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This could be just yet another DDoS attack, but I've heard someone mention they've all been laggier since 7.2. Is this a sure thing, across all servers? Have you guys been playing the soccer at all? That's the only change I can think of that would even possibly affect performance.

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3 minutes ago, Paratus said:

This could be just yet another DDoS attack, but I've heard someone mention they've all been laggier since 7.2. Is this a sure thing, across all servers? Have you guys been playing the soccer at all? That's the only change I can think of that would even possibly affect performance.

people say when the new face scheme thing is being used it laggs, 

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I have been experiencing lag spikes, like total freeze frames on #3 and #1 (but #1 has less lag than 3 imo). I have partially fixed the issue by cleaning all temp files i had from last few months on my ssd. Performance is still worst (but not unplayable anymore) than for example on CCG wasteland server (which has a lot less features - more vanilla game, so it's not hard to maintain good performance).

Funny thing is that I am experiencing a lot of lags and freeze frames after death, even if I get revived I still lag so hard, that I have to restart the game. This happens to me only on asylum, and after 7.1 patch (7.2 escalated lag spikes after death, which was noticeable before, now is unplayable).

Speaking of soccer feature, I have tried it out and I don't really see bright future of it. Ball is slightly too small, hitbox is not there when ball is moving (so you can't block shots, ball is clipping through player model instead of bouncing off). It feels more like easter egg - "oh Johny hey look, football field, lets kick a ball" - after 5 mins - ok enough let's bounty hunt again. It could be fun if it was based on events, like organised championships or so.

Changing faces is another feature that is fun but unnecessary, as we can change player model in game options. I have no feedback what so ever about face change causing lag spikes.

Haych likes this
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9 minutes ago, Danny said:

I have been experiencing lag spikes, like total freeze frames on #3 and #1 (but #1 has less lag than 3 imo). I have partially fixed the issue by cleaning all temp files i had from last few months on my ssd. Performance is still worst (but not unplayable anymore) than for example on CCG wasteland server (which has a lot less features - more vanilla game, so it's not hard to maintain good performance).

Funny thing is that I am experiencing a lot of lags and freeze frames after death, even if I get revived I still lag so hard, that I have to restart the game. This happens to me only on asylum, and after 7.1 patch (7.2 escalated lag spikes after death, which was noticeable before, now is unplayable).

Speaking of soccer feature, I have tried it out and I don't really see bright future of it. Ball is slightly too small, hitbox is not there when ball is moving (so you can't block shots, ball is clipping through player model instead of bouncing off). It feels more like easter egg - "oh Johny hey look, football field, lets kick a ball" - after 5 mins - ok enough let's bounty hunt again. It could be fun if it was based on events, like organised championships or so.

Changing faces is another feature that is fun but unnecessary, as we can change player model in game options. I have no feedback what so ever about face change causing lag spikes.

WTF ITS MEEEE

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1 minute ago, Paratus said:

Let me know if it's better with the patch that just went out.

I am not sure if it's client side or server side but when I load into asylum servers, I get really low frames (for like 4-5 minutes) then it raises a bit. I also get really low frames without fail on asylum 3 and I am positive it is server side. This has all been happening since the release of patch 7.2.0

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30 minutes ago, ≠ NotEqualTo ≠ said:

I am not sure if it's client side or server side but when I load into asylum servers, I get really low frames (for like 4-5 minutes) then it raises a bit. I also get really low frames without fail on asylum 3 and I am positive it is server side. This has all been happening since the release of patch 7.2.0

You're having these lag problems even now after the update half an hour ago?

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11 minutes ago, Paratus said:

After going on #3 just minutes ago, I had no lag issues and everyone on there reported it was fine too.

maybe you have a beast ass pc il hop on my server and get some Opinions on it if possible il link them in an all in 1 screenshot cuz my whole gang rogue ops is having problems that we haven't had before til 7.2.0

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3 minutes ago, D4rkplayer said:

maybe you have a beast ass pc il hop on my server and get some Opinions on it if possible il link them in an all in 1 screenshot cuz my whole gang rogue ops is having problems that we haven't had before til 7.2.0

are you sure it's not a driver issue? Are you gettting a lot of yellow/red chains in game? It could also be a virus affecting performance too. I havent had any issues regarding latency and the new patches.

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Just now, Sergio said:

are you sure it's not a driver issue? Are you gettting a lot of yellow/red chains in game? It could also be a virus affecting performance too. I havent had any issues regarding latency and the new patches.

All my stuff seems to be fine i play other servers nice on high settings without issues i run most games also on a high setting so i dont think its me but i could be wrong but a few other people said it gotten laggy also since 7.2.0 

 

7 hours ago, Danny said:

I have been experiencing lag spikes, like total freeze frames on #3 and #1 (but #1 has less lag than 3 imo). I have partially fixed the issue by cleaning all temp files i had from last few months on my ssd. Performance is still worst (but not unplayable anymore) than for example on CCG wasteland server (which has a lot less features - more vanilla game, so it's not hard to maintain good performance).

Funny thing is that I am experiencing a lot of lags and freeze frames after death, even if I get revived I still lag so hard, that I have to restart the game. This happens to me only on asylum, and after 7.1 patch (7.2 escalated lag spikes after death, which was noticeable before, now is unplayable).

Speaking of soccer feature, I have tried it out and I don't really see bright future of it. Ball is slightly too small, hitbox is not there when ball is moving (so you can't block shots, ball is clipping through player model instead of bouncing off). It feels more like easter egg - "oh Johny hey look, football field, lets kick a ball" - after 5 mins - ok enough let's bounty hunt again. It could be fun if it was based on events, like organised championships or so.

Changing faces is another feature that is fun but unnecessary, as we can change player model in game options. I have no feedback what so ever about face change causing lag spikes.

 

22 hours ago, Paratus said:

This could be just yet another DDoS attack, but I've heard someone mention they've all been laggier since 7.2. 

 

1 hour ago, ≠ NotEqualTo ≠ said:

I am not sure if it's client side or server side but when I load into asylum servers, I get really low frames (for like 4-5 minutes) then it raises a bit. I also get really low frames without fail on asylum 3 and I am positive it is server side. This has all been happening since the release of patch 7.2.0

 

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