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Stretch

AFD Advanced EMT
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  1. Stretch liked a post in a topic by william in Mass Shooting Federal Event   
    Lackin dem braincells

  2. Stretch liked a post in a topic by Austin M in If skimancole doesn't get his admin back.   
    This is all I need 🙂 
     
     
  3. Stretch liked a post in a topic by Travis. in Search indicator   
    These are things that are supposed to be indicated to the civs anyways, so shouldn't change gameplay. When you are searched by an officer while restrained, it should give you a popup (your character can tell when they are frisked+they are supposed to inform you when they do)
    When your vehicle is searched within  eyesight (~50m), it should give a popup. If you are in cop restraints, it should give at any range.
  4. Crasher2003 liked a post in a topic by Stretch in If skimancole doesn't get his admin back.   
    I created this video in honor of Skimancole
    @Slimeis owed all the credit for the amazing music, enjoy.
     
     
  5. Stretch liked a post in a topic by Austin M in C4   
    In the absence of a Lt+ you may flashbang a house down if theyre a actively shooting barricaded suspect https://wiki.gaming-asylum.com/wiki/Raiding_Policies#Constable.2FCorporal.2FSergeant_Home_Entry
  6. Stretch liked a post in a topic by Travis. in APD started Federal Event   
    Whenever the APD  arrest a bounty worth 250k or more, SGT+ have the ability to start a federal event with said person. The person gets a yes/no consent popup if they would like to participate.
    Event would work very similarly to shipping robbery, going from the HQ to the prison (Pyrgos and air HQ excluded). Delay before prisoner transport spawns (Hemtt), potentially higher spawn timer for higher bounties (similar to shipping, IE 250-499k=3 minutes, 500k-750k=5, 1m+=10)
    Successfully driving it to prison give the APD a % of bounty bonus divided by officers online
    Securing the transport as a rebel and driving it to a rebel outpost frees the prisoner and rewards the bonus % in cash to the rebels.
    Destroying the vehicle ends the event with no rewards for either side.
     
    The prisoner sticking around or not does not affect the event, event is based around the vehicle that spawns and they are free to disconnect if they would like.
    If they stick around, their prison time starts when the event does (time served) and if they get rescued they are free with their existing bounty. If they disconnect (or decline yes/no popup) they are sent to prison as normal.
  7. Trist liked a post in a topic by Stretch in N/A   
    How he felt after this reply 


  8. Stretch liked a post in a topic by Defragments in C4   
    I suggested something similar years ago. Placing a drill on someones house door and it taking a few minutes to open the door. That's all it would do though. Unlock the doors. 
  9. Stretch liked a post in a topic by Keneith in WTS Meth/ Salt Pro Shed   
    11 mil
     
     
    Top offer for me
     
  10. Stretch liked a post in a topic by Defragments in A few things   
    I wish rpg's were cheaper too to be honest. In the last day I've had to shoot two at one orca to blow it up, two separate ifrits have survived with little damage to them after taking a shot from under 100m each, another orca survived a shot, and another ifrit lost a wheel and was pretty much fine from a 400m shot. Very sad.
  11. Stretch liked a post in a topic by Donald in A few things   
    Suicide vests are too expensive my bank account cries everytime i buy one 
  12. Stretch liked a post in a topic by Defragments in A few things   
    1. Can all NVG's be made fullscreen? I got these nice compact ones that feel bad to use now.
    2. Add tempest covered. Same storage as device but no gathering ability. (Or a bit less storage, for reasons I guess)
    3. Maybe it's just me, but I think suicide vests should be a little cheaper. They are quite high risk compared to all the other explosives available. You can be killed on sight wearing one now and you have to get close to use one effectively. I understand this one might be asking for too much.
    4. Can 25 year scotch be made at spirit distillery instead of purification factory? It is kind of pointless to run right now imo. I might be missing something though.
  13. Travis. liked a post in a topic by Stretch in N/A   
    Free Plad

  14. Akula liked a post in a topic by Stretch in N/A   
    How he felt after this reply 


  15. Slime liked a post in a topic by Stretch in N/A   
    How he felt after this reply 


  16. Pladimir Vutin liked a post in a topic by Stretch in N/A   
    How he felt after this reply 


  17. Stretch liked a post in a topic by Slime in N/A   
    Great weather we're having @Akula.
     
  18. Stretch liked a post in a topic by Pladimir Vutin in N/A   
    Me when I get banned on discord for 24hrs for sending 
  19. Stretch liked a post in a topic by Slime in N/A   
  20. Stretch liked a post in a topic by Chris Peacock in Tage 4   
  21. Stretch liked a post in a topic by Farmer Steve in [WTS] DP15 Meth/Salt Pro Shed   
    Don’t worry gamer, DH isn’t getting it. I don’t know which shed u retards are even talking about.
  22. Stretch liked a post in a topic by Rogue in Server Rules Update Log   
    Added:
    **Intentional Harboring of a cheater in your group or gang will not be tolerated and you will also be banned when caught if the evidence finds you guilty**
    Any gang/group caught inviting/grouping/harboring/playing with a cheater will be banned.
    This means anyone in the gang/group with a cheater will be banned per below.
    You MUST be mindful of who you allow to play with your gang/group.
    All Senior Admin's approval (100%) will be required to make an exception/unbanning from this rule.
     
    The Gang/Group Member Ban (GMB) length will be as follows for each member if member is to be found guilty:
    Initial Ban: 30 days
    Second Ban: 60 days
    Final Ban: 180 days (Every ban beyond this will be subject to review and increased)
    These bans are applicable to the entire gang/group but stack individually for each member.
     
    Information DIRECTLY leading to the ban of a cheater will be rewarded a minimum of $1,000,000 and up to $5,000,000 (Pending SA approval and discretion) 
  23. Raza liked a post in a topic by Stretch in Add "Public Indecency" charge   
    It would be cool but not sure about how it would work with uniform bugs if someone was naked on the officer's screen and their bounty was 2k, it would let the cop search him. Seems like it's going to cause so many issues lol
  24. Kernikov liked a post in a topic by Stretch in Add "Public Indecency" charge   
    It would be cool but not sure about how it would work with uniform bugs if someone was naked on the officer's screen and their bounty was 2k, it would let the cop search him. Seems like it's going to cause so many issues lol
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