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Matt_

APD Officer
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  1. wollie35 liked a post in a topic by Matt_ in Police brutality V2   
    Wollie is one of the kindest officers on P1from when I have played with him in the past. You’ve got to robo cop more for the pay day my dude  jk
  2. Matt_ liked a post in a topic by Kille in S1 looking to buy kaval house   
    U dirty reeibel
  3. Kettles liked a post in a topic by Matt_ in Normal day on asylum   
    Yeah the hackers have been hitting the servers hard lately ... 
  4. Ben Flint liked a post in a topic by Matt_ in S1 looking to buy kaval house   
    I’m high jacking the thread bro 
  5. drex liked a post in a topic by Matt_ in S1 looking to buy kaval house   
    I’m high jacking the thread bro 
  6. swatguy17 liked a post in a topic by Matt_ in Snipers?   
    I reckon a DMS scope would be a nice edition personally. Maybe for SGT+ though.
  7. Space liked a post in a topic by Matt_ in Quick thoughts on "Devs don't give us what we want" / "Dying community"   
    So if a lot of ideas from the community are getting rejected what ideas do the devs have is the question?
    Personally I think Asylum just needs new things adding so that the game mode feels fresh again. Eg when the new police HB sports were added, even though it’s a minor change it did help playing cop feel slightly freshened.
    Obviously these changes are going to have to go a lot further than adding new skins etc.
  8. Steve liked a post in a topic by Matt_ in Quick thoughts on "Devs don't give us what we want" / "Dying community"   
    Not to start a bitch fest, but it does seem as though the devs/verteran staff members may have lost some enthusiasm for Asylum and they are just sticking along for the ride. A bit like some higher ups do in the APD, where they will get their activities in but never be active.
    I would agree in the fact that in some places higher ups and some staff will not be the right people in charge.
    This obviously leads into a negative impact with everything else as they are the main ones who call the shots.
  9. General Baked Potatoes liked a post in a topic by Matt_ in Quick thoughts on "Devs don't give us what we want" / "Dying community"   
    So if a lot of ideas from the community are getting rejected what ideas do the devs have is the question?
    Personally I think Asylum just needs new things adding so that the game mode feels fresh again. Eg when the new police HB sports were added, even though it’s a minor change it did help playing cop feel slightly freshened.
    Obviously these changes are going to have to go a lot further than adding new skins etc.
  10. Sandwich liked a post in a topic by Matt_ in Quick thoughts on "Devs don't give us what we want" / "Dying community"   
    Not to start a bitch fest, but it does seem as though the devs/verteran staff members may have lost some enthusiasm for Asylum and they are just sticking along for the ride. A bit like some higher ups do in the APD, where they will get their activities in but never be active.
    I would agree in the fact that in some places higher ups and some staff will not be the right people in charge.
    This obviously leads into a negative impact with everything else as they are the main ones who call the shots.
  11. Sandwich liked a post in a topic by Matt_ in Quick thoughts on "Devs don't give us what we want" / "Dying community"   
    So if a lot of ideas from the community are getting rejected what ideas do the devs have is the question?
    Personally I think Asylum just needs new things adding so that the game mode feels fresh again. Eg when the new police HB sports were added, even though it’s a minor change it did help playing cop feel slightly freshened.
    Obviously these changes are going to have to go a lot further than adding new skins etc.
  12. Matt_ liked a post in a topic by Fidel C4str0 in Snipers?   
    DMS scopes for SGT+
    5K for the scope (So rebels can't steal a bunch, since they are semi expensive for as much as we die on cop)
  13. BlackShot liked a post in a topic by Matt_ in enable cop vehical   
    Not happening. Locked.
    - Gnashes
  14. smellypig liked a post in a topic by Matt_ in S1 Buying Industrial Shed anywhere   
    What ever this guy is offering you I'm willing to pay 1 million dollars more. PM me if your interested 
  15. Kettles liked a post in a topic by Matt_ in S1 Buying Industrial Shed anywhere   
    What ever this guy is offering you I'm willing to pay 1 million dollars more. PM me if your interested 
  16. Boby liked a post in a topic by Matt_ in yo wassup   
    Welcome to the community!
  17. Gen. Henry Arnold liked a post in a topic by Matt_ in Content ideas?   
    Not really when you factor in UC loadouts and constantly being RDMed in Kavala for example. Quite often I just stick with the default loadout especially on UC.
  18. Matt_ liked a post in a topic by Mayhem in Content ideas?   
    @bamf add animal hides, scope and vest crafting , it’s more ways to make money, don’t allow police or Rebels to be charged tax when purchasing their gear. Rebels obviously if they are at a Rebel outpost. Turfs are a maybe. For the location of scope and vest crafting, you can use that military base north of rodopoli
  19. Matt_ liked a post in a topic by Sandwich in Content ideas?   
    Your condescending attitude is fucking hilarious lmao
  20. revise liked a post in a topic by Matt_ in I need some criminals to catch ...   
    Lol I’ve actually got off now because I’m bored. Got better things that I should be doing irl will most likely be on later.
  21. Matt_ liked a post in a topic by revise in I need some criminals to catch ...   
    i can get on and pistol bang
  22. conthegodoffire liked a post in a topic by Matt_ in I need some criminals to catch ...   
    I know they will but I want to catch criminals now lol
  23. Matt_ liked a post in a topic by conthegodoffire in I need some criminals to catch ...   
    Well give it a few more hours, people will hop on.
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