donor level gets added to your account)
1 Winner x Donor Level 8
1 Winner x Donor level 7
1 Winner x Donor level 6
1 Winner x Donor level 5
1 Winner x Donor level 4
1 Winner x Donor level 3
1 Winner x Donor level 2
1 Winner x Donor level 1
15 Winners x 10 crate keys of your choice
5 Winners x 2200 Asylum Gold
10 Winners x Camo bundle of your choosing
4 Winners x 25,000 Asylum Points
In Game Items:
2 Winners x Mar-10
2 Winners x SPMG
1 Winner x M320 LRR + MOS scope
1 Winner x lynx + MOS scope
2 Winners x Cyrus
10 Winners x Ifrit
5 Winners x 750k Cash
10 Winners x 100k Blood Money
3 Winners x Ghosthawk, civ, cop, or medic (rank doesn’t matter)
5 Winners x 1 next token of their choice
5 Winners x 50,000 prestige on cop
5 Winners x 25,000 honor
5 Winners x 25,000 Infamy
Thank you all for being a part of this community, and good luck!
-Asylum Staff
Found a bug? Click here to file a bug report!
Got some development ideas? Click here!
Most of the Devs have been quite busy as of late. Lots of things have happened in the background such as migrating everything to a new server. Our infrastructure has greatly improved. You may notice some unlisted changes as we continue to tweak them (Ping kicks).
Mostly a QOL/Server maintenance Patch this month.
Added:
Bright Night
Select night brightness via settings slider!
Sheds
Broken down sheds on the map have been repaired to full working order. (36 Total)
We will be slowly introducing these new sheds via Give-Away (Join our discord), Asylum forum auction and random market seeding
This is being done this way to ensure equal opportunity for shed ownership and as to not crash the shed market.
Owning sheds is now limited to 2 sheds.
If you currently own more than 2 sheds you have until the 1st of November 2023 to sell sheds until you reach the 2 shed cap, after this date we will sell them for you until you reach the 2 shed cap.
CCTV Security Camera's
50+ Camera's have been placed around the map and are accessible by scroll wheeling on any screen with the camera icon.
Activatable by all factions
Provide live feed in stunning 240p (or less)
Note: PIP must be enabled in your client settings, Arma only allows a maximum of 6 PIP screens at anytime.
@goyneyfor icon
Ranked Based Pay (APD)
The APD is a profitable faction, but it's the higher-ups who primarily carry the risk and bear the heaviest costs. These adjustments are aimed at helping to balance out those expenses. We're also taking this opportunity to get rid of most of the stackable charges. In the past, being caught with gold bars or banded notes almost always meant serving time in prison. These changes give you the choice to either pay the charges or find ways to realistically RP the charges down to a payable leve.
APD has undergone a financial restructure
APD SGT/LT of the month cash reward removed (See APD policy update)
No longer stackable charges (See APD policy update)
Money Laundering $5,000 -> $10,000
Weapons Trafficking $1,000 -> $5,000
Possession of Reserve Gold $15,000 (unchanged)
APD pay (per 5 min)
Cadet $500 -> $350
Constable $500 -> $500
Corporal $500 -> $650
SGT $500 -> $800
LT/Captain $500 -> $1000
New Mobile HQ Layout - Thanks to @Hubschrauber for the help
Mobile HQ Cost $40,000 -> $25,000
Default mobile HQ now has vehicle spawn.
Prestige Upgrades as follow
Default/Unlock Mobile HQ 40,000 -> 15,000 Prestige
Lvl1: Adds Air Garage 75,000 -> 30,000 Prestige
Lvl2: Adds Gates/Guard Shacks + Enhances walls with barbed wire. 45,000 -> 30,000 Prestige
Lvl3: Adds two towers. 25,000 Prestige
Are you an APD officer about to make a post? Keep reading!
Pick up animation
New animation for picking up virtual items while prone. (You stay prone instead of exposing yourself)
Painkillers
Painkillers remove the fatigue after you have been revived
Painkilllers DO NOT remove any revive cooldowns
Health regen
1% of dmg healed every 5s -> 12s
Illegal marker around Drug dealer/Wong's (30m) (See Rule update)
CMR + Ammo can now be found in airdrops.
Cadets now only count as half (0.5) when calculating officers required for federal event to start.
Caesar BTT (Racing) is now available in the air shop
Added Rhib to APD (Cpl+)
AK-12U Arid/Lush
Changed:
Seize Prices
Hey you made it!
Gold Bars $3,000 -> $5,000
Patient Remains $5,000 -> $8,000
Hope Jewel $3,000 -> $5,000
Unprocessed Cocaine $150 -> $175
Crank $450 -> $500
Raw Dog Meat $250 -> $400
Cooked Dog Meat $250 -> $500
Ephedra Plant $100 -> $150
LSD Pill $150 -> $175
Purified LSD Sheet $150 -> $450
Golden Wax $300 -> $500
Meth $400 -> $550
PCP Powder $150 -> $175
PCP Pill $200 -> $300
PCP Sheet $150 -> $450
Homebrew moonshine $100 -> $200
White Lightning $100 -> $550
Profiteer (APD talent line)
Keep Going!
No Profiteer talents
Money/prestige earned on arrest (Percentage of bounty) 65% -> 75%
Profiteer 1
Now applies to seized vehicles (Ifrit/50cal ect.) 10% bonus
Money/prestige earned on arrest (Percentage of bounty) 75% -> 80%
10% Bonus on seized illegal items (Unchanged)
Profiteer 2
Now applies to seized vehicles (Ifrit/50cal ect.) 20% bonus
Money/prestige earned on arrest (Percentage of bounty) 85% -> 90%
20% Bonus on seized illegal items (Unchanged)
Profiteer 3
Now applies to seized vehicles (Ifrit/50cal ect.) 30% bonus
30% Bonus on seized illegal items (Unchanged)
Cop to Civ Ratio logic
Cleaned up to be easier to understand.
TLDR: 7 cops allowed at anytime. After 25civs log in cops need to maintain 3.5:1 Ratio or better.
Graph visualizing the change
Ammo Prices
Car-98 100Rnd mags $750 -> $1750
Spar-16 150Rnd mags $750 -> $1750
Refill Price on above $300 -> $500
Vehicle Mods
Shield and Scope for the Offroad Armed (50 cal) is now a vehicle modification.
I/V Global Elite (Cop cpl+) (Blood-bag while prone) 80,000 -> 65,000 Prestige
Gang Boat will now target APD Helicopters
Max House listing $4,999,999 -> $9,999,999
Reduced Gang Fortress house spawn prevention for active participants from 5000m -> 2000m
Holding Cage to HW Patrol
AFD can attend jury duty
All DP Missions give 30% more pay.
Governor candidate 30 day check.
Custom Hexes/On screen kill notifications enabled by default
Existing players keep their existing settings (Apparently that's not obvious?)
Marid Swapped for Marshall
Fixed:
APD Officers using banded notes instead of seizing them
Mobile HQ being placed too close to Jewelry
Give Ticket bug using interaction menu.
Civs now actually pay after a medic repairs their home.
Gathering while being downed.
No longer stuck in jail if bounty is negative value.
Putting Crank/Moonshine lab underwater or pushing it into zones.
Put in vehicle action on aircraft carrier.
Moved Mental Asylum bomb as to not block gate.
Always being able to unflip vehicle from interaction menu.
AFD Quests
Removed:
Some unused code
Some map objects who wouldn't behave
Some unused Map folders
DOMINATION:
Removed weapon smokes from the shop.
Removed AK-12/AK-12U
Hotfix #1
Mobile HQ Gates not opening
Gang boat Air-defense not shooting down cops
Firefighters not being able to pull out the firetruck (Too many firetrucks out already)
Some sheds who think they should be for sale but are owned
Fixed some titles (Lower case The/Of) @Ruffian
Hotfix #2
Fixed RHIB cost
Fixed login bonus grenade not being given.
Fixed create gang not enough money message.
Fixed vehicle mod skin change for cops.
Fixed opening wanted menu on respawn screen.
Fixed CMR mags not being able to be stored.
Fixed titles & colors.
Gang Skin system fixes.
Hotfix #3
Added the new balaclavas (7), bandannas (11) and caps (2) for Asylum Plus
Below are steps to setup custom Field of View FOV values for Arma 3.
Locate your [User].Arma3Profile inside %userprofile%\Documents\Arma 3 - Other Profiles\[User]
Edit values located next to fovTop= and fovLeft= ; these should be at the bottom of the config file.
FOV Values for the common 1920x1080 resolution screen:
Users looking for FOV values for other resolutions may refer to: http://hia3.com/tools/armafovcalculator-en
You may also try using Haych's method of an external tool that will edit the file for you:
@Twinkie