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Samperino

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Posts posted by Samperino

  1. 4 hours ago, Gen. Henry Arnold said:

    You have the occasional new player asking how to do something in sidechat, it's not all toxic (although they get toxic replies alt-f4)

    (Side) New Player: how do I fish?

    (Side) xx420dankweedmemesxX: kys

    (Side) imgay: neck

    (Side) rdmismylife123: jump off ATM lmfao haha xDxD

    New Player disconnected.

  2. Quote

    an increased paycheck and decreased prices for everything

    Increased paycheck or reduced prices. Can't be both. Wouldn't make any sense. Give one reward instead of splitting that one reward in to two different things that accomplish the same thing.

    Quote

    In the case of the APD fighting the compound, all APD officers above the rank of LT online must agree on fighting it. If there is no LT+ online, than the cartel isn't to be fought.

    If they were more active, sure. A lot of Lieutenants are not active enough for this to be viable.

    Quote

    When the higher ranking officers agree, every online officer is required to respond to "bring the compound back."

    It's already required to attend the federal reserve, bank of altis, and prison break. Requiring even more combat is just going to deter people who don't like combat. That, and it promotes a shoot first, ask questions later mentality.

    Quote

    a designated APD officer must set up at a small shed placed in the middle of the compound. The officer then must scroll wheel on a computer and sit within 20m of the computer for about 10-15 mins, until the hacking is done. Within this time, if the officer is killed or restrained, the restoration fails, similar to a bank. However, if the officers can defend the hacker, the compound is given to the APD. Rebels cannot retake the compound for another 30+ minutes

    What kind of shed? One that rebels can easily penetrate through with their extremely large arsenal of 7.62 rifles? What about the ifrits and .50 cals they can just bum-rush the "shed" with? Requiring the officer to hack it for 10+ minutes as well? For real?

    Quote

    if 100 players are online, online gang members will receive a $500 paycheck.

    Already seems more complicating than necessary requiring 100 players to be online.

    100 players is the cap. There are constantly people disconnecting/reconnecting.You would never get a $500 paycheck.

  3. 30 minutes ago, Midamaru said:

    Why is the APD always so fixated on destroying heli's. The other day i got shot out of my hummingbird with a simple "APD, stop" and i just tried to fly off (wasnt even wanted) 

    Just because that happened to you, it doesn’t mean it happens all the time! That’s borderline fail RP though. I would report that.

    I hope this thread doesn’t come off as wanting to be always able to disable helicopters. I just think it’s important to know how to responsibly disable a helicopter (the Taru in this case). Would you rather be downed and have it crash? Or would you rather have it disabled and have a chance to salvage the helicopter?

  4. Just now, Sean That Irish Guy said:

    Any caliber in game will disable the Taru if you shoot each side marked.

    065a0530d4a6ad71c4ca47886864fa86.jpg

    Hmm - the outer two red marks. Do you shoot in to them or on the side? There was a Taru hovering for a good 10 minutes and we put at least 30 mags in to each engine shooting right in to them. Nothing happened.

    Codie Alterman likes this
  5. Just now, cHIP фTLE said:

    8.0 released and I have to work.  I'm itching to buy an RV and drive out in the middle of nowhere and cook some crank!!

    anyways, after all the pissing and moaning I've read in this thread so far,  thanks go out to the Devs for bringing shit back that people have been begging for AE, Pyrgos Prison, and Tarus.  

    I look forward to future 8.x updates!!

    I look forward to (hopefully) the more consistent updates!

    Codie Alterman and cHIP oTLE like this
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