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iBacon

APD Officer
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  1. iBacon liked a post in a topic by Seán That Irish Guy in Can i drop my scope?   
    @Mayhem That shits works like a charm.
  2. iBacon liked a post in a topic by Blade in Arma physics   
    https://gyazo.com/0630132fceec216477d59d724cb7b9e5
    https://gyazo.com/856a2e2475e38bbb69a8c3a5d71ecd4b
  3. iBacon liked a post in a topic by Sheriff Rick Grimes in Of Strife and Men   
    The little evening breeze blew over the clearing and the leaves rustled and the wind waves flowed up the green pool. And the shouts of players sounded again, this time much closer than before.
    Bamf took off his hat. He said shakily, "Take off your hat, Strife. The air feels fine."
    Strife removed his hat dutifully and laid it on the ground in front of him. The shadow on the island was bluer, and the evening came fast. On the wind the sound of crashing in the brush came to them.
    Strife said, "Tell how it’s gonna be."
    Bamf had been listening to the distant sounds. For a moment he was business-like. "Look acrost the river, Strife an’ I’ll tell you so you can almost see it."
    Strife turned his head and looked off across the pool and up the darkening slopes of Tanoa. "We gonna het a little place," Bamf began. He reached in his side pocket and brought out Gnashes’ Luger; he snapped off the safety, and the hand and gun lay on the ground behind Strifes’s back. He looked at the back of Strifes’s head, at the place where the spine and skull were joined.
    A man’s voice called from up the river, and another man answered.
    "Go on," said Strife.
    Bamf raised the gun and his hand shook, and he dropped his hand to the ground again.
    "Go on," said Strife. "How’s it gonna be. We gonna get a little place."
    "We’ll have a jet," said Bamf. "An’ we’ll have maybe a tank an’ mortars…an’ down the flat we’ll have a …little bank—"
    "For the money," Strife shouted.
    "For the money," Bamf repeated.
    "And I get to tend the money."
    "An’ you get to tend the money"
    Strife giggled with happiness. "An’ live on the fatta the 20k’."
    "Yes."
    Strife turned his head.
    "No, Strife. Look down there acrost the river, like you can almost see the place."
    Strife obeyed him. Bamf looked down at the gun.
    There were crashing footsteps in the brush now. Bamf turned and looked toward them.
    "Go on, Bamf. When we gonna do it?"
    "Gonna fo it soon."
    "Me an’ you."
    "You…and me." Ever’body gonna be nice to you. Ain’t gonna be no more trouble. Nobody gonna tell ya to run meth no more. Ever'body gonna play you."
    Strife said, "I thought you was mad at me, Bamf."
    "No," said Bamf. "No, Strife. I ain’t mad. I never been mad, an’ I ain’t now. That’s a thing I want ya to know."
    The voices came closer now. Bamf raised the gun and listened to the voices.
    Strife begged, "Le’s do it now. Le’s get that place now."
    "Sure, right now. I gotta. We gotta."
    And Bamf raised the gun and steadied it, and he brought the mussel of it close to the back of Strife’s head. The hand shook violently, but his face set and his hand steadied. He pulled the trigger. The crash of the shot rolled up the hills and rolled down again. Strife jarred, and then settled slowly forward to the sand, and he lay without quivering.

  4. DankBud liked a post in a topic by iBacon in Merrick thinks I shot him through the tower, <3.   
    To be fair he hit a car with the Ifrit and it slid into you.
  5. iBacon liked a post in a topic by Midamaru in Cops chasing my HEMMTBox   
    This time it should be available for US too..
    @conthegodoffire
  6. BoDjango liked a post in a topic by iBacon in Crunchedd EXPOSED   
    That's deep, hit me right in the feels
  7. iBacon liked a post in a topic by BoDjango in Crunchedd EXPOSED   
    @Crunchedd guess I'll make money on the other 3 servers fam ¯\_(ツ)_/¯ 
  8. iBacon liked a post in a topic by Smee in How to land on a tower like a pro   
    Thats more like an autistic flying.
  9. iBacon liked a post in a topic by Dumbasso in The Kavala Cartel   
  10. iBacon liked a post in a topic by Austin Rogers The Original in Hot Drop gone wrong.. Feelsbadman   
    Nice shot man. Not sure why they hovered the way they did. I was really looking forward to dropping in and seeing what happened as I was kidnapped in this heli on cop at the time. Here is the crash from my pov. 
     
     
     
  11. iBacon liked a post in a topic by explicit in Rebel Talent Tree Honor Distribution : A Rough Idea   
    Introduction
    With the release of 8.0 myself and a few others may have come to notice that there weren't many new things that would go on to support "gang life". That's not to say the patch wasn't good - the prison and RV are very interesting additions to the server, however I feel like there are other things that could be implemented to support the gangs of the community.
    Rough Idea
    As stated in both the title and above, this post is going to be a rough idea primarily on how rebel honor is obtained in order to further your rebel talent tree. I will not focus on the creation of certain talents - that is up to the devs and maybe the replies of those in this thread. That being said, I will use a system similar to the bounty hunter honor system to explain how rebel honor should be gained. 
    Clarification
    This is not the war points system. This system is most similar to the bounty hunter honor system. This is essentially an honor system for rebels. Also, please note that that "rebel honor" is a working title. I can't think of anything else. Maybe something like "reputation".
    Rebel Honor Distribution
    Honor in order to gain talents should be distributed when certain activities are completed. Some activities should receive more honor to unlock talents than others and I will explain my reasoning below. Also below will be a rough outline of how much honor what activity should give on the success of said activity.
    Activities marked with an asterisk will be explained in further subsections.
    Bank Robbery - 200 rebel honor
    Prison Break - 250 rebel honor
    Federal Reserve - 300 rebel honor
    ***Turf Kills*** - 400 rebel honor
    ***Turf Capture*** - 50 to 200 rebel honor
    ***Cartel Kills*** - 500 rebel honor
    ***Cartel Capture*** - 100 to 300 rebel honor
    An Explanation of Cartel / Turf Kills Distribution of Rebel Honor
    The rebel honor distributed for turf kills are lower than that of cartel kills and my reasoning should be rather obvious. However, how will this honor be allotted?
    • Cartel Kill honor distribution rules - Players will only be given honor for kills WITHIN or NEAR (300m) the cartel zone in order to give the incentive to push the cap.
    • Turf Kill honor distribution rules - Players will only be given honor for kills WITHIN or NEAR (150m) the turf zone in order to give the incentive to push the flag.
    These rules for cartel / turf kill honor distribution will give some* gangs of the community a reason to push the capture point.
    An Explanation of Cartel / Turf Captures Distribution of Rebel Honor
    The ratio of rebel honor distributed for cartel captures are higher than than of turfs and this should also be rather obvious. You may come to notice, however, that the ho allotted for both vary.
    Forgive me here because this is a difficult concept to think of game mechanic wise but I want the honor for capping cartels / turfs to vary in order to stop or at least lower the amount of solo capping that happens. I am not 100% sure on how to do this; I was thinking about giving more honor dependent on how many kills are recorded in the area described for both zones above.
    I'll leave this section to @Gnashes or @bamf to explain what could be possible here.
    Conclusion
    As for talents unlock-able by honor, I have no clue. If this suggestion were to be accepted by the developers they would have full control of that. Additionally, I hope the rebels and gangs of this community come to notice the reasoning that I have for my honor values. As for cartel / turf kills, I tried to push the idea of gangs having to push caps in order to be awarded honor for their talent tree. As for cartel / turf captures, players should be awarded for the work that they put in. If they don't put in any, they should receive significantly less (if possible).
    Thank you for reading. Leave any suggestions / questions to my reasoning below. I will PM you.
     
    User @Glass of Water suggested rebel honor be named "Infamy". Worth noting here because it is a way better name.
  12. Jbdragon liked a post in a topic by iBacon in The Armor Shenanigans   
  13. Sandwich liked a post in a topic by iBacon in The Armor Shenanigans   
  14. ItsLego liked a post in a topic by iBacon in The Armor Shenanigans   
  15. Jake liked a post in a topic by iBacon in The Armor Shenanigans   
  16. iBacon liked a post in a topic by Crossfade in WTB Scotch/Black Market Houses! S3   
    Rip thought it said Abdera... I'm blind 
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