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Tea.

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Posts posted by Tea.

  1. yep lesson learned, don't drop 50 kill games twice in a row and attempt to kill someone 1km plus on koth otherwise you'll get permed off every server for it but yknow you can do the most sketchy shit ever on olympus *cough* ix and still not be banned.

    CRH, Hawky and Vlad like this
  2. 22 hours ago, DankBud said:

    Nah asylum shouldn't have it like oly or other servers,Asylum should make it there own cause asylum is just better then other servers imo,Well now it is since most of the server issues an what not are fixed.

    As for the group cap 10-12 people per side is fair,people will play there spots/callouts instead of just jumping in a ifrit an driving around waiting for a chance to drop on someone or pinch that one guy who just happens to be playing in cap cause his other team mates wanna drive around in ifrits an drop on people...to me just puts your team at a handicap when caps gets played like that.

     Also along with the group cap,groups/gangs shouldn't struggle that much to be able to have a chance to win it or even make it worth to at least try an experience it,Like it was stated above at one point about the skill gap being so big,we should avoid that being a issue for the smaller groups/gangs,that imo only is going to hurt Cartels/Gang life at the end of the day.

     

    Fights are definitely better on olympus compared to asylum but asylum is better in terms of fighting cops. Also conquest the objective is to capture points and first one to 3-5k points win so you're most likely not going to have your whole gang holding just 1 cap otherwise other gangs that are holding 1-3 caps will get more points overtime and win. So either way you'll just have a bunch of ifrits zerging capture points and that's just inevitable whether you have 10 or 12 people.

    Bag Of Funyuns and Lang like this
  3. 14 hours ago, John Lemmon said:

    8. Voting system would be cool, but we all know warzone island wins every time.

    True warzone gets voted every first conquest but the 2nd one is always a different zone unless admin forces it to warzone again.

     

    5 hours ago, DankBud said:

    Voting sounds dope tbf/Should be on warzone island.would just make it easier i think.

    It'll get old pretty quick fighting only warzone everytime, so having multiple zones to vote for like olympus has is really good imo

      

    9 hours ago, John Lemmon said:

    It is in my opinion the perfect amount to make it more skillfull rather than a wave of people coming in. Its enough to hold all positions on OG and Church without having 5 ifrits driving around aswell

    I'd just make the group cap 12, I don't think 10 would make any difference in the sense of not getting zerged with ifrits. Even with a 10 group cap, you'll still be getting zerged bc most ppl will be in ifrits and there's nothing really you can do to stop that from happening.

  4. 22 minutes ago, Oskarr said:

    u are talking like asylum still got all these players as they did back in the day the only players left are unknown and synthetic and sure u go get ur 20+ members on for the conquest and realise how fun its going to be when no one contests u

    This Steve guy has no clue what he's talking about, dw.

  5. 2 hours ago, Steve said:

    its likely gonna be on the same server we play on if it every becomes a thing so how would that actually work?

    Well as oly as it, you have 5 minutes of invincibility when you spawn at the rebel. And if bhs/cops decide to show up, make it a bannable offense as John already stated.

    49 minutes ago, Steve said:

    What exactly would be considered disrupting it? I feel like what people want out of conquest is to log on for the game for 2-3 hours, have uninterrupted cartel fights/fights with other gangs and log off. If that is what you want why not just make or play on an attack and defend server? The main reason I am against the group cap in any fashion is that it has been proven on Asylum that it is not good for gang life. Why? Because when it was introduced it caused the handful of large gangs to split up because it wouldn't make sense to keep all the people they hand in their gang. Initially it did actually work as intended. The problem it ends up producing is people are almost forced to play against their friends.

    The other problem that showed up later down the road is that gangs were disbanding because the gangs that split off from the gang were in before no longer had as good leadership as it did. It also made it a hell of a lot harder for any newer player to get involved the end game rebel life because the gangs wanted to stay competitive and only have the best of the best players in their gang. I realize that a group cap would not effect you in any way as you are already playing with very well established and experienced players. It does however make it so much harder for the guy with less then 1-2k hours to go anywhere. Even if it's a different story on another server, understand we are not that server. Any two given Altis Life communities may have some parallels but also many differences.

    People legit believe that conquest will bring Asylums population up higher then we have seen it in years. I think that is only partially true. I believe it will only bring the numbers up while conquest is going on, and maybe a little bit after and beforehand.  So we are talking what? max 8-12 hours out of the week? I would like to see the results of conquest just for my own curiosity. However, I'd rather see it get treated in the same way an air drop gets treated, minus giving the ability for cops to intervene as they already can't at cartels. I feel like conquest in the long run draws people away from actually just playing the game and instead players gravitate towards this CSGO game sweaty mind set.

    Well I mean you aren't wrong, players will definitely want to log on for 2-3 hours for the fight but it can obviously lead to them actually playing the server more then they already don't.. They would also have to go make money so that can possibly lead them to fighting cops, making money, or capping cartels and if they do decide to cap cartels, other gangs can log on and fight them. If there was a zerg that big, they would realize they're only losing money fighting bc you would make no money from it and no competition unless it's just a bunch of shitters. But it's a different story if there was a zerg of good players, they would realize there is no competition and split anyways into 2 different gangs.

    Also there really is no big group roaming the server maybe besides ceo but even so I heard they aren't much of a thing anymore. And we're talking about a conquest event here, if a new player wants to try it out then they can see how it is and if they don't like it then they don't have to participate. It's as simple as that so I don't see this 2nd part being relevant at all. Most regular gangs on olympus already don't participate, it's usually the same 5-10 gangs fighting every conquest.

    Yes it definitely will, and this 3rd part is completely true. But how long do you expect players to play for when most of the people fighting conquest (oly), warzone (reborn), or conflict (gta) do on arma. They mainly play for the fights and if there isn't no fights they're off fighting cops most likely. Most players have been through it all and at the end of the day, it'll get more players and action on the server. People aren't forced to play this event, if they don't want to participate then they don't have to, bringing conquest to asylum can only attract those people who want to fight not push people away from asylum/arma.

    Goofi likes this
  6. 19 minutes ago, Steve said:

    Put guns in your gang house and game on the bounty hunters.

    Recruit more bots or lose. What you are suggesting is babying people.

    Hey dumbass conquest is an EVENT, bhs camping rebel would be disrupting the event. What is so fucking hard to understand about that?

  7. 3 hours ago, Steve said:

    Group cap is in any capacity is aids. Get the numbers to compete or suffer with less.  It was removed from asylum for a good reason.

    Any server w/ an event like this has a cap of 12 and you can still compete w/ less than 12 and make money from it at least from other servers, dunno how they plan to do it on here if they are

     

    3 hours ago, Steve said:

    Run it, I wanna see who can get the biggest zerg

    tp would probably have the biggest zerg

    6 hours ago, DankBud said:

    so what exactly is this conquest thing?

    It's basically you fight over capture points and you can vote for which area you want to fight, warzone, nifi, panagia, etc.. and there can be 3-5 capture points depending on which area was voted. If there is 3 capture points then first gang to get 3k points wins, the pot is split between every gang that has points so you can cap and only have 500 points and still get money then if there is 5 capture points then first to 5k points.. They usually host 2-3 rounds of this and it can last 1-3hrs depending if you play all the rounds.

    Bherky likes this
  8. 4 minutes ago, Defragments said:

    @Tea. I dare you to combat log again 🤡

    You must be obsessed w/ me, I was told you were asking about me and I haven't logged on someone in months so I dunno what you were on about during that conversation lmao

    On 10/23/2020 at 12:47 AM, Tea. said:

    you're the real clown considering you had to camp rebel for a bounty and then went to the forums to cry about it

    keep crying though 🙂

  9. Theres very few clothing you can pick through on asylum that actually looks good compared to olympus, so I'd be down to purchase a crate to get some clothing that actually looks good or you can choose to add it to clothing shop but for the simplicity of the poll, I left that option out so the votes weren't all over the place.

    Blake. likes this
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