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Yung God

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  1. Yung God liked a post in a topic by brandonbriddy in where server 3?   
    where is server 3??
  2. Yung God liked a post in a topic by Bandit in Very Upset   
    k
  3. Yung God liked a post in a topic by Motown in Cocaine Field Locations   
    I personally searched the entire Tanoa map to find all the cocoa field locations for your convenience. I did multiple passes and am fairly confident that I found them all, but if you happen to notice one I missed, please let me know. They only exist on the main island.

  4. Yung God liked a post in a topic by Toasted in Short & Simple.   
    There simply isn't as much skill anymore within Asylum Severs let's all be honest. If you truly think about it, its more about CQC.
    What do i mean? It's about who could take more shots with lag & desync. There are more CQC cancerfest battles than actual fucking shooting.
    (I don't mean skill, skill doesn't mean shit anymore but what does matter is desync and specifically desync with CSAT fatigues.) 
    Example: There's a guy on star rocks, you go to flank him but his head is in the rock, you shoot 3 bullets all of them hit but he is only brought down to 10 HP and is now behind a rock which you cannot see. He can now fuck you.
    Bring back the Tac Vest or Remove CSATS.  (Haven't tested the Tac Vest W/ Csats.)
    It doesn't matter about group cap if you can't kill a guy. 
    There is no top gang because skill no longer exists with lag & csats.
    Being on a good flank from afar no longer matters if you could tank rounds like Chuck Norris.
    I never asked for CSATs back and neither did the majority of the community. We just thought they looked cooler.
    @Shepurd montage:  https://www.youtube.com/watch?v=sGbIPPLFPH0
    Shows off some "nasty" shots that are no longer possible due to CSAT fatigues. (Or very difficult/lucky)
     
  5. Yung God liked a post in a topic by Iced in New Life New Movement   
    We only get it things after we have made several posts crying for it.
  6. Yung God liked a post in a topic by TheRealLethal in Trolololol   
     
  7. Yung God liked a post in a topic by Seán That Irish Guy in Change log 7.3.0   
    Welcome to Asylum. The one stop shop for Arma 3 gambling
  8. Yung God liked a post in a topic by Vanilla Coke in Change log 7.3.0   
    fuck that
  9. Crossfade liked a post in a topic by Yung God in Paying bounty hunters   
    Great idea.
  10. Yung God liked a post in a topic by T SPartan in Some Funny Ass Shit   
     
  11. Yung God liked a post in a topic by g1ant in Remove donor courthouse.   
    Atm donor courthouse is only used for bounty hunters who are camping donor under cartel fights.
    They get big bounites without any risk. They should atleast have to travel to either kavala or athira courthouse. So if u get bhed you can actually get help from ur gangmates. 
    If you think about it. Why should the bounty hunter be able to send their bounites in donor town when the cops can't?
    @bamf
    You will probably say its a normal town and the courthouse is gonna stay, but why can't u add the asylum exchange to donor town then?
  12. Yung God liked a post in a topic by boomheadshot69 in when off duty cops try to rebel   
    skip to 2:40 in video, first part is just driving boring shit
     
  13. Yung God liked a post in a topic by Forrest in Mother Nature   
    Cops downed me and a tree fell on top of me. FREEDOM

  14. Yung God liked a post in a topic by Haskell in Riot S.H.I.E.L.D.   
     
    Some back story on the clip:
    We had been fighting 2v2 these cops for a solid hour and wiped them 18+ times and they keep returning. As we decide to finally say enough and leave I get downed out of a car and this clip takes place from there.
     
     
    https://www.twitch.tv/haskellgaming/v/73483772
     
    PS:
    @BigNasty and joshwells comming back to the scene 18 ish times after you die as mad as it was making us at first created the most fun I have had in a LONG time kudos to you guys for not surrendering for whatever reason
  15. Yung God liked a post in a topic by The Monopoly Man in Paying bounty hunters   
    As long as its an option up to the bounty hunter then great idea +1
    If it was required, they would pay it, get unrestrained and shoot the bounty hunter in the face.
  16. Brendon Smith liked a post in a topic by Yung God in Paying bounty hunters   
    Great idea.
  17. Yung God liked a post in a topic by utilize420 in Paying bounty hunters   
    Give civs the option to pay there bounties to the bounty hunter so they don't have to drag you all the way to jail for a small ticket anyone would pay. Make the option called "bribe bounty hunter" or something like that. Also make it so that the bounty hunter that restrained you is the only one you can pay your ticket to, so there isn't a bunch of trolls sniping bounties from other bounty hunters
  18. Yung God liked a post in a topic by Mac in Armored Truck DP Missions   
    I'm posting this on behalf of @Kromgruk, from server 3 (also Tanoa) who mentioned a good idea earlier.
    His idea was simple. Allow people to pick up DP missions to transport "money" from ATM's to a drop location. It'd be high risk and fun to play, may even keep rebels busy from time to time.
    To throw in on the idea, I'd suggest it having to be multiple ATM stops per route and there is little to no monetary risk to the person risking themselves. The driver wouldn't be paid until the money is delivered, and what drops when the driver(s) are killed must still be taken to a rebel to trade for usable money. I dunno, make them bank bonds, until the rebels convert it to money.
    A timer is triggered when a job is starting where the person has a designated amount of time to complete a mission, where when the timer runs out, all the gear and transport vehicle despawn and the person is teleported back to the start spot.
    The important part would be making it a task to stop the vehicle, and also balanced in terms of payout. 
    Just a cool idea that started to get kicked around while processing on Tanoa.
  19. Roice liked a post in a topic by Yung God in Cocaine removal   
    The biggest loss is no more crafting MK's, although if they changed the recipe to a material it could easily solve this problem.
  20. goyney liked a post in a topic by Yung God in Should Money Transfer Over   
    Thats already the case with newcomers to the Altis servers though. Not to mention most of the players on Tanoa will be active Altis players anyway. IMO they shouldn't fuck over the majority of active Asylum players just because a few broke newcomers are gonna join. After playing here for 2 1/2 years I really don't want to pick peaches lol.
  21. Yung God liked a post in a topic by Scott in Tanoa Life!   
    It should be like stratis where money transfers but vehicles don't if you want people to play. I'm gonna be looking for locations where stuff can be placed, I'll post what I find.
  22. Yung God liked a post in a topic by KevinOB in Have you seen these new cars???   
    Prowler LSV (Armed .50/Unarmed)

    Qilin LSV (armed 6.5mm minigun/unarmed) 

    Oh man I hope we can get these two. ^^^^^^^^
     
    Jeep obv

     
    And for those who love to fly: 
    Jet ski too: 
     
  23. Yung God liked a post in a topic by Google™ in Describe Kavala with one picture   

    Damn you weren't lying..
  24. Yung God liked a post in a topic by Mr.Purple in Should Money Transfer Over   
    We all know s6 was bad with starting off with 1k so lets see what the Forums Thinks.
  25. Yung God liked a post in a topic by Google™ in #BringBackStratis   
    #BringBackStratis
    #BringBackStratis
    #BringBackStratis

    nb4 lock
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