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casey1

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  1. OmarHD liked a post in a topic by casey1 in Changelog October   
    Can smoke blur be removed on dom server🙂
  2. Junke liked a post in a topic by casey1 in Changelog October   
    Can smoke blur be removed on dom server🙂
  3. casey1 liked a post in a topic by Saul x in Saul #1 Asylum   
  4. casey1 liked a post in a topic by Junke in Changelog October   
    Still migraine inducing blurry smokes on Server 2.
  5. casey1 liked a post in a topic by ObiWoki in Changelog October   
    Added:
    Asylum duel arena Can contain one fight at a time Players can invite at the duel arena With bets that are variable from $50.000 - $999.999 Invited players can accept at a courthouse (60 seconds to accept) On acception the players get teleported to the arena On teleportation half of the betting amount will be subtracted from your account (500k bet on the game, each player puts 250k in the pot) Both parties will battle for the best out of three On win you will get the battle amount On lose you will get nothing (obviously) if your battle partner leaves you will get your input back and as a punishment for leaving your battle partner will lose their input. Once the battle is concluded you get teleported back to your previous spot Interruption of the event from the outside is a bannable offense.. Any interruption is recorded and can / will lead to administrative actions Mobile HQ Cops can use prestige to unlock the mobile HQ (SGT+) Prestige lvl 1 - 45,000 You can buy the mobile HQ Other cops can spawn on the mobile HQ Seizing items is allowed within the vicinity of the hemmt and it will act like a normal HQ You can buy gear at the dedicated NPC Prestige lvl 2 - 65,000 You get a additional car spawnpoint and a dedicated NPC for car spawns Prestige lvl 3 - 90,000 Your car spawnpoint now also functions as a air vehicle spawn point Cost of buying a mobile HQ is $40,000 Buy it at any cop vehicle NPC You can drive it to anywhere you like and set it up by using the 'Setup mobile HQ' Once deployed you can not move it to another location Need a free space around the HEMMT of 30 meters Blowing up the center vehicle results in destruction of the HQ Cops can remove the HQ by impounding the vehicle The HQ despawns automagically 28 minutes after it was placed The HQ can only be placed once every half hour Gang fort scoreboard can now be initialized by typing "!gangfortscore" Changed:
    Gang fort time Gang fort now only lasts for 1 hour (since last patch actually but we never mentioned it) House inventory The house inventory does not unlock for other civilians or medics anymore when you unlock all your doors of your house Cops (lieutenants) can still unlock houses and access the inventory for house raids Prison Performance increase Removed unnecessary data being created Scotch 25 year scotch will now be processed at purification factory A 5% tax will only be taken for 25 year scotch due to it now being more risky Smoke blur Disabled in vehicles Disabled on foot Fixed:
    Tempest device mining returning "The vehicle is full" when trying to mine with a trunk capacity of over 900 An error with some type of ammo not being able to be found Adrenaline shot consuming twice on use Box truck displaying the wrong max weight in garage Quest Ghillie in the mist not giving loot rewards Black market (air) requiring you to hold the full amount of cash whilst having a reduction Gang fort hud disappearing on respawn not displaying the correct score Join when in progress not showing the capture circle Join when in progress not initializing the HUD scripts Removed:
    RPG damage reduction to vehicles Unnecessary variables being transferred across the network when starting some federal events Old evidence files  
     
    Hotfix #1
    Not being able to send players to jail at the mobile HQ Not being able to pull vehicles at the mobile HQ The duel arena using the wrong logic resulting in random players getting teleported Some issues on the backend Hotfix #2
    Disabled ammo on hellcat benches Hotfix #3
    Error in lighthouse lamps Gang fort hud memory leak Gang fort marker not spawning on JIP Added your own gang score to top of the hud
  6. casey1 liked a post in a topic by Farrell in my first day on server 1   
    Today i logged on server 1 and spawned in pyrgos i was trying to buy a car. After buying my car a cop named (Austin Rogers) RDMed me and restrained me. Then he took me to the pyrgos dock dropped me in the water and called me the n word as i drowned........ im a new player but after this im not sure i will be returning to asylum. 
  7. casey1 liked a post in a topic by Wadudu in Domination Changelog - November   
    Just 2 rounds so more people have a opportunity to play later in the day.
  8. casey1 liked a post in a topic by FudgeR in Domination Changelog - November   
    add round 2, everyone else has it
    lower group cap to 8, instead of it being nv it can be closer to 3-4 gangs having full rosters
  9. casey1 liked a post in a topic by Mr. Slick in Domination Changelog - November   
    You now have to play a minimum of 30 minutes for a paycheck. It's updated every minute and you can log off/ log on and it will continue to count throughout the dom (while you are on). If you have only 7/10 players that played 30 minutes, the money will only be split across the 7 evenly.
  10. thomaslorddd liked a post in a topic by casey1 in ASY GTA OLY   
    sick bro
  11. casey1 liked a post in a topic by thomaslorddd in ASY GTA OLY   
  12. casey1 liked a post in a topic by Mr. Slick in Domination Changelog - November   
    Hotfix #1
    - Cop ratio disabled.
    - Stamina event disabled and so is stamina on dom entirely.
    - SRT can no longer team kill for $.
    - Re-gearing on SRT is now disabled.
    - SRT can now revive.
    - SRT paychecks per kill are now $2,000 and bonuses are $3,000.
    - SRT uncaps now payout $20,000 instead of $15,000.
    - SRT payments will now be directly to your bank account instead of cash (woops).
    - Hospital respawning should now put you at the nearest rebel instead of nowhere.
    - It now takes 4,000 points to win domination, instead of 5,000.
    - You should now spawn back at where you were on S1, if you were on S2.
    - Briefcases should now actually be cleaned up.
    - Other misc objects not cleaning up.
    - Cooldown to respawn is now 2 minutes instead of 3.
    - NPC animations have been disabled to see impact on fps.
    - Bomb defusal should now work properly.
    - Entering/Exiting a bunker works now.
    - Every participating member of the winning gang will get the dom win stat if they were offline or online.
    - Once dom ends, all dead players will be revived, and no one will be able to take damage.
    - Ripping stat should now add and show up in the end-game leaderboard.
    - Sorting kills and deaths should now work properly in en-game leaderboard.
    - Timezones have been adjusted to Standard Time (does not affect when dom starts)
    - Fugitive pings will no longer occur on domination (should also help server performance)
    - Paychecks will now be split across all participating members in a gang. You now have to play a minimum of 30 minutes for a paycheck. It's updated every minute and you can log off/ log on and it will continue to count throughout the dom (while you are on). If you have only 7/10 players that played 30 minutes, the money will only be split across the 7 evenly. Money is directly sent to the mailbox and retrieved via !comp.
  13. casey1 liked a post in a topic by Mr. Slick in Domination Changelog - November   
    I neglected dom since February and dropped life content only until now. So if you want to contribute, join up, I don't have the kind of time anymore.
  14. Walt liked a post in a topic by casey1 in Domination Changelog - November   
    srt should be made to push the gang w the most points. I kept seeing them slam the gangs who werent even on the leaderboard and that adds nothing to the event + im sure this has already been done but dom money should go to bank not cash, like half the people playing lost their entire cut cause they died right when it ended
  15. Swae liked a post in a topic by casey1 in Domination Changelog - November   
    srt should be made to push the gang w the most points. I kept seeing them slam the gangs who werent even on the leaderboard and that adds nothing to the event + im sure this has already been done but dom money should go to bank not cash, like half the people playing lost their entire cut cause they died right when it ended
  16. Invictus liked a post in a topic by casey1 in Domination Changelog - November   
    srt should be made to push the gang w the most points. I kept seeing them slam the gangs who werent even on the leaderboard and that adds nothing to the event + im sure this has already been done but dom money should go to bank not cash, like half the people playing lost their entire cut cause they died right when it ended
  17. KingOfNarniaa liked a post in a topic by casey1 in Domination Changelog - November   
    srt should be made to push the gang w the most points. I kept seeing them slam the gangs who werent even on the leaderboard and that adds nothing to the event + im sure this has already been done but dom money should go to bank not cash, like half the people playing lost their entire cut cause they died right when it ended
  18. casey1 liked a post in a topic by williamm in Domination Changelog - November   
    The server has to be up for you to connect to it so i suggest you wait for that first 
  19. casey1 liked a post in a topic by Lang in Domination Changelog - November   
    Betrayed by a fellow island boy smh
  20. Invictus liked a post in a topic by casey1 in Domination Changelog - November   
    anyone know who this guy is?? 😂
  21. jsh liked a post in a topic by casey1 in Domination Changelog - November   
    anyone know who this guy is?? 😂
  22. mat the w liked a post in a topic by casey1 in Domination Changelog - November   
    drop 50 bare minimum
  23. casey1 liked a post in a topic by Walt in Domination Changelog - November   
    Do a domination today on the release of the update @Mr. Slick@Azeh @Mitch (IFRIT)
    there is no Olympus or GTA conquest, many players will want to play today and try out the new domination. 
  24. casey1 liked a post in a topic by Ashton. in Domination Changelog - November   
    Bring back Sunday Domination, but sick ass update
  25. casey1 liked a post in a topic by Mr. Slick in Domination Changelog - November   
    Teaser made by:@Alec-I
    Added:
    New Vanilla/Modded Maps Voting will take place via discord, you must sign up via the @domination role to be pinged for voting. A map will first be voted upon, then its zone within. Some maps such as zargabad, only have one zone, so be cautious.  http://gaming-asylumwiki.com/wiki/Domination Chernarus @tom Sahrani @tom Utes @tom Zargabad @Ratatouille Malden @tom Altis @Jbdragon @Vanilla Coke Make sure you have these mods installed CUP Terrains Maps - https://steamcommunity.com/sharedfiles/filedetails/?id=583544987 CUP Terrains Core - https://steamcommunity.com/workshop/filedetails/?id=583496184 New Domination Ifrit Skins credit to @Kelly Backwoods - Win 3 dominations and be a subscriber Carnage - The person who has the most kills in the most recent domination will now get an exclusive achievement and Carnage Ifrit Skin Unique carnage horn to this ifrit King Of Carnage Title / Carnage Creator Title RAW - Win a domination and be a subscriber  Battleye - be a participating member who won the most recent domination  
    Loadouts & Loadout system will separate from S1. All-new weapons/uniforms will be only accessible on domination. Loadouts will not transfer between S1 and S2, everything else will. You will automatically be put into driver when pulling/buying a vehicle while in a rebel safe zone. Every time you reload on dom, your mags will automatically be repacked. New Weaponry RPK-12: 35K BM | $76K  BM Exclusives: MAR-10: 150K BM | 10K BM .338 10 rnd mag MX-SW: 70K BM | 50 BW 10 rnd caseless mag: 200K BM Zafir: 200K BM | 10K BM per mag New Clothing Options Carrier Rig: $11,000 Deck Crew Vests: $4,000 Heli Pilot Coveralls & NATO Pilot Coveralls: $3,000 Special Purpose Suits: $125,000  ENVG II: 200K BM S. R. T. (Strategic Response Team) The Strategic Response Team (SRT) is a group of highly trained and specially equipped APD officers who respond to domination flags requiring advanced police tactics. Any APD officer that is a constable or higher, can play as SRT. NOTE: You will be side locked during domination, so once you log onto civ you can only play on civ for the duration of that specific domination and vice-versa for SRT. Respawning Every SRT Trooper will have $5,000 deducted from their bank and added to the pot every respawn. Having insufficient cash to pay will kick you to the lobby. Weapons - SRT is required to earn kills in order to prestige in weaponry.  MK20 - 0 kills MX - 25 kills MXM - 50 kills MK14 - 100 kills MK18 - 150 kills MK1 - 250 kills MX SW - 750 kills Vehicles By default, SRT can pull Hunters, Striders, Qilins, Prowlers, and Orcas. You may unlock the ifrit at 100 kills, and offroad .50 cal at 1,000. Vehicles purchased on domination can only be pulled on domination. They will not show up/count to your S1 cop vehicle garage. Outfits Officers are forced to use the SRT uniform and backpack. Money Every kill will grant you $1,000. Kills with a bonus will grant $2,000. Uncapping a flag will grant all officers online, $15,000. Group Menu You can now see all factions, gangs, groups, and the players in them by holding 0. Domination Overview Menu After domination ends, a menu will display all kills, deaths, caps, etc Players will all be kicked off 3 minutes after domination ends. New Horns Fetch Me Their Souls - Be the top killer is most recent domination Yo Pierre - Subscriber and 300 captures Moon - 500 dom captures Squid Game - 150 Dom kills and a subscriber Vamp Anthem-  Angels And Demons seasonal quest We Do Not Care - Win most recent Domination What do you mean by that? - Win a domination and be a subscriber TS3 Ban - 50 dom kills and a subscriber  Domination Panel You will be able to see all gang's points, names, and caps they have. Additionally, you can see each flag's health. This menu will update if you continue to hold the J button. Redeploy Menu Everyone will have an option to redeploy at any domination rebel via NPC. If you have a respawn timer active, you can still redeploy. New Domination Missions CTF You will be tasked to pick up an actual flag at a chosen flag, and physically walk/drive to the depositing flag location. You may only travel in an ifrit while having the flag on you. Players will have 20 minutes to complete the event, and the depositor will earn 350 points. Juggernaut The domination Juggernaut will spawn in randomly and will tank loads of damage. He will only shoot back at you if you provoke him! Scalping his dead body will grant your gang 200 points and a box of gear on his corpse. Hardpoint The gang with the most players in the hardpoint zone will earn 5 points every 5 seconds they hold it. A marker and progress bar will state if you are losing/winning the hardpoint.  Cheaper Weapons For a limited duration, all weapons/loadouts will be 45% off   Stamina Disabled For a limited duration, all effects of redgull will be null. Stamina will be disabled for a certain amount of time. Gulag Every 6 minutes, all dead players will be asked to participate in the Gulag. Only the first 2 to respond will be chosen. Players will be given a random loadout (same for both) to battle out their differences. The current map for the gulag is Nuketown. If a trade occurs, the first person to die will be counted as the loser. The winner will redeploy over their dead corpses position, 500 meters with a parachute and previous full loadout. Once you land safely you will be given your old backpack back with whatever was inside. New Quests SRT restart cycle and seasonal quests Rebel restart cycle and seasonal quests Changed/Tweaked:
    Domination Point/Flag System Rework Every flag will have 300 points to capture. Only exception is the hotzone, which spawns with 600 points to capture. Every 20 seconds, 10 points will be deducted from a flag and added to the capturing gang. Domination will be won after 5,000 points have been reached. Flags can now be captured in around 10 seconds. Hardpoint, Hotzone, and Defusal Bomb Missions will be checked to activate when a flag moves. They should not overlap Domination Missions  HVT: 100 points First to open ghost hawk crate: 100 points Hotzone will deplete 20 points every tick, and the flag will have 600 points Bomb Defusal - 500 points HUD Optimization You now have options to toggle various domination HUD options in your phone's settings. Payout Rework Equation: (PotPrice / TotalPoints) * YourGangPoints Bonuses: 1st: $1,000,000, 2nd: $500,000, and 3rd: $250,000 Each paycheck will be divided equally to each online player. When opening the quest menu on Domination, only domination-related quests will be displayed. Vehicles will no longer despawn if a keyholder is 15 meters near. Briefcases will now have simulation enabled, should now fall over and be moved. All domination maps (including Altis) will now use our local object system. This should drastically improve FPS all over and be much more reliable.  All purchasable weapons/virtual/clothing will by default be 10% cheaper than their prices on S1. Grass will now be disabled on domination. Qilins and Prowlers now have doors on domination. Talent/Prestige GUI has been reworked. Fixed:
    All vehicle spawns on flags will work as intended now. The nuclear bunker event has been re-added with dramatically increased performance. You will no longer spawn in jail if you are jailed on S1. Notification of killing an HVT, after they were killed previously before. Headshot counting will now be vastly more accurate. Removed
    FYI - If you would like any new zones/maps to be added in the future, directly DM me on discord. Also some of these changes are subject to be modified/removed based on community feedback!
    Hotfix #1
    - Cop ratio disabled.
    - Stamina event disabled and so is stamina on dom entirely.
    - SRT can no longer team kill for $.
    - Re-gearing on SRT is now disabled.
    - SRT can now revive.
    - SRT paychecks per kill are now $2,000 and bonuses are $3,000.
    - SRT uncaps now payout $20,000 instead of $15,000.
    - SRT payments will now be directly to your bank account instead of cash (woops).
    - Hospital respawning should now put you at the nearest rebel instead of nowhere.
    - It now takes 4,000 points to win domination, instead of 5,000.
    - You should now spawn back at where you were on S1, if you were on S2.
    - Briefcases should now actually be cleaned up.
    - Other misc objects not cleaning up.
    - Cooldown to respawn is now 2 minutes instead of 3.
    - NPC animations have been disabled to see impact on fps.
    - Bomb defusal should now work properly.
    - Entering/Exiting a bunker works now.
    - Every participating member of the winning gang will get the dom win stat if they were offline or online.
    - Once dom ends, all dead players will be revived, and no one will be able to take damage.
    - Ripping stat should now add and show up in the end-game leaderboard.
    - Sorting kills and deaths should now work properly in en-game leaderboard.
    - Timezones have been adjusted to Standard Time (does not affect when dom starts)
    - Fugitive pings will no longer occur on domination (should also help server performance)
    - Paychecks will now be split across all participating members in a gang. You now have to play a minimum of 30 minutes for a paycheck. It's updated every minute and you can log off/ log on and it will continue to count throughout the dom (while you are on). If you have only 7/10 players that played 30 minutes, the money will only be split across the 7 evenly. Money is directly sent to the mailbox and retrieved via !comp.
    Hotfix #2
    - Fixed syncing of achievement titles.
    - You can now actually take loot out of the nuclear bunker crate.
    - Possibly fixed sorting of kills in the end-game menu.
    - CTF capture radius is now 3 meters instead of 10 meters.
    - Fatigue should be removed (hopefully).
    - All players who aren't in your group should now be red anywhere.
    - Juggernaut will no longer take damage if he is spangled.
    - Ripping stat from being incremented twice instead of once.
    - Blown up vehicles should be removed from garages now.
    - Cleaning up briefcases should now work (hopefully).
    - CTF message now shows proper amount of points to earn (8 to 350).
    - Stats should now be updated to reflect the first domination and 2nd domination properly.
    - You can now longer buy nvgs from the clothing store (woops).
    - You can now properly update your loadout with a new one (if you tried).
    - misc fixes and network optimizations.
    Hotfix #3
    - Fixed payouts not occurring (sorry)
    - fatigue should be disabled across the board
    - You will now get 50 points for scalping the juggernaut
    - misc fixes
    Hotfix #4
    - Fixed payouts not occurring for gangs who had 0 members online.
    - FPS optimizations regarding the HUD.
    - Group menu will now be sorted by # of players.
    - Excessive long gang names will no longer overlap columns on dom menus.
    - You will now have stamina disabled if you won the gulag and parachuted in.
    - Other network optimizations.
     
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