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Protocol

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Posts posted by Protocol

  1. On 5/26/2022 at 6:40 AM, Junker said:

    Man I'm really missing Plague's star player. I really want him to come back its been 11 whole days without him. @Kingplz come back 😞
    Me without our star player: 😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭

    who

  2. 6 hours ago, ObiWoki said:

    As of right now I do not see any incentives as to why we should add this. Its more or less just a DP mission or a time trial. Pickup car and drive it back to chop shop and get money.

    No real risks or gameplay attached and therefor a function that will just go on the pile of useless shit we have on the server that is never used, or barely.

    Please convince me with some more additions to this that isn't just "Increase payout more so it is more attractive" but something that actually adds onto this that makes it interesting to do. 

    Add an alarm blaring sound from the vehicle/other sound so it’s easier for people to pick up that it’s a sourced car.

    maybe add the tracker from the shipping event or something similar to it so people are more likely to get robbed/have it stolen by other players. 

    Maybe have a random chance for some vehicles to be booby trapped and have them explode if people don’t drive over a certain speed for a certain amount of time. The explosion if they fail to drive the certain speed should just be like the car getting script killed to 0 hp and not like a speed bomb so if people try to drive in a city or something stupid like that to blow people up with them they don’t do that much damage. 

     

  3. 11 minutes ago, Gen. Henry Arnold said:

    What if vehicle spawns at chop shop and you have to take it to the other one ?

    shuffle inventory

    that way it behaves like drug runner and you don’t have to go out to the random vehicle spawned on the map

    or you take it to a random location on the map? instead of the other chop shop?

  4. 20 hours ago, Mithridates Of Pontus said:

    This is what it's like anyways... look at dom for example, the high KD's were just rats that sit 200 meters away playing for easy snipes, usually olympus mains. I hate to ask but do you even fight cartels?

    the high kd's are def not rats roaching 200m off cap. the caps are always smoked so you can't see anything even if you wanted to.

  5. Add the ability to source a vehicle from chop shop. It would work as the following: 

    You source a vehicle from chop by interacting with the main NPC. The game should randomly spawn a vehicle somewhere on the map that is in one of 3 ranges. Low Tier, Mid Tier and High Tier. The objective is to obviously get the sourced vehicle back to chop shop in a certain amount of time. There should be a bonus amount of money you get for delivering the vehicle in a "bonus time pay" amount of time. The ranges prices should go as follows. 

    Low Tier - 10k/ 15k if time bonus is completed - Vehicles: Offroad/hatchback

    Mid Tier - 20k/ 25k if time bonus is completed - Vehicles: Sports Hatch/qilin/prowler

    High Tier 30k/ 40k if time bonus is completed - Vehicles: Hunter/Ifrit/

    The vehicles should spawn locked so other players that happen to stumble upon the vehicle cannot instantly get in and drive away with the car. This could give you the option to add a "shop" to chop that sells lockpicks so people sourcing the cars can actually break into them and steal them. Though this part is sort of mixed as do we really want people being able to buy lockpicks from chop? This suggestion can go without it if another resolution isn't found

    If another player finds the car and breaks into it they should be notified that it's a sourced car and that they should take it to the nearest chop shop.

    The vehicles should spawn with a tracker so the player can easily track it as it makes sense for an illicit business such as the chop shop to hide trackers on vehicles they want. 

    Once the player has the vehicle the APD should be notified by an "informant" that someone has stolen a sourced vehicle in a city/location and is on the move. The APD should be notified of the city/location the type of vehicle was taken from but nothing else sort of like Drug runner planes. The APD's objective is to seize the vehicle if they find it and they will get a flat pay of the vehicle they seize so if its low tier 10k mid tier 20k etc. 

    An interesting idea to maybe add to this is add rewardable skins to the source able vehicles. so if a vehicle spawns with a skin and that person chops it / APD officer seizes it they unlock the ability to use that skin on their own vehicles.

  6. 25 minutes ago, Vanilla Coke said:

    I'm 99% sure you still have a chance, and a fairly high one at that, to be 1 tapped in your extremities by almost any caliber bullet even with a carrier lite. 

    I haven’t really seen that unless the person is lagging their balls off.

  7. 4 hours ago, Trioxide said:

     

    What about the fight would be cancer?

    what? who decides what a cartel "should" look like? why can't one look like an abandoned military outpost?

    urs is a small compound on top of a hill that people have to push. The people pushing will get mowed down from people on top of tower as hitting the top of ifrit glass pretty much makes it so that 7.62 goes straight through it. plus there is no cover around the flag. you have to push a compound where there isn't really a way to flank or snipe people in the tower / deerstands. super one sided for the defenders. 

    oldluke likes this
  8. 1 hour ago, Trioxide said:

    huh? you don't think it would be better if the other 5 maps available were actually played a bit?

    they won't add new maps/ can't be bothered to update dom.

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