Pentax Posted March 24, 2016 Report Share Posted March 24, 2016 (edited) Well with rebels/civs not being able to open mini jail doors, I think we should finally remove the god mode on civs who are in cop restraints. That would give a little bit extra chance for rebels to get their guy out of police custody. If the suspect gets transported to the mini jail, nothing really can be done unless officer fails to close the doors that civs can't open. In fact the whole idea of civs being in god mode in cop restrains was because people would just run into hq and kill their gang member instead of rescuing him, well on server 6 you can't do that, so I don't think the cop restrains should put civs in godmode anymore either (Specifically talking about Server 6 here). Edited March 24, 2016 by Pentax kryptonthegamer likes this Link to comment
HotWings Posted March 24, 2016 Report Share Posted March 24, 2016 Godmode has no bearing on rebels ramming police cars with buggys to blow them up lol, that seems to be the meta for 6. Link to comment
Pentax Posted March 24, 2016 Author Report Share Posted March 24, 2016 Just now, Gnashes said: The reason people were given Godmode in restraints was moreso for the whole "Fuck, I'm restrained in this drug field, snipe me in the head before they put me into a car" incidents. 1 of the reason true. But as I remember the biggest reason was where civs would just kill a restrained guy in HQ instead of rescuing him while the cop would be rping with him. On Altis, you can still rescue anyone in HQ's, on Aussie civs can't open the mini jail doors, so once the suspect is put in there, he is literally done, with no way getting out, unless ofc he will rp it out. So getting that extra chance would be pretty nice. Link to comment
Pentax Posted March 24, 2016 Author Report Share Posted March 24, 2016 (edited) Just now, HotWings said: Godmode has no bearing on rebels ramming police cars with buggys to blow them up lol, that seems to be the meta for 6. Record report for VDM, done deal... I've yet to see this kind of a thing. But that's clear VDM if anyone dies when buggy rams the car. Edited March 24, 2016 by Pentax Link to comment
Destrah Posted March 24, 2016 Report Share Posted March 24, 2016 (edited) I'm confused you say this will give rebels a better chance to capture their friend, but how will making it so they can be killed accomplish this? Edited March 24, 2016 by Destrah Link to comment
HotWings Posted March 24, 2016 Report Share Posted March 24, 2016 (edited) Just now, Destrah said: I'm confused you say this will give rebels a better chance to capture their friend, but how will making it so they can be killed accomplish this? Kill them, respawn in town. No jail time. "Rescue" Edited March 24, 2016 by HotWings Link to comment
Destrah Posted March 24, 2016 Report Share Posted March 24, 2016 Just now, HotWings said: Kill them, respawn in town. No jail time. "Rescue" 16 minutes ago, Pentax said: bit extra chance for rebels to capture the guy during a transport to mini jail. He says capture not rescue. Link to comment
Pentax Posted March 24, 2016 Author Report Share Posted March 24, 2016 (edited) 2 minutes ago, Destrah said: I'm confused you say this will give rebels a better chance to capture their friend, but how will making it so they can be killed accomplish this? Well rebels killing their restrained gang member = saving him. Just mixed up the words. What I mean capture them on Altis is, kill cops, escort the restrained guy in a vehicle, and gtfo, is what I meant. Edited March 24, 2016 by Pentax Link to comment
KBW Posted March 24, 2016 Report Share Posted March 24, 2016 A side note, but can we please change the doors at the jail (inner doors) to either be openable or NOT CLOSEABLE by civs. You can't pay bail or process license plates most of the time because a troll will close the inner door. Link to comment
Destrah Posted March 24, 2016 Report Share Posted March 24, 2016 Just now, Pentax said: Well rebels killing their restrained gang member = saving him. Just mixed up the words. Alright, I think a better solution would be rebels could drill/lock pick those doors. Link to comment
HotWings Posted March 24, 2016 Report Share Posted March 24, 2016 Just now, KBW said: A side note, but can we please change the doors at the jail (inner doors) to either be openable or NOT CLOSEABLE by civs. You can't pay bail or process license plates most of the time because a troll will close the inner door. #rekt Link to comment
Pentax Posted March 24, 2016 Author Report Share Posted March 24, 2016 (edited) 3 minutes ago, Destrah said: Alright, I think a better solution would be rebels could drill/lock pick those doors. Edited the main post. That could work as well. Because as of it stands right now, you literally can't do anything once the suspect is in mini jail. 2~ minute drilling time could work. But then again, the moment mini jail gets attacked, the cop who is talking to the guy will just start the HVT procedure, which will again leave no chance for rebels. So for it to work cop policies, such as suspect processing when under attack would need to be modified a bit. Edited March 24, 2016 by Pentax Link to comment
Nex Posted March 24, 2016 Report Share Posted March 24, 2016 Drill/lock/explosive charge the jail doors Link to comment
Pentax Posted March 24, 2016 Author Report Share Posted March 24, 2016 Just now, Nex said: Drill/lock/explosive charge the jail doors Meanwhile cop immediately issues the ticket gives 1-2 seconds and sends the guy to jail. Cause you have to go through 3~ doors. kryptonthegamer likes this Link to comment
HotWings Posted March 24, 2016 Report Share Posted March 24, 2016 I feel like everything is so far from the jails that there is plenty of time to grab them and run off tbh Link to comment
kryptonthegamer Posted March 24, 2016 Report Share Posted March 24, 2016 54 minutes ago, Gnashes said: The reason people were given Godmode in restraints was moreso for the whole "Fuck, I'm restrained in this drug field, snipe me in the head before they put me into a car" incidents. That was awesome part of the game to me. Link to comment
Nightfury Posted March 24, 2016 Report Share Posted March 24, 2016 53 minutes ago, Pentax said: with no way getting out i think you can get in from the top. but good luck afording a hummingbird! Link to comment
kryptonthegamer Posted March 24, 2016 Report Share Posted March 24, 2016 2 hours ago, Gnashes said: And yet I'm sure you're of the opinion that cops doing the same thing when they get kidnapped should get them removed. What? No cops killing other cops seems weird...but it'd be so they don't get tortured RP Wise..RP Wise killing those restrained makes perfect sense. You kill them so they don't talk. Kuklinski and BrutaL like this Link to comment
Brutus Posted March 24, 2016 Report Share Posted March 24, 2016 (edited) Hotwings, your bias is getting out of control... Also, I didn't know there was even jail anymore... I thought SOP was to lethal everything that moves regardless of numbers... Cops have become rebels with a shit ton of extra perks.... Sad.... Edited March 24, 2016 by Brutus Kuklinski, Swifty and kryptonthegamer like this Link to comment
kryptonthegamer Posted March 24, 2016 Report Share Posted March 24, 2016 2 minutes ago, Brutus said: Hotwings, your bias is getting out of control... Also, I didn't know there was even jail anymore... I thought SOP was to lethal everything that moves regardless of numbers... Cops have become rebels with a shit ton of extra perks.... Sad.... Ye lol Link to comment
Diseased Posted March 24, 2016 Report Share Posted March 24, 2016 +1 That part of game back then made cops to have to actually SECURE their restrained criminal. Not many people still play that played back then so doubt it will get reverted, but for 100% should get reverted on server 6 atleast. Link to comment
kryptonthegamer Posted March 24, 2016 Report Share Posted March 24, 2016 26 minutes ago, Diseased said: +1 That part of game back then made cops to have to actually SECURE their restrained criminal. Not many people still play that played back then so doubt it will get reverted, but for 100% should get reverted on server 6 atleast. On all servers imo Link to comment
Reformed epTic Posted March 24, 2016 Report Share Posted March 24, 2016 1 hour ago, Brutus said: Hotwings, your bias is getting out of control... Also, I didn't know there was even jail anymore... I thought SOP was to lethal everything that moves regardless of numbers... Cops have become rebels with a shit ton of extra perks.... Sad.... Well according to Krypton, Altis Life was made with rebels in mind...so why not? Link to comment
George Posted March 25, 2016 Report Share Posted March 25, 2016 7 hours ago, Gnashes said: The reason people were given Godmode in restraints was moreso for the whole "Fuck, I'm restrained in this drug field, snipe me in the head before they put me into a car" incidents. Nothing stops the cops from placing the civilian in a secure location Gnashes. Link to comment
Mayhem Posted March 25, 2016 Report Share Posted March 25, 2016 Why change it when half of the rebels stage a crash and cause the rebels to die in police custody and then spam 911 with messages saying they want full pardons, even though their friend caused them to die? Reavantos likes this Link to comment
kryptonthegamer Posted March 25, 2016 Report Share Posted March 25, 2016 (edited) This would actually solve the problem of cops making like 100k an hour average while fighting during prime time...haha. It'd balance it perfectly as cops would have more risk, and they would not quite get every bounty they get. Edited March 25, 2016 by Krypton:) Link to comment
kryptonthegamer Posted March 25, 2016 Report Share Posted March 25, 2016 13 hours ago, epTic said: Well according to Krypton, Altis Life was made with rebels in mind...so why not? It is made for rebels Link to comment
HotWings Posted March 25, 2016 Report Share Posted March 25, 2016 (edited) 14 hours ago, Brutus said: Hotwings, your bias is getting out of control... Also, I didn't know there was even jail anymore... I thought SOP was to lethal everything that moves regardless of numbers... Cops have become rebels with a shit ton of extra perks.... Sad.... lel bias. Because career rebels fighting for this with half asses reasons are not biased. Im actually one of the few Sgts+ that will stand up for rebels tbh as I do play both sides.... I see no reason why you cant actually attempt to save your friends and if you fail you fail. You want to remove god mode restraints? Then killing someone in custody without saying anything should be a RDM offence and HQs are green zones. As far as lethals go? Report it, I hardly authorize them and people with me hardly use them. Believe it or not, shit does happen. 15 hours ago, Krypton:) said: What? No cops killing other cops seems weird...but it'd be so they don't get tortured RP Wise..RP Wise killing those restrained makes perfect sense. You kill them so they don't talk. Stopping them from talking? What are they going to tell me? Where a house is that I cant open? How far away their gang members are that i'm not going to chase? Lets be real they're going to yell obscenities and tell me how much I group chatted to catch them or how much i'm getting reported for whatever convoluted reason they can come up with while their friends try to sneak in and kill me and/or suicide vest. Then instead of actually going to jail after legitimately being caught or *gasp* roleplaying they get to respawn 30 seconds later at the gang house, are fully geared, and killing the same cops that just had them restrained in less than a three minutes. I fully understand that rebels (some cops too) believe they are supposed to win every battle every time and when they don't it is because of a broken game mechanic or some sort of cop cheating. The reality is rebels do get to lose fights too. Edited March 25, 2016 by HotWings Link to comment
ProjectGemini Posted March 25, 2016 Report Share Posted March 25, 2016 31 minutes ago, HotWings said: lel bias. Because career rebels fighting for this with half asses reasons are not biased. Im actually one of the few Sgts+ that will stand up for rebels tbh as I do play both sides.... I see no reason why you cant actually attempt to save your friends and if you fail you fail. You want to remove god mode restraints? Then killing someone in custody without saying anything should be a RDM offence and HQs are green zones. As far as lethals go? Report it, I hardly authorize them and people with me hardly use them. Believe it or not, shit does happen. Stopping them from talking? What are they going to tell me? Where a house is that I cant open? How far away their gang members are that i'm not going to chase? Lets be real they're going to yell obscenities and tell me how much I group chatted to catch them or how much i'm getting reported for whatever convoluted reason they can come up with while their friends try to sneak in and kill me and/or suicide vest. Then instead of actually going to jail after legitimately being caught or *gasp* roleplaying they get to respawn 30 seconds later at the gang house, are fully geared, and killing the same cops that just had them restrained in less than a three minutes. I fully understand that rebels (some cops too) believe they are supposed to win every battle every time and when they don't it is because of a broken game mechanic or some sort of cop cheating. The reality is rebels do get to lose fights too. I think they meant "stop from talking" as an RP reason, not a "real" one haha. I've gotta admit though, it does make sense. Your guy gets captured, you don't want him talking to the cops. The bombers in Brussels, for example, were supposedly pressured to do the attack quickly (and possibly less effectively) because it leaked that their captured buddy was talking to the police. Still, if gameplay concerns outweigh that.. Link to comment
Demonic Posted March 25, 2016 Report Share Posted March 25, 2016 1 minute ago, ProjectGemini said: I think they meant "stop from talking" as an RP reason, not a "real" one haha. I've gotta admit though, it does make sense. Your guy gets captured, you don't want him talking to the cops. The bombers in Brussels, for example, were supposedly pressured to do the attack quickly (and possibly less effectively) because it leaked that their captured buddy was talking to the police. Still, if gameplay concerns outweigh that.. @HotWingsYeah he didn't mean actually telling you shit, it was meant for the RP reason of they don't want information leaked. Link to comment
HotWings Posted March 25, 2016 Report Share Posted March 25, 2016 11 minutes ago, Demonic said: @HotWingsYeah he didn't mean actually telling you shit, it was meant for the RP reason of they don't want information leaked. The point is tho, its bullshit. Im all for bullshit RP as it makes the game fun and that's what you're supposed to do when you get caught, not what you do to avoid getting caught. Link to comment
Brutus Posted March 25, 2016 Report Share Posted March 25, 2016 2 hours ago, HotWings said: lel bias. Because career rebels fighting for this with half asses reasons are not biased. Im actually one of the few Sgts+ that will stand up for rebels tbh as I do play both sides.... I see no reason why you cant actually attempt to save your friends and if you fail you fail. You want to remove god mode restraints? Then killing someone in custody without saying anything should be a RDM offence and HQs are green zones. As far as lethals go? Report it, I hardly authorize them and people with me hardly use them. Believe it or not, shit does happen. Yes, almost as bad as the cancerous Eptic... Many of the reasons given aren't half assed, your just blinded by your bias... Also, you play cop a large majority of the time and hop on civ to sink some money and say that you don't spend 100 percent of your time on cop... Green zones are a joke. And yes, when you kill someone without saying anything that is RDM.. However, a third party cannot report on behalf of someone else.. Why would rebels want to nurf cops to the point of it being no fun to fight them? You fish in a barrel are our entertainment. Like it or not, you have become our end game thanks to the devs. Like I said, your bias is blinding you... See the light, Hotwings... There is still hope for you... Don't become another Eptic... Link to comment
HotWings Posted March 25, 2016 Report Share Posted March 25, 2016 18 minutes ago, Brutus said: Yes, almost as bad as the cancerous Eptic... Many of the reasons given aren't half assed, your just blinded by your bias... Also, you play cop a large majority of the time and hop on civ to sink some money and say that you don't spend 100 percent of your time on cop... Green zones are a joke. And yes, when you kill someone without saying anything that is RDM.. However, a third party cannot report on behalf of someone else.. Why would rebels want to nurf cops to the point of it being no fun to fight them? You fish in a barrel are our entertainment. Like it or not, you have become our end game thanks to the devs. Like I said, your bias is blinding you... See the light, Hotwings... There is still hope for you... Don't become another Eptic... I think you might want to look at your bias. Brutus likes this Link to comment
kryptonthegamer Posted March 25, 2016 Report Share Posted March 25, 2016 2 hours ago, HotWings said: lel bias. Because career rebels fighting for this with half asses reasons are not biased. Im actually one of the few Sgts+ that will stand up for rebels tbh as I do play both sides.... I see no reason why you cant actually attempt to save your friends and if you fail you fail. You want to remove god mode restraints? Then killing someone in custody without saying anything should be a RDM offence and HQs are green zones. As far as lethals go? Report it, I hardly authorize them and people with me hardly use them. Believe it or not, shit does happen. Stopping them from talking? What are they going to tell me? Where a house is that I cant open? How far away their gang members are that i'm not going to chase? Lets be real they're going to yell obscenities and tell me how much I group chatted to catch them or how much i'm getting reported for whatever convoluted reason they can come up with while their friends try to sneak in and kill me and/or suicide vest. Then instead of actually going to jail after legitimately being caught or *gasp* roleplaying they get to respawn 30 seconds later at the gang house, are fully geared, and killing the same cops that just had them restrained in less than a three minutes. I fully understand that rebels (some cops too) believe they are supposed to win every battle every time and when they don't it is because of a broken game mechanic or some sort of cop cheating. The reality is rebels do get to lose fights too. Sure but the only reason rebels lose fights is because the game is uber In balanced 10x in favor of cops...any time I log on cop I get to fight rebels and make money doing it...and i ALWAYS make some decent amount of money....cops never really lose...their gear is free too Link to comment
Brutus Posted March 25, 2016 Report Share Posted March 25, 2016 14 minutes ago, HotWings said: I think you might want to look at your bias. Lol, you know I'm just fucking with you... At the end of the day it's a video game, it doesn't really matter. Link to comment
Buck Posted March 25, 2016 Report Share Posted March 25, 2016 22 hours ago, Destrah said: I'm confused you say this will give rebels a better chance to capture their friend, but how will making it so they can be killed accomplish this? +1 Link to comment
HotWings Posted March 25, 2016 Report Share Posted March 25, 2016 59 minutes ago, Krypton:) said: Sure but the only reason rebels lose fights is because the game is uber In balanced 10x in favor of cops...any time I log on cop I get to fight rebels and make money doing it...and i ALWAYS make some decent amount of money....cops never really lose...their gear is free too The game is balanced 10x more towards cops? Stop lying to yourself. 2legit and Mike Stmria like this Link to comment
ProjectGemini Posted March 26, 2016 Report Share Posted March 26, 2016 (edited) 9 hours ago, HotWings said: The game is balanced 10x more towards cops? Stop lying to yourself. Well, no, rebels will win a lot of engagements. But if you're not cruising around with a few buddies and some big guns you're probably not going to have too much fun fighting cops. There is a point where cops turn from "oh crap" to "lol look at those guys". Edited March 26, 2016 by ProjectGemini Link to comment
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