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operatorjohnny^

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  1. finessor26 liked a post in a topic by operatorjohnny^ in Updates to SRT   
    The SRT faction on Domination seems to be outdated and completely unbalanced to the civ domination faction. 
    LOADOUTS/RESPAWN COST:
    At the moment, when you respawn on SRT, $5,000 is automatically taken from your bank. If you want to buy CSATS, its another $6,000 plus the other items in your kit. The amount of money that gangs get back from winning domination completely outweighs SRT players, and most of the time SRT players do not break even. CSATS should be reduced from $6,000 to $3,000 for SRT players, or CSATs should be unlocked at a certain amount of kills, just like ifrits and guns. The respawn cost should be reduced from $5,000 to $2,500.
    UNCAPPING:
    The current timer for an SRT player to uncap a point is entirely too long and should be reduced to the same amount of time it takes for a gang member to capture a point. The payout of $20,000 per point should stay the same, but the time to do so should be reduced significantly. 
    MONEY PER KILL:
    Currently on SRT you get $1,000 per normal kill and $2,000 per hotzone kill. These should be updated to $1,500 per kill and $2,500 per hotzone kill.
    The SRT faction is one that is not used to its full potential and I believe that having more consistent SRT players would add to the domination experience. The prices that I have listed should be open to discussion, these are just prices that me and people I have talked to came up with that seem fair. It is not that I want SRT to be a money printer, however I think that there should be a decent opportunity for those that regularly play SRT to make some money from it due to the fact that there are no policies in place that mandate SRT faction organization. 
  2. crush liked a post in a topic by operatorjohnny^ in Updates to SRT   
    The SRT faction on Domination seems to be outdated and completely unbalanced to the civ domination faction. 
    LOADOUTS/RESPAWN COST:
    At the moment, when you respawn on SRT, $5,000 is automatically taken from your bank. If you want to buy CSATS, its another $6,000 plus the other items in your kit. The amount of money that gangs get back from winning domination completely outweighs SRT players, and most of the time SRT players do not break even. CSATS should be reduced from $6,000 to $3,000 for SRT players, or CSATs should be unlocked at a certain amount of kills, just like ifrits and guns. The respawn cost should be reduced from $5,000 to $2,500.
    UNCAPPING:
    The current timer for an SRT player to uncap a point is entirely too long and should be reduced to the same amount of time it takes for a gang member to capture a point. The payout of $20,000 per point should stay the same, but the time to do so should be reduced significantly. 
    MONEY PER KILL:
    Currently on SRT you get $1,000 per normal kill and $2,000 per hotzone kill. These should be updated to $1,500 per kill and $2,500 per hotzone kill.
    The SRT faction is one that is not used to its full potential and I believe that having more consistent SRT players would add to the domination experience. The prices that I have listed should be open to discussion, these are just prices that me and people I have talked to came up with that seem fair. It is not that I want SRT to be a money printer, however I think that there should be a decent opportunity for those that regularly play SRT to make some money from it due to the fact that there are no policies in place that mandate SRT faction organization. 
  3. King liked a post in a topic by operatorjohnny^ in Updates to SRT   
    The SRT faction on Domination seems to be outdated and completely unbalanced to the civ domination faction. 
    LOADOUTS/RESPAWN COST:
    At the moment, when you respawn on SRT, $5,000 is automatically taken from your bank. If you want to buy CSATS, its another $6,000 plus the other items in your kit. The amount of money that gangs get back from winning domination completely outweighs SRT players, and most of the time SRT players do not break even. CSATS should be reduced from $6,000 to $3,000 for SRT players, or CSATs should be unlocked at a certain amount of kills, just like ifrits and guns. The respawn cost should be reduced from $5,000 to $2,500.
    UNCAPPING:
    The current timer for an SRT player to uncap a point is entirely too long and should be reduced to the same amount of time it takes for a gang member to capture a point. The payout of $20,000 per point should stay the same, but the time to do so should be reduced significantly. 
    MONEY PER KILL:
    Currently on SRT you get $1,000 per normal kill and $2,000 per hotzone kill. These should be updated to $1,500 per kill and $2,500 per hotzone kill.
    The SRT faction is one that is not used to its full potential and I believe that having more consistent SRT players would add to the domination experience. The prices that I have listed should be open to discussion, these are just prices that me and people I have talked to came up with that seem fair. It is not that I want SRT to be a money printer, however I think that there should be a decent opportunity for those that regularly play SRT to make some money from it due to the fact that there are no policies in place that mandate SRT faction organization. 
  4. Sjuol liked a post in a topic by operatorjohnny^ in Updates to SRT   
    The SRT faction on Domination seems to be outdated and completely unbalanced to the civ domination faction. 
    LOADOUTS/RESPAWN COST:
    At the moment, when you respawn on SRT, $5,000 is automatically taken from your bank. If you want to buy CSATS, its another $6,000 plus the other items in your kit. The amount of money that gangs get back from winning domination completely outweighs SRT players, and most of the time SRT players do not break even. CSATS should be reduced from $6,000 to $3,000 for SRT players, or CSATs should be unlocked at a certain amount of kills, just like ifrits and guns. The respawn cost should be reduced from $5,000 to $2,500.
    UNCAPPING:
    The current timer for an SRT player to uncap a point is entirely too long and should be reduced to the same amount of time it takes for a gang member to capture a point. The payout of $20,000 per point should stay the same, but the time to do so should be reduced significantly. 
    MONEY PER KILL:
    Currently on SRT you get $1,000 per normal kill and $2,000 per hotzone kill. These should be updated to $1,500 per kill and $2,500 per hotzone kill.
    The SRT faction is one that is not used to its full potential and I believe that having more consistent SRT players would add to the domination experience. The prices that I have listed should be open to discussion, these are just prices that me and people I have talked to came up with that seem fair. It is not that I want SRT to be a money printer, however I think that there should be a decent opportunity for those that regularly play SRT to make some money from it due to the fact that there are no policies in place that mandate SRT faction organization. 
  5. KrazyKnight liked a post in a topic by operatorjohnny^ in Updates to SRT   
    The SRT faction on Domination seems to be outdated and completely unbalanced to the civ domination faction. 
    LOADOUTS/RESPAWN COST:
    At the moment, when you respawn on SRT, $5,000 is automatically taken from your bank. If you want to buy CSATS, its another $6,000 plus the other items in your kit. The amount of money that gangs get back from winning domination completely outweighs SRT players, and most of the time SRT players do not break even. CSATS should be reduced from $6,000 to $3,000 for SRT players, or CSATs should be unlocked at a certain amount of kills, just like ifrits and guns. The respawn cost should be reduced from $5,000 to $2,500.
    UNCAPPING:
    The current timer for an SRT player to uncap a point is entirely too long and should be reduced to the same amount of time it takes for a gang member to capture a point. The payout of $20,000 per point should stay the same, but the time to do so should be reduced significantly. 
    MONEY PER KILL:
    Currently on SRT you get $1,000 per normal kill and $2,000 per hotzone kill. These should be updated to $1,500 per kill and $2,500 per hotzone kill.
    The SRT faction is one that is not used to its full potential and I believe that having more consistent SRT players would add to the domination experience. The prices that I have listed should be open to discussion, these are just prices that me and people I have talked to came up with that seem fair. It is not that I want SRT to be a money printer, however I think that there should be a decent opportunity for those that regularly play SRT to make some money from it due to the fact that there are no policies in place that mandate SRT faction organization. 
  6. shawn liked a post in a topic by operatorjohnny^ in Updates to SRT   
    The SRT faction on Domination seems to be outdated and completely unbalanced to the civ domination faction. 
    LOADOUTS/RESPAWN COST:
    At the moment, when you respawn on SRT, $5,000 is automatically taken from your bank. If you want to buy CSATS, its another $6,000 plus the other items in your kit. The amount of money that gangs get back from winning domination completely outweighs SRT players, and most of the time SRT players do not break even. CSATS should be reduced from $6,000 to $3,000 for SRT players, or CSATs should be unlocked at a certain amount of kills, just like ifrits and guns. The respawn cost should be reduced from $5,000 to $2,500.
    UNCAPPING:
    The current timer for an SRT player to uncap a point is entirely too long and should be reduced to the same amount of time it takes for a gang member to capture a point. The payout of $20,000 per point should stay the same, but the time to do so should be reduced significantly. 
    MONEY PER KILL:
    Currently on SRT you get $1,000 per normal kill and $2,000 per hotzone kill. These should be updated to $1,500 per kill and $2,500 per hotzone kill.
    The SRT faction is one that is not used to its full potential and I believe that having more consistent SRT players would add to the domination experience. The prices that I have listed should be open to discussion, these are just prices that me and people I have talked to came up with that seem fair. It is not that I want SRT to be a money printer, however I think that there should be a decent opportunity for those that regularly play SRT to make some money from it due to the fact that there are no policies in place that mandate SRT faction organization. 
  7. Fahad sal liked a post in a topic by operatorjohnny^ in Updates to SRT   
    The SRT faction on Domination seems to be outdated and completely unbalanced to the civ domination faction. 
    LOADOUTS/RESPAWN COST:
    At the moment, when you respawn on SRT, $5,000 is automatically taken from your bank. If you want to buy CSATS, its another $6,000 plus the other items in your kit. The amount of money that gangs get back from winning domination completely outweighs SRT players, and most of the time SRT players do not break even. CSATS should be reduced from $6,000 to $3,000 for SRT players, or CSATs should be unlocked at a certain amount of kills, just like ifrits and guns. The respawn cost should be reduced from $5,000 to $2,500.
    UNCAPPING:
    The current timer for an SRT player to uncap a point is entirely too long and should be reduced to the same amount of time it takes for a gang member to capture a point. The payout of $20,000 per point should stay the same, but the time to do so should be reduced significantly. 
    MONEY PER KILL:
    Currently on SRT you get $1,000 per normal kill and $2,000 per hotzone kill. These should be updated to $1,500 per kill and $2,500 per hotzone kill.
    The SRT faction is one that is not used to its full potential and I believe that having more consistent SRT players would add to the domination experience. The prices that I have listed should be open to discussion, these are just prices that me and people I have talked to came up with that seem fair. It is not that I want SRT to be a money printer, however I think that there should be a decent opportunity for those that regularly play SRT to make some money from it due to the fact that there are no policies in place that mandate SRT faction organization. 
  8. Alex. liked a post in a topic by operatorjohnny^ in Updates to SRT   
    The SRT faction on Domination seems to be outdated and completely unbalanced to the civ domination faction. 
    LOADOUTS/RESPAWN COST:
    At the moment, when you respawn on SRT, $5,000 is automatically taken from your bank. If you want to buy CSATS, its another $6,000 plus the other items in your kit. The amount of money that gangs get back from winning domination completely outweighs SRT players, and most of the time SRT players do not break even. CSATS should be reduced from $6,000 to $3,000 for SRT players, or CSATs should be unlocked at a certain amount of kills, just like ifrits and guns. The respawn cost should be reduced from $5,000 to $2,500.
    UNCAPPING:
    The current timer for an SRT player to uncap a point is entirely too long and should be reduced to the same amount of time it takes for a gang member to capture a point. The payout of $20,000 per point should stay the same, but the time to do so should be reduced significantly. 
    MONEY PER KILL:
    Currently on SRT you get $1,000 per normal kill and $2,000 per hotzone kill. These should be updated to $1,500 per kill and $2,500 per hotzone kill.
    The SRT faction is one that is not used to its full potential and I believe that having more consistent SRT players would add to the domination experience. The prices that I have listed should be open to discussion, these are just prices that me and people I have talked to came up with that seem fair. It is not that I want SRT to be a money printer, however I think that there should be a decent opportunity for those that regularly play SRT to make some money from it due to the fact that there are no policies in place that mandate SRT faction organization. 
  9. MarchingBands liked a post in a topic by operatorjohnny^ in Updates to SRT   
    The SRT faction on Domination seems to be outdated and completely unbalanced to the civ domination faction. 
    LOADOUTS/RESPAWN COST:
    At the moment, when you respawn on SRT, $5,000 is automatically taken from your bank. If you want to buy CSATS, its another $6,000 plus the other items in your kit. The amount of money that gangs get back from winning domination completely outweighs SRT players, and most of the time SRT players do not break even. CSATS should be reduced from $6,000 to $3,000 for SRT players, or CSATs should be unlocked at a certain amount of kills, just like ifrits and guns. The respawn cost should be reduced from $5,000 to $2,500.
    UNCAPPING:
    The current timer for an SRT player to uncap a point is entirely too long and should be reduced to the same amount of time it takes for a gang member to capture a point. The payout of $20,000 per point should stay the same, but the time to do so should be reduced significantly. 
    MONEY PER KILL:
    Currently on SRT you get $1,000 per normal kill and $2,000 per hotzone kill. These should be updated to $1,500 per kill and $2,500 per hotzone kill.
    The SRT faction is one that is not used to its full potential and I believe that having more consistent SRT players would add to the domination experience. The prices that I have listed should be open to discussion, these are just prices that me and people I have talked to came up with that seem fair. It is not that I want SRT to be a money printer, however I think that there should be a decent opportunity for those that regularly play SRT to make some money from it due to the fact that there are no policies in place that mandate SRT faction organization. 
  10. operatorjohnny^ liked a post in a topic by Fitz in Cut Scene   
    This seems to have gotten off topic, I have no issue adding something to disable the win screens, or just removing them all together.  Will confer with the other devs and hopefully add this to a list of QOL changes we would like to see. 
  11. operatorjohnny^ liked a post in a topic by Farmer Steve in Asylum Gaming Mailbox's and Pipebombs!   
    Yeah this has to be the best suggestion I've seen on here. Though instead of the APD incorporation I suggest there be a countdown that takes 30 seconds or so for the items to be stored in the mailbox.
  12. .Max liked a post in a topic by operatorjohnny^ in Asylum Gaming Mailbox's and Pipebombs!   
    best suggestion NA
  13. operatorjohnny^ liked a post in a topic by .Max in Asylum Gaming Mailbox's and Pipebombs!   
    Add a Mailbox option when you scroll wheel on a players owned house:
    - The mailbox would be able to be accessed at anytime by the home owner
    - Anyone on asylum could put something into someones mailbox, once you put it in it cant be taken out only by the person who owns the home. (1 exception below)
    - This could also be used to receive comp, just as a way to make things more interactive.
    - Increase friendliness and sharing on gaming asylum like we all want!!!!!!!

    New item for the newly founded mailboxes - Pipe Bomb
    - Pipe bombs at rebels to be put in peoples mailboxes for a fair price.
    When someone opens their mailbox with a pipebomb inside it blows up damaging the property and killing the player as well as a cool announcement about someones house being blown up by a pipe bomb!

    APD incorporation: A lot of fellas are going to say well someone could just run up to a house and store their gun in a random players mailbox. Somehow incorporate the APD into it by maybe allowing officers to seize items that where just seen stored in a mailbox or something like that.


    Nothing would make the community more happy then opening a gaming asylum virtual online house to a friendly gift or a virtual pipe bomb!!!!
  14. operatorjohnny^ liked a post in a topic by Ebola in Stash houses/Crew houses   
    So essentially a turf event but smaller. Could pan out to be something new to fight for. +1
  15. operatorjohnny^ liked a post in a topic by Hubschrauber in Stash houses/Crew houses   
    We should implement stash houses that take a small cut of all drugs sold at their respective major cities drug dealer. These small stash houses would be able to be lockable by anyone in the controlling party's gang and would be contested by placing a drill on the door of the house. The houses would be invulnerable so someone couldn't just come and .50 cal the house down. The drill would take 4 minutes to disable the lock and then a rival gang would be able to breech the building and capture the stash house. The defending gang would be allowed 1 respawn inside of the stash house to try and defend it. 
  16. operatorjohnny^ liked a post in a topic by Carterr in Numba 10   
    super swaggy 😆
  17. operatorjohnny^ liked a post in a topic by zdeat in Kreals Awesome Sauce Montage   
    https://www.grammarly.com/
    Very nice kreals please sign up!
  18. operatorjohnny^ liked a post in a topic by Gremmy in 27   
  19. operatorjohnny^ liked a post in a topic by Ruffian in tacophobia   
    I suck at editing and I've never made a montage before in my life, but most of these clips are just funny/goofy...
     
    Special fuck you to @Ahm2dfor having ping and eating like Nikocado Avocado.
     
    No hate plz
  20. Djmon liked a post in a topic by operatorjohnny^ in o7   
    cant believe that you are still gone. we all miss u homie, have a great Hanukkah! 
  21. Panda liked a post in a topic by operatorjohnny^ in o7   
    cant believe that you are still gone. we all miss u homie, have a great Hanukkah! 
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