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Witz

Developer
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  1. Randoe on yt liked a post in a topic by Witz in Changelog July   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Achievements  Investor - Obtain over $100,000,000 - "Investor" suffix Billionaire - Obtain over $1,000,000,000 - "Billionaire" suffix Virtuous - Have over 500,000 honor - "Virtuous" suffix Offroad (HMG) Now always spawns with a shield Rebel/Turf 100Rnd Car-95 Mag Black Hex Ghex 150Rnd Spar-16 Mag Black Gang Boat Marker now shows players nearby. Additional vehicle spawn. Missing backpacks (Reb/med/cop) Field Pack (Olive & Taiga) Tactical Pack (MTP & Green) Vehicle mods for helicopters Upgrade helicopter maneuverability
      Violet Deck Crew vest (Medic Only)  Taru Bench to paramedic Cop interaction menu now has a charge button. A notification when you are restrained for over 10 minutes (civilian restrains only). Gang Building repair option for level 2. House respawn cooldown when dying close to your house. (2 minutes) Vehicle Garage: double click on your vehicle to spawn it. Refill magazines in turf shops. Show Cruise Control set speed. Asylum Plus Summer Skins (Preview) Hatch - BattlEye @goyney Qilin  - Golden Tron @goyney Orca  - Cyber @goyney Hunter - Tiki God @Kelly Ifrit - Thor @goyney                The glow on some skins will be applied later.
                   Subscribe to Asylum Plus here
    Changed:
    Gang Fortress Capture range from 125 to 80 meters. Some new objects, small changes. Turf perk changes Rodopoli Gather cocaine and heroin faster. Reduced loadout cost. Panagia Gather ephedra faster. Reduced material cost at the black market Zaros Gather henbane faster. Reduced loadout cost. Increased gas station robbery and chop shop payouts. KaBoom (Late 4th of July) Suicide vest $235,000 -> $200,000 Phone bomb $215,000 -> $180,000 Speed bomb $235,000 -> $200,000 Ignition bomb $200,000 -> $150,000 RPG ammo $140,000 -> $120,000 RPG launcher $30,000 -> $25,000 Remote Kill switch $50,000 -> $35,000 Arson kit $75,000 -> $60,000 KaBoom Crafting RPG Ammo, Gold nuggets 3 -> 2 Suicide Vest, Cash 150,000 -> 135,000 Jewelry Emporium Escape vehicle inventory can only be opened near the African Warlord. SWAT  APD officers SGT+ With the "Surveillance" talent will now spawn with a UAV terminal instead of a GPS Athira  Gun store moved back. Jewelry moved to new location Physical Storage Weights (Only applies to physical items stored in a house) Just weird inconsistency's, you may find you have less or more space after patch   Handguns 1-4 -> 1 SMG's 2-4 -> 2 Glasses/Hats 1-3 -> 1 Ghillie Suits 1-2 -> 2 Uniforms that can't be used with lvl 3 vest (Pilot Cov/Granite/Tracksuit ect) 1-3 -> 2 LMG's 3-4 -> 4  RPG/Zafir 5 House Changes
    Since implementing upkeep two months ago, we have witnessed a significant increase in the number of houses returning to the market after extended periods of stagnation. Despite hundreds of houses going back on the market, there has actually been a 5% rise in the overall number of homes now owned by asylum players. This increase is beneficial as it demonstrates that active members of the community are making better use of these houses. We have increased storage in commonly used gang/group houses. Sheds Market purchase value $200,000 -> $250,000 Max Physical Storage 900 -> 1000 Upkeep per day $1375 -> $1650 "Big/Large" Houses (150k) Max Physical storage 900 -> 1000 Base upkeep per day $675 -> $775 "Long" Stone House (120k) Base upkeep per day $500 -> $575 "Small/Shop" Houses (70k) Base upkeep per day $300 -> $400 "Addon" Houses (40k) Max Physical Storage 300 -> 350 Base upkeep per day $275-> $325 Garages Max Physical Storage 250 -> 300 Max Virtual storage 325 -> 500 Base upkeepper day $275-> $325 Minimum wait time between house tax payments 10 Days -> 5 Days Custom vehicles plates are now Asylum Plus only. Evidence Locker bomb can now be defused by the cops. LIM Ammo at Rebel $3000 -> $2500 Able to craft hunter without a BH license  Cartels can now be captured again with shotguns. Tutorial app in your phone will only show for new players. Gang War challenges can now be sent quicker to different gangs. Optimized vehicle & door animations. -Just kidding it broke stuff 2 additional permanent nitrous boosts available in the vehicle mod menu Fixed:
    Issues with fishing for some players. Snow staying on after turning it off. Incorrect amount when gathering salt water. Charge player action for cops is more accurate. Alarm notification for the cop talent "Sentry". Force end APB after governor pardon. Prevented players from swimming up water cartels pipes. Removed:
    Alarm mod option from vehicle shop. (Can be bought in the mod menu.) Asylum Plus spring skins.  
    DOMINATION:
    New Domination Skins (Preview) (Preview 2) Rebels Mk-1 & Mk200 - Electric (Blue, Green, Orange, Red, White) SRT Combat Fatigues (SRT) Combat Fatigues (SRT) (Tee) Pilot Coveralls (SRT) Granit-B Suit (SRT) Light Combat Helmet (SRT) Heli Crew Helmet (SRT) Balaclava (SRT) Tactical Vest (SRT) Carrier Lite (SRT) Assault Backpack (SRT                   Credit to @goyney
                      NOTE: The mod will be updated this week asap.
     
    Hotfix #1
    Added Gang Skins initial system. Fixed gang house repair. Fixed restrains being funky. Fixed incorrect house storage capacity.
  2. da1 liked a post in a topic by Witz in Changelog July   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Achievements  Investor - Obtain over $100,000,000 - "Investor" suffix Billionaire - Obtain over $1,000,000,000 - "Billionaire" suffix Virtuous - Have over 500,000 honor - "Virtuous" suffix Offroad (HMG) Now always spawns with a shield Rebel/Turf 100Rnd Car-95 Mag Black Hex Ghex 150Rnd Spar-16 Mag Black Gang Boat Marker now shows players nearby. Additional vehicle spawn. Missing backpacks (Reb/med/cop) Field Pack (Olive & Taiga) Tactical Pack (MTP & Green) Vehicle mods for helicopters Upgrade helicopter maneuverability
      Violet Deck Crew vest (Medic Only)  Taru Bench to paramedic Cop interaction menu now has a charge button. A notification when you are restrained for over 10 minutes (civilian restrains only). Gang Building repair option for level 2. House respawn cooldown when dying close to your house. (2 minutes) Vehicle Garage: double click on your vehicle to spawn it. Refill magazines in turf shops. Show Cruise Control set speed. Asylum Plus Summer Skins (Preview) Hatch - BattlEye @goyney Qilin  - Golden Tron @goyney Orca  - Cyber @goyney Hunter - Tiki God @Kelly Ifrit - Thor @goyney                The glow on some skins will be applied later.
                   Subscribe to Asylum Plus here
    Changed:
    Gang Fortress Capture range from 125 to 80 meters. Some new objects, small changes. Turf perk changes Rodopoli Gather cocaine and heroin faster. Reduced loadout cost. Panagia Gather ephedra faster. Reduced material cost at the black market Zaros Gather henbane faster. Reduced loadout cost. Increased gas station robbery and chop shop payouts. KaBoom (Late 4th of July) Suicide vest $235,000 -> $200,000 Phone bomb $215,000 -> $180,000 Speed bomb $235,000 -> $200,000 Ignition bomb $200,000 -> $150,000 RPG ammo $140,000 -> $120,000 RPG launcher $30,000 -> $25,000 Remote Kill switch $50,000 -> $35,000 Arson kit $75,000 -> $60,000 KaBoom Crafting RPG Ammo, Gold nuggets 3 -> 2 Suicide Vest, Cash 150,000 -> 135,000 Jewelry Emporium Escape vehicle inventory can only be opened near the African Warlord. SWAT  APD officers SGT+ With the "Surveillance" talent will now spawn with a UAV terminal instead of a GPS Athira  Gun store moved back. Jewelry moved to new location Physical Storage Weights (Only applies to physical items stored in a house) Just weird inconsistency's, you may find you have less or more space after patch   Handguns 1-4 -> 1 SMG's 2-4 -> 2 Glasses/Hats 1-3 -> 1 Ghillie Suits 1-2 -> 2 Uniforms that can't be used with lvl 3 vest (Pilot Cov/Granite/Tracksuit ect) 1-3 -> 2 LMG's 3-4 -> 4  RPG/Zafir 5 House Changes
    Since implementing upkeep two months ago, we have witnessed a significant increase in the number of houses returning to the market after extended periods of stagnation. Despite hundreds of houses going back on the market, there has actually been a 5% rise in the overall number of homes now owned by asylum players. This increase is beneficial as it demonstrates that active members of the community are making better use of these houses. We have increased storage in commonly used gang/group houses. Sheds Market purchase value $200,000 -> $250,000 Max Physical Storage 900 -> 1000 Upkeep per day $1375 -> $1650 "Big/Large" Houses (150k) Max Physical storage 900 -> 1000 Base upkeep per day $675 -> $775 "Long" Stone House (120k) Base upkeep per day $500 -> $575 "Small/Shop" Houses (70k) Base upkeep per day $300 -> $400 "Addon" Houses (40k) Max Physical Storage 300 -> 350 Base upkeep per day $275-> $325 Garages Max Physical Storage 250 -> 300 Max Virtual storage 325 -> 500 Base upkeepper day $275-> $325 Minimum wait time between house tax payments 10 Days -> 5 Days Custom vehicles plates are now Asylum Plus only. Evidence Locker bomb can now be defused by the cops. LIM Ammo at Rebel $3000 -> $2500 Able to craft hunter without a BH license  Cartels can now be captured again with shotguns. Tutorial app in your phone will only show for new players. Gang War challenges can now be sent quicker to different gangs. Optimized vehicle & door animations. -Just kidding it broke stuff 2 additional permanent nitrous boosts available in the vehicle mod menu Fixed:
    Issues with fishing for some players. Snow staying on after turning it off. Incorrect amount when gathering salt water. Charge player action for cops is more accurate. Alarm notification for the cop talent "Sentry". Force end APB after governor pardon. Prevented players from swimming up water cartels pipes. Removed:
    Alarm mod option from vehicle shop. (Can be bought in the mod menu.) Asylum Plus spring skins.  
    DOMINATION:
    New Domination Skins (Preview) (Preview 2) Rebels Mk-1 & Mk200 - Electric (Blue, Green, Orange, Red, White) SRT Combat Fatigues (SRT) Combat Fatigues (SRT) (Tee) Pilot Coveralls (SRT) Granit-B Suit (SRT) Light Combat Helmet (SRT) Heli Crew Helmet (SRT) Balaclava (SRT) Tactical Vest (SRT) Carrier Lite (SRT) Assault Backpack (SRT                   Credit to @goyney
                      NOTE: The mod will be updated this week asap.
     
    Hotfix #1
    Added Gang Skins initial system. Fixed gang house repair. Fixed restrains being funky. Fixed incorrect house storage capacity.
  3. Rob ust liked a post in a topic by Witz in Changelog July   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Achievements  Investor - Obtain over $100,000,000 - "Investor" suffix Billionaire - Obtain over $1,000,000,000 - "Billionaire" suffix Virtuous - Have over 500,000 honor - "Virtuous" suffix Offroad (HMG) Now always spawns with a shield Rebel/Turf 100Rnd Car-95 Mag Black Hex Ghex 150Rnd Spar-16 Mag Black Gang Boat Marker now shows players nearby. Additional vehicle spawn. Missing backpacks (Reb/med/cop) Field Pack (Olive & Taiga) Tactical Pack (MTP & Green) Vehicle mods for helicopters Upgrade helicopter maneuverability
      Violet Deck Crew vest (Medic Only)  Taru Bench to paramedic Cop interaction menu now has a charge button. A notification when you are restrained for over 10 minutes (civilian restrains only). Gang Building repair option for level 2. House respawn cooldown when dying close to your house. (2 minutes) Vehicle Garage: double click on your vehicle to spawn it. Refill magazines in turf shops. Show Cruise Control set speed. Asylum Plus Summer Skins (Preview) Hatch - BattlEye @goyney Qilin  - Golden Tron @goyney Orca  - Cyber @goyney Hunter - Tiki God @Kelly Ifrit - Thor @goyney                The glow on some skins will be applied later.
                   Subscribe to Asylum Plus here
    Changed:
    Gang Fortress Capture range from 125 to 80 meters. Some new objects, small changes. Turf perk changes Rodopoli Gather cocaine and heroin faster. Reduced loadout cost. Panagia Gather ephedra faster. Reduced material cost at the black market Zaros Gather henbane faster. Reduced loadout cost. Increased gas station robbery and chop shop payouts. KaBoom (Late 4th of July) Suicide vest $235,000 -> $200,000 Phone bomb $215,000 -> $180,000 Speed bomb $235,000 -> $200,000 Ignition bomb $200,000 -> $150,000 RPG ammo $140,000 -> $120,000 RPG launcher $30,000 -> $25,000 Remote Kill switch $50,000 -> $35,000 Arson kit $75,000 -> $60,000 KaBoom Crafting RPG Ammo, Gold nuggets 3 -> 2 Suicide Vest, Cash 150,000 -> 135,000 Jewelry Emporium Escape vehicle inventory can only be opened near the African Warlord. SWAT  APD officers SGT+ With the "Surveillance" talent will now spawn with a UAV terminal instead of a GPS Athira  Gun store moved back. Jewelry moved to new location Physical Storage Weights (Only applies to physical items stored in a house) Just weird inconsistency's, you may find you have less or more space after patch   Handguns 1-4 -> 1 SMG's 2-4 -> 2 Glasses/Hats 1-3 -> 1 Ghillie Suits 1-2 -> 2 Uniforms that can't be used with lvl 3 vest (Pilot Cov/Granite/Tracksuit ect) 1-3 -> 2 LMG's 3-4 -> 4  RPG/Zafir 5 House Changes
    Since implementing upkeep two months ago, we have witnessed a significant increase in the number of houses returning to the market after extended periods of stagnation. Despite hundreds of houses going back on the market, there has actually been a 5% rise in the overall number of homes now owned by asylum players. This increase is beneficial as it demonstrates that active members of the community are making better use of these houses. We have increased storage in commonly used gang/group houses. Sheds Market purchase value $200,000 -> $250,000 Max Physical Storage 900 -> 1000 Upkeep per day $1375 -> $1650 "Big/Large" Houses (150k) Max Physical storage 900 -> 1000 Base upkeep per day $675 -> $775 "Long" Stone House (120k) Base upkeep per day $500 -> $575 "Small/Shop" Houses (70k) Base upkeep per day $300 -> $400 "Addon" Houses (40k) Max Physical Storage 300 -> 350 Base upkeep per day $275-> $325 Garages Max Physical Storage 250 -> 300 Max Virtual storage 325 -> 500 Base upkeepper day $275-> $325 Minimum wait time between house tax payments 10 Days -> 5 Days Custom vehicles plates are now Asylum Plus only. Evidence Locker bomb can now be defused by the cops. LIM Ammo at Rebel $3000 -> $2500 Able to craft hunter without a BH license  Cartels can now be captured again with shotguns. Tutorial app in your phone will only show for new players. Gang War challenges can now be sent quicker to different gangs. Optimized vehicle & door animations. -Just kidding it broke stuff 2 additional permanent nitrous boosts available in the vehicle mod menu Fixed:
    Issues with fishing for some players. Snow staying on after turning it off. Incorrect amount when gathering salt water. Charge player action for cops is more accurate. Alarm notification for the cop talent "Sentry". Force end APB after governor pardon. Prevented players from swimming up water cartels pipes. Removed:
    Alarm mod option from vehicle shop. (Can be bought in the mod menu.) Asylum Plus spring skins.  
    DOMINATION:
    New Domination Skins (Preview) (Preview 2) Rebels Mk-1 & Mk200 - Electric (Blue, Green, Orange, Red, White) SRT Combat Fatigues (SRT) Combat Fatigues (SRT) (Tee) Pilot Coveralls (SRT) Granit-B Suit (SRT) Light Combat Helmet (SRT) Heli Crew Helmet (SRT) Balaclava (SRT) Tactical Vest (SRT) Carrier Lite (SRT) Assault Backpack (SRT                   Credit to @goyney
                      NOTE: The mod will be updated this week asap.
     
    Hotfix #1
    Added Gang Skins initial system. Fixed gang house repair. Fixed restrains being funky. Fixed incorrect house storage capacity.
  4. Junke liked a post in a topic by Witz in Changelog July   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Achievements  Investor - Obtain over $100,000,000 - "Investor" suffix Billionaire - Obtain over $1,000,000,000 - "Billionaire" suffix Virtuous - Have over 500,000 honor - "Virtuous" suffix Offroad (HMG) Now always spawns with a shield Rebel/Turf 100Rnd Car-95 Mag Black Hex Ghex 150Rnd Spar-16 Mag Black Gang Boat Marker now shows players nearby. Additional vehicle spawn. Missing backpacks (Reb/med/cop) Field Pack (Olive & Taiga) Tactical Pack (MTP & Green) Vehicle mods for helicopters Upgrade helicopter maneuverability
      Violet Deck Crew vest (Medic Only)  Taru Bench to paramedic Cop interaction menu now has a charge button. A notification when you are restrained for over 10 minutes (civilian restrains only). Gang Building repair option for level 2. House respawn cooldown when dying close to your house. (2 minutes) Vehicle Garage: double click on your vehicle to spawn it. Refill magazines in turf shops. Show Cruise Control set speed. Asylum Plus Summer Skins (Preview) Hatch - BattlEye @goyney Qilin  - Golden Tron @goyney Orca  - Cyber @goyney Hunter - Tiki God @Kelly Ifrit - Thor @goyney                The glow on some skins will be applied later.
                   Subscribe to Asylum Plus here
    Changed:
    Gang Fortress Capture range from 125 to 80 meters. Some new objects, small changes. Turf perk changes Rodopoli Gather cocaine and heroin faster. Reduced loadout cost. Panagia Gather ephedra faster. Reduced material cost at the black market Zaros Gather henbane faster. Reduced loadout cost. Increased gas station robbery and chop shop payouts. KaBoom (Late 4th of July) Suicide vest $235,000 -> $200,000 Phone bomb $215,000 -> $180,000 Speed bomb $235,000 -> $200,000 Ignition bomb $200,000 -> $150,000 RPG ammo $140,000 -> $120,000 RPG launcher $30,000 -> $25,000 Remote Kill switch $50,000 -> $35,000 Arson kit $75,000 -> $60,000 KaBoom Crafting RPG Ammo, Gold nuggets 3 -> 2 Suicide Vest, Cash 150,000 -> 135,000 Jewelry Emporium Escape vehicle inventory can only be opened near the African Warlord. SWAT  APD officers SGT+ With the "Surveillance" talent will now spawn with a UAV terminal instead of a GPS Athira  Gun store moved back. Jewelry moved to new location Physical Storage Weights (Only applies to physical items stored in a house) Just weird inconsistency's, you may find you have less or more space after patch   Handguns 1-4 -> 1 SMG's 2-4 -> 2 Glasses/Hats 1-3 -> 1 Ghillie Suits 1-2 -> 2 Uniforms that can't be used with lvl 3 vest (Pilot Cov/Granite/Tracksuit ect) 1-3 -> 2 LMG's 3-4 -> 4  RPG/Zafir 5 House Changes
    Since implementing upkeep two months ago, we have witnessed a significant increase in the number of houses returning to the market after extended periods of stagnation. Despite hundreds of houses going back on the market, there has actually been a 5% rise in the overall number of homes now owned by asylum players. This increase is beneficial as it demonstrates that active members of the community are making better use of these houses. We have increased storage in commonly used gang/group houses. Sheds Market purchase value $200,000 -> $250,000 Max Physical Storage 900 -> 1000 Upkeep per day $1375 -> $1650 "Big/Large" Houses (150k) Max Physical storage 900 -> 1000 Base upkeep per day $675 -> $775 "Long" Stone House (120k) Base upkeep per day $500 -> $575 "Small/Shop" Houses (70k) Base upkeep per day $300 -> $400 "Addon" Houses (40k) Max Physical Storage 300 -> 350 Base upkeep per day $275-> $325 Garages Max Physical Storage 250 -> 300 Max Virtual storage 325 -> 500 Base upkeepper day $275-> $325 Minimum wait time between house tax payments 10 Days -> 5 Days Custom vehicles plates are now Asylum Plus only. Evidence Locker bomb can now be defused by the cops. LIM Ammo at Rebel $3000 -> $2500 Able to craft hunter without a BH license  Cartels can now be captured again with shotguns. Tutorial app in your phone will only show for new players. Gang War challenges can now be sent quicker to different gangs. Optimized vehicle & door animations. -Just kidding it broke stuff 2 additional permanent nitrous boosts available in the vehicle mod menu Fixed:
    Issues with fishing for some players. Snow staying on after turning it off. Incorrect amount when gathering salt water. Charge player action for cops is more accurate. Alarm notification for the cop talent "Sentry". Force end APB after governor pardon. Prevented players from swimming up water cartels pipes. Removed:
    Alarm mod option from vehicle shop. (Can be bought in the mod menu.) Asylum Plus spring skins.  
    DOMINATION:
    New Domination Skins (Preview) (Preview 2) Rebels Mk-1 & Mk200 - Electric (Blue, Green, Orange, Red, White) SRT Combat Fatigues (SRT) Combat Fatigues (SRT) (Tee) Pilot Coveralls (SRT) Granit-B Suit (SRT) Light Combat Helmet (SRT) Heli Crew Helmet (SRT) Balaclava (SRT) Tactical Vest (SRT) Carrier Lite (SRT) Assault Backpack (SRT                   Credit to @goyney
                      NOTE: The mod will be updated this week asap.
     
    Hotfix #1
    Added Gang Skins initial system. Fixed gang house repair. Fixed restrains being funky. Fixed incorrect house storage capacity.
  5. Bush Tiger liked a post in a topic by Witz in Changelog July   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Achievements  Investor - Obtain over $100,000,000 - "Investor" suffix Billionaire - Obtain over $1,000,000,000 - "Billionaire" suffix Virtuous - Have over 500,000 honor - "Virtuous" suffix Offroad (HMG) Now always spawns with a shield Rebel/Turf 100Rnd Car-95 Mag Black Hex Ghex 150Rnd Spar-16 Mag Black Gang Boat Marker now shows players nearby. Additional vehicle spawn. Missing backpacks (Reb/med/cop) Field Pack (Olive & Taiga) Tactical Pack (MTP & Green) Vehicle mods for helicopters Upgrade helicopter maneuverability
      Violet Deck Crew vest (Medic Only)  Taru Bench to paramedic Cop interaction menu now has a charge button. A notification when you are restrained for over 10 minutes (civilian restrains only). Gang Building repair option for level 2. House respawn cooldown when dying close to your house. (2 minutes) Vehicle Garage: double click on your vehicle to spawn it. Refill magazines in turf shops. Show Cruise Control set speed. Asylum Plus Summer Skins (Preview) Hatch - BattlEye @goyney Qilin  - Golden Tron @goyney Orca  - Cyber @goyney Hunter - Tiki God @Kelly Ifrit - Thor @goyney                The glow on some skins will be applied later.
                   Subscribe to Asylum Plus here
    Changed:
    Gang Fortress Capture range from 125 to 80 meters. Some new objects, small changes. Turf perk changes Rodopoli Gather cocaine and heroin faster. Reduced loadout cost. Panagia Gather ephedra faster. Reduced material cost at the black market Zaros Gather henbane faster. Reduced loadout cost. Increased gas station robbery and chop shop payouts. KaBoom (Late 4th of July) Suicide vest $235,000 -> $200,000 Phone bomb $215,000 -> $180,000 Speed bomb $235,000 -> $200,000 Ignition bomb $200,000 -> $150,000 RPG ammo $140,000 -> $120,000 RPG launcher $30,000 -> $25,000 Remote Kill switch $50,000 -> $35,000 Arson kit $75,000 -> $60,000 KaBoom Crafting RPG Ammo, Gold nuggets 3 -> 2 Suicide Vest, Cash 150,000 -> 135,000 Jewelry Emporium Escape vehicle inventory can only be opened near the African Warlord. SWAT  APD officers SGT+ With the "Surveillance" talent will now spawn with a UAV terminal instead of a GPS Athira  Gun store moved back. Jewelry moved to new location Physical Storage Weights (Only applies to physical items stored in a house) Just weird inconsistency's, you may find you have less or more space after patch   Handguns 1-4 -> 1 SMG's 2-4 -> 2 Glasses/Hats 1-3 -> 1 Ghillie Suits 1-2 -> 2 Uniforms that can't be used with lvl 3 vest (Pilot Cov/Granite/Tracksuit ect) 1-3 -> 2 LMG's 3-4 -> 4  RPG/Zafir 5 House Changes
    Since implementing upkeep two months ago, we have witnessed a significant increase in the number of houses returning to the market after extended periods of stagnation. Despite hundreds of houses going back on the market, there has actually been a 5% rise in the overall number of homes now owned by asylum players. This increase is beneficial as it demonstrates that active members of the community are making better use of these houses. We have increased storage in commonly used gang/group houses. Sheds Market purchase value $200,000 -> $250,000 Max Physical Storage 900 -> 1000 Upkeep per day $1375 -> $1650 "Big/Large" Houses (150k) Max Physical storage 900 -> 1000 Base upkeep per day $675 -> $775 "Long" Stone House (120k) Base upkeep per day $500 -> $575 "Small/Shop" Houses (70k) Base upkeep per day $300 -> $400 "Addon" Houses (40k) Max Physical Storage 300 -> 350 Base upkeep per day $275-> $325 Garages Max Physical Storage 250 -> 300 Max Virtual storage 325 -> 500 Base upkeepper day $275-> $325 Minimum wait time between house tax payments 10 Days -> 5 Days Custom vehicles plates are now Asylum Plus only. Evidence Locker bomb can now be defused by the cops. LIM Ammo at Rebel $3000 -> $2500 Able to craft hunter without a BH license  Cartels can now be captured again with shotguns. Tutorial app in your phone will only show for new players. Gang War challenges can now be sent quicker to different gangs. Optimized vehicle & door animations. -Just kidding it broke stuff 2 additional permanent nitrous boosts available in the vehicle mod menu Fixed:
    Issues with fishing for some players. Snow staying on after turning it off. Incorrect amount when gathering salt water. Charge player action for cops is more accurate. Alarm notification for the cop talent "Sentry". Force end APB after governor pardon. Prevented players from swimming up water cartels pipes. Removed:
    Alarm mod option from vehicle shop. (Can be bought in the mod menu.) Asylum Plus spring skins.  
    DOMINATION:
    New Domination Skins (Preview) (Preview 2) Rebels Mk-1 & Mk200 - Electric (Blue, Green, Orange, Red, White) SRT Combat Fatigues (SRT) Combat Fatigues (SRT) (Tee) Pilot Coveralls (SRT) Granit-B Suit (SRT) Light Combat Helmet (SRT) Heli Crew Helmet (SRT) Balaclava (SRT) Tactical Vest (SRT) Carrier Lite (SRT) Assault Backpack (SRT                   Credit to @goyney
                      NOTE: The mod will be updated this week asap.
     
    Hotfix #1
    Added Gang Skins initial system. Fixed gang house repair. Fixed restrains being funky. Fixed incorrect house storage capacity.
  6. Vash liked a post in a topic by Witz in Changelog July   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Achievements  Investor - Obtain over $100,000,000 - "Investor" suffix Billionaire - Obtain over $1,000,000,000 - "Billionaire" suffix Virtuous - Have over 500,000 honor - "Virtuous" suffix Offroad (HMG) Now always spawns with a shield Rebel/Turf 100Rnd Car-95 Mag Black Hex Ghex 150Rnd Spar-16 Mag Black Gang Boat Marker now shows players nearby. Additional vehicle spawn. Missing backpacks (Reb/med/cop) Field Pack (Olive & Taiga) Tactical Pack (MTP & Green) Vehicle mods for helicopters Upgrade helicopter maneuverability
      Violet Deck Crew vest (Medic Only)  Taru Bench to paramedic Cop interaction menu now has a charge button. A notification when you are restrained for over 10 minutes (civilian restrains only). Gang Building repair option for level 2. House respawn cooldown when dying close to your house. (2 minutes) Vehicle Garage: double click on your vehicle to spawn it. Refill magazines in turf shops. Show Cruise Control set speed. Asylum Plus Summer Skins (Preview) Hatch - BattlEye @goyney Qilin  - Golden Tron @goyney Orca  - Cyber @goyney Hunter - Tiki God @Kelly Ifrit - Thor @goyney                The glow on some skins will be applied later.
                   Subscribe to Asylum Plus here
    Changed:
    Gang Fortress Capture range from 125 to 80 meters. Some new objects, small changes. Turf perk changes Rodopoli Gather cocaine and heroin faster. Reduced loadout cost. Panagia Gather ephedra faster. Reduced material cost at the black market Zaros Gather henbane faster. Reduced loadout cost. Increased gas station robbery and chop shop payouts. KaBoom (Late 4th of July) Suicide vest $235,000 -> $200,000 Phone bomb $215,000 -> $180,000 Speed bomb $235,000 -> $200,000 Ignition bomb $200,000 -> $150,000 RPG ammo $140,000 -> $120,000 RPG launcher $30,000 -> $25,000 Remote Kill switch $50,000 -> $35,000 Arson kit $75,000 -> $60,000 KaBoom Crafting RPG Ammo, Gold nuggets 3 -> 2 Suicide Vest, Cash 150,000 -> 135,000 Jewelry Emporium Escape vehicle inventory can only be opened near the African Warlord. SWAT  APD officers SGT+ With the "Surveillance" talent will now spawn with a UAV terminal instead of a GPS Athira  Gun store moved back. Jewelry moved to new location Physical Storage Weights (Only applies to physical items stored in a house) Just weird inconsistency's, you may find you have less or more space after patch   Handguns 1-4 -> 1 SMG's 2-4 -> 2 Glasses/Hats 1-3 -> 1 Ghillie Suits 1-2 -> 2 Uniforms that can't be used with lvl 3 vest (Pilot Cov/Granite/Tracksuit ect) 1-3 -> 2 LMG's 3-4 -> 4  RPG/Zafir 5 House Changes
    Since implementing upkeep two months ago, we have witnessed a significant increase in the number of houses returning to the market after extended periods of stagnation. Despite hundreds of houses going back on the market, there has actually been a 5% rise in the overall number of homes now owned by asylum players. This increase is beneficial as it demonstrates that active members of the community are making better use of these houses. We have increased storage in commonly used gang/group houses. Sheds Market purchase value $200,000 -> $250,000 Max Physical Storage 900 -> 1000 Upkeep per day $1375 -> $1650 "Big/Large" Houses (150k) Max Physical storage 900 -> 1000 Base upkeep per day $675 -> $775 "Long" Stone House (120k) Base upkeep per day $500 -> $575 "Small/Shop" Houses (70k) Base upkeep per day $300 -> $400 "Addon" Houses (40k) Max Physical Storage 300 -> 350 Base upkeep per day $275-> $325 Garages Max Physical Storage 250 -> 300 Max Virtual storage 325 -> 500 Base upkeepper day $275-> $325 Minimum wait time between house tax payments 10 Days -> 5 Days Custom vehicles plates are now Asylum Plus only. Evidence Locker bomb can now be defused by the cops. LIM Ammo at Rebel $3000 -> $2500 Able to craft hunter without a BH license  Cartels can now be captured again with shotguns. Tutorial app in your phone will only show for new players. Gang War challenges can now be sent quicker to different gangs. Optimized vehicle & door animations. -Just kidding it broke stuff 2 additional permanent nitrous boosts available in the vehicle mod menu Fixed:
    Issues with fishing for some players. Snow staying on after turning it off. Incorrect amount when gathering salt water. Charge player action for cops is more accurate. Alarm notification for the cop talent "Sentry". Force end APB after governor pardon. Prevented players from swimming up water cartels pipes. Removed:
    Alarm mod option from vehicle shop. (Can be bought in the mod menu.) Asylum Plus spring skins.  
    DOMINATION:
    New Domination Skins (Preview) (Preview 2) Rebels Mk-1 & Mk200 - Electric (Blue, Green, Orange, Red, White) SRT Combat Fatigues (SRT) Combat Fatigues (SRT) (Tee) Pilot Coveralls (SRT) Granit-B Suit (SRT) Light Combat Helmet (SRT) Heli Crew Helmet (SRT) Balaclava (SRT) Tactical Vest (SRT) Carrier Lite (SRT) Assault Backpack (SRT                   Credit to @goyney
                      NOTE: The mod will be updated this week asap.
     
    Hotfix #1
    Added Gang Skins initial system. Fixed gang house repair. Fixed restrains being funky. Fixed incorrect house storage capacity.
  7. Witz liked a post in a topic by Abu in Changelog July   
    cant wait to test these out!
  8. OG Blunt liked a post in a topic by Witz in Changelog July   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Achievements  Investor - Obtain over $100,000,000 - "Investor" suffix Billionaire - Obtain over $1,000,000,000 - "Billionaire" suffix Virtuous - Have over 500,000 honor - "Virtuous" suffix Offroad (HMG) Now always spawns with a shield Rebel/Turf 100Rnd Car-95 Mag Black Hex Ghex 150Rnd Spar-16 Mag Black Gang Boat Marker now shows players nearby. Additional vehicle spawn. Missing backpacks (Reb/med/cop) Field Pack (Olive & Taiga) Tactical Pack (MTP & Green) Vehicle mods for helicopters Upgrade helicopter maneuverability
      Violet Deck Crew vest (Medic Only)  Taru Bench to paramedic Cop interaction menu now has a charge button. A notification when you are restrained for over 10 minutes (civilian restrains only). Gang Building repair option for level 2. House respawn cooldown when dying close to your house. (2 minutes) Vehicle Garage: double click on your vehicle to spawn it. Refill magazines in turf shops. Show Cruise Control set speed. Asylum Plus Summer Skins (Preview) Hatch - BattlEye @goyney Qilin  - Golden Tron @goyney Orca  - Cyber @goyney Hunter - Tiki God @Kelly Ifrit - Thor @goyney                The glow on some skins will be applied later.
                   Subscribe to Asylum Plus here
    Changed:
    Gang Fortress Capture range from 125 to 80 meters. Some new objects, small changes. Turf perk changes Rodopoli Gather cocaine and heroin faster. Reduced loadout cost. Panagia Gather ephedra faster. Reduced material cost at the black market Zaros Gather henbane faster. Reduced loadout cost. Increased gas station robbery and chop shop payouts. KaBoom (Late 4th of July) Suicide vest $235,000 -> $200,000 Phone bomb $215,000 -> $180,000 Speed bomb $235,000 -> $200,000 Ignition bomb $200,000 -> $150,000 RPG ammo $140,000 -> $120,000 RPG launcher $30,000 -> $25,000 Remote Kill switch $50,000 -> $35,000 Arson kit $75,000 -> $60,000 KaBoom Crafting RPG Ammo, Gold nuggets 3 -> 2 Suicide Vest, Cash 150,000 -> 135,000 Jewelry Emporium Escape vehicle inventory can only be opened near the African Warlord. SWAT  APD officers SGT+ With the "Surveillance" talent will now spawn with a UAV terminal instead of a GPS Athira  Gun store moved back. Jewelry moved to new location Physical Storage Weights (Only applies to physical items stored in a house) Just weird inconsistency's, you may find you have less or more space after patch   Handguns 1-4 -> 1 SMG's 2-4 -> 2 Glasses/Hats 1-3 -> 1 Ghillie Suits 1-2 -> 2 Uniforms that can't be used with lvl 3 vest (Pilot Cov/Granite/Tracksuit ect) 1-3 -> 2 LMG's 3-4 -> 4  RPG/Zafir 5 House Changes
    Since implementing upkeep two months ago, we have witnessed a significant increase in the number of houses returning to the market after extended periods of stagnation. Despite hundreds of houses going back on the market, there has actually been a 5% rise in the overall number of homes now owned by asylum players. This increase is beneficial as it demonstrates that active members of the community are making better use of these houses. We have increased storage in commonly used gang/group houses. Sheds Market purchase value $200,000 -> $250,000 Max Physical Storage 900 -> 1000 Upkeep per day $1375 -> $1650 "Big/Large" Houses (150k) Max Physical storage 900 -> 1000 Base upkeep per day $675 -> $775 "Long" Stone House (120k) Base upkeep per day $500 -> $575 "Small/Shop" Houses (70k) Base upkeep per day $300 -> $400 "Addon" Houses (40k) Max Physical Storage 300 -> 350 Base upkeep per day $275-> $325 Garages Max Physical Storage 250 -> 300 Max Virtual storage 325 -> 500 Base upkeepper day $275-> $325 Minimum wait time between house tax payments 10 Days -> 5 Days Custom vehicles plates are now Asylum Plus only. Evidence Locker bomb can now be defused by the cops. LIM Ammo at Rebel $3000 -> $2500 Able to craft hunter without a BH license  Cartels can now be captured again with shotguns. Tutorial app in your phone will only show for new players. Gang War challenges can now be sent quicker to different gangs. Optimized vehicle & door animations. -Just kidding it broke stuff 2 additional permanent nitrous boosts available in the vehicle mod menu Fixed:
    Issues with fishing for some players. Snow staying on after turning it off. Incorrect amount when gathering salt water. Charge player action for cops is more accurate. Alarm notification for the cop talent "Sentry". Force end APB after governor pardon. Prevented players from swimming up water cartels pipes. Removed:
    Alarm mod option from vehicle shop. (Can be bought in the mod menu.) Asylum Plus spring skins.  
    DOMINATION:
    New Domination Skins (Preview) (Preview 2) Rebels Mk-1 & Mk200 - Electric (Blue, Green, Orange, Red, White) SRT Combat Fatigues (SRT) Combat Fatigues (SRT) (Tee) Pilot Coveralls (SRT) Granit-B Suit (SRT) Light Combat Helmet (SRT) Heli Crew Helmet (SRT) Balaclava (SRT) Tactical Vest (SRT) Carrier Lite (SRT) Assault Backpack (SRT                   Credit to @goyney
                      NOTE: The mod will be updated this week asap.
     
    Hotfix #1
    Added Gang Skins initial system. Fixed gang house repair. Fixed restrains being funky. Fixed incorrect house storage capacity.
  9. eltron liked a post in a topic by Witz in Changelog July   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Achievements  Investor - Obtain over $100,000,000 - "Investor" suffix Billionaire - Obtain over $1,000,000,000 - "Billionaire" suffix Virtuous - Have over 500,000 honor - "Virtuous" suffix Offroad (HMG) Now always spawns with a shield Rebel/Turf 100Rnd Car-95 Mag Black Hex Ghex 150Rnd Spar-16 Mag Black Gang Boat Marker now shows players nearby. Additional vehicle spawn. Missing backpacks (Reb/med/cop) Field Pack (Olive & Taiga) Tactical Pack (MTP & Green) Vehicle mods for helicopters Upgrade helicopter maneuverability
      Violet Deck Crew vest (Medic Only)  Taru Bench to paramedic Cop interaction menu now has a charge button. A notification when you are restrained for over 10 minutes (civilian restrains only). Gang Building repair option for level 2. House respawn cooldown when dying close to your house. (2 minutes) Vehicle Garage: double click on your vehicle to spawn it. Refill magazines in turf shops. Show Cruise Control set speed. Asylum Plus Summer Skins (Preview) Hatch - BattlEye @goyney Qilin  - Golden Tron @goyney Orca  - Cyber @goyney Hunter - Tiki God @Kelly Ifrit - Thor @goyney                The glow on some skins will be applied later.
                   Subscribe to Asylum Plus here
    Changed:
    Gang Fortress Capture range from 125 to 80 meters. Some new objects, small changes. Turf perk changes Rodopoli Gather cocaine and heroin faster. Reduced loadout cost. Panagia Gather ephedra faster. Reduced material cost at the black market Zaros Gather henbane faster. Reduced loadout cost. Increased gas station robbery and chop shop payouts. KaBoom (Late 4th of July) Suicide vest $235,000 -> $200,000 Phone bomb $215,000 -> $180,000 Speed bomb $235,000 -> $200,000 Ignition bomb $200,000 -> $150,000 RPG ammo $140,000 -> $120,000 RPG launcher $30,000 -> $25,000 Remote Kill switch $50,000 -> $35,000 Arson kit $75,000 -> $60,000 KaBoom Crafting RPG Ammo, Gold nuggets 3 -> 2 Suicide Vest, Cash 150,000 -> 135,000 Jewelry Emporium Escape vehicle inventory can only be opened near the African Warlord. SWAT  APD officers SGT+ With the "Surveillance" talent will now spawn with a UAV terminal instead of a GPS Athira  Gun store moved back. Jewelry moved to new location Physical Storage Weights (Only applies to physical items stored in a house) Just weird inconsistency's, you may find you have less or more space after patch   Handguns 1-4 -> 1 SMG's 2-4 -> 2 Glasses/Hats 1-3 -> 1 Ghillie Suits 1-2 -> 2 Uniforms that can't be used with lvl 3 vest (Pilot Cov/Granite/Tracksuit ect) 1-3 -> 2 LMG's 3-4 -> 4  RPG/Zafir 5 House Changes
    Since implementing upkeep two months ago, we have witnessed a significant increase in the number of houses returning to the market after extended periods of stagnation. Despite hundreds of houses going back on the market, there has actually been a 5% rise in the overall number of homes now owned by asylum players. This increase is beneficial as it demonstrates that active members of the community are making better use of these houses. We have increased storage in commonly used gang/group houses. Sheds Market purchase value $200,000 -> $250,000 Max Physical Storage 900 -> 1000 Upkeep per day $1375 -> $1650 "Big/Large" Houses (150k) Max Physical storage 900 -> 1000 Base upkeep per day $675 -> $775 "Long" Stone House (120k) Base upkeep per day $500 -> $575 "Small/Shop" Houses (70k) Base upkeep per day $300 -> $400 "Addon" Houses (40k) Max Physical Storage 300 -> 350 Base upkeep per day $275-> $325 Garages Max Physical Storage 250 -> 300 Max Virtual storage 325 -> 500 Base upkeepper day $275-> $325 Minimum wait time between house tax payments 10 Days -> 5 Days Custom vehicles plates are now Asylum Plus only. Evidence Locker bomb can now be defused by the cops. LIM Ammo at Rebel $3000 -> $2500 Able to craft hunter without a BH license  Cartels can now be captured again with shotguns. Tutorial app in your phone will only show for new players. Gang War challenges can now be sent quicker to different gangs. Optimized vehicle & door animations. -Just kidding it broke stuff 2 additional permanent nitrous boosts available in the vehicle mod menu Fixed:
    Issues with fishing for some players. Snow staying on after turning it off. Incorrect amount when gathering salt water. Charge player action for cops is more accurate. Alarm notification for the cop talent "Sentry". Force end APB after governor pardon. Prevented players from swimming up water cartels pipes. Removed:
    Alarm mod option from vehicle shop. (Can be bought in the mod menu.) Asylum Plus spring skins.  
    DOMINATION:
    New Domination Skins (Preview) (Preview 2) Rebels Mk-1 & Mk200 - Electric (Blue, Green, Orange, Red, White) SRT Combat Fatigues (SRT) Combat Fatigues (SRT) (Tee) Pilot Coveralls (SRT) Granit-B Suit (SRT) Light Combat Helmet (SRT) Heli Crew Helmet (SRT) Balaclava (SRT) Tactical Vest (SRT) Carrier Lite (SRT) Assault Backpack (SRT                   Credit to @goyney
                      NOTE: The mod will be updated this week asap.
     
    Hotfix #1
    Added Gang Skins initial system. Fixed gang house repair. Fixed restrains being funky. Fixed incorrect house storage capacity.
  10. Ken liked a post in a topic by Witz in Changelog July   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Achievements  Investor - Obtain over $100,000,000 - "Investor" suffix Billionaire - Obtain over $1,000,000,000 - "Billionaire" suffix Virtuous - Have over 500,000 honor - "Virtuous" suffix Offroad (HMG) Now always spawns with a shield Rebel/Turf 100Rnd Car-95 Mag Black Hex Ghex 150Rnd Spar-16 Mag Black Gang Boat Marker now shows players nearby. Additional vehicle spawn. Missing backpacks (Reb/med/cop) Field Pack (Olive & Taiga) Tactical Pack (MTP & Green) Vehicle mods for helicopters Upgrade helicopter maneuverability
      Violet Deck Crew vest (Medic Only)  Taru Bench to paramedic Cop interaction menu now has a charge button. A notification when you are restrained for over 10 minutes (civilian restrains only). Gang Building repair option for level 2. House respawn cooldown when dying close to your house. (2 minutes) Vehicle Garage: double click on your vehicle to spawn it. Refill magazines in turf shops. Show Cruise Control set speed. Asylum Plus Summer Skins (Preview) Hatch - BattlEye @goyney Qilin  - Golden Tron @goyney Orca  - Cyber @goyney Hunter - Tiki God @Kelly Ifrit - Thor @goyney                The glow on some skins will be applied later.
                   Subscribe to Asylum Plus here
    Changed:
    Gang Fortress Capture range from 125 to 80 meters. Some new objects, small changes. Turf perk changes Rodopoli Gather cocaine and heroin faster. Reduced loadout cost. Panagia Gather ephedra faster. Reduced material cost at the black market Zaros Gather henbane faster. Reduced loadout cost. Increased gas station robbery and chop shop payouts. KaBoom (Late 4th of July) Suicide vest $235,000 -> $200,000 Phone bomb $215,000 -> $180,000 Speed bomb $235,000 -> $200,000 Ignition bomb $200,000 -> $150,000 RPG ammo $140,000 -> $120,000 RPG launcher $30,000 -> $25,000 Remote Kill switch $50,000 -> $35,000 Arson kit $75,000 -> $60,000 KaBoom Crafting RPG Ammo, Gold nuggets 3 -> 2 Suicide Vest, Cash 150,000 -> 135,000 Jewelry Emporium Escape vehicle inventory can only be opened near the African Warlord. SWAT  APD officers SGT+ With the "Surveillance" talent will now spawn with a UAV terminal instead of a GPS Athira  Gun store moved back. Jewelry moved to new location Physical Storage Weights (Only applies to physical items stored in a house) Just weird inconsistency's, you may find you have less or more space after patch   Handguns 1-4 -> 1 SMG's 2-4 -> 2 Glasses/Hats 1-3 -> 1 Ghillie Suits 1-2 -> 2 Uniforms that can't be used with lvl 3 vest (Pilot Cov/Granite/Tracksuit ect) 1-3 -> 2 LMG's 3-4 -> 4  RPG/Zafir 5 House Changes
    Since implementing upkeep two months ago, we have witnessed a significant increase in the number of houses returning to the market after extended periods of stagnation. Despite hundreds of houses going back on the market, there has actually been a 5% rise in the overall number of homes now owned by asylum players. This increase is beneficial as it demonstrates that active members of the community are making better use of these houses. We have increased storage in commonly used gang/group houses. Sheds Market purchase value $200,000 -> $250,000 Max Physical Storage 900 -> 1000 Upkeep per day $1375 -> $1650 "Big/Large" Houses (150k) Max Physical storage 900 -> 1000 Base upkeep per day $675 -> $775 "Long" Stone House (120k) Base upkeep per day $500 -> $575 "Small/Shop" Houses (70k) Base upkeep per day $300 -> $400 "Addon" Houses (40k) Max Physical Storage 300 -> 350 Base upkeep per day $275-> $325 Garages Max Physical Storage 250 -> 300 Max Virtual storage 325 -> 500 Base upkeepper day $275-> $325 Minimum wait time between house tax payments 10 Days -> 5 Days Custom vehicles plates are now Asylum Plus only. Evidence Locker bomb can now be defused by the cops. LIM Ammo at Rebel $3000 -> $2500 Able to craft hunter without a BH license  Cartels can now be captured again with shotguns. Tutorial app in your phone will only show for new players. Gang War challenges can now be sent quicker to different gangs. Optimized vehicle & door animations. -Just kidding it broke stuff 2 additional permanent nitrous boosts available in the vehicle mod menu Fixed:
    Issues with fishing for some players. Snow staying on after turning it off. Incorrect amount when gathering salt water. Charge player action for cops is more accurate. Alarm notification for the cop talent "Sentry". Force end APB after governor pardon. Prevented players from swimming up water cartels pipes. Removed:
    Alarm mod option from vehicle shop. (Can be bought in the mod menu.) Asylum Plus spring skins.  
    DOMINATION:
    New Domination Skins (Preview) (Preview 2) Rebels Mk-1 & Mk200 - Electric (Blue, Green, Orange, Red, White) SRT Combat Fatigues (SRT) Combat Fatigues (SRT) (Tee) Pilot Coveralls (SRT) Granit-B Suit (SRT) Light Combat Helmet (SRT) Heli Crew Helmet (SRT) Balaclava (SRT) Tactical Vest (SRT) Carrier Lite (SRT) Assault Backpack (SRT                   Credit to @goyney
                      NOTE: The mod will be updated this week asap.
     
    Hotfix #1
    Added Gang Skins initial system. Fixed gang house repair. Fixed restrains being funky. Fixed incorrect house storage capacity.
  11. DarkKnight liked a post in a topic by Witz in Changelog July   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Achievements  Investor - Obtain over $100,000,000 - "Investor" suffix Billionaire - Obtain over $1,000,000,000 - "Billionaire" suffix Virtuous - Have over 500,000 honor - "Virtuous" suffix Offroad (HMG) Now always spawns with a shield Rebel/Turf 100Rnd Car-95 Mag Black Hex Ghex 150Rnd Spar-16 Mag Black Gang Boat Marker now shows players nearby. Additional vehicle spawn. Missing backpacks (Reb/med/cop) Field Pack (Olive & Taiga) Tactical Pack (MTP & Green) Vehicle mods for helicopters Upgrade helicopter maneuverability
      Violet Deck Crew vest (Medic Only)  Taru Bench to paramedic Cop interaction menu now has a charge button. A notification when you are restrained for over 10 minutes (civilian restrains only). Gang Building repair option for level 2. House respawn cooldown when dying close to your house. (2 minutes) Vehicle Garage: double click on your vehicle to spawn it. Refill magazines in turf shops. Show Cruise Control set speed. Asylum Plus Summer Skins (Preview) Hatch - BattlEye @goyney Qilin  - Golden Tron @goyney Orca  - Cyber @goyney Hunter - Tiki God @Kelly Ifrit - Thor @goyney                The glow on some skins will be applied later.
                   Subscribe to Asylum Plus here
    Changed:
    Gang Fortress Capture range from 125 to 80 meters. Some new objects, small changes. Turf perk changes Rodopoli Gather cocaine and heroin faster. Reduced loadout cost. Panagia Gather ephedra faster. Reduced material cost at the black market Zaros Gather henbane faster. Reduced loadout cost. Increased gas station robbery and chop shop payouts. KaBoom (Late 4th of July) Suicide vest $235,000 -> $200,000 Phone bomb $215,000 -> $180,000 Speed bomb $235,000 -> $200,000 Ignition bomb $200,000 -> $150,000 RPG ammo $140,000 -> $120,000 RPG launcher $30,000 -> $25,000 Remote Kill switch $50,000 -> $35,000 Arson kit $75,000 -> $60,000 KaBoom Crafting RPG Ammo, Gold nuggets 3 -> 2 Suicide Vest, Cash 150,000 -> 135,000 Jewelry Emporium Escape vehicle inventory can only be opened near the African Warlord. SWAT  APD officers SGT+ With the "Surveillance" talent will now spawn with a UAV terminal instead of a GPS Athira  Gun store moved back. Jewelry moved to new location Physical Storage Weights (Only applies to physical items stored in a house) Just weird inconsistency's, you may find you have less or more space after patch   Handguns 1-4 -> 1 SMG's 2-4 -> 2 Glasses/Hats 1-3 -> 1 Ghillie Suits 1-2 -> 2 Uniforms that can't be used with lvl 3 vest (Pilot Cov/Granite/Tracksuit ect) 1-3 -> 2 LMG's 3-4 -> 4  RPG/Zafir 5 House Changes
    Since implementing upkeep two months ago, we have witnessed a significant increase in the number of houses returning to the market after extended periods of stagnation. Despite hundreds of houses going back on the market, there has actually been a 5% rise in the overall number of homes now owned by asylum players. This increase is beneficial as it demonstrates that active members of the community are making better use of these houses. We have increased storage in commonly used gang/group houses. Sheds Market purchase value $200,000 -> $250,000 Max Physical Storage 900 -> 1000 Upkeep per day $1375 -> $1650 "Big/Large" Houses (150k) Max Physical storage 900 -> 1000 Base upkeep per day $675 -> $775 "Long" Stone House (120k) Base upkeep per day $500 -> $575 "Small/Shop" Houses (70k) Base upkeep per day $300 -> $400 "Addon" Houses (40k) Max Physical Storage 300 -> 350 Base upkeep per day $275-> $325 Garages Max Physical Storage 250 -> 300 Max Virtual storage 325 -> 500 Base upkeepper day $275-> $325 Minimum wait time between house tax payments 10 Days -> 5 Days Custom vehicles plates are now Asylum Plus only. Evidence Locker bomb can now be defused by the cops. LIM Ammo at Rebel $3000 -> $2500 Able to craft hunter without a BH license  Cartels can now be captured again with shotguns. Tutorial app in your phone will only show for new players. Gang War challenges can now be sent quicker to different gangs. Optimized vehicle & door animations. -Just kidding it broke stuff 2 additional permanent nitrous boosts available in the vehicle mod menu Fixed:
    Issues with fishing for some players. Snow staying on after turning it off. Incorrect amount when gathering salt water. Charge player action for cops is more accurate. Alarm notification for the cop talent "Sentry". Force end APB after governor pardon. Prevented players from swimming up water cartels pipes. Removed:
    Alarm mod option from vehicle shop. (Can be bought in the mod menu.) Asylum Plus spring skins.  
    DOMINATION:
    New Domination Skins (Preview) (Preview 2) Rebels Mk-1 & Mk200 - Electric (Blue, Green, Orange, Red, White) SRT Combat Fatigues (SRT) Combat Fatigues (SRT) (Tee) Pilot Coveralls (SRT) Granit-B Suit (SRT) Light Combat Helmet (SRT) Heli Crew Helmet (SRT) Balaclava (SRT) Tactical Vest (SRT) Carrier Lite (SRT) Assault Backpack (SRT                   Credit to @goyney
                      NOTE: The mod will be updated this week asap.
     
    Hotfix #1
    Added Gang Skins initial system. Fixed gang house repair. Fixed restrains being funky. Fixed incorrect house storage capacity.
  12. MoLu. liked a post in a topic by Witz in Changelog July   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Achievements  Investor - Obtain over $100,000,000 - "Investor" suffix Billionaire - Obtain over $1,000,000,000 - "Billionaire" suffix Virtuous - Have over 500,000 honor - "Virtuous" suffix Offroad (HMG) Now always spawns with a shield Rebel/Turf 100Rnd Car-95 Mag Black Hex Ghex 150Rnd Spar-16 Mag Black Gang Boat Marker now shows players nearby. Additional vehicle spawn. Missing backpacks (Reb/med/cop) Field Pack (Olive & Taiga) Tactical Pack (MTP & Green) Vehicle mods for helicopters Upgrade helicopter maneuverability
      Violet Deck Crew vest (Medic Only)  Taru Bench to paramedic Cop interaction menu now has a charge button. A notification when you are restrained for over 10 minutes (civilian restrains only). Gang Building repair option for level 2. House respawn cooldown when dying close to your house. (2 minutes) Vehicle Garage: double click on your vehicle to spawn it. Refill magazines in turf shops. Show Cruise Control set speed. Asylum Plus Summer Skins (Preview) Hatch - BattlEye @goyney Qilin  - Golden Tron @goyney Orca  - Cyber @goyney Hunter - Tiki God @Kelly Ifrit - Thor @goyney                The glow on some skins will be applied later.
                   Subscribe to Asylum Plus here
    Changed:
    Gang Fortress Capture range from 125 to 80 meters. Some new objects, small changes. Turf perk changes Rodopoli Gather cocaine and heroin faster. Reduced loadout cost. Panagia Gather ephedra faster. Reduced material cost at the black market Zaros Gather henbane faster. Reduced loadout cost. Increased gas station robbery and chop shop payouts. KaBoom (Late 4th of July) Suicide vest $235,000 -> $200,000 Phone bomb $215,000 -> $180,000 Speed bomb $235,000 -> $200,000 Ignition bomb $200,000 -> $150,000 RPG ammo $140,000 -> $120,000 RPG launcher $30,000 -> $25,000 Remote Kill switch $50,000 -> $35,000 Arson kit $75,000 -> $60,000 KaBoom Crafting RPG Ammo, Gold nuggets 3 -> 2 Suicide Vest, Cash 150,000 -> 135,000 Jewelry Emporium Escape vehicle inventory can only be opened near the African Warlord. SWAT  APD officers SGT+ With the "Surveillance" talent will now spawn with a UAV terminal instead of a GPS Athira  Gun store moved back. Jewelry moved to new location Physical Storage Weights (Only applies to physical items stored in a house) Just weird inconsistency's, you may find you have less or more space after patch   Handguns 1-4 -> 1 SMG's 2-4 -> 2 Glasses/Hats 1-3 -> 1 Ghillie Suits 1-2 -> 2 Uniforms that can't be used with lvl 3 vest (Pilot Cov/Granite/Tracksuit ect) 1-3 -> 2 LMG's 3-4 -> 4  RPG/Zafir 5 House Changes
    Since implementing upkeep two months ago, we have witnessed a significant increase in the number of houses returning to the market after extended periods of stagnation. Despite hundreds of houses going back on the market, there has actually been a 5% rise in the overall number of homes now owned by asylum players. This increase is beneficial as it demonstrates that active members of the community are making better use of these houses. We have increased storage in commonly used gang/group houses. Sheds Market purchase value $200,000 -> $250,000 Max Physical Storage 900 -> 1000 Upkeep per day $1375 -> $1650 "Big/Large" Houses (150k) Max Physical storage 900 -> 1000 Base upkeep per day $675 -> $775 "Long" Stone House (120k) Base upkeep per day $500 -> $575 "Small/Shop" Houses (70k) Base upkeep per day $300 -> $400 "Addon" Houses (40k) Max Physical Storage 300 -> 350 Base upkeep per day $275-> $325 Garages Max Physical Storage 250 -> 300 Max Virtual storage 325 -> 500 Base upkeepper day $275-> $325 Minimum wait time between house tax payments 10 Days -> 5 Days Custom vehicles plates are now Asylum Plus only. Evidence Locker bomb can now be defused by the cops. LIM Ammo at Rebel $3000 -> $2500 Able to craft hunter without a BH license  Cartels can now be captured again with shotguns. Tutorial app in your phone will only show for new players. Gang War challenges can now be sent quicker to different gangs. Optimized vehicle & door animations. -Just kidding it broke stuff 2 additional permanent nitrous boosts available in the vehicle mod menu Fixed:
    Issues with fishing for some players. Snow staying on after turning it off. Incorrect amount when gathering salt water. Charge player action for cops is more accurate. Alarm notification for the cop talent "Sentry". Force end APB after governor pardon. Prevented players from swimming up water cartels pipes. Removed:
    Alarm mod option from vehicle shop. (Can be bought in the mod menu.) Asylum Plus spring skins.  
    DOMINATION:
    New Domination Skins (Preview) (Preview 2) Rebels Mk-1 & Mk200 - Electric (Blue, Green, Orange, Red, White) SRT Combat Fatigues (SRT) Combat Fatigues (SRT) (Tee) Pilot Coveralls (SRT) Granit-B Suit (SRT) Light Combat Helmet (SRT) Heli Crew Helmet (SRT) Balaclava (SRT) Tactical Vest (SRT) Carrier Lite (SRT) Assault Backpack (SRT                   Credit to @goyney
                      NOTE: The mod will be updated this week asap.
     
    Hotfix #1
    Added Gang Skins initial system. Fixed gang house repair. Fixed restrains being funky. Fixed incorrect house storage capacity.
  13. TNT liked a post in a topic by Witz in Changelog July   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Achievements  Investor - Obtain over $100,000,000 - "Investor" suffix Billionaire - Obtain over $1,000,000,000 - "Billionaire" suffix Virtuous - Have over 500,000 honor - "Virtuous" suffix Offroad (HMG) Now always spawns with a shield Rebel/Turf 100Rnd Car-95 Mag Black Hex Ghex 150Rnd Spar-16 Mag Black Gang Boat Marker now shows players nearby. Additional vehicle spawn. Missing backpacks (Reb/med/cop) Field Pack (Olive & Taiga) Tactical Pack (MTP & Green) Vehicle mods for helicopters Upgrade helicopter maneuverability
      Violet Deck Crew vest (Medic Only)  Taru Bench to paramedic Cop interaction menu now has a charge button. A notification when you are restrained for over 10 minutes (civilian restrains only). Gang Building repair option for level 2. House respawn cooldown when dying close to your house. (2 minutes) Vehicle Garage: double click on your vehicle to spawn it. Refill magazines in turf shops. Show Cruise Control set speed. Asylum Plus Summer Skins (Preview) Hatch - BattlEye @goyney Qilin  - Golden Tron @goyney Orca  - Cyber @goyney Hunter - Tiki God @Kelly Ifrit - Thor @goyney                The glow on some skins will be applied later.
                   Subscribe to Asylum Plus here
    Changed:
    Gang Fortress Capture range from 125 to 80 meters. Some new objects, small changes. Turf perk changes Rodopoli Gather cocaine and heroin faster. Reduced loadout cost. Panagia Gather ephedra faster. Reduced material cost at the black market Zaros Gather henbane faster. Reduced loadout cost. Increased gas station robbery and chop shop payouts. KaBoom (Late 4th of July) Suicide vest $235,000 -> $200,000 Phone bomb $215,000 -> $180,000 Speed bomb $235,000 -> $200,000 Ignition bomb $200,000 -> $150,000 RPG ammo $140,000 -> $120,000 RPG launcher $30,000 -> $25,000 Remote Kill switch $50,000 -> $35,000 Arson kit $75,000 -> $60,000 KaBoom Crafting RPG Ammo, Gold nuggets 3 -> 2 Suicide Vest, Cash 150,000 -> 135,000 Jewelry Emporium Escape vehicle inventory can only be opened near the African Warlord. SWAT  APD officers SGT+ With the "Surveillance" talent will now spawn with a UAV terminal instead of a GPS Athira  Gun store moved back. Jewelry moved to new location Physical Storage Weights (Only applies to physical items stored in a house) Just weird inconsistency's, you may find you have less or more space after patch   Handguns 1-4 -> 1 SMG's 2-4 -> 2 Glasses/Hats 1-3 -> 1 Ghillie Suits 1-2 -> 2 Uniforms that can't be used with lvl 3 vest (Pilot Cov/Granite/Tracksuit ect) 1-3 -> 2 LMG's 3-4 -> 4  RPG/Zafir 5 House Changes
    Since implementing upkeep two months ago, we have witnessed a significant increase in the number of houses returning to the market after extended periods of stagnation. Despite hundreds of houses going back on the market, there has actually been a 5% rise in the overall number of homes now owned by asylum players. This increase is beneficial as it demonstrates that active members of the community are making better use of these houses. We have increased storage in commonly used gang/group houses. Sheds Market purchase value $200,000 -> $250,000 Max Physical Storage 900 -> 1000 Upkeep per day $1375 -> $1650 "Big/Large" Houses (150k) Max Physical storage 900 -> 1000 Base upkeep per day $675 -> $775 "Long" Stone House (120k) Base upkeep per day $500 -> $575 "Small/Shop" Houses (70k) Base upkeep per day $300 -> $400 "Addon" Houses (40k) Max Physical Storage 300 -> 350 Base upkeep per day $275-> $325 Garages Max Physical Storage 250 -> 300 Max Virtual storage 325 -> 500 Base upkeepper day $275-> $325 Minimum wait time between house tax payments 10 Days -> 5 Days Custom vehicles plates are now Asylum Plus only. Evidence Locker bomb can now be defused by the cops. LIM Ammo at Rebel $3000 -> $2500 Able to craft hunter without a BH license  Cartels can now be captured again with shotguns. Tutorial app in your phone will only show for new players. Gang War challenges can now be sent quicker to different gangs. Optimized vehicle & door animations. -Just kidding it broke stuff 2 additional permanent nitrous boosts available in the vehicle mod menu Fixed:
    Issues with fishing for some players. Snow staying on after turning it off. Incorrect amount when gathering salt water. Charge player action for cops is more accurate. Alarm notification for the cop talent "Sentry". Force end APB after governor pardon. Prevented players from swimming up water cartels pipes. Removed:
    Alarm mod option from vehicle shop. (Can be bought in the mod menu.) Asylum Plus spring skins.  
    DOMINATION:
    New Domination Skins (Preview) (Preview 2) Rebels Mk-1 & Mk200 - Electric (Blue, Green, Orange, Red, White) SRT Combat Fatigues (SRT) Combat Fatigues (SRT) (Tee) Pilot Coveralls (SRT) Granit-B Suit (SRT) Light Combat Helmet (SRT) Heli Crew Helmet (SRT) Balaclava (SRT) Tactical Vest (SRT) Carrier Lite (SRT) Assault Backpack (SRT                   Credit to @goyney
                      NOTE: The mod will be updated this week asap.
     
    Hotfix #1
    Added Gang Skins initial system. Fixed gang house repair. Fixed restrains being funky. Fixed incorrect house storage capacity.
  14. Louie liked a post in a topic by Witz in Changelog July   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Achievements  Investor - Obtain over $100,000,000 - "Investor" suffix Billionaire - Obtain over $1,000,000,000 - "Billionaire" suffix Virtuous - Have over 500,000 honor - "Virtuous" suffix Offroad (HMG) Now always spawns with a shield Rebel/Turf 100Rnd Car-95 Mag Black Hex Ghex 150Rnd Spar-16 Mag Black Gang Boat Marker now shows players nearby. Additional vehicle spawn. Missing backpacks (Reb/med/cop) Field Pack (Olive & Taiga) Tactical Pack (MTP & Green) Vehicle mods for helicopters Upgrade helicopter maneuverability
      Violet Deck Crew vest (Medic Only)  Taru Bench to paramedic Cop interaction menu now has a charge button. A notification when you are restrained for over 10 minutes (civilian restrains only). Gang Building repair option for level 2. House respawn cooldown when dying close to your house. (2 minutes) Vehicle Garage: double click on your vehicle to spawn it. Refill magazines in turf shops. Show Cruise Control set speed. Asylum Plus Summer Skins (Preview) Hatch - BattlEye @goyney Qilin  - Golden Tron @goyney Orca  - Cyber @goyney Hunter - Tiki God @Kelly Ifrit - Thor @goyney                The glow on some skins will be applied later.
                   Subscribe to Asylum Plus here
    Changed:
    Gang Fortress Capture range from 125 to 80 meters. Some new objects, small changes. Turf perk changes Rodopoli Gather cocaine and heroin faster. Reduced loadout cost. Panagia Gather ephedra faster. Reduced material cost at the black market Zaros Gather henbane faster. Reduced loadout cost. Increased gas station robbery and chop shop payouts. KaBoom (Late 4th of July) Suicide vest $235,000 -> $200,000 Phone bomb $215,000 -> $180,000 Speed bomb $235,000 -> $200,000 Ignition bomb $200,000 -> $150,000 RPG ammo $140,000 -> $120,000 RPG launcher $30,000 -> $25,000 Remote Kill switch $50,000 -> $35,000 Arson kit $75,000 -> $60,000 KaBoom Crafting RPG Ammo, Gold nuggets 3 -> 2 Suicide Vest, Cash 150,000 -> 135,000 Jewelry Emporium Escape vehicle inventory can only be opened near the African Warlord. SWAT  APD officers SGT+ With the "Surveillance" talent will now spawn with a UAV terminal instead of a GPS Athira  Gun store moved back. Jewelry moved to new location Physical Storage Weights (Only applies to physical items stored in a house) Just weird inconsistency's, you may find you have less or more space after patch   Handguns 1-4 -> 1 SMG's 2-4 -> 2 Glasses/Hats 1-3 -> 1 Ghillie Suits 1-2 -> 2 Uniforms that can't be used with lvl 3 vest (Pilot Cov/Granite/Tracksuit ect) 1-3 -> 2 LMG's 3-4 -> 4  RPG/Zafir 5 House Changes
    Since implementing upkeep two months ago, we have witnessed a significant increase in the number of houses returning to the market after extended periods of stagnation. Despite hundreds of houses going back on the market, there has actually been a 5% rise in the overall number of homes now owned by asylum players. This increase is beneficial as it demonstrates that active members of the community are making better use of these houses. We have increased storage in commonly used gang/group houses. Sheds Market purchase value $200,000 -> $250,000 Max Physical Storage 900 -> 1000 Upkeep per day $1375 -> $1650 "Big/Large" Houses (150k) Max Physical storage 900 -> 1000 Base upkeep per day $675 -> $775 "Long" Stone House (120k) Base upkeep per day $500 -> $575 "Small/Shop" Houses (70k) Base upkeep per day $300 -> $400 "Addon" Houses (40k) Max Physical Storage 300 -> 350 Base upkeep per day $275-> $325 Garages Max Physical Storage 250 -> 300 Max Virtual storage 325 -> 500 Base upkeepper day $275-> $325 Minimum wait time between house tax payments 10 Days -> 5 Days Custom vehicles plates are now Asylum Plus only. Evidence Locker bomb can now be defused by the cops. LIM Ammo at Rebel $3000 -> $2500 Able to craft hunter without a BH license  Cartels can now be captured again with shotguns. Tutorial app in your phone will only show for new players. Gang War challenges can now be sent quicker to different gangs. Optimized vehicle & door animations. -Just kidding it broke stuff 2 additional permanent nitrous boosts available in the vehicle mod menu Fixed:
    Issues with fishing for some players. Snow staying on after turning it off. Incorrect amount when gathering salt water. Charge player action for cops is more accurate. Alarm notification for the cop talent "Sentry". Force end APB after governor pardon. Prevented players from swimming up water cartels pipes. Removed:
    Alarm mod option from vehicle shop. (Can be bought in the mod menu.) Asylum Plus spring skins.  
    DOMINATION:
    New Domination Skins (Preview) (Preview 2) Rebels Mk-1 & Mk200 - Electric (Blue, Green, Orange, Red, White) SRT Combat Fatigues (SRT) Combat Fatigues (SRT) (Tee) Pilot Coveralls (SRT) Granit-B Suit (SRT) Light Combat Helmet (SRT) Heli Crew Helmet (SRT) Balaclava (SRT) Tactical Vest (SRT) Carrier Lite (SRT) Assault Backpack (SRT                   Credit to @goyney
                      NOTE: The mod will be updated this week asap.
     
    Hotfix #1
    Added Gang Skins initial system. Fixed gang house repair. Fixed restrains being funky. Fixed incorrect house storage capacity.
  15. drex liked a post in a topic by Witz in Add script to stop vehicle despawn   
    Well, the vehicles getting despawned is due to the cleanup script, you have a despawn timer on your keychain. I never had the issue that my vehicles despawn. Going in driver seat, accessing inventory etc resets the timer.
  16. .Nathan liked a post in a topic by Witz in Static cartels   
  17. Blank liked a post in a topic by Witz in Changelog May   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Welcome Screen when loading into the server. Click "PLAY" to spawn in. New background@MyrtleDesign New Police HQ's Added Sofia HQ Closer to Sofia Underfunded & noob friendly, No deer stands and weak towers. Highway HQ Further south closer to federal events for faster response time. No Heli pad More entrances                  Credits to @Sandwich; )
    Vehicle Modifications Changed the vehicle mod menu with more stuff! Added new vehicle mods: Hardened Locks: Takes longer for someone to lockpick your vehicle. Basic Locks Medium Locks Advanced Locks Nitrous Tracker Qilin/Prowler Doors New Asylum Plus skins: (preview) Pilot Coveralls (Quarantine) Pilot Coveralls (Ode to Mitch)                 Credits to @Kelly
           Subscribe to Asylum Plus here
     
    House Tax To minimize players holding onto houses without actually using them, we will be implementing a new tax system for houses. This system is intended to hold individuals more accountable that only log in to maintain possession of their houses, while having as minimal impact as possible on our active players. If you are finding it difficult to maintain your houses, it is recommended that you decrease the number of houses you own. Houses will still be removed after 30 Days of 0 activity regardless of tax payment (Unchanged) House Tax Scheme: After 10 days since your last house tax payment: You are able to pay the house tax. You can view and pay house tax using your phone -> Housing app. Day 31: House becomes overdue, you cannot use doors and inventory. Day 33: An extra 20% is charged per house. Day 35: House is put back on market. House Tax Prices The upkeep price of the house depends on: Playtime: Every 10 minutes, you get 10 minutes added to all of your owned houses at that time. The more you play the less you pay House type (1C, 2C, 3C, Garage, Shop, Shed). Total houses owned. Overdue or not Base upkeep cost (Per IRL Month, Per Building) Shed: $45,600 150k: $20,250 120k: $15,000 70k: $9,000 40k / Garage: $8,250 Playtime Discount/Penalty modifier chart: Visible Cartel Payouts Cartel payouts are now shown in one place on your gang bank statements. Money is added after the cartel changes ownership or before server restart.  Rebel Weapon Shop Car-95 Hex & Green Hex Variants Car-95GL + Variants AFD Equipment Nitro to shop Flare gun for Paramedic+ New Billboard Texture APD Federal Event notification. Show if a player is new to the server when searching them. Quests & Title Chop 25 Orca's - "Shamu" Title + $10,000 Pay $500,000 in property taxes - "Tax Man" Title + 2 RPG Rockets More Titles  Hell Taker, Achieve a current war rating of 7,500 Almighty, Achieve a current war rating of 10,000 Tormentor, Achieve a current war rating of 15,000 Tyrant, Achieve a current war rating of 20,000 Angel Of Death, Achieve a current war rating of 25,000 Changed:
    @Mitch (IFRIT) Farm & RV Modification Centre After retiring from owner of Asylum, Mitch purchased a piece of land where he spends his days working tirelessly from sunrise to sunset. However, the soil on his property is in poor condition and doesn't yield many crops. As a result, he decided to pursue a more lucrative business by selling used tractors and modifying old RVs to cook and sell crank and moonshine. This conveniently located farm is close to the new Highway HQ allowing stranded citizens to get a new ride when those APD officers won't lend you a quad to get home.  Moved Sofia RV shop Small changes to Jewelry Emporium van locations to make them more defendable by civs. Gang Boat can be used after 10 minutes of winning it. Bounty Hunter Arrest cap $175,000 -> $250,000 Qilin (Armed) price $85,000 -> $90,000 Crafting Added Car-98 Car-98 Mags Rahim Mags Ak-12 Lush & Arid Variants Changed Cash to craft frit $90,000 -> $80,000 Rahim unprocessed cocaine 13 -> 10 Katiba Opium 12 -> 8 AK-12 Uncut Diamonds 4 -> 3 Lowered Mental deer stands. AFD Federal Event notification. Moved Medic Request button and added Yes/No confirmation. Performance optimizations for main server and domination. Many titles had "The" removed from in front of them Fixed:
    Some Gang Boat objects moving around. Not being able to gather oysters in a specific area. Blue Evidence Locker polygon will no longer be drawn when domination is active. Vehicle inventory being in use when it is not. Check in to Rehab action not having the correct radius. Not being able to go out of Passive Mode while having a bounty. A rare memory leak. Storing tanker helmet in houses. Being able to glitch out of prison after a court session. Lucky Bastard title not working. Removed:
    Some unused map objects and wrecks.  
    DOMINATION:
    Respawn cooldown  2 minutes -> 1 minute Added Vehicle Garage to flags when owned. SRT Kill unlocks SPAR-16 16 -> 5 MX 25 -> 10 MXM 35 -> 25 *New* "Touch Grass" title: 1000 Fixed incorrect notifications when unlocking weapons (SRT) Fixed some items not charged in loadouts.  
    Hotfix #1
    Domination Added CSATs and Tactical Vest (Police) to SRT. House Tax: Playtime now counts for cop too. Changed the Highway HQ SWAT spawnpoint. Fixed an issue with granits in loadouts. Fixed Sofia HQ gate. Fixed police horns. Hotfix #2
    Welcome UI fixes for some monitors. CSAT not charged in loadouts for SRT. Changed spawn rate of Medical Airdrop. Not being able to sell the Vehicle Airdrop at Chop Shop. Hotfix #3
    Added Wreck Excavator inventory full sound. Added Dump HQ for firefighters. Changed Highway Patrol HQ to original location. Fixed: SRT pulled vehicles still showing in garage. Prison Break being able to be stopped multiple times. Floats in some inputs. AK-12 (Arid) not being able to be stored in houses. Flare ammo in loadouts for AFD. AFD hose exploiting Some titles with wrong text. Oyster Field incorrect gather range. Getting out of vehicles while downed. HW HQ arrest/seize range. Hotfix #4
    Fixed skiptracer bonus calculation due to the new arrest cap.
  18. snoop liked a post in a topic by Witz in Add script to stop vehicle despawn   
    Well, the vehicles getting despawned is due to the cleanup script, you have a despawn timer on your keychain. I never had the issue that my vehicles despawn. Going in driver seat, accessing inventory etc resets the timer.
  19. Witz liked a post in a topic by Ronald in Gilbert Grape   
    Heard he's an Apex master player who just transitioned to Arma 3
  20. ObiWoki liked a post in a topic by Witz in Static cartels   
  21. Chris Peacock liked a post in a topic by Witz in Gang fort cap   
    Yes
  22. Chris Peacock liked a post in a topic by Witz in gang boat   
    You can cap turfs when you have gang boat, pretty sure you didnt try it out yet @Chris Peacock
  23. Wadudu liked a post in a topic by Witz in Gang fort cap   
    Yes
  24. MoLu. liked a post in a topic by Witz in Gang fort cap   
    Yes
  25. DEMI ROZE ヅ liked a post in a topic by Witz in Gang Boat Person count   
    Approved
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