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Rappy

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  1. Rappy liked a post in a topic by Connor .J. in V2 feedback   
    I guess theirs gonna be no gangs for V2 
  2. Russell Bufalino liked a post in a topic by Rappy in What is unused / not needed?   
    Splints and broken legs, painkillers and the effect it has on the screenshaking and so forth.
  3. Rappy liked a post in a topic by Jaconite in ~ Extortion Recruitment [S1]   
    Requirements (no exceptions):
     
    Mature
    Fighting Experience
    2000+ Hours
     
    Application Format:
     
    Name:
    Age:
    Hours:
    Previous Gang('s):
    Vouches:
     
    Roster
  4. Rappy liked a post in a topic by Jesse in V2 - "Official Release Week"   
    Evening all,
    I wanted to give a slight update to the new mission related stuff. I unfortunately got hit with having to work 3 weeks of 66hrs /ea week at work (Starting this week). This has pushed back my estimated done date pretty hard. I took off two days of work (Jul 14/15) to make a longer week and prevent being forced to do overtime that week. 

    The "Official Release Week" will be the week of July 14 - 20. The date is not set in stone yet. However, that will 99% for sure be the week we release on. This will allow us to get in 2 more staff meetings before releasing and also to finish up related projects required to release such as our new web based admin/moderator controls. As far as progress goes on the mission I'm happy where we're at and confident we can reach the goal set. As long as my house doesn't burn down or something in the meantime. I just want to be sure we have a good release and that we have enough time to do the things we want to get done.
    If you guys have any questions or anything feel free to drop them below.

    Thanks,
    Jesse
  5. Rappy liked a post in a topic by Attach in explicit | Recruitment   
    unit
  6. Rappy liked a post in a topic by Connor McGregor in explicit | Recruitment   
    Another day of wiping prime....

  7. Rappy liked a post in a topic by .Casper in Montage 3 (Last)   
    I just tossed some of  the clips i had on my computer since i dont play anymore. 
  8. Rappy liked a post in a topic by Proud in Asylum #6   
    Watch in 1440p.
    Short cuz server is dead again, so hope yall enjoy x
  9. Rappy liked a post in a topic by Jimmy in Asylum | 1   
    Could have been better if one I could be arsed to save up kills and make a longer and two if I didn't delete shit tons of clips but enjoy.
  10. Rappy liked a post in a topic by Diseased in Cartels   
    seanfittybread & diseased
    This man is a ddosing genus.
    Make cartels better again by: Buffing orcas ( these things are fucking paper ). Buff ifrits ( paper tanks ). Remove quilins ( too op )
    Make holding cartels exponentially better the longer you hold them as in hold arms/drug for 1 hour straight and recieve 50k + all other money made by drug sales. every hour after is doubled so like this . Bad blood holds meth for 1 hours = 50k 2 hours = 100k 3 hours 200k. since there are only 2 servers this will give gangs a reason to actually contest cartels and hold them. 
    Remove seatbelt shit. I swear you lose hp just by driving.
    get rid of alot of this pointless shit like oil / rubber. and skiptracer base. 
    make cop bullets actually balanced not 6.5 one shotting rebels.
    bring back dp missions being good. like honestly at this point i think people just want to play and have fun shouldn't really be about the money anymore because most of the veteran players are already rich af so allow noobs and lazy fucks like me a passive way of just making some money instead of having to deal with meth 24/7.
    give more incentives for cartels / banks / feds.
    remove vans from feds jumping into the fed. bring back deerstands. more $ for banks. more $ for feds. 
    only reason ( only experience we have ) bad blood had so much tempo/reasons to play is because you could do feds and banks and give everyone in you gang enough money to play on for a few days. now its dogshit money unless you only have like 4-5 people.
    biased pov from a rebel / cartel player but honestly the list above is things where the server was at its peak and now i feel there is a less of a skill cap as there ever was so rebel v cop is alot more balanced than it was in the BB era, so i think we just revert alot of these changes.
     
    any criticism or feedback is appreciated. we want the best for the new asylum and just throwing out ideas to make it better.
  11. Rappy liked a post in a topic by COOPER in Cozza | Asylum #1   
    First montage on here , getting used to the style of combat , feedback appreciated!  Watch in 1440p xx
     
  12. Rappy liked a post in a topic by Majed in Asylum #1   
    finished my final exams time to enjoy asylum
     
  13. Rappy liked a post in a topic by Mitch (IFRIT) in Merry Christmas from the Asylum Staff.   
    On behalf on the team of staff we would like to wish everyone a happy and Merry Christmas. We appreciate the outpouring of support you have given us all over the last few weeks. 2019 will be truly spectacular!
  14. Rappy liked a post in a topic by Connor McGregor in explicit | Recruitment   
    Requirements
    - Knowledge of cartels
    - 1500 Hours
    - Financially Stable
    - Active
     
    Application Template
    Name:
    Arma Hours:
    Reason for wanting to join:
    Previous gangs:
    Vouches:
     
    Roster
  15. Rappy liked a post in a topic by goyney in House Sharing   
    Credit: @Corgi
    Would be good if we can share keys for property's.
    Either temporary or perm keys.
  16. Rappy liked a post in a topic by Clint Beastwood in Apologies....   
    That wasnt the problem
    you're just bad.
  17. Rappy liked a post in a topic by Mitch (IFRIT) in Asylum Announcement   
    Greetings Asylum!
    I come bearing some long time and much-needed news. 
    I’m proud to announce that Asylum is under new ownership. @Clint Beastwood and @BaDaBiNg_10-8 are your proud new owners. I couldn’t be more thrilled that members from this very community are at the helm. Greatness is coming. Let’s get into it.
    First, I’d like to say that we have a new Developer @Jesse . He is a truly experienced and talented person who has graciously accepted the offer to develop for Asylum. In addition, we will be promoting @Gen. Henry Arnold @Windmere to developer. As a team, they will be working on the following items.
     
    Stabilization Optimization Content   
    We want to return Asylum to the Community.
     
     I have been directed to review the ban list. We would like to start new in regards. However, there will be some stipulations. 3rd party, scripting and harassment bans will still be reviewed on a case by case basis. But I will admit, we would like to see some names off that list. If you are a person who is banned under one of these listed bans. Please submit your 100th appeal and we will take a refreshed look at it with new guys at the helm. 
     I would also like to take the time to give a huge thank you to @bamf and @gnashes for their level of dedication and support over the years. I personally know of the sacrifice they gave to keep a place for us all to enjoy open. I can easily say that they are excited to see new hands at the wheel. 

    Server 3 plan- We will be opening server 3 for a time period of one week. During this time, you will be responsible for moving your gear, selling houses and finishing up any loose ends. We would like to start with two servers and move from there. When our population supports the 3rd server again, we will be revisiting the idea of it. Until then, we are happy with two full servers. 

    I truly look forward to the future and I am so relieved this news is finally public! It’s been a long time coming. Thanks for the support over the years.
     
    -Mitch
     
  18. Rappy liked a post in a topic by Mayhem in Challenges/Contracts   
    Cartel captures and war kills could be contract. Such as
    Capture Drug Cartel | Reward : $35,000
    Obtain 5 War Kills | Reward: $20,000 
    and so on, there’s so many possibilities for contracts in legal and illegal ways but the illegal ones would pay more
  19. Rappy liked a post in a topic by william in Montage #1   
    Im gonna regret re posting this.

  20. Rappy liked a post in a topic by Jessie Slaughter in Remembering the good ol days!   
    Agreed, now it's all about who has the biggest epeen, who can get who kicked off the APD or get them points, or reporting everyone and anyone for the littlest infractions. 
  21. Rappy liked a post in a topic by Kate in Serious Question About Asylum   
    Bring back Stratis if you want to save Asylum.
  22. Rappy liked a post in a topic by SpooKs in My oldest video I have on asylum   
    @Blake Suley
  23. Rappy liked a post in a topic by DxbsTeP in When CS:GO is life   
    I forgot I still had some shadow played clips laying around
    Need a carry @william @Xehons  @Jarvo ?
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