Jump to content

Sliick

APD Officer
  • Posts

    1,344
  • Joined

  • Last visited

Reputation Activity

  1. Gagss liked a post in a topic by Sliick in Skidtage 2   
    SIGN MY ROOK
  2. Sliick liked a post in a topic by Spec in Rebel Infamy Idea   
    It's a shame, fed was actually so fun when it was fair.
  3. Sliick liked a post in a topic by Gagss in Skidtage 2   
    joReface
  4. bbgreg17 liked a post in a topic by Sliick in Rebel Infamy Idea   
    A very much appreciate commenting your concerns and bringing to light the problems with implementing the system so people can better see the ups and downs
  5. Sliick liked a post in a topic by Donald in Gun running   
  6. Galaxy liked a post in a topic by Sliick in zubar downing pistol for bounty hunters   
    @Gen. Henry Arnold Would have to waste time on a stupid script for that stupid gun.  You fucking bounty hunters want every gun in the game.  Just be a rebel 
  7. Sliick liked a post in a topic by Spec in Rebel Infamy Idea   
    While we are here, can we get rid of the whole rebel hit man talents, dead content.
  8. Big Fred liked a post in a topic by Sliick in Rebel Infamy Idea   
    SGT+ have no limits on drones.  Or helicopters.  Rebels would need to grind the 2k 10k 25k talent before getting the 50k Infamy drone.  Thats 87000 infamy.  Capping a cartel gived 200 infamy so I would have to cap 435 cartels, thats 147 hours of capping cartels.  Maybe even make it to where you need multiple 25k talents so it takes even longer.  But I think the infamy tree needs a buff and this is a perfect rewarding branch for the tree.
    People on this server need to be rewarded for the grind and this is a great incentive to start grinding.  Like Apex Predator is for Bounty Hunters
  9. Sliick liked a post in a topic by bbgreg17 in Rebel Infamy Idea   
    I do not fault you there. I also by no means mean to discourage you from making suggestions for new/better infamy perks. Simply wanted to give you a view of what is possible on Asylum with drones!
  10. Sliick liked a post in a topic by bbgreg17 in Rebel Infamy Idea   
    I think you misunderstand me. I can know 100% of the time every single time someone enters the areas. If I was to sit on my drone, no one would ever be able to collect so much as a jeep of ephedra before getting busted. There is no questioning the market, oh did someone have some stored or are they doing a run, are they going to do another? I know 100% they are there right now.
    If you have a group of 6+ rebels you would be able to screw over every single civ running drugs. All you have to do is wait till they are at processor, go in, kill them and take their stuff. You would be able to do this to every single person running drugs in Pyrgos. There is no way to counter, you can't even hide if they lock the camera on to you.
    Yes, you can argue that skill comes in to being able to kill people but having an eye in the sky that you can have displayed on the side of your screen is really powerful.
    IF drones where ever to be given to rebels, I feel strongly that at the very least terminals would have to be illegal and seized by officers anytime someone is caught with one.
  11. Sliick liked a post in a topic by bbgreg17 in Rebel Infamy Idea   
    I can not speak for Mitch but I can tell you why I don't think this would be a good idea.
    With one drone I can watch all Pyrgos side drug fields. If I so desired I could stop anyone from ever running a single drug on that side for the entire restart. Now think about rebels having the ability to stop all drug runs whenever they feel like it. You say they can be shot down with a single pistol shot and you are correct. However, I have never had a drone shot down that was not under 75m or taking off. I generally keep my drone "low" at about 200m. With a mediocre computer I can have my drone high enough people will never notice it unless they know exactly where it is, and even then it can be hard (speaking from experience shooting down bugged drones). You could always safely launch a drone by being in a secluded area or having gang mates to protect it. While there are no hard rules on drones for sgt+ there are actually soft rules we are expected to abide by. Things like not camping drug areas and using them to harass civilians. Rules like this would be rather hard to enforce on rebels. Personally, I don't use a drone really unless it at a Bank, Prison or Fed. I will very rarely use them in a chase if it happens to be nearby, we have no air unit and we lose the suspect. This is because they really are extremely powerful tools.
  12. Sliick liked a post in a topic by Mitch (IFRIT) in Rebel Infamy Idea   
    At this time, I wont be recommending this.
    However, I do understand where you are coming from.
  13. Virrx liked a post in a topic by Sliick in Rebel Infamy Idea   
    SGT+ have no limits on drones.  Or helicopters.  Rebels would need to grind the 2k 10k 25k talent before getting the 50k Infamy drone.  Thats 87000 infamy.  Capping a cartel gived 200 infamy so I would have to cap 435 cartels, thats 147 hours of capping cartels.  Maybe even make it to where you need multiple 25k talents so it takes even longer.  But I think the infamy tree needs a buff and this is a perfect rewarding branch for the tree.
    People on this server need to be rewarded for the grind and this is a great incentive to start grinding.  Like Apex Predator is for Bounty Hunters
  14. Sliick liked a post in a topic by TRYHARD in Rebel Infamy Idea   
    100k for a drone that can be shot down with 1 bullet? you arnt the smartest are you
  15. Sliick liked a post in a topic by Mason in Rebel Infamy Idea   
    I wouldn't make them as much or more than an RPG.
  16. Mason liked a post in a topic by Sliick in Rebel Infamy Idea   
    At first I didn't like the price being that high because its like buying another whole gear set in a sense but I mean if that is what gets it added then why not.
  17. Sliick liked a post in a topic by Mason in Rebel Infamy Idea   
    I like this idea. In my opinion this should have been something added a while back. I do think that with this new infamy talent tree we could add a purchasable drone talent. This would be very useful at banks feds and prisons as it would allow for very important information. Drones are very rare as it is on the cop side and I think that rebels could have access as well. I would raise the price though because I can also see from the cop side how this would make it strong. I would be ok with a price of 20-25k. This means it would have a bigger cost for the rebels to use and you would have to be good at operating a drone to not get it shot down. 
  18. GravL liked a post in a topic by Sliick in Rebel Infamy Idea   
    SGT+ can get drones and use them all the time, and the infamy tree sucks.  So, an idea towards better infamy talents could be making a new branch and the end thing for 50k infamy is the ability for rebels to buy drones.  Because cop items are reduced they could be 7500 for the drone and maybe 1000 or some shit for the UAV controller.  
     
    I don't see a problem with rebels having drones for that price since the infamy tree is shit atm and drones are easily seen at 500m if you think they are there.
    @Jesse @BaDaBiNg_10-8 @Clint Beastwood @Mitch (IFRIT) @Leady
  19. Big Fred liked a post in a topic by Sliick in Message to Kavala   
    We've played together for 2 years. 2.  Years,  And you do this
  20. Sliick liked a post in a topic by Donald in Message to Kavala   
    on jah?
  21. Donald liked a post in a topic by Sliick in Message to Kavala   
    We've played together for 2 years. 2.  Years,  And you do this
  22. Sliick liked a post in a topic by Donald in Message to Kavala   
    art by @Gagss
  23. Sliick liked a post in a topic by BlackShot in Asylum Announcement: New Q&A Section   
    @Mitch (IFRIT), I think it would be useful if you started adding keywords to your titles. I know you probably like using "Asylum Announcement" to get people's attention, but other folks will start getting lost among many similar titles when reading previous announcements:
     

     
    "Asylum Announcement: New Q&A Section"
    "Asylum Announcement: Server 3"
    "Asylum Announcement: Database Issues"
    "Asylum Announcement: Asylum Ownership"
     
    Maybe these would be better?
  24. Mitch (IFRIT) liked a post in a topic by Sliick in Asylum Announcement: New Q&A Section   
    First.  Thank you Mitch Very cool
  25. Sliick liked a post in a topic by Mitch (IFRIT) in Asylum Announcement: New Q&A Section   
    Hello all,
    In an effort to bring transparency to Asylum, we have created a section where you can ask your honest questions. There is a slight format requirement to allow us to easily understand your question. It's provided at the top of the new forum section under the "Life Discussion". @BaDaBiNg_10-8 @Clint Beastwood @Leady and I will provide any answers to the questions posted there. Note, this is not a "How to" section. If you have questions about server mechanics ETC. Please Visit the Asylum Wiki, or speak to a support team member. They can be found in the "Staff Directory" 
    Asylum Q&A
     
    http://www.gaming-asylum.com/forums/index.php?/staff/
    http://gaming-asylumwiki.com/wiki/Main_Page
     
    Mitch
×
×
  • Create New...