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ObiWoki

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Everything posted by ObiWoki

  1. ObiWoki

    Pardon check

    I honestly think you are retarded if you think thats alot of work for me + I do feel like having the option to not accept a pardon is dumb its not how it works in real life and a person that is in normal restrains should be able to just get a pardon and not have to accept it. Not everything the cops do needs to be accepted by the civs and make it so the civs are the only one who decide what happens
  2. ObiWoki

    Pardon check

    My opinion on this is that it shouldnt be done by code but by policy; "As a cop on duty when you kill a civilian in restrains due to a mistake on your behalf you have to send the civilian a text message asking if they want a pardon"
  3. As much as i'd love to add these in the game they are way too overpowered and will make the server unbalanced in its current state
  4. We have internally discussed this ticket and will be moving it to accepted for now. We have our own thoughts on this topic and will use those thoughts to change the way housing is used
  5. We have different intentions / our own visions with the gang fort at this moment in time but will take your feedback into account with the revamp of the gang fort
  6. no, maybe, okay, sure only if it passes the vibe check
  7. Just a quick little patch with mostly bugfixes and some suggested changes Added: A transparancy slider for house markers Complete rewrite of the revive system to improve maintainability (now actually added) New mental asylum design Vehicle airdrop random event Changed/Tweaked: Seizing items/weapons is now available everywhere in police HQ's Mental asylum logic Priming the thermite now takes 5 minutes instead of 10 Hacking the laptops takes 10 minutes instead of 15 You now have 10 minutes to grab the loot and go Can no longer be buried by cops because of the short loot window Mental asylum patient remains spawn inside the asylum now Adjusted the pyrgos HQ spawnpoints Made the new horns louder Fixed: PM 9mm ammo is now purchasable from the cop shop Restrain timer actually works now Up-Armored quest progression Retrieving backpacks into a vehicle from the exchange storage Skin not found error for Caesar BTT Timing issue with the shipping robbery event Burn barrels Protest signs staying on disconnect Vehicles staying persistent after a restart Removed: All raw meat from the market since barrels/campfires can now be placed in cities Hotfix #1 New Athira HQ Remove house buying warning for shop houses Fixed SWAT spawns for the mental asylum Added garages to the Asylum Exchange Hid some tree's near mental Asylum Hotfix #2 Fixed Athira HQ walls Hotfix #3 Actually fixed Athira HQ this time, Yikes
  8. https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/
  9. Nah civs get the covered, if you wanna drive the comms go play medic or cop
  10. Seems too hard to implement
  11. https://gyazo.com/2e32386a1548078a4328a98743373f84 Okay so redesign this spot and its through in my opinion I liked having oil on the rig though but it being in that spot doesn't allow for oil running imo
  12. At this moment in time there is a handfull of suggestions for moving cartels or changing them. Sorry to say that this seems like the least liked post and therefor I will be closing this one
  13. Personally I do like the idea of having the peninsula as a sort of fighting arena for cartels instead of having them all over the map. I do have a issue with the oil cartels placement. What are we going to do with oil running
  14. Apparantly this is a well liked idea, Plus I don't think having a different setting for a event is a bad idea. Feel free to send me the SQM
  15. As of right now I will be closing this topic. We will not even consider the use of town signs nor useless boards inside shops that tell you whats in the shop. It is indeed a big waste of mission file size that i'd rather use on adding in more skins for vehicles or clothing. Further than that do I not really understand why you went above and beyond to make this post when you have short lines with us in a GFX dedicated channel. We could've talked about the ifrit and clothing skin and you would've already had an answer on the topic if we were to add this or not without attempting to force it through a poll
  16. As of right now I do not see any incentives as to why we should add this. Its more or less just a DP mission or a time trial. Pickup car and drive it back to chop shop and get money. No real risks or gameplay attached and therefor a function that will just go on the pile of useless shit we have on the server that is never used, or barely. Please convince me with some more additions to this that isn't just "Increase payout more so it is more attractive" but something that actually adds onto this that makes it interesting to do.
  17. As of right now we do not have any interest in implementing a 'Statute of Limitations' don't break the law and if you do talk to any of the officers. Further than that you don't ping for bounties of 3k so you should be good to go do your thing. And you talking about paying or going to prison, well the system in its current state doesn't take long to get released if you press plates and 3k is a really low bounty you can easily earn that back in less than 5 minutes.
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