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Allstarplaya

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  1. Renegade (NotRoguePilot) liked a post in a topic by Allstarplaya in New cartel locations   
    Yeah no one fights cartels anymore just make them all into one cartel and rotate them around the map, let cops come and raid it once per restart with a one life rule. Then maybe people won't waste 1 hour afk capping cartels.
    P.S.- We need new content not old content revisited for year number 5 of asylum life
  2. Allstarplaya liked a post in a topic by Ghostshot in Remembering the good ol days!   
    @Allstarplaya @Clockwerk @Term @KlausMikaelson @Skull and the rest 
  3. Squirtle liked a post in a topic by Allstarplaya in Bring it back   
    +1 I approve this message but give us a malden server 
  4. Kettles liked a post in a topic by Allstarplaya in Gnashes, the fastest man alive.   
    Yeah much worse then what i did on Australia server to gnashes... and i got an instant perm
  5. Jbdragon liked a post in a topic by Allstarplaya in Change Log 9.0.0   
    Would of been good addition 8+ months ago......
  6. Turtle Burtle liked a post in a topic by Allstarplaya in Cya ;)   
    You will forever be with me............
  7. Allstarplaya liked a post in a topic by Turtle Burtle in Cya ;)   
    I think this one has been a long time coming.  Most of you probably don't know who I am but who cares.  I figured I'd share my colorful asylum history with anyone who cares to read it so that you too can remember what made this game great.
    Asylum is one of the reasons I fell in love with gaming.  I found this community at a time when I really needed it.  I remember joining cop for the first time and having a blast fighting bad blood on S3 and thinking to myself "how could any game ever top this."  Of course the luster of playing cop soon faded and I started playing a shit ton of civ with my good pals @J1M and @OLL13 2.0.  We joined Darkhorse where I met @Dom @Tyrese @ZIM2233@V3N0M, found out that @Allstarplaya was a dickhead and @Clockwerk was probably a bit less than totally heterosexual.  We had good times together on Stratis fighting feds against @Kingsland and all the cops stupid enough to play on S5.  Of course eventually DHM disbanded and I ended up getting perm'd.  A lot of us got back together to play on Tanoa where we formed Ascension.  We fought against a lot of people and although the map was hella cheesy I still had a great time meeting people like @Jbdragon @Newfie @Term and @BoDjango.  Ascension became more than just a bunch of guys playing a game, we were a team with a strong sense of comradery.   Since returning again I've met a lot of new people playing cop @Innateocean @Markymark @MoralityVII @Marco.  I also wanted to thank the admins, especially @BaDaBiNg_10-8 and @Subaru for not throwing my ban evading ass back in the garbage.  I wish you all only the best for your future endeavors.  Hopefully asylum will be great again one day, but I won't be around to see it as I'm moving on to bigger and better things.  I know I've left a lot of people out of this post but I really don't feel like tagging a million more people in this post.  Good luck out there boys.  o7
  8. massi liked a post in a topic by Allstarplaya in Change log 8.0.3   
    This is what needs to happen to Irish....

  9. Google™ liked a post in a topic by Allstarplaya in Change log 8.0.3   
    EVERY server is a hand holding money making server if you do it correctly, there is 30 people on the servers throughout most of the day, you would be lucky to run into one person during an entire drug run. All i am saying is give us something fresh SOME NEW CONTENT not skins and shit people don't want  (aka rotolib), for the first time in asylum you can listen to the community and give us stuff that actual matters and maybe just maybe breathe some life into Asylum once again. @bamf @Gnashes
  10. FudgeR liked a post in a topic by Allstarplaya in Change log 8.0.3   
    When will rotolib be removed from Taru to make them viable for the price you pay, as well as other variants of the Taru like bench and transport? I mean keep the price the same and if you are worried about them being OP if removing roto-lib make them illegal to have just like the Ifirit. (AKA make them seizable)
  11. Erron White liked a post in a topic by Allstarplaya in Montage 11   
    Who makes these anymore??????????
  12. Google™ liked a post in a topic by Allstarplaya in Montage 11   
    Who makes these anymore??????????
  13. Anthony_ liked a post in a topic by Allstarplaya in Montage 11   
    Who makes these anymore??????????
  14. Crossfade liked a post in a topic by Allstarplaya in What happened to Tanoa Life?   
    Not true lack of development on the server caused it to close down. 
  15. bum41 liked a post in a topic by Allstarplaya in What happened to Tanoa Life?   
    Not true lack of development on the server caused it to close down. 
  16. Brendon Smith liked a post in a topic by Allstarplaya in What happened to Tanoa Life?   
    Not true lack of development on the server caused it to close down. 
  17. Xehons liked a post in a topic by Allstarplaya in What happened to Tanoa Life?   
    Not true lack of development on the server caused it to close down. 
  18. Kev 23 liked a post in a topic by Allstarplaya in What happened to Tanoa Life?   
    Not true lack of development on the server caused it to close down. 
  19. Space liked a post in a topic by Allstarplaya in Aleec Spazeed, the man Asylum needs but doesnt deserve.   
    You all want admins and proclaim the game is dead.....Admins cannot and will never be able to put out content which is the only thing that is going to save asylum currently, that or shutting down 1 or 2 more servers to restrict the player base into less servers..
  20. SafeMode liked a post in a topic by Allstarplaya in Aleec Spazeed, the man Asylum needs but doesnt deserve.   
    You all want admins and proclaim the game is dead.....Admins cannot and will never be able to put out content which is the only thing that is going to save asylum currently, that or shutting down 1 or 2 more servers to restrict the player base into less servers..
  21. Tyrese liked a post in a topic by Allstarplaya in Aleec Spazeed, the man Asylum needs but doesnt deserve.   
    You all want admins and proclaim the game is dead.....Admins cannot and will never be able to put out content which is the only thing that is going to save asylum currently, that or shutting down 1 or 2 more servers to restrict the player base into less servers..
  22. massi (IFRIT) liked a post in a topic by Allstarplaya in Aleec Spazeed, the man Asylum needs but doesnt deserve.   
    You all want admins and proclaim the game is dead.....Admins cannot and will never be able to put out content which is the only thing that is going to save asylum currently, that or shutting down 1 or 2 more servers to restrict the player base into less servers..
  23. .Sean liked a post in a topic by Allstarplaya in Aleec Spazeed, the man Asylum needs but doesnt deserve.   
    You all want admins and proclaim the game is dead.....Admins cannot and will never be able to put out content which is the only thing that is going to save asylum currently, that or shutting down 1 or 2 more servers to restrict the player base into less servers..
  24. massi (IFRIT) liked a post in a topic by Allstarplaya in Change log 8.0.0   
    So when is Malden Life coming to Asylum?????
  25. Allstarplaya liked a post in a topic by bamf in Change log 8.0.0   
    It's been quite some time since we have changed things up on the Asylum, but I feel that now is the time to do so.  I remember when I started playing here that my favorite thing to do was to run around with friends and cause mayhem by robbing everyone in sight.  At it's core, this is a cops and robbers game.  With that being said, I give you Asylum 8.0.  
    The map felt stale to me, so the 8 chain will include lots of map changes going forward.  First off, the major illegal areas (heroin, cocaine, and meth) will all rotate going forward.  While the original positions are still included, there are alternate locations for all of these activities.  That means gathering and processing can and will happen in different locations at random on each restart (kind of like cartels).  Each drug has two spots for now, and gathering and processing locations have been chosen to have similar round trip times to what they are currently.  This means that all three of drug locations could end up on the west or east side of Altis in a given server restart.  I hope you'll enjoy the new locations, and I also hope you'll enjoy a chance to rob people again as they try the new spots out.  
    Another thing that I have always felt we were lacking was the ability to manufacture drugs in other remote locations of the map, so we are introducing the mobile meth (crank) lab.  Crank is a new illegal item added into the game that is manufactured via an RV that is purchasable at Rick's RV shop in Sofia, as well as both chop shops.  Crank is made of all the same ingredients as meth, but is not quite as potent - and therefore not worth quite as much.  Take your ingredients and RV to a remote location, and do your best Walter and Jessie impression.  Be aware though that processing crank has risks - your RV will send smoke into the air, and the smoke means that you can be killed by the rival drug lords on the island.  The RV has a slightly larger trunk than a box truck, so while RVs can certainly be used to manufacture crank - it doesn't necessarily mean that the vehicle is being used for illegal activities.  Make sure to thank @Phantom Viper for doing the skin for the new RV!
    The Altis government finally got funding to build a second bridge to the island near Pyrgos, and with that they have decided to move the prison back to that island.  There is new construction on the island, but the method for breaking people out of the prison remains unchanged.  Hack the power, lock pick the doors, hack the computer, and open up those gates.  @TheCrestedPenguin did the new prison design - make sure to thank him for his efforts to get the prison back where the community wanted it.  (Note: Prison guards now spawn across the street and not behind you)
    Are you a good helicopter pilot?  Do you like sling loading large vehicles?  If so, then say hello to an old friend - the Taru.  If you want to fly the Taru though, you will need Rotorlib (with Stress Damage) enabled.  If you don't have what it takes, don't sit in the pilot or co-pilot seat of a Taru.  
    APD officers, are you tired of the light system you have on your cars?  If so, you'll be happy to know that the APD has upgraded it's light system substantially.  Thank Lt. @Destrah for helping the government find the funding to get new lights!   (Note: press Tab while driving to bring up the new light controls)
    Other additions etc: 
    The Asylum Exchange has been brought back.  Since this doesn't seem to be the cause of the BE kicks, and the game server is now 64-bit - we will give this another shot.   Bounties will be persistent going forward.  Bounty hunters will have the ability to drop a bounty every 5 minutes. Spike strips can now be instantly deployed via the hotkey. The scroll wheel option has been disabled as a result. Additionally, spike strips can be thrown from a vehicle, which will result in the spike strip being placed behind your vehicle. Multi-color Smokes/Chemlights in cop shops Fixed redburger talent Binocs now properly show UC names Added a boat shop and garage to DP10 Various bug and exploit fixes One final thing, Anthony Kiedis is a big fan of Kavala
    Hotfix 1:
    Starting up the lab on an RV will now allow you to process and access trunks and crates without having to soft log etc. Chem lights should be available for both cops and civs now Hotfix 1a:
    Fixed a few exploits related to crank Crank can no longer be cooked inside industrial sheds Hotfix 2:
    Exploit fixes related to crank production SWAT spawn points changed for new prison location Destrah made a few additional tweaks to cop lights Hotfix 3:
    Weed should now spawn and be able to be gathered again (oops) Fixed additional exploits in the crank system Hotfix 4:
    Additional crank exploit fixes The crank lab now persists through restarts as a crank lab (and not a box truck)  
    Hotfix 5:
    The Strife server has been brought back online.   Server driven events will fire on the Altis islands drafting you to war in Strife on Tanoa.  Go play Strife for 15 minutes or more, and you will receive $20,000 in bonus pay. Level 4 donors may now purchase and wear the Wetsuit [CSAT].  
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