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Sleeper Don

APD Corporal
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  1. Sleeper Don liked a post in a topic by LarrytheLobster in WTS Arms SHED   
    @BonFire that's not true, he's gonna get some good offers. First, he'll have bag re-list it by copy and pasting the original post, and then he'll get a bunch of his inactive buddies to make ridiculous bids just to drive up the price.
  2. Sleeper Don liked a post in a topic by Hoodlum Priest in Moving events?   
    I think the rebel air drop is one of the best ideas Ive seen implemented on the server in a long time. Its like a mini cartel that moves all over the place, forcing people to fight in different environments. The cartels get boring cause nothing changes. When gangs can develop strategies and call outs to fight cartels, that tells you everything you need to know.......its rehashed content that has been fought over for 5 years. At an air drop you have no idea what to expect. Sometimes no one comes, sometimes its a full fledged cartel fight.

    Even the fed events get rehashed over and over but at least it is responded to by other people (cops) and that forces the fight and sometimes the cops are OP, sometimes they suck.....so you never know what you are going to get and the uncertainty is what keeps it exciting. The only thing that makes them boring is that they always take place in the same place.

    So how about this? Have a cop event that if there are enough cops on, they have to respond but its not a specific location. So how about something like if 6 or more cops are on, a HEMTT will spawn at  Kavala, Highway or the bank loaded with a certain amount of gold and cops have to drive and escort the HEMMT to the Fed to deposit gold. Cops get a notice that within 5 minutes the HEMTT will be spawning at that specific location, giving cops time to deploy. Players get a notice as soon as the cops leave the location that there is a HEMMT enroute to the fed but players dont know exactly which location. When the cops get to the fed they have to deposit the gold. 
    Make it a rolling red zone, say 100 meters or so, its free fire.

    Or it can be switched up, have cash going from the fed to the bank in an armored vehicle. Leave the players guessing so they cant set up in advance at the destination.

    This forces the fight all over the map and not only do you need to get away with killing the cops, it draws other players in to fight each other. Anyone can get involved, you dont have to be a big gang. A sneaky player might even be able to roach the HEMMT solo from time to time in the middle of a fight.

    If someone gets stupid and SUIs the vehicle, oh well....money or gold is gone. That get nothing from it. 

    I think this would force the unpredictability that would keep things interesting. Where are the cops coming from, where are they going? Do they go on the MSR to get there quick, do they go offroad to be sneaky. 
  3. Sleeper Don liked a post in a topic by Infamous [FULL SEND] in Expanding Air Vehicles (Jets)   
    cant wait to break the ears of kids in kavala, in a shirka going mach 2
  4. Sleeper Don liked a post in a topic by AlanMax14 in Clothing Crafting   
    Add cotton of some kind of fabric we have to collect and we can combine that with iron and use it to craft carrier lites. 
  5. Veezara liked a post in a topic by Sleeper Don in Development ideas   
    Should update GPS and Hex system. On KOH you can see your team members and their names on the GPS. Another cool feature is if you tap windows key your team member's name will show up besides their hex. 
    Example: https://gyazo.com/560b2fa3940177c8b615b0b1a7f2f252
    https://gyazo.com/92329c423eb71c2174931fceb74a7d65
  6. Sleeper Don liked a post in a topic by DankBud in Changelog - 5/12/2020   
    fair enough,think oly offers like 500k to do so.. could that be something we offer maybe? I think the only people who wouldn't bother are the ones who just have throw away accounts/ill intent..Im thinking of it as an added security measure also.Not to do it for the sake of doing it,or keeping track of active accounts.
    Plus the forums helps new people,been a few times newer players didnt know about the forums until they started asking about gangs to join.It is a decent part of any community wouldn't you want people to join it?
  7. Sleeper Don liked a post in a topic by Gfunk Havoc in Changelog - 5/12/2020   
    @Mitch (IFRIT)  I'm sorry Sir, but Crank is not zero risk at all, Its a smoke stack that can be seen 1k + out, and if you are even cranking and storing right away, if there's a LT on, your house can get raided.  Not to mention all the moochers on the server that are so lazy to do drugs anymore they go fly around in drug planes and spot people, after all there is not initiation with the RV out and Smoking so you don't hear or see shit when people just shoot you.  So please don't down play the crank set up, its still very risky with people on.  But now that you did Nerf it, I will run out of money soon, Meth is camped to the nines, because coke went down to shit in price and weed and heroin are pathetic.  So i may find another place to play because, no money means no fun.  I hope things change, or Asylum may change for the worse I'm afraid. Only time will tell....
  8. Sleeper Don liked a post in a topic by Rodrigo in Changelog - 5/12/2020   
    Any updates on broken tilda's?
  9. Sleeper Don liked a post in a topic by EpicTurtle in Changelog - 5/12/2020   
    so crank is useless now nice. should've just taken it out entirely. unless you have a shed... @Gen. Henry Arnold can you at least make the smoke stack less noticeable. or increase it sell price at least balance the change some what all you did was essentially remove crank from money making
  10. Sleeper Don liked a post in a topic by •ÐŠ• Randy in Add moonshine stills   
    Add a liquor version of Crank. Make it the pickup truck, and have it have act similar to a crank truck but for liquor 
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