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Pwnsome

APD Officer
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  1. Steve liked a post in a topic by Pwnsome in Reviving Gang Life   
    I see a lot of people talking about how gang life is dead. I feel one reason behind this is the fact that there is no real reward other than a measly 100-300k every restart. There needs to be more of an incentive to do gang vs gang things. 
    Rewards:
    Cartel Kills - Milestones for kills reward fancy skins for vehicles and clothing (maybe guns, but I'm not sure that's possible)
    Turf Kills - Same as cartels but you gain a multiplier of the turfs effect for each milestone
    War Kills - These already have fancy titles but I feel they need a little more, add some suggestions down below.
    War Rating - Every 100 ish war rating you gain, you can unlock a new perk or skin.
    Gang Perk System - In addition to the perks we have now, we could have a personal "second" talent tree, the points would come from participation in gang activities ex. Fighting Turfs, Cartels or getting war kills.
    Group Cap - Remove it. No one likes it.
    Gang Loadouts - Lvl 1s can set an amount of money a certain gang member can withdraw from the bank every 3-4 days, helping out if someone is low on money.
    FIX SERVERS
    READ BELOW:
    So, many people are saying a major part of this is big personalities being banned. The staff have commented below stating their stance on the bans. They most likely will not be lifted. If they have been banned enough times to deserve a perm, they obviously are not the kind of friends you guys need. Just move on.
     
    Feel free to add other suggestions below.
  2. Dally liked a post in a topic by Pwnsome in Reviving Gang Life   
    I see a lot of people talking about how gang life is dead. I feel one reason behind this is the fact that there is no real reward other than a measly 100-300k every restart. There needs to be more of an incentive to do gang vs gang things. 
    Rewards:
    Cartel Kills - Milestones for kills reward fancy skins for vehicles and clothing (maybe guns, but I'm not sure that's possible)
    Turf Kills - Same as cartels but you gain a multiplier of the turfs effect for each milestone
    War Kills - These already have fancy titles but I feel they need a little more, add some suggestions down below.
    War Rating - Every 100 ish war rating you gain, you can unlock a new perk or skin.
    Gang Perk System - In addition to the perks we have now, we could have a personal "second" talent tree, the points would come from participation in gang activities ex. Fighting Turfs, Cartels or getting war kills.
    Group Cap - Remove it. No one likes it.
    Gang Loadouts - Lvl 1s can set an amount of money a certain gang member can withdraw from the bank every 3-4 days, helping out if someone is low on money.
    FIX SERVERS
    READ BELOW:
    So, many people are saying a major part of this is big personalities being banned. The staff have commented below stating their stance on the bans. They most likely will not be lifted. If they have been banned enough times to deserve a perm, they obviously are not the kind of friends you guys need. Just move on.
     
    Feel free to add other suggestions below.
  3. BioHazard liked a post in a topic by Pwnsome in Reviving Gang Life   
    I see a lot of people talking about how gang life is dead. I feel one reason behind this is the fact that there is no real reward other than a measly 100-300k every restart. There needs to be more of an incentive to do gang vs gang things. 
    Rewards:
    Cartel Kills - Milestones for kills reward fancy skins for vehicles and clothing (maybe guns, but I'm not sure that's possible)
    Turf Kills - Same as cartels but you gain a multiplier of the turfs effect for each milestone
    War Kills - These already have fancy titles but I feel they need a little more, add some suggestions down below.
    War Rating - Every 100 ish war rating you gain, you can unlock a new perk or skin.
    Gang Perk System - In addition to the perks we have now, we could have a personal "second" talent tree, the points would come from participation in gang activities ex. Fighting Turfs, Cartels or getting war kills.
    Group Cap - Remove it. No one likes it.
    Gang Loadouts - Lvl 1s can set an amount of money a certain gang member can withdraw from the bank every 3-4 days, helping out if someone is low on money.
    FIX SERVERS
    READ BELOW:
    So, many people are saying a major part of this is big personalities being banned. The staff have commented below stating their stance on the bans. They most likely will not be lifted. If they have been banned enough times to deserve a perm, they obviously are not the kind of friends you guys need. Just move on.
     
    Feel free to add other suggestions below.
  4. CadeRooney liked a post in a topic by Pwnsome in Reviving Gang Life   
    I see a lot of people talking about how gang life is dead. I feel one reason behind this is the fact that there is no real reward other than a measly 100-300k every restart. There needs to be more of an incentive to do gang vs gang things. 
    Rewards:
    Cartel Kills - Milestones for kills reward fancy skins for vehicles and clothing (maybe guns, but I'm not sure that's possible)
    Turf Kills - Same as cartels but you gain a multiplier of the turfs effect for each milestone
    War Kills - These already have fancy titles but I feel they need a little more, add some suggestions down below.
    War Rating - Every 100 ish war rating you gain, you can unlock a new perk or skin.
    Gang Perk System - In addition to the perks we have now, we could have a personal "second" talent tree, the points would come from participation in gang activities ex. Fighting Turfs, Cartels or getting war kills.
    Group Cap - Remove it. No one likes it.
    Gang Loadouts - Lvl 1s can set an amount of money a certain gang member can withdraw from the bank every 3-4 days, helping out if someone is low on money.
    FIX SERVERS
    READ BELOW:
    So, many people are saying a major part of this is big personalities being banned. The staff have commented below stating their stance on the bans. They most likely will not be lifted. If they have been banned enough times to deserve a perm, they obviously are not the kind of friends you guys need. Just move on.
     
    Feel free to add other suggestions below.
  5. Space liked a post in a topic by Pwnsome in Bounty Hunter Shops   
    get on server 2 and head up through coke proc to north rebel, its risk free
  6. bC420 liked a post in a topic by Pwnsome in Bounty Hunter Shops   
    get on server 2 and head up through coke proc to north rebel, its risk free
  7. bum41 liked a post in a topic by Pwnsome in Bounty Hunter Shops   
    get on server 2 and head up through coke proc to north rebel, its risk free
  8. ItsLego liked a post in a topic by Pwnsome in Bounty Hunter Shops   
    get on server 2 and head up through coke proc to north rebel, its risk free
  9. Gen. Henry Arnold liked a post in a topic by Pwnsome in Bounty Hunter Shops   
    get on server 2 and head up through coke proc to north rebel, its risk free
  10. Pwnsome liked a post in a topic by minibagge in Bounty Hunter Shops   
    just go to the rebel outpost and buy a 7.62?
  11. Pwnsome liked a post in a topic by Twinem in problem wit asylum   
    honestly i think asylum needs to switch to 2 servers like olympus force gangs to all be in 2 servers i think it would really help out gang life preferably keep server 2 and 3 because i got some pretty sick houses in both of them but i would happily lose them to help gang life or mabe just make 2 brand new servers and restart all the houses and just have a free for all on everything
  12. Pwnsome liked a post in a topic by Bherky in How Do You Check How Many Arrest You Made As A Bounty Hunter   
    So i'm a hardcore bounty hunter, and i really am curious how many arrest I've made. I know you can see if you have over 50 arrest or 200 with the achievements, but I want to know the exact number of arrest. 
             ( Basically, Is there anyway to check how many arrest I've made?)
  13. Pwnsome liked a post in a topic by Maxime in Precinct 1s Finest   
    So much fun hahahaha! Perfect 
  14. Dredge liked a post in a topic by Pwnsome in As a community, how do we fix LQ RP   
    I'll just have to create a new type of montage. the "roletage"
     
  15. HiranoAsusa liked a post in a topic by Pwnsome in Rally Race course record   
    I've done one since I started playing like 3 years ago.
  16. Mitch (IFRIT) liked a post in a topic by Pwnsome in Let's talk about " Hands up or die. "   
    IMO, player A should look away before pressing TAB to avoid confusion. I would rather shoot first then give them a chance to shoot me, because you never know. At that point, I believe player A did not take the necessary precautions to avoid being shot.
  17. Mitch (IFRIT) liked a post in a topic by Pwnsome in What are your qualities   
    </3 
  18. Norwegianviking liked a post in a topic by Pwnsome in FSA teamspeak in a nutshell   
    You have treated me like shit and i still like you, haha.
  19. Asim liked a post in a topic by Pwnsome in FSA teamspeak in a nutshell   
    https://gyazo.com/3004fc6075af97dfd49f5a0c15786a6e
  20. Pwnsome liked a post in a topic by ChicoXL in PUBG Launch (Help)   
    Those games are older then you are.
     
  21. Pwnsome liked a post in a topic by Steve in Trucking   
    I really do like the idea, the only problem I have with agreeing to it being added in right now is that Asylum does not need more stuff they just need to fix what is broken first.
  22. John Bambo liked a post in a topic by Pwnsome in Trucking   
    Asylum Truck Simulator.
  23. Scott liked a post in a topic by Pwnsome in @ Everybody in FSA   
    everyone was, both sides
  24. Pwnsome liked a post in a topic by Ba-KA in @ Everybody in FSA   
    "Wubz^": You faggots lethaled 7 rebels vs. 20 cops. - Wubz
  25. drex liked a post in a topic by Pwnsome in Anyone   
    when
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