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Thomas

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  1. Reavantos liked a post in a topic by Thomas in Moving Meth Lab / Meth Lab in your house   
    -1 Makes Meth lab kinda pointless if you can fully process from a house.
    Could be changed to incorporate something like a meth purification which would act similar to ageing of scotch. 
  2. Thomas liked a post in a topic by Goldberg Attorney at Law in Moving Meth Lab / Meth Lab in your house   
    Cool idea, but housing has been so buggy and fucked up for so long I can only see this ending in mass comp requests and exploiting.
  3. Thomas liked a post in a topic by HotWings in Moving Meth Lab / Meth Lab in your house   
    40% decreased value for home made meth would be a must to maintain balance. 
  4. C h u r c h liked a post in a topic by Thomas in Moving Meth Lab / Meth Lab in your house   
    -1 Makes Meth lab kinda pointless if you can fully process from a house.
    Could be changed to incorporate something like a meth purification which would act similar to ageing of scotch. 
  5. Thomas liked a post in a topic by Reavantos in Money Cap Suggestions   
    having a cap prevents it from being worse than it is now... 
     
     @Budbringer please lock this. They cant take a hint. Hopefully we wont have ANOTHER thread about this.
  6. Thomas liked a post in a topic by Paratus in Change Log 6.6.3   
    6.6.3
    Go-Karts can now be driven away from the race track. Go-Karts are considered "unregistered vehicles" and police now have a new charge for people driving them on roads. Recently captured messages for captures/cartels will now properly report the amount of time until it can be captured again. The longer you hold a capture point, the better the defensive fortifications will become! They will upgrade each restart where a gang held the area for the entire duration. Removed a bunch of capture points which people didn't enjoy. Added a new drug cartel location. Added vehicle garages to every cartel. You can now access them using the flag. Fixed a bug when placing charges where some charges would be missing from the options.
  7. Thomas liked a post in a topic by Budbringer in Convert prestige to money?   
    Converting your prestige into money is like not having a money cap, and since we are not removing the money cap, this is not something we will implement either
  8. Thomas liked a post in a topic by Budbringer in Money Cap   
    Money cap is not being removed
  9. Thomas liked a post in a topic by Dork in My Dearest Paratus   
    Create verification window for the APD for issuing parole. Too many officers mis click it when  trying to escort. 
     
    Thanks! 
  10. Thomas liked a post in a topic by DJScias in Feedback on Admin Help   
    Unfortunately this man is right. We're all volunteers who offer up free time that we have besides having our jobs and/or studies.
    I just checked the Ban Appeal section and would like to say that these are checked and replied to daily. You have to keep in mind that not everyone is of the same timezone and that when you make a ban appeal that admin could be asleep (normal person's sleep is like what.. 8 hours?) which means you'll have to wait some time. Do you mind telling me the name of your friend so I can see if his appeal was actually forgotten or perhaps being processed?
    The player reporting section has a few reports that are not yet handled, however some reports are not a simple "RDM" or "VDM" and require us to gather extra evidence or information before we can make a verdict. I'm sure that if you're on the receiving end of the punishment, or even when you're the one reporting, you'd like for us to make sure everything is in order in case we drop the banhammer.
    On the matter of other forms of support. The General Support forum is completely caught up and is continuously being caught up (especially the compensation forum). So I guess the only issue that remains in that regard is the fact we ask people to wait in the TS compensation channels once they have their compensation granted. Currently I notice about one person in this channel and earlier it was about 2-3. In regards to the amount of unique players we have, which is about a 1500-2000 per day or something.. Is a very good number.
    I won't say we, the admin team, and our systems are fully flawless and that we're number one in regards to support. But this is arguably impossible to achieve with volunteers. Customer support from companies has people paid to sit in call centers their whole day and even then it sometimes takes hours to get a call in (try it out, you'll see). But I can assure you we try our best where possible in our current situation to get everything resolved in due time. We also can't switch to an automated system unfortunately as these work black and white. Which means a lot of people might just instead of getting comp granted get denied or perhaps even blacklisted for things we might give a second chance for.
    I hope this sheds some light on the situation from our side and I personally, and probably as well on behalf of the Administration team of Asylum, thank you for your feedback in regards to this.
    Kind regards,
    DJScias
  11. Thomas liked a post in a topic by Scott in Feedback on Admin Help   
    7 hours isn't even that bad, sadly.
  12. Thomas liked a post in a topic by JediNarwals in Feedback on Admin Help   
    Maybe you should report this to an admin..? 
  13. Thomas liked a post in a topic by Trilligy in 5 minutes in and New admins are banning   
    Hap is out at the moment but he gave me a few locks. This thread is completely useless if you think a mod put in a ban like that with out a admin overlooking then you are mistaken. If you have a problem with the person being ban then tell him to do the same as everyone else and make a ban appeal. 
  14. Thomas liked a post in a topic by Heidelberg in Selling houses   
    sounds reasonable bby
  15. Heidelberg liked a post in a topic by Thomas in Selling houses   
    From experience its best to meet up in TS first (Just to talk) , get payment at an ATM from the buyer, go to house with them and sell to market, soft log then they can buy it.   
    Edit. Best if both people record to prevent scams either way.
  16. Olivia liked a post in a topic by Thomas in Change Log 6.6.0   
    Alcohol Cartel ?
  17. Thomas liked a post in a topic by kryptonthegamer in Fix SWAT   
    Also, losing 40% of the event time to SWAT DEPLOYMENT is crazy! Either make banks 15 mins or help it to 2 mins!!
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