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Roice

Retired Staff
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  1. Roice liked a post in a topic by Reformed epTic in Where did all the gangs go?   
    nice argument. 

    talk to me when FSA becomes relevant again. 

    no bilal admin cam = no fsa victories  
  2. Roice liked a post in a topic by Seán That Irish Guy in Where did all the gangs go?   
    Understandable, but for that to happen there needs to be a change in attitude towards the rebel/civ life so that not every civ is seen as a paycheck waiting to be lethaled because thats essentially what its become.
  3. Roice liked a post in a topic by rngr in Where did all the gangs go?   
    Fighting cops isn't fun when they come back to the fight in less than 2 minutes 5 times each.  That and when I do finally get caught due to some asshole screaming in direct chat and lagging up in the sky, I get no chance to explain anything if my bounty is more than 25k.
  4. Roice liked a post in a topic by Seán That Irish Guy in Where did all the gangs go?   
    And also the fact that you are writing this looking for civs to fight cops essentially, and just removed the server 2 two life rule is kind of retarded.
  5. Roice liked a post in a topic by Boris in Where did all the gangs go?   
    I think perhaps lowering the price of guns a little could encourage more fighting.
    I'd definitely like to see the fed buffed. Place small vaults of 20k dirty money in each dome.
  6. Roice liked a post in a topic by Gatorade in Where did all the gangs go?   
    Because when i get killed at a cartel the rebels dont direct chat to get an advantage, they also dont robo cop me for cash after they play sniper elite, and you know the part where they have infinite lives without reinitation but god forbid if i come back with a rook ill have to comp the guy who didnt even buy a gun 10k
  7. Roice liked a post in a topic by Smee in Where did all the gangs go?   
    Tbh when cops abuse red zones of turfs and "camp" donor Preventing rebels to fight, obviously we not going to give anything in return 
  8. Roice liked a post in a topic by Slittcer in Where did all the gangs go?   
    nah man fuuuu the RP!
    Report the little shits son, I just want fights again. Buff the payout of the fed and bank?
  9. Roice liked a post in a topic by Vash in Where did all the gangs go?   
    Cops magically appear when there's a fed/bank/prison.
    Today I was playing with 4 cops on server 3, and someone started a prison break. It ended with 10+ cops in the channel. The amount of people that login just for the paycheck is ridiculous...
  10. Roice liked a post in a topic by Agent X in Where did all the gangs go?   
    As soon as a gang takes over the career cop cries about gangs being meanies. As soon as they leave people are bored as hell. Vicious cycle.
  11. Roice liked a post in a topic by Norwegianviking in lmao   
    nvm ill hide in hole
  12. Roice liked a post in a topic by JIMBO in lmao   
    swat kill 
  13. Roice liked a post in a topic by william in lmao   
    https://gyazo.com/6ccc9a31dd9643bf634abef08c06cb4b
  14. Roice liked a post in a topic by Agent X in View from my desk.   
    I recently moved into my own house and got my own office. This is how I decorated it. Yes, it is real.

  15. Roice liked a post in a topic by william in [closed]   
    in-game name:William
    age:9 and a half
    other gangs: Kavala Boulivard Bullies
    money in bank: 3475$ Doing some Peches in my offroad today tho
    time playing asylum servers (days): 12
  16. Roice liked a post in a topic by william in Montage #4   
    Some clips from the past few weeks.
     
     
    idc if the song is overused i like it
  17. Roice liked a post in a topic by william in [AaA] Against all Authority - Server #3 and #6 [Closed]   
    u got kicked from
    https://gyazo.com/787ffba83bbadbeeea45f4e7fb9d130a
  18. Roice liked a post in a topic by william in [AaA] Against all Authority - Server #3 and #6 [Closed]   
            Ingame Name: Stereo
    Age: 18
    Location: Na West
    Timezone: Mid West
    Do you have teamspeak 3 + mic: yes
    Previous gangs and reason for leaving: 12 monkeys, Divinity, Hallowed
    Any grudges with gangs or players: Yes a few but haters will hate
    Arma 3 Playtime: 1300
    Time on Asylum servers:1200
    How often do you play: every day
    What can you bring to the gang: I can bring my amazing constaboe powers
    Tell us about you, why should we bring you in? Why are you intrested in joining us? Because me and blue are tight homey
     
     
    -1 kicked from every gang he has been in
  19. Roice liked a post in a topic by bamf in Ready for the hackers?   
    BIS has also said we are fully in compliance with their monetization policy at this time. I'm trying to get the message removed still though...
  20. Roice liked a post in a topic by bamf in Ready for the hackers?   
    Those were bugs that were hotfixed - not scripters. 
  21. Roice liked a post in a topic by KBW in Change log 6.9.0   
    15 seconds.
  22. Roice liked a post in a topic by bamf in Change log 6.9.0   
    A new aggression system has been added to the game.  When someone shoots you (or your vehicle), they will now show as red to you and your group.  Aggression lasts for 5 minutes and is limited in its range.
    Gang items:
    Command menu and group lead functions have been removed from the game. You can now set your own gang tag as the gang leader. This is done through the gang menu. You may only use characters from the gang name itself.  Cop items:
    Cop restraints are no longer infinite.  You will become unrestrained after 10 minutes if you are further than 500m from the nearest cop. Undercover cop names have been redacted from kill/down messages. A bug causing cops to not be paid when killing a suspect has been fixed. Cops will no longer lose Y menu items from vehicle deaths. Fixed “snitches” talent for the APD.  Added quick loadouts for the APD upon respawning after death. The officer will be able to retrieve the gear they had on when they died, but will be subject to a timer and having funds for the loadout. An issue where a police UAV would be disconnected when entering a vehicle was fixed.
    Bounty hunter items:
    Bounty hunters/warrant officers will be able to see how long until they are next able to track if they attempt to track too soon. You are now able to request a bounty while in a vehicle. You should no longer get bounties for your gang and/or group members. Miscellaneous features:
    Oil processing has relocated. You now earn more oil per run. You may now lock and unlock individual doors in your house by using the U button.   Medic sirens now turn off immediately when the medic shuts them off. Unflipping a vehicle is now only available if you were the last person driving it, or if you have keys to the vehicle. The 'Quit Asylum' (Abort) button now sends a sync request upon pressed, so you don't need to worry about hitting 'sync data' as much. Removing zipties as a civilian now requires a weapon (or that you be in the group of the restraining party) The owner (or gang members, if this is a gang house) of a house is now always able to access his crates, even while the house is locked Locking your house will now close all doors as well.   Other items:
    Money again drops as intended.   Fixed an issue related to pricing for out of stock items.   Measures have been taken to fix the Arma 3 group limit problem. Hopefully this will prevent players from being unable to create new groups. Optimized how some of the scroll menu options availability is calculated to limit FPS loss while scrolling. A bug preventing you from giving a bloodbag or splint to another player was fixed. Pull out unconscious should be more reliable. Fixed a couple of bugs related to losing gear when bad data syncs. Running out of food/water, and then bringing it back above 0 will actually restore your stamina as intended. The vehicle factory now leaves more room for large helicopters to be crafted. You should no longer be able to purchase more ammunition than you can carry.   Hotfix 1:
    Bounty hunters can now show and hide their badges more reliably. Revive requests will now only show for APD medical officers when no medics are online.   Fixed a minor issue with the calculation of the quick loadout price. The APD can now directly enter the Strider's Commander seat. You can now use the virtual inventory of house crates while your house is locked.   Fix for vehicle stock decreasing when not having enough money for the purchase.   Fixed an issue with unintentionally spawning at the Skiptracer Base.   Potentially fixed a rare bug related to escorting a player.  You should now be able to request a bounty from inside a vehicle from your phone.   Vehicle shop menu now reflects the price net of the governor's tax. Hotfix 2:
    Cops must now use the regear function at the sign.  You have to stay within 10m, and you may not enter a vehicle.   Fixed an issue related to the radius of cop warrant tracking A few more NPCs have made their way back to the island. Removed a message that was unintentionally popping up Changed the Suicide message Undercover APD officers will no longer have their identities revealed in the downed/killed feed. You may now only request a single trial. Player's names will be added to map markers they create.
  23. Roice liked a post in a topic by Axe in When the APD Takes Patrolling the Seas to New Levels   
    Im sure this doesnt lag the server at all.... 
  24. Roice liked a post in a topic by Mayhem in Change log 6.8.6   
    First, that first bullet point is brilliant, will make groups and gangs so much easier to identify instead of people lying. Actually this patch is amazing, can't wait to play later today.
  25. Roice liked a post in a topic by dennozZ in How I rek fsa and method   
    LOL
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