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Haych

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  1. Haych liked a post in a topic by Big Fred in Change Log 6.6.1   
    Awesome update.
    +1 For fixed money making prices on meat and drugs. Especially the Heroin field needed some love.
    +1 For greater talent disparity between rebels and bounty hunters.
    +1 For more and upgraded Bounty Hunter talents.
    +1 For Stone Longhouses now able to have 3 crates. This will be a game changer for residents around the Meth lab.

    Asylum is really taking off again. Time to donate moar dollaz.
  2. Haych liked a post in a topic by HotWings in Increase Jail Time   
    Want longer jail times go play A3L where you get 45 minutes for calling a cop a pig.
  3. Haych liked a post in a topic by kryptonthegamer in Why are servers so laggy now?   
    Is still laggy
  4. Sheriff Rick Grimes liked a post in a topic by Haych in Change Log 6.6.1   
    Finally, got that swift buff for for other methods of money making, was waiting for this for a while. Thanks fam
  5. kryptonthegamer liked a post in a topic by Haych in Why are servers so laggy now?   
    Direct Chat seems to be some what fine now, you can actually talk to people without watching them fly away.
    However the server has been very laggy today. Most of us were getting constant 20fps.
  6. AndrewFam liked a post in a topic by Haych in G1ant's montage #1   
    poon.
  7. Big Fred liked a post in a topic by Haych in Bugs that bug you   
    The whole store UI needs to change. Using the standard default one which comes with original Tonics Altis Life leads to many old school exploits that still work.
    Not going to publicly get into detail how to recreate it, but you can get suicide vests for free. Basically works for most items in the rebel store.
     
    Also this is not a bug, but more of a annoying inconvenience. Having to wait 3 seconds after every virtual inventory change, just makes the virtual UI feel slow and clunky. If it's to prevent duping, its one of the worst ways to do it.  When new players first join a server, the UI is the first thing they see, and the Asylum UI can do with a massive upgrade. It's slow, its clunky. A smoother much better looking overhaul would be amazing. This includes the phone, the food/health bar etc.. 
    Take a look at Olympus and GrandTheftArma, damn they've done a amazing job at having a beautiful UI
    When was the last time Asylum had a UI overhaul?
  8. Haych liked a post in a topic by CyanogenCX in Is this what paratus started using for this new contrast?   
    Yeah I don't really like the new contrast/colorfulness, it should be optional imo
  9. Schiang liked a post in a topic by Haych in 3rd Person vs. 1st Person?   
    So, the same discussion was sparked on a previous community and the admins actually forced first person on the server for 1 week, and held a voting after.
    (Third person was only enabled for drivers and pilots in vehicles, all passengers where still in first)
    I played for that week, and I must say, third person may seem very appealing at first, but after a while, you realise the game was not designed to be played that way. Even with a high fov and headbob turned down to 0, you still get very horrible motion sickness. Obviously this will strike an argument, but believe me, don't start talking shit if you haven't actually played forced first person Altis Life before.
    In combat its fine and works the way it should. Suppression actually works, having the high ground gives you a much larger advantage and defending is basically impossible; attackers will win most of the time. Combat feels real, its more immersive and actually feels good, being in first person in the back of a Orca while receiving shots from god knows where is a amazing experience, however, it gets boring after a couple of days, believe me.
    Playing first person Altis Life was fun for say 2 days, then it just got annoying, it became a inconvenience, people started to get annoyed and thats why when the voting was held, 70% of the community was in favour of returning to normal. If you're into Tactical realism, its amazing, however its simply not suited for Altis Life. 
     
  10. Feenix liked a post in a topic by Haych in 3rd Person vs. 1st Person?   
    So, the same discussion was sparked on a previous community and the admins actually forced first person on the server for 1 week, and held a voting after.
    (Third person was only enabled for drivers and pilots in vehicles, all passengers where still in first)
    I played for that week, and I must say, third person may seem very appealing at first, but after a while, you realise the game was not designed to be played that way. Even with a high fov and headbob turned down to 0, you still get very horrible motion sickness. Obviously this will strike an argument, but believe me, don't start talking shit if you haven't actually played forced first person Altis Life before.
    In combat its fine and works the way it should. Suppression actually works, having the high ground gives you a much larger advantage and defending is basically impossible; attackers will win most of the time. Combat feels real, its more immersive and actually feels good, being in first person in the back of a Orca while receiving shots from god knows where is a amazing experience, however, it gets boring after a couple of days, believe me.
    Playing first person Altis Life was fun for say 2 days, then it just got annoying, it became a inconvenience, people started to get annoyed and thats why when the voting was held, 70% of the community was in favour of returning to normal. If you're into Tactical realism, its amazing, however its simply not suited for Altis Life. 
     
  11. Haych liked a post in a topic by iGoShoulderDeep in Montage #3   
    NOOOOO ONNEEEE CARESSSS!!!!!!!  <3
  12. AndrewFam liked a post in a topic by Haych in Who are the best 5 shooters on Asylum?   
    your boy Pete
  13. Mike Stmria liked a post in a topic by Haych in Bugs that bug you   
    The whole store UI needs to change. Using the standard default one which comes with original Tonics Altis Life leads to many old school exploits that still work.
    Not going to publicly get into detail how to recreate it, but you can get suicide vests for free. Basically works for most items in the rebel store.
     
    Also this is not a bug, but more of a annoying inconvenience. Having to wait 3 seconds after every virtual inventory change, just makes the virtual UI feel slow and clunky. If it's to prevent duping, its one of the worst ways to do it.  When new players first join a server, the UI is the first thing they see, and the Asylum UI can do with a massive upgrade. It's slow, its clunky. A smoother much better looking overhaul would be amazing. This includes the phone, the food/health bar etc.. 
    Take a look at Olympus and GrandTheftArma, damn they've done a amazing job at having a beautiful UI
    When was the last time Asylum had a UI overhaul?
  14. Bersabee liked a post in a topic by Haych in Apex expansion changes   
    You must be the 1% of Arma players, well done, have a pat on the back son.
    You must live in a cave if you believe Arma 3 has good optimisation. Its one of the worst games when it comes to that.
  15. Bersabee liked a post in a topic by Haych in More Money From Drugs? Or something....   
    Thats the issue, apart of Meth, they aren't awarding.
  16. Sheriff Rick Grimes liked a post in a topic by Haych in More Money From Drugs? Or something....   
    Thats the issue, apart of Meth, they aren't awarding.
  17. Haych liked a post in a topic by Big Bird in More Money From Drugs? Or something....   
    I think cocaine should be increased. 8/10 times I get busted there and it's also harder to escape, hills to snipe from, several entrances, open field for clear shots, HQ is close so if you do kill the cops they will respawn and come over instantly while repairing your car or if you traded and are downed it gives them enough time to get there and resume the chase.
  18. Sheriff Rick Grimes liked a post in a topic by Haych in Revert direct chat.   
    Not only does it get abused in combat, it also ruins roleplay sessions
    It's a gamebreaking issue and needs to be adressed.
  19. Ronald liked a post in a topic by Haych in Revert direct chat.   
    Not only does it get abused in combat, it also ruins roleplay sessions
    It's a gamebreaking issue and needs to be adressed.
  20. CyanogenCX liked a post in a topic by Haych in Apex expansion changes   
    You must be the 1% of Arma players, well done, have a pat on the back son.
    You must live in a cave if you believe Arma 3 has good optimisation. Its one of the worst games when it comes to that.
  21. Haych liked a post in a topic by kryptonthegamer in Revert direct chat.   
    I have no clue how this hasn't been addressed yet
  22. Haych liked a post in a topic by Hiraku in Revert direct chat.   
    +1 please.
    Sometime I go to kavala, I see a guy with a rook, he talks, then 8 people die.
  23. pete liked a post in a topic by Haych in Montage #3   
    Why is Pete so good a 3rd person spraying? We came from a community that had Zafirs, MK200's and no crosshairs. I played around 2500 hours of Arma without the use of crosshairs, same with Pete. You adjust and get used to it, and when you finally get the luxury of crosshairs, 3rd person spraying is ever so easier.
  24. Haych liked a post in a topic by kryptonthegamer in Apex expansion changes   
    Well the new arma Games, and eventually dayz stand alone will move to  the new engine bohemia Has said.
  25. kryptonthegamer liked a post in a topic by Haych in speed camera reverts old contrast   
    I do it on purpose to return back to normal.
    Post Processing effects should never be forced. Can we just have it as a option in the phone UI. People who want it will simply just turn it on/off. Especially considering it just looks hella ugly IMO, its currently just way to much
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