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KevinOB

APD Officer
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  1. Astronaut Jones liked a post in a topic by KevinOB in Backpacks in house crates?   
    Been suggested like 10 times last month.
    I think the answer was Maybe
  2. [df]Smokahontas liked a post in a topic by KevinOB in PARATUS - PLEASE NEW WAR TITLES   
    @Paratus
  3. IAmLegion liked a post in a topic by KevinOB in Backpacks for cops!   
    Tbh if you ever play UC you will realize that having a backpack sucks. 
    Specially if you are an LT with an mk-1.
    If you had a backpack will a lot of flashbangs in it and a gun, you prob will have close to max fatigue.
     
    On the other hand though, I wouldn't mind giving corp+ carrier lites. They give a lot more space than the police vest, plenty of room for xtra flashbangs and mags.
  4. Crow liked a post in a topic by KevinOB in Backpacks for cops!   
    Tbh if you ever play UC you will realize that having a backpack sucks. 
    Specially if you are an LT with an mk-1.
    If you had a backpack will a lot of flashbangs in it and a gun, you prob will have close to max fatigue.
     
    On the other hand though, I wouldn't mind giving corp+ carrier lites. They give a lot more space than the police vest, plenty of room for xtra flashbangs and mags.
  5. Brutus liked a post in a topic by KevinOB in Should First-Person view be forced in Cartel zones?   
    Why can't we all just get along!?

    Oh right, plebs... plebs everywhere. 
  6. Diseased liked a post in a topic by KevinOB in Should First-Person view be forced in Cartel zones?   
    It's cartels only. Nothing to do with server 5 specifically.  
  7. KevinOB liked a post in a topic by Olivia in APD FAQ/Grey Area   
    Yes, cops are allowed to camp any of these 3 areas as they see fit, however we advise not to do this for too long if there are civs in need of help or cities in need of staffing.  It's fine to wait there and get a tactical advantage if you think a robbery or prison break is incoming, but don't neglect your other duties for too long.
    The Guidebook says in section 1.33, officers are not allowed to camp any of the illegal areas, however the Prison/Bank/Fed are only considered illegal areas when there is an active robbery or prison break occurring.
  8. Sergio liked a post in a topic by KevinOB in Just another day on Asylum PD (Inappropriate Content)   
    This guy roasted you guys.
    Hope you are okay after that.
  9. CaliDazze liked a post in a topic by KevinOB in Make 40k houses more useful.   
    Would allow newer and poorer players to own homes with storage. 
    +1
  10. [df]Smokahontas liked a post in a topic by KevinOB in Worst Montage Ever Made   
    OP is right.
  11. Gatorade liked a post in a topic by KevinOB in Just another day on Asylum PD (Inappropriate Content)   
    This guy roasted you guys.
    Hope you are okay after that.
  12. xrantz liked a post in a topic by KevinOB in Killswitch Commend   
    If you weren't so mean to everyone others would be nicer to you. :\
  13. DarkKnight liked a post in a topic by KevinOB in Corruption = Rebels Taking Over Police HQ/Increases Gear Cost   
    Because banks are not easy enough.
    Because holding down meth lab in the construction building isn't easy enough.
    Cops got nerfed enough way back in 6.0, they don't need anything worse.
  14. Olivia liked a post in a topic by KevinOB in Corruption = Rebels Taking Over Police HQ/Increases Gear Cost   
    Because banks are not easy enough.
    Because holding down meth lab in the construction building isn't easy enough.
    Cops got nerfed enough way back in 6.0, they don't need anything worse.
  15. Mike Stmria liked a post in a topic by KevinOB in Backpacks for cops!   
    Tbh if you ever play UC you will realize that having a backpack sucks. 
    Specially if you are an LT with an mk-1.
    If you had a backpack will a lot of flashbangs in it and a gun, you prob will have close to max fatigue.
     
    On the other hand though, I wouldn't mind giving corp+ carrier lites. They give a lot more space than the police vest, plenty of room for xtra flashbangs and mags.
  16. Capt Pepper liked a post in a topic by KevinOB in Corruption = Rebels Taking Over Police HQ/Increases Gear Cost   
    Because banks are not easy enough.
    Because holding down meth lab in the construction building isn't easy enough.
    Cops got nerfed enough way back in 6.0, they don't need anything worse.
  17. Sojobo liked a post in a topic by KevinOB in Crash landing? Clutch landing!   
    ORCA SKIING!!!!!!!!!!!!!!~~~~~~~~~~~~~~~~~~~~~~~~~~!
    ~!@~!@~!@~!@!~@@~!@~!@~!
  18. Mike Stmria liked a post in a topic by KevinOB in How to lose cops on server 2 :)   
    That was epic
    Reminds me of this :

  19. KevinOB liked a post in a topic by Sw3gingtoN in Who are the top 5 pilots on Asylum   
    This thread is lol
  20. Sky liked a post in a topic by KevinOB in How to lose cops on server 2 :)   
    That was epic
    Reminds me of this :

  21. - RJ - liked a post in a topic by KevinOB in How to lose cops on server 2 :)   
    That was epic
    Reminds me of this :

  22. Chan Wong liked a post in a topic by KevinOB in Buyable Businesses / ATM Buildings   
    Would be awesome. 
    I'd spend a mill to run one.
    Maybe make it so the owner can spend money too add npcs inside. 
    50k for a market
    100k for clothes
    250k for a gun store
  23. Quenton liked a post in a topic by KevinOB in Buyable Businesses / ATM Buildings   
    Would be awesome. 
    I'd spend a mill to run one.
    Maybe make it so the owner can spend money too add npcs inside. 
    50k for a market
    100k for clothes
    250k for a gun store
  24. Ballsack noodle liked a post in a topic by KevinOB in Noodle Cadet Tage   
    Good stuff
  25. KevinOB liked a post in a topic by kryptonthegamer in Smart individuals join the APD   
    Te APD Seems slightly unbalanced in its individuals, i will repost my opinion here. If you think you are smart, have good leadership, apply for the APD please(you're needed). Anyways here(there is a number of reasons this topic is important, cop makes of 50% of our teams, ignoring medic): 
    Tell me what you think of my story.
    When reading a post mentioning sucking Up to higherups and whatnot:
     
     
    I will most likely never get promoted Past constable. Been one for 15 months, and ill tell you right now ill never suck up to nor feign respect to the extremely high number of arrogant, idiotic sergeants that inhabit the APD. So far, the APD has picked decent LTs(not captains sadly), but the sgts that were picked in that mass wave led way to a terribpe state of power control. Id love to be corporal and help the APD(they need it), but the sgt stage in an APD career is the first stage where cops start to get some power, and it's apparent which ones take their power way too far and let it reach their heads. And its also apparent which sgts are truly anti-social beings who have no respect in real life also as in-game. There are good sgts no doubt, but youll never see me suck dick to get corporal. There are numerous recordings and situations in general where this power complex can be seen. Its a true shame sgts have so much power in game as well. Many hop on for a 30 minute period, screw up the entire server by changing strategies, suggesting foolish ideas/tactics, using lethal power to completely screw the APD (2v10?? Down them since youre antagonising rebels). 
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