Jump to content

DankBud

AFD EMR
  • Posts

    825
  • Joined

  • Last visited

Everything posted by DankBud

  1. I get it,but as axe said,how would/could you enforce such a thing? That would make worth doing.... Also,I've never bought a house for more then market value,just gotta look..
  2. If the skip wasn't red it be no fun. And I think it would be a bit unbalanced to be fair if it wasn't with the skip being a rebel version of BH
  3. I don't think it does tbh,not to the degree you an some others think,its still a prime spot..could always use a crate to store at least a hemmt worth of ingredients in a scotch house and use it for both,sure the adjustment may suck an what not,but you have 2- 3 crate slots w/e your set up may be switch it up a little bit so you have at least something to run when its up north side...also nothing will compare to meth so to compare making money to that your just gonna set your self up for dissapointment..... Your original post wasn't about this tho,it was to balance the rotation of the drug spots moving,50/50 is pretty fair,other wise it becomes predictable for players to rob..unlike before it got stale an people would just run a bunch when the server was dead or jump to another server to do so. The point of the 8.0 was to bring more activity to that side of the map if I'm not mistaken. I doubt he just woke up an was like,let's fuck up the meth housing market for players an watch em bitch an cry. If it comes down to the point of you being to burnt out to grind,take a few days break or w/e play something else... To me rotation has little to do with the issue your posting about. You just sound burnt out an having a bad time making money,start doing things together with your gang as a while an split it up,make the game fun for you,plenty of ways of doing it...other then that might wanna take a small break till you get that motivation again,we've all been there.
  4. It sure does suck when its not where you want it to be no doubt,BUT meth isn't the only way to make fair money,I'll list a couple decent ways to make money based off what you posted above with the amount of time you have waited for waiting on the OG spot.. 1)Ready? Its a new thing called crank they added and best part is you have the CHOICE to do it anywhere on the map,sure ain't as good as meth,but still a fair way to make money. 2) Could do coke runs(not my cup of tea) or make an sell guns with said coke on the AE..or market.. 3) prob the most underrated way,but none the less effective way is Oil,if you count just oil you can make a decent amount per box truck with little to no issues,now factor in the rubber you get...the market is hardley ever crashed for this so selling it should be little to no problem,just gotta be willing to grind, be patient,and plan it out..I store it in a house until I feel the risk running it into town is in my favor. Keep in mind you don't have to do it all at once,do a few trips here an there threw out the day,I would store it imo an make runs in a box truck or sport hatch,you can hold 96 oil in your Y Inventory and 96 in the hatch....that's like 80k now think what you could do if you ran a box truck of just oil? Again plus the rubber,sure its not like meth,but time spent getting ingredients for meth an waiting for the server to die down where you feel safe enough to run it...I'd say its rather balanced when it comes down to it. If your waiting as much as you are for the OG meth spot an passing up the time to grind any of these out,that's on you for being lazy an looking for the quick buck that has the most risk an potential time lost due to the high risk if cought an or robbed.. I understand its a pain in the ass waiting for it to switch,but plenty of ways of making money other then meth,just don't be lazy and plan it out.
  5. I've always liked the thought about having more talents,but in reality what more could be added/done with out it being to much?
  6. It will take sometime please be patient as it gets denied...
  7. I wouldn't mind seeing the group cap increase...why was that changed? if someone dont mind answering... a couple things id like to point out here. 1) Cartels....People get burnt out from fighting as much as some of the hardcore guys do thus leads to taking breaks an not playing for x amount of time or there friends leave/get banned(not much you can do about people getting banned) but thats what ive noticed..People are to quick to get someone banned or call em out on what ever it is case they lost due to tower lag or some whack ass arma moment that fucks you over or cause they just suck. 2)Community-This is a pretty decent community no doubt,BUT alot of players are just flat out rude an pricks to the newer players that try an get a grasp to play the game(that can be a bit over whelming at first) instead of taking a few min in chat to point them some where so they can understand the bare basics. That drives away alot of players,sure most are prob squeakers an shit an dont know any better but a player is a player at the end of the day,if there experience for that first day can be a good one or for there first week my guess is they will be back to put in the time an effort it takes to truly understand the game an the ins an outs of it. i understand talking shit an what not is just a part of competitive gaming throwing out a gf(good fight) here an there could go along way an idk why its so hard for some people,people take it a bit too serious an get bent over silly shit,an that just leads to gangs disbanding and not lasting more then a month at most,unless its a gang thats been around for years or the start...
  8. i think it depends on person computer,some can see it real far an some can't. If someone can run at max they can see it pretty far out
  9. This is gonna be rather long and in depth ish. So as Monopoly man brought up growing weed in your house as added content. To add to this im gonna explain an tie in a couple other things along with it. 1)Treat it more like scotch,meaning the time it takes to mature and buying items/ingredients. 2)Items/ingredients needed would be Seeds,water,nutrients and light(s) bought from the market just like yeast an water for sctoch. Now this is where it might become to much but hang with me for a min,i like the concept an kinda ties in with another none implemented talent in game(least atm its not in the game) will touch on that shortly. Someone else also brought up the idea to replace a crate for it like a aging barrel.I dont think it should,instead could add a hydroponic set up an this fall under an item needed to start your weed growing venture. Now weather this be a table with a box on it with a light source above it idk and have a animation like you do setting up the Rv/repairing your car,but instead you have control where you wanna place in your house,first floor or second an where you want it,against a wall or in the middle of the room options yours. Could have it set up via phone an walk around with it an drop it like a oil barrel to place it,and during each stage gotta water it an feed it nutrients via scroll wheel option at least once per stage/restart from seed to finish. Stages:Seed,Seedling,Plant,Mature Plant For end product on how an where to value it im not 100% sure,but im throw down a couple things that sound reasonable. 1) For each stage it become more potent and increases the value slightly,but have to water it an feed it nutrients 2) Maybe set it up so a certain ratio makes it more potent an thus increases the value of the end product(i.e) water,water,nutrient or vice versa or how ever something to challenge people an give it some mystery,my guess it wont last long so this is questionable. Scotch is priced pretty high for a passive income.i dont think it should be as high as scotch and with crank just about under scotch an being new should range around heroin,coke,oil since those are not far off from one another,have it start low an as you water it an feed it value goes up ofc can only go so high. Reason i dont think it should be replaced with a crate is we cant do much with a house or have little to do with where it goes(ie)crates go where they go,this can give some freedom to that and with the un-implemented talent with house up keep (keeping in mind if it does get put in game) makes it more worthy ish if a player can have more to do in his house other then paying for a storage unit(s). Id say limit it one per house,but scotch isnt limited like that with barrels so kinda on the fence about this,then again it not taking up a crate space kinda makes sense.idk Now should it be already processed or still need to be processed? I feel it should for risk reward and if so would Kav be the only place to so(That would be aids imo) maybe add one up to Sofia or each city??(each city sounds a bit much tbh) Guess thats it..Flame away
  10. I like the concept,but wouldn't it make the weed field kinda pointless? If people could just do it in a safer place an just chill out somewhere only risk would be as drug dealer an processing..... Maybe treat it more like Scotch cause it does take time IRL to mature an cure an all that jazz and buy nutrients at the market once it reaches a certain stage....seed,germination,seedling,mature plant then takes least 2 months to flower...then gotta cut dry trim an cure...thats least 4 months RL time....now ofc it don't need to be this in depth,I just think it be neat to be able to do it in the back round like Scotch, but maybe 150$ more or something idk I'd have to think more on it when I'm not at work...that way it won't make the field almost useless....
  11. I get what your trying to do an all but just bad examples and just rude when people disagree an or suggest why its not a good idea...sure its asylum an what not but no need to be pissy an try an rip on people for spelling an shit.... Now sure apbs could use some overhauling or something different,but 50cal an ifits,there really is no effort in avoiding them the circle could be smaller for cops/talents for it to be smaller... But the rewards are to great for the effort it takes to do so..it would have to start with cops before anything would work for the rebel side of things,frankly if cops don't bother going after them then what's the point of adding new stuff to it for rebel?
  12. only issue I've noticed with crank is people tend to stay in there respected house behind the window an protect it..maybe treat it so you have to at least be 15-25 meters from your house that you own( its a mobile for a reason right?),imho would add a tiny bit more risk to the amount of money you could potentially make..That an the market is almost always flooded which makes it harder to sell. I'm sure over time it might dwindle an play it self out,thats just what I've noticed since it came out...As for the price I think its more then fair since most gangs have the drug talent for a slightly increased profit..the market jus been flooded an starts to drop around 7-800 ish an it stayed around that for almost a full restart a couple times.
  13. Could do crank in the meantime if meth isn't at the OG spot and people do t feel like doing it up there..but at the end of the day,we wanted new content and stuff an we got it lol
  14. Yea true there are pretty few houses up that way...on s4 I just got used to running from dp19 so for me I guess I don't see the big deal,maybe if I did have a prime house I'd prob be in the same boat.
  15. It would be nice to see that the perk for the said cartel isn't lost until 0% or capped completely
  16. I've heard people say the same about how it messes with making meth and the house market..I disagree,the houses are still really good houses,and if you think about it,the north meth lab is kinda easy cause you got all 3 locations on the way to meth up north,unlike the og spot where ephedra is way south then gotta travel way north of rodo...plus it adds value to that side of the map...can still make it work,just gotta keep one crate meth supplies and one for spirit an a barrel what's the issue,cause people wanna be lazy? Its called grinding for a reason IMO gotta work for it
  17. Not a bad idea,zaros is the one turf that hardly anyone bothers with I've noticed.
  18. like what an where? if spirit an meth would switch or would that be to unrealistic...cause the meth by north rebel to me is just odd.. as for the travel part the west side of the map above dp11 is just a hike in any car going thru the mountain imo...should it be something legit or no?
  19. Hahahahhahahahah wooow smh gg tho...try not lookin at stars with a hemmt out never know whos around lolz
  20. they shouldn't log out..just do crank instead...sure its not as much money,but you make it so much faster and if you have a fair spot you can cook quite a bit an break it down under 30 mins (after gathering) and can make that up in the volume of crank made an just sell it according to the market.
×
×
  • Create New...