Jump to content

MagicSpoon

APD Sergeant
  • Posts

    260
  • Joined

Everything posted by MagicSpoon

  1. Half the time we end up spiking each other, also if this was real life i would be able to put my gun out off the window and spay into your windowscreen but arma isn't made that way so we use what we must to compensate
  2. Remove ken and make him a cadet forever!
  3. Problem is half the community wants one thing the other half want the complete opposite and nobody wants the middle ground so i'm all for drastic action
  4. MagicSpoon

    WIPE POLL

    If a wipe is decided, they need to do a whole map rework, move all fields, feds, processors and everything around. Maybe bring back the old coke trees, so you need to pick the trees, put the coke into the pit, stomp it down, process it. maybe bring back the poppys for heroin to make it more interactive, and rework how meth works, maybe an event to get the pharmaceuticals and a gathering zone for other componant With a wipe maybe limit houses to 3 per person and 1 shead per person and make them cost more from the bank so there is a need to grind for a while before getting your big investment
  5. MagicSpoon

    WIPE POLL

    I'm down for a wipe but you would need to wipe houses and garrages as it would be way to easy to grind back up if you keep your trucks and houses and i will suggest it till i'm blue in the face a skill tree where the more you do a task the better you get at it just like in real life we do have a rich people tax the more money you have the higher it goes, i have 11m and my tax is 8%
  6. Start simple do a x3 sale price to all items people don't want to grind on a game that came out in 2013 anymore - and this can be reverted back in arma 4 we just need to make it there buff all fed payouts from both sides and cartels as feds are supose to be the end game content with cartels Make make legal money making protected for a little while as the current new player thing doesn't last long enough before they are fucked upon make car insurace something simple like you pay 5k if the car is destroyed or choped it goes back into your garrage and you need to buy the insurance again remove the processor upgarade and make all cars and trucks have it by defult as it currently only hurts the new people as the people with all the money aint going to make more money so don't need it Have a test server where you invite like 20 members off the community to come and try the patch a week before the drop to make sure there isn't a lot of balance issues or maybe a road map off ideas you want to put in that the whole community can see After all this a big thank you to @Fitz for putting in the effort he has, As without it we would be back to the lul off months and months without a single update you must have some thick skin after putting in all the effort and people complaining about the work you do for free
  7. what about Skills skills tab and it works like so (numbers are all up to change just a basic idea) You can level up maybe up to 25x processing and gathering skills, for those dedicated to the grind still For example You pick weed, Lvl 1 - 9 2% increased speed each level lvl 10 25% chance to get double gather Lvl 11- 19 2% gather speed lvl 20- 50% chance to get double 21-24 3% speed lvl 25 - 100% chance for double gather so it works out at like 50% gather speed at max level ( i know the numbers are off but for consistency i simplified it) Processing Lvl 1 - 9 % increased speed Lvl 10- 5% chance of double or sale price Lvl 11- 19 2% gather speed Lvl 20 10% chance of double or sale price (undecided) 21-24 3% speed Lvl 25 - 25% chance of double The skills would take a lot of doing such an activity to level up so the higher level the more XP it would take to get said skill making those people who want to put in effort to get better in a skill get a benefit, As it would give people more of an incentive to want to go out and do the things as you're getting rewarded for playing the game which has an incentive for people to play more.
  8. is this the arma 4 beta it looks so much better than 3 HYPE!
  9. RIP buddy you will be missed!
  10. Anything civ vs civ i'm up for giving a go the premise off the idea sounds good Also might be a good way to get PC parts as i know poeple don't want to grind them out, especialy now the cop prestige is just done via drill All good suggestions, i like the gang fort idea give another incentive to fight for the gang fort but the problem with that is if someone caps it then logs off for the week its never going to pop The pc parts are fine just need to be made eaiser to get maybe keep them how they are and let people buy them from rebal for like 100k or even 50k maybe so its still alot to lose with the insentive to win a few feds to make it cheeper
  11. Just to put this out there This server was created as a cops and robbers kind of deal and lets face it most of the APD has always been out geared The current problem is that when cops fight these events 1 after the other the moral and will power of wanting to go there die 10x drops and people leave when cops leave the civs who where only online to fight the cops leave and the server drops in population rather quickly, The more you remove from the APD the less likely the cops are going to want to fight, going in there free loadout for the 2x manditory lives given and just bouncing or just mass login off the server everytime an event pops (this is happining after events now) With out cops the server has no pop at all as people will get bored if there is no risk in doing anything And i understand if a small group was robbing the bank they would get annoyed that 4 ifitrs slammed them but isn't that the price you pay for doing a federal event as robbing the bank or doing another federal event isn't supose to be easy
  12. Its simple new players join the server, get frustrated because its so slow and everyone with money fucks them over at every chance they get 1) x3 the sell price off all items as a start and tweek the numbers after a week or so to get a good balance 2) Split mining from quarry and High yeld quarry into the parts ( copper,Iron,Diamond) as rng for new players is just silly 3) have a protected money making way for example Copper if a player is doing copper they cannot be robbed so if a rebal finds someone mining the can search the truck by lock picking as soon as they see copper they can't touch it make it a banable offence ( not as much money as anything else but a state to protect new players) 4) there is only 1 server lower the ammount of houses people can own as new players can't get any even semi decent houses and lower the max cap they can be sold for
  13. @Fitz lots of people have tired for many hours and nobody can get a case from metal detecting Also you need each part of the pc to make the console but you also need each part to open the different doors in the event So to do the event you will off needed to get 2 off each part? 1 to make the console and the other to hack the way into the vault
  14. Console -Crafted at Illicit Fabricator There isn't a recipe at the place for you to make one
  15. the whole idea was to give those people who play the server and grind a reward and to get the new people to come in and think thats a cool system lets keep playing I never thought off lockpicking skill but thats a good idea
  16. MagicSpoon

    Skills Tab

    My sugestion is a skills tab and it works like so (numbers are all up to change just a basic idea) You can level up maybe upto 25x processing and gathering skills, for those dedicated to the grind still For example You pick weed, Lvl 1 - 9 2% incressed speed each level lvl 10 25% chance to get double gather Lvl 11- 19 2% gather speed lvl 20- 50% chance to get double 21-24 3% speed lvl 25 - 100% chance for doulbe gather so it works out at like 50% gather speed at max level ( i know the numbers are off but for consistancy i simplyfied it) Processing Lvl 1 - 9 % incressed speed Lvl 10- 5% chance of double or sale price Lvl 11- 19 2% gather speed Lvl 20 10% chance of double or sale price (undiceided) 21-24 3% speed Lvl 25 - 25% chance of double The skills would take alot of doing such an activitiy to level up so the higher level the more XP it would take to get said skill making those people who want to put in effort to get better in a skill get a benift as it would give people more off an incentive to want to go out and do the things as your getting rewarded for playing the game which has a insentive for people to play more.
  17. Can we please have it so you can process the inventory off your vehicle make it take the same amount off time to do as it would if you had it all in your inventory Its not a massive change and wouldn't effect ballance its just a quailty of life change
  18. I mean we wouldn't need admins if people could follow simple rules but hey ho here we are xD
  19. I though about barns where you could grow crops such as potato's and weed and what not could be you have to water them and give them fertilizer each restart or every hour or what not and you get potatoes you can sell to a gas station and weed can either come out unprocessed or processed like a home grown weed and it sells for less but you don't have to process it.
  20. 1st Legal option crafting things such as laptops or ipads to be sold for a lot off money for example to make a laptop you need to make a case screen and a processor and combine them makes a lot of money each but very time consuming 2nd legal option something simple like steel so you process iron into iron bars then take them to the steel mill where you process them again for more money (same price as maybe coke or crank) what about a skill system so for example you pick weed if you keep doing it you get better at it so say max of 15 levels for each activity each level can do different things so level 1 could make you pick faster and level 15 could make you get perfect weed something that rewards you for doing a skill over and over again (if you reach level 15 in a skill you could unlock something maybe a bigger backpack or something) Illegal way: blood diamonds so you go collect them from an area and have to take them to a cleaning plant to have them cleaned and cut then take them to a smuggler to get them off the island and to get your pay.
  21. Problem is with removing skins people paid for it taking something they brought away It's like going to the supermarket buying a pack of gum and then on the way out they take 3/4ths off it. or like buying a skin for csgo and then it gets removed, its essentially stealing something people have paid for
×
×
  • Create New...