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Smurfy

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  1. Smurfy liked a post in a topic by Alec-I in #1 Most Wanted man in Altis (was)   
    note - WAS most wanted, thanks to LT Zdeat I have been cleared of all charges and free to roam the streets.
     
     
  2. Smurfy liked a post in a topic by Fitz in Allow APD undercover officers to spawn in cities like civilians   
    We will not be adding this.
  3. Smurfy liked a post in a topic by Russell in Allow APD undercover officers to spawn in cities like civilians   
    u do its called spawn at hq and move out to town u lazy twats 
  4. Smurfy liked a post in a topic by Alex. in Changelog January   
    So when yall gonna let us buy the tier shit without having to deal with the retarded shit yALL call the new event
     
  5. Roice liked a post in a topic by Smurfy in Asylum Admin Tier List   
  6. Filiip liked a post in a topic by Smurfy in Asylum Admin Tier List   
  7. Donald liked a post in a topic by Smurfy in Asylum Admin Tier List   
  8. GravL liked a post in a topic by Smurfy in Asylum Admin Tier List   
  9. zdeat liked a post in a topic by Smurfy in Asylum Admin Tier List   
  10. Louie liked a post in a topic by Smurfy in Asylum Admin Tier List   
  11. Smurfy liked a post in a topic by Alex. in New Medic Event: Hazmat   
    Everything seemed fine until the 60-120k pay. You guys already make up to 1.7k every 5 minutes doing nothing but standing in a town what else you want.
  12. Ruffian liked a post in a topic by Smurfy in Bring Back Lethal Payment   
    If they're brought back, it should be like 30% chance you get the lethal payout.
  13. nam cigam liked a post in a topic by Smurfy in Bring Back Lethal Payment   
    If they're brought back, it should be like 30% chance you get the lethal payout.
  14. Smurfy liked a post in a topic by william in New Moderators   
    Interesting, why not just give @Smurfyslawhis admin back
  15. Witz liked a post in a topic by Smurfy in Suggestion regarding "Greenzones" for new players   
    Passive mode for new players and it only lasts an hour. Passive players can be seen on the map and maybe transparent if that is even possible or just an icon above the name.
     
    One time use as soon as you join. Either Accept or Decline.  Teaches you the basics and takes you on missions (Paid for the missions obviously). It shows you around the map; Where things are, keybinds, ect. It allows you to leave the passive mode at anytime, but it deletes what you're doing and takes you back to respawn screen.
  16. Savage. liked a post in a topic by Smurfy in Suggestion regarding "Greenzones" for new players   
    Passive mode for new players and it only lasts an hour. Passive players can be seen on the map and maybe transparent if that is even possible or just an icon above the name.
     
    One time use as soon as you join. Either Accept or Decline.  Teaches you the basics and takes you on missions (Paid for the missions obviously). It shows you around the map; Where things are, keybinds, ect. It allows you to leave the passive mode at anytime, but it deletes what you're doing and takes you back to respawn screen.
  17. Gaskal liked a post in a topic by Smurfy in Suggestion regarding "Greenzones" for new players   
    Passive mode for new players and it only lasts an hour. Passive players can be seen on the map and maybe transparent if that is even possible or just an icon above the name.
     
    One time use as soon as you join. Either Accept or Decline.  Teaches you the basics and takes you on missions (Paid for the missions obviously). It shows you around the map; Where things are, keybinds, ect. It allows you to leave the passive mode at anytime, but it deletes what you're doing and takes you back to respawn screen.
  18. ObiWoki liked a post in a topic by Smurfy in Suggestion regarding "Greenzones" for new players   
    Passive mode for new players and it only lasts an hour. Passive players can be seen on the map and maybe transparent if that is even possible or just an icon above the name.
     
    One time use as soon as you join. Either Accept or Decline.  Teaches you the basics and takes you on missions (Paid for the missions obviously). It shows you around the map; Where things are, keybinds, ect. It allows you to leave the passive mode at anytime, but it deletes what you're doing and takes you back to respawn screen.
  19. KrazyKnight liked a post in a topic by Smurfy in Suggestion regarding "Greenzones" for new players   
    Passive mode for new players and it only lasts an hour. Passive players can be seen on the map and maybe transparent if that is even possible or just an icon above the name.
     
    One time use as soon as you join. Either Accept or Decline.  Teaches you the basics and takes you on missions (Paid for the missions obviously). It shows you around the map; Where things are, keybinds, ect. It allows you to leave the passive mode at anytime, but it deletes what you're doing and takes you back to respawn screen.
  20. Alex. liked a post in a topic by Smurfy in Suggestion regarding "Greenzones" for new players   
    Passive mode for new players and it only lasts an hour. Passive players can be seen on the map and maybe transparent if that is even possible or just an icon above the name.
     
    One time use as soon as you join. Either Accept or Decline.  Teaches you the basics and takes you on missions (Paid for the missions obviously). It shows you around the map; Where things are, keybinds, ect. It allows you to leave the passive mode at anytime, but it deletes what you're doing and takes you back to respawn screen.
  21. Joe Sha liked a post in a topic by Smurfy in Suggestion regarding "Greenzones" for new players   
    Passive mode for new players and it only lasts an hour. Passive players can be seen on the map and maybe transparent if that is even possible or just an icon above the name.
     
    One time use as soon as you join. Either Accept or Decline.  Teaches you the basics and takes you on missions (Paid for the missions obviously). It shows you around the map; Where things are, keybinds, ect. It allows you to leave the passive mode at anytime, but it deletes what you're doing and takes you back to respawn screen.
  22. Fried Rice liked a post in a topic by Smurfy in Suggestion regarding "Greenzones" for new players   
    Passive mode for new players and it only lasts an hour. Passive players can be seen on the map and maybe transparent if that is even possible or just an icon above the name.
     
    One time use as soon as you join. Either Accept or Decline.  Teaches you the basics and takes you on missions (Paid for the missions obviously). It shows you around the map; Where things are, keybinds, ect. It allows you to leave the passive mode at anytime, but it deletes what you're doing and takes you back to respawn screen.
  23. Ronald liked a post in a topic by Smurfy in Suggestion regarding "Greenzones" for new players   
    Passive mode for new players and it only lasts an hour. Passive players can be seen on the map and maybe transparent if that is even possible or just an icon above the name.
     
    One time use as soon as you join. Either Accept or Decline.  Teaches you the basics and takes you on missions (Paid for the missions obviously). It shows you around the map; Where things are, keybinds, ect. It allows you to leave the passive mode at anytime, but it deletes what you're doing and takes you back to respawn screen.
  24. Panda liked a post in a topic by Smurfy in Suggestion regarding "Greenzones" for new players   
    Passive mode for new players and it only lasts an hour. Passive players can be seen on the map and maybe transparent if that is even possible or just an icon above the name.
     
    One time use as soon as you join. Either Accept or Decline.  Teaches you the basics and takes you on missions (Paid for the missions obviously). It shows you around the map; Where things are, keybinds, ect. It allows you to leave the passive mode at anytime, but it deletes what you're doing and takes you back to respawn screen.
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