Zaxalx Posted April 9, 2016 Report Share Posted April 9, 2016 (edited) Dont know when it happened but what happened to the days where you would do anything in your power, gear up as fast as you can, yolo into the cartel just to STOP the cartel from being capped. The cartel cap use to be everything and despite the amount of kills either gang had gotten the people with the cap were considered the winners. Recently all iv experienced had been people waiting literally 45 mins to push while they snipe, no fucks given to the cap. What do you think can be done to bring the motivation back to cap the cartel and consider that a win instead of wait 45 mins to make a play? Every fight now days consist of 90% sniping, and then one final push, then GG the fights over. What is the reason behind losing interest in caps? Edited April 9, 2016 by Zaxalx asiuxjau, Goldberg Attorney at Law, g1ant and 5 others like this Link to comment
Axe Posted April 9, 2016 Report Share Posted April 9, 2016 (edited) 5 minutes ago, Zaxalx said: Dont know when it happened but what happened to the days where you would do anything in your power, gear up as fast as you can, yolo into the cartel just to STOP the cartel from being capped. The cartel cap use to be everything and despite the amount of kills either gang had gotten the people with the cap were considered the winners. Recently all iv experienced had been people waiting literally 45 mins to push while they snipe, no fucks given to the cap. What do you think can be done to bring the motivation back to cap the cartel and consider that a win instead of wait 45 mins to make a play? The reason being is A) People wearnt as worried about money as they are now and B.) If you had the cartel it was secured for a longer time (Or maybe Im crazy, its been 2yrs, I cant remember) Honestly, make cartels have a longer time in between ability to cap it. That way, if you lost the cap, you lost it for 45 min, not 10. 45 min-1hr is a considerable ammt of money when the server is full. Also strats changed, things like Orca drops were possible when the Orca was tankier and wearnt choppable and insurable, you were hardly risking anything doing a tower drop, now within 100m, Orca fuselage can be shredded even from a 70 degree angle (Dock tower to top of main) Edited April 9, 2016 by Axe RedNecked likes this Link to comment
Diseased Posted April 9, 2016 Report Share Posted April 9, 2016 Don't snipe and push. Oh wait nvm. Zaxalx likes this Link to comment
Zaxalx Posted April 9, 2016 Author Report Share Posted April 9, 2016 (edited) Just now, Axe said: The reason being is A) People wearnt as worried about money as they are now and B.) If you had the cartel it was secured for a longer time (Or maybe Im crazy, its been 2yrs, I cant remember) Honestly, make cartels have a longer time in between ability to cap it. That way, if you lost the cap, you lost it for 45 min, not 10. 45 min-1hr is a considerable ammt of money when the server is full. Paratus honestly fixed the money issue for the best of us, and if people in these big gangs that im trying to fight are telling me they dont have enough money to fight, idk what to say. I can log on do 35 mins of cartels runs and have 300k, but yeah i also think the cartels having a 12 min "re-contest" period doesnt help people wanna cap it. Edited April 9, 2016 by Zaxalx Link to comment
Diseased Posted April 9, 2016 Report Share Posted April 9, 2016 It takes you 35 min to get 300k from cartels? Jesus share your secret. Ghost0fDawn, Akula, Kalier and 2 others like this Link to comment
Axe Posted April 9, 2016 Report Share Posted April 9, 2016 (edited) Just now, Zaxalx said: Paratus honestly fixed the money issue for the best of us, and if people in these big gangs that im trying to fight are telling me they dont have enough money to fight, idk what to say. I can log on do 35 mins of cartels runs and have 300k That all depends on the rules your gang has around the cartel containers Mine were: If no one was on when you emptied it/capped it, you kept it If people were on and you emptied it when the others were off doing their own thing, you kept like 1/4 and put the rest in gang. But honestly, money should not be an issue if the gang leaders are giving out bank acct money as gear comp. And not only that, the people that say they are broke shouldnt be in a gang, because 90% of gangs require you to be financially stable. Edited April 9, 2016 by Axe Link to comment
Zaxalx Posted April 9, 2016 Author Report Share Posted April 9, 2016 Just now, Diseased said: It takes you 35 min to get 300k from cartels? Jesus share your secret. Drug containers just fill up fucking quick, atleast on s4, by the time i finish one run they have 20k in them again Link to comment
Zaxalx Posted April 9, 2016 Author Report Share Posted April 9, 2016 Just now, Axe said: That all depends on the rules your gang has around the cartel containers Mine were: If no one was on when you emptied it/capped it, you kept it If people were on and you emptied it when the others were off doing their own thing, you kept like 1/4 and put the rest in gang. But honestly, money should not be an issue if the gang leaders are giving out bank acct money as gear comp. When we arent fighting and have around 5 people on, we basically give each person 30-1h to do their runs then it switches based on who has the lowest amount of money Link to comment
Coyote Posted April 9, 2016 Report Share Posted April 9, 2016 Just now, Diseased said: It takes you 35 min to get 300k from cartels? Jesus share your secret. 1) Get on Asylum 2) Goto Cartel 3) Cap Cartel 4) Get money from Cartel 5) Repeat 2-5 for each Cartel Sekrut ruined. Link to comment
Diseased Posted April 9, 2016 Report Share Posted April 9, 2016 Just now, Zaxalx said: Drug containers just fill up fucking quick, atleast on s4, by the time i finish one run they have 20k in them again It's 116k/hour if you hold all 3 cartels. ( passive money ) Not that we were out of money we had to craft orcas / Ifrits because we haven't played Altis for a few months. Link to comment
Zaxalx Posted April 9, 2016 Author Report Share Posted April 9, 2016 Just now, Diseased said: It's 116k/hour if you hold all 3 cartels. ( passive money ) Not that we were out of money we had to craft orcas / Ifrits because we haven't played Altis for a few months. If you control them, at night or evenings you can obtain a very nice amount for us its usually 200-300k in the nice peak hours Link to comment
Diseased Posted April 9, 2016 Report Share Posted April 9, 2016 Nothing will change, the people who currently are in "gang life" are not like they were back in the day. People won't fight if they don't have the advantage. People won't fight if you are being toxic. Peoe normally are one and done, although the new cartel changes seem to have stopped this. I don't really think anything will be done with the snipers. Eli and Chapo like this Link to comment
Zaxalx Posted April 9, 2016 Author Report Share Posted April 9, 2016 1 minute ago, Diseased said: Nothing will change, the people who currently are in "gang life" are not like they were back in the day. People won't fight if they don't have the advantage. People won't fight if you are being toxic. Peoe normally are one and done, although the new cartel changes seem to have stopped this. I don't really think anything will be done with the snipers. Think its dumb that people have completely forgotten about the cartel cap, and value their life like its their last loadouts playing 1.5k out, takes them 45 mins to build up the momentum to do a single push then die. But in their minds its alright because if they one and done then we will leave the server and they can just cap the cartel back Link to comment
[df]Smokahontas Posted April 9, 2016 Report Share Posted April 9, 2016 What made the cartels a need to cap, and then rotate to drug, was when it couldn't be re capped for like 45mins. It gave you time to do a meth run and also make the other cartel priority to fight for and then go back. If we really want more fights that are quicker and more like a bloodbath, buff the orca windows, increase re cap time, and make everything OG. Link to comment
Diseased Posted April 9, 2016 Report Share Posted April 9, 2016 Normally only about 3-4 of us are on when most gangs fight, and we go out and watch the fights about 1.2km out and somehow we still get shot in the back. I'm also not a fan of 3 way fights at all. Gatorade likes this Link to comment
Diseased Posted April 9, 2016 Report Share Posted April 9, 2016 Yea you can't really "rush" considering you can get shot out of an orca with one bullet and somehow I see people dying from ifrits every fight. Link to comment
[df]Smokahontas Posted April 9, 2016 Report Share Posted April 9, 2016 Just now, Diseased said: Normally only about 3-4 of us are on when most gangs fight, and we go out and watch the fights about 1.2km out and somehow we still get shot in the back. I'm also not a fan of 3 way fights at all. Bad players flank, because they know they can't out peek anyone. Link to comment
babooshka Posted April 9, 2016 Report Share Posted April 9, 2016 hi tiger Tiger likes this Link to comment
Tiger Posted April 9, 2016 Report Share Posted April 9, 2016 Just now, babooshka said: hi tiger Hello Bob Link to comment
[df]Smokahontas Posted April 9, 2016 Report Share Posted April 9, 2016 (edited) Just now, Tiger said: Hello Bob Just now, babooshka said: hi tiger Spooky NErds. Edited April 9, 2016 by Smokahontas // Douggem Link to comment
Killswitch Posted April 9, 2016 Report Share Posted April 9, 2016 1 hour ago, Smokahontas // Douggem said: Bad players flank, because they know they can't out peek anyone. I couldn't disagree with this more. I think it takes way more talent and patience to be able to flank and try to out-position someone than to 3rd person in a ball, adaptive crosshair, and peak shoot. Dork, King Destroyer, scen7edcandle and 7 others like this Link to comment
[df]Smokahontas Posted April 9, 2016 Report Share Posted April 9, 2016 Just now, Killswitch said: I couldn't disagree with this more. I think it takes way more talent and patience to be able to flank and try to out-position someone than to 3rd person in a ball, adaptive crosshair, and peak shoot. That's what exactly shows how good a gang is. Someone who knows how to hard peek and push as a group and attack a cartel, compared to your gang who just does nothing but sit there. Link to comment
Killswitch Posted April 9, 2016 Report Share Posted April 9, 2016 Just now, Smokahontas // Douggem said: That's what exactly shows how good a gang is. Someone who knows how to hard peek and push as a group and attack a cartel, compared to your gang who just does nothing but sit there. Well agree to disagree Link to comment
Killswitch Posted April 9, 2016 Report Share Posted April 9, 2016 Actually, I can agree with this Just now, Smokahontas // Douggem said: Someone who knows how to hard peek and push as a group and attack a cartel but not this 1 hour ago, Smokahontas // Douggem said: Bad players flank, because they know they can't out peek anyone. Kuklinski likes this Link to comment
Axe Posted April 9, 2016 Report Share Posted April 9, 2016 Just bump the cooldown cap timer to 30 min, and adjust from there. Nothing is permanent. the whole reason of patches and hot fixes it to let the community figure out what needs to change and what is good. If the time needs to be further increased (It wont need to be decreased, it has to go up to solve the problem) Its a simple section of the mission file which could be changed rather quickly At least this way you will tie rebels up in fights and then you cant have the cops complaining 24/7 about fighting them because there is no one else to fight. Fighting for the cap takes much longer than wiping one wave and saying GG. Link to comment
Iced Posted April 9, 2016 Report Share Posted April 9, 2016 2 hours ago, Zaxalx said: Dont know when it happened but what happened to the days where you would do anything in your power, gear up as fast as you can, yolo into the cartel just to STOP the cartel from being capped. The cartel cap use to be everything and despite the amount of kills either gang had gotten the people with the cap were considered the winners. Recently all iv experienced had been people waiting literally 45 mins to push while they snipe, no fucks given to the cap. What do you think can be done to bring the motivation back to cap the cartel and consider that a win instead of wait 45 mins to make a play? Every fight now days consist of 90% sniping, and then one final push, then GG the fights over. What is the reason behind losing interest in caps? I agree 100 % with this. We capped cartels and fought 2 waves of enemies and when we decided to leave they calling us pussys lol. DreamC likes this Link to comment
Bersabee Posted April 9, 2016 Report Share Posted April 9, 2016 2 hours ago, Smokahontas // Douggem said: Bad players flank, because they know they can't out peek anyone. 56 minutes ago, Smokahontas // Douggem said: That's what exactly shows how good a gang is. Someone who knows how to hard peek and push as a group and attack a cartel, compared to your gang who just does nothing but sit there. Are you dumb? People flank to get better shots and to open up the playing field. If you camp behind a rock and dont peek, its almost impossible to kill them especially if youre a small group of a few player. Now if its a large group 10+, its still better to flank since theres less chances of taking casualties. JESUSRICE likes this Link to comment
[df]Smokahontas Posted April 10, 2016 Report Share Posted April 10, 2016 24 minutes ago, Bersabee said: Are you dumb? People flank to get better shots and to open up the playing field. If you camp behind a rock and dont peek, its almost impossible to kill them especially if youre a small group of a few player. Now if its a large group 10+, its still better to flank since theres less chances of taking casualties. Flankers are pussies. Stop sitting out behind the people that are trying to push in. Sad strats. Link to comment
Bersabee Posted April 10, 2016 Report Share Posted April 10, 2016 Just now, Smokahontas // Douggem said: Flankers are pussies. Stop sitting out behind the people that are trying to push in. Sad strats. If theyre sad why does the military use them? You dont see military guys go : '' Hah get quick peeked scrub'' scen7edcandle and JESUSRICE like this Link to comment
[df]Smokahontas Posted April 10, 2016 Report Share Posted April 10, 2016 15 minutes ago, Bersabee said: If theyre sad why does the military use them? You dont see military guys go : '' Hah get quick peeked scrub'' Why are you comparing real life to a fucking video game where you re-spawn. Oh my, that is cringe. Gatorade likes this Link to comment
Das Otter Posted April 10, 2016 Report Share Posted April 10, 2016 3 hours ago, Smokahontas // Douggem said: Bad players flank, because they know they can't out peek anyone. Calls people bad for flanking on a milsim....peeking is one small part of a whole to being skilled in combat scen7edcandle, George, Bersabee and 1 other like this Link to comment
Bersabee Posted April 10, 2016 Report Share Posted April 10, 2016 6 minutes ago, Smokahontas // Douggem said: Why are you comparing real life to a fucking video game where you re-spawn. Oh my, that is cringe. Im just going to stop this here. I cant compete with your stupidity. As Otter said, peeking is a small part of combat. This is a Military Game, there isnt just peeking from behind a rock. Theres also different ways to push, for example FLANKING. Youre calling flankers pussies... Theyre the one pushing out from cover to try to kill you whom is behind a cover. So that sounds more like the flanker isnt the pussy. JESUSRICE, DreamC, King Destroyer and 1 other like this Link to comment
[df]Smokahontas Posted April 10, 2016 Report Share Posted April 10, 2016 12 minutes ago, Bersabee said: Im just going to stop this here. I cant compete with your stupidity. As Otter said, peeking is a small part of combat. This is a Military Game, there isnt just peeking from behind a rock. Theres also different ways to push, for example FLANKING. Youre calling flankers pussies... Theyre the one pushing out from cover to try to kill you whom is behind a cover. So that sounds more like the flanker isnt the pussy. 20 minutes ago, Das Otter said: Calls people bad for flanking on a milsim....peeking is one small part of a whole to being skilled in combat Both irrelevant. Nuff said. Link to comment
BrutaL Posted April 10, 2016 Report Share Posted April 10, 2016 Stupid is as stupid does ^ DreamC likes this Link to comment
Axe Posted April 10, 2016 Report Share Posted April 10, 2016 29 minutes ago, Smokahontas // Douggem said: Both irrelevant. Nuff said. Dont really understand why that is your go to when you realize your point is not arguable. But what would I know? Im irrelevant. ¯\_(ツ)_/¯ Bersabee, Gosu, DreamC and 1 other like this Link to comment
Das Otter Posted April 10, 2016 Report Share Posted April 10, 2016 40 minutes ago, Smokahontas // Douggem said: Both irrelevant. Nuff said. Amazing debate sir 10/10 join debate team pls Jonah, Bersabee and DreamC like this Link to comment
Ghost0fDawn Posted April 10, 2016 Report Share Posted April 10, 2016 Reduce the amount of passive money generation... BUT have money generated by players deposit directly into the gang bank instead. Link to comment
[df]Smokahontas Posted April 10, 2016 Report Share Posted April 10, 2016 2 hours ago, Axe said: Dont really understand why that is your go to when you realize your point is not arguable. But what would I know? Im irrelevant. ¯\_(ツ)_/¯ 2 hours ago, Das Otter said: Amazing debate sir 10/10 join debate team pls Cringe9ge9. Link to comment
Feenix Posted April 10, 2016 Report Share Posted April 10, 2016 54 minutes ago, Ghost0fDawn said: Reduce the amount of passive money generation... BUT have money generated by players deposit directly into the gang bank instead. That idea is a joke. Link to comment
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