MrClean Posted December 20, 2016 Report Share Posted December 20, 2016 (edited) Allow mining certain ores/bars to be able to reinforce certain vehicles. What does reinforcing do? it makes it so when your shit gets chopped or blows up it has an extra life. I am well aware that their were threads to reinforce vehicles in the past but I have not seen any that require crafting materials, only money. This will bring activity in mining areas bringing more robbers and giving cops a reason to check these areas. Examples: 60 Cut diamonds 80 iron Ore 40 bronze bar to reinforce orca / hellcat / mowhawk 40 Cut diamonds 30 iron ore 20 bronze reinforce Hemmit ect... Edited December 20, 2016 by -Predator- Xehons likes this Link to comment
Axe Posted December 20, 2016 Report Share Posted December 20, 2016 Jesus no. Mike Stmria, Will and varex like this Link to comment
Haych Posted December 20, 2016 Report Share Posted December 20, 2016 I agree that something should be done to mining to increase its activity, but not this way, perhaps another method. Link to comment
Nightfury Posted December 20, 2016 Report Share Posted December 20, 2016 best way to increase mining activity is make an asylum minecraft server Donald, they took the name eazy, Davis and 3 others like this Link to comment
Johnny Posted December 20, 2016 Report Share Posted December 20, 2016 2 hours ago, Nightfury said: asylum minecraft server +1 Donald likes this Link to comment
massi Posted December 20, 2016 Report Share Posted December 20, 2016 7 minutes ago, Johnny said: +1 +2 OP has the best suggestions Link to comment
Murmurs Posted December 20, 2016 Report Share Posted December 20, 2016 Reinforced vehicles give them extra life when chopped? Sounds like to me they should give extra cash to the chopper Link to comment
MrClean Posted December 20, 2016 Author Report Share Posted December 20, 2016 (edited) 1 hour ago, Axe said: Jesus no. Do you even craft?! Edited December 20, 2016 by -Predator- Link to comment
HotWings Posted December 20, 2016 Report Share Posted December 20, 2016 I used to mine alot when I first started, got myself a hemmt and went wild. Then they merged all the mining spots/processing spots together and made it a million times easier to find the people doing it to rob them. I think alot of people quit then because the risk went up so much it wasnt worth the lower payout anymore. MrClean likes this Link to comment
Eric916 Posted December 20, 2016 Report Share Posted December 20, 2016 I wish they would do something to increase mining activity as well Link to comment
Manolo Posted December 20, 2016 Report Share Posted December 20, 2016 just give The [Anarchist] their 30% and you will have no problems! Link to comment
Midamaru Posted December 21, 2016 Report Share Posted December 21, 2016 10 hours ago, HotWings said: I used to mine alot when I first started, got myself a hemmt and went wild. Then they merged all the mining spots/processing spots together and made it a million times easier to find the people doing it to rob them. I think alot of people quit then because the risk went up so much it wasnt worth the lower payout anymore. I"ve done Hemmts of iron from dp11. Boy i was pissed when i got killed at processing. Back to peaches.. HotWings likes this Link to comment
Berus Posted December 21, 2016 Report Share Posted December 21, 2016 no, reinforcing them would suck, mining activity should be increased with new crafting recipes and maybe adding gold ores that are worth more than the flawless diamonds I honestly would prefer more crafting recipes HotWings likes this Link to comment
HotWings Posted December 21, 2016 Report Share Posted December 21, 2016 12 hours ago, Berus said: no, reinforcing them would suck, mining activity should be increased with new crafting recipes and maybe adding gold ores that are worth more than the flawless diamonds I honestly would prefer more crafting recipes That would certainly help as well. The problem with Asylum is people are not keen on the crafting idea. They would rather pay the additional price for on demand. I think it would be interesting to limit certain items to crafting only, that could potentially add to that aspect of the game. Link to comment
Berus Posted December 22, 2016 Report Share Posted December 22, 2016 6 hours ago, HotWings said: That would certainly help as well. The problem with Asylum is people are not keen on the crafting idea. They would rather pay the additional price for on demand. I think it would be interesting to limit certain items to crafting only, that could potentially add to that aspect of the game. Thats why the AE should be a priority do be added back, it pleased the people that liked crafting and the people that liked buying, the AE and some more crafting options would increase the mining activity/crafting by a lot Donald likes this Link to comment
Donald Posted December 27, 2016 Report Share Posted December 27, 2016 On December 21, 2016 at 4:38 PM, Berus said: Thats why the AE should be a priority do be added back, it pleased the people that liked crafting and the people that liked buying, the AE and some more crafting options would increase the mining activity/crafting by a lot I agree I thought the AE was awesome because it made it easy to buy things off of other players Link to comment
HotWings Posted December 27, 2016 Report Share Posted December 27, 2016 On 12/21/2016 at 6:38 PM, Berus said: Thats why the AE should be a priority do be added back, it pleased the people that liked crafting and the people that liked buying, the AE and some more crafting options would increase the mining activity/crafting by a lot Something with the AE totally broke the servers tho and the dev that wrote it walked away a while ago. So Bamf/Gnashes/Speed would either need to go thru his code to fix it or start over. Starting over would most likely be easier and they might even be doing it tbh. You would certainly see an increase in mining/oil making and stuff if you forced players to craft high end vehicles and took away the ability to buy them. MrClean likes this Link to comment
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