Jump to content

Sheriff Rick

Member
  • Posts

    1,347
  • Joined

  • Last visited

Posts posted by Sheriff Rick

  1. 2 hours ago, Farmer Steve said:

    How is balancing things hurting new players? 

    Making things more expensive and nerfing money making in response to rich players who have been playing for a long time tends to hurt newer players more.  With that being said, the weed and LSD nerfs are not the type of changes that make them no longer viable.  I'm glad that the days of nerfing stuff into the absolute fucking ground seems to be over

  2. 5 hours ago, Trioxide said:

     

    I'm not saying that didn't happen lmao. I'm saying you're an idiot for assuming I'm a BLM supporter just because I don't love Trump. I couldn't be bothered to go to a BLM protest, and I don't remotely support the organization.

    You honestly believe that there are just two groups of people in America: diehard trump supporters and radical liberals. That's why I'm calling you brainwashed.

    You're better off being a 'radical liberal' than coming off this gay lmfao

    Farmer Steve and Junke like this
  3. 26 minutes ago, FYNYAS said:

     

     

    Yes, but the point is there's not much risk involved. Unlike meth, most ppls weed houses are within around 300meters from drug dealer...walking distance. The post is to show how much you can make in such little time processing weed and I even forget to add the 10% increase with gang perks. For meth, you have to go out and collect all of the ingredients and then process. Weed is just buy the seeds, put them in your house and then process at the processor that's 100m away...And you're making double the amount you would make doing weed than meth because it takes less time, you literally buy the seed for next to nothing. You probably wouldn't be defending it so much if it wasn't any good, it's extremely good and I think anybody who does it knows it.

    We had a very long era where meth was the only viable way to make money and anything that did make money got nerfed, I rather not go back to that.  As pointed out earlier it takes time for all the weed to grow, and having houses near a processor or drug ain't cheap, nor do that many people have them in comparison to the rest of the community.  

    The only thing I would like to see really is the ability for plants to die in like two or three restarts after they've fully aged so it's not as passive and a rainy day fund. 

    Farmer Steve likes this
  4. 3 hours ago, Bilbo Baggins said:

    Interaction distance has always meant close enough to interact, as in selling. I see no reason why that would need to change personally. If you're in a totally different building away from the NPC or across the street where you aren't close enough to sell/buy from the drug dealer, then you aren't in the immediate area. If you're not sure if they're close enough, it only takes a couple of seconds to initiate.

    I'm sure every admin believes the exact same thing on interaction range and won't issue a very retarded ban, especially if they don't like the person

    Kawaii, 王 rando 王 and luke110 like this
  5. 11 hours ago, Bera said:

    like others said, large sweeping buffs to constables are unwarranted. swat is the best solution to giving qualified constables access to armor/7.62

    still have some ideas for small buffs/changes for qol improvements

    -cheaper loadouts, for all ranks. cop makes no money nowadays, which is fine, but decent loadouts shouldn't cost $13k+ in that case. constables would be more useful if they could sensibly buy the gear given to them

    -prowlers with no doors, for constables. not a huge change, but it would bridge the gap between hatchbacks and hunters

    -greater selection of guns, but mostly for the sake of variety and not to buff. spar/promet/mx gets boring, would be nice to have adr, vermin, and maybe other guns like car-95 and katiba.

    Agreed on all except for cheaper loadouts

  6. 1 hour ago, Dillon said:

    1. you are in Kavala so therefore any opinions you may have had or have now are automatically forgotten. 

    2. at the first sign of danger you run into a locked house and proceed to shoot out of it. 

    3. Never state your "tag" ever again you just sound cringey af.  

    Please never make another forum post again.

    What you posted was way more cringe lmfao

    Farmer Steve likes this
  7. 15 hours ago, The Forgotten Legend said:

    so you finally realize that money from cartels going straight to gung funds is ruining the economy? bring back dirty money and increase the cost of clothing/weapons so people craft.

    I like the house bill cuz I actually know what Im doing. I played asylum when it was hard so for me, this shits easy.

    see how everyone is crying and complaining? Children...

    stop favoring the children they're all little boys that want it simple and easy.

    fuck em

    Nobody has as many bad takes as you do

    jsh, 808state and Kawaii like this
  8. Obviously I don't get to see the same data Mitch and devs see and experiences vary.  But I don't really see a major issue with housing aside from hoarding ( Which I am defining as someone who doesn't play but logs in once every month ) and the lengths some people go to snatch up and sell high value houses. 

    My gang of mostly casual players hasn't really had a problem getting into areas other than Pyrgos being difficult due to a scarce amount of houses there.  It tends to take cooperation with the people you play with and having the trust to share resources in order to buy more expensive houses.  Part of the reason I think its not so bad is due to the fact that money making is easier than ever before but the trade off being is that certain houses cost millions.  

    The way I see it is that there is more of a house hunting problem than there is a problem with players purchasing a house and actively using it.  Which if that is the case, it might be better to nerf flipping houses and house hoarding, although doing so might mess with the market in negative ways.  

    Daryl Dixon likes this
  9. This would be expensive for me than before.  I'm not seeing how this is more fair?  The only people who would benefit from such changes are people doing crypto 

    I rather there be no electric bills unless you're doing crypto.  The housing system is a lot worse now and that is disappointing.  I think there is ways you could tackle the housing problem without forcing everyone to play the game in a way they don't want to

×
×
  • Create New...