minmax Posted August 4, 2020 Report Share Posted August 4, 2020 (edited) I was just thinking whenever there are a whole lot of people online, especially cops very few people try to make money so my suggestion is to increase the prices of the contraband base on how many people there are on the server, same goes for when there are very few people on the server, reduce the prices so if there's less risk there is less reward. Just spit balling. edit - let me rephrase this, more people, drugs sell for more, less people drugs sell for less. Desired outcome: people actually run drugs on a full server. Edited August 5, 2020 by minmax Ing3ruDrogat and Yuki Hayami like this Link to comment
Ryan2150 Posted August 4, 2020 Report Share Posted August 4, 2020 24 minutes ago, Copa said: -1 Link to comment
Twinkie Posted August 4, 2020 Report Share Posted August 4, 2020 Wouldn't work as people would just hold on to their stuff in a house and sell later. -1 Sheriff Rick likes this Link to comment
minmax Posted August 4, 2020 Author Report Share Posted August 4, 2020 (edited) 20 minutes ago, Twinkie said: Wouldn't work as people would just hold on to their stuff in a house and sell later. -1 They'd still have to risk selling and buy real estate near a trader. Edited August 4, 2020 by minmax Yuki Hayami likes this Link to comment
Tea. Posted August 4, 2020 Report Share Posted August 4, 2020 26 minutes ago, Twinkie said: Wouldn't work as people would just hold on to their stuff in a house and sell later. -1 Link to comment
DinKleberg Posted August 4, 2020 Report Share Posted August 4, 2020 2 hours ago, Copa said: -1 Link to comment
Sheriff Rick Posted August 4, 2020 Report Share Posted August 4, 2020 Sounds like the old market system in a weirder way so -1 Kituii likes this Link to comment
Invictus Posted August 4, 2020 Report Share Posted August 4, 2020 3 hours ago, Copa said: -1 Link to comment
Nicolas March Posted August 5, 2020 Report Share Posted August 5, 2020 6 hours ago, minmax said: I was just thinking whenever there are a whole lot of people online, especially cops very few people try to make money so my suggestion is to incrase the prices of the contraband base on how many people there are on the server, same goes for when there are very few people on the server, reduce the prices so if there's less risk there is less reward. Just spit balling. The way you sayed it, you make it seem like guns are more expensif when more players are on, what should be a thing is drugs sell for more when more people are on Link to comment
minmax Posted August 5, 2020 Author Report Share Posted August 5, 2020 1 hour ago, Nicolas March said: The way you sayed it, you make it seem like guns are more expensif when more players are on, what should be a thing is drugs sell for more when more people are on That's what I said. Link to comment
Tusken Raider Posted August 5, 2020 Report Share Posted August 5, 2020 More cops online = multiplier to default drug prices that’s capped after x cops. Selling meth with 10 cops online is more risky than 1-2 cops and should pay more. Link to comment
minmax Posted August 5, 2020 Author Report Share Posted August 5, 2020 (edited) 4 hours ago, Tusken Raider said: More cops online = multiplier to default drug prices that’s capped after x cops. Selling meth with 10 cops online is more risky than 1-2 cops and should pay more. That's what I first thought about doing at first and still it probably should exist to some degree, but it isn't really risky if 10 cops are online and fighting banks and prisons back to back for 2 hours and don't have the time to check drug fields. Edited August 5, 2020 by minmax Link to comment
ColtonB205 Posted August 5, 2020 Report Share Posted August 5, 2020 If this was truly implemented players would gather at night, store it in their houses, then sell during these high pop times fixing nothing. Sheriff Rick and Fried Rice like this Link to comment
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