Megaloners
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Posts
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Megaloners liked a post in a topic by william in Tis was the day that I parachuted from Gerogetown to the Coke-Pit
Then don't watch it u stupid fuck
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Megaloners liked a post in a topic by Budbringer in Bounty hunter left over honor
Doesn't need to be money. It could be something simple as pay x amount of honor to remove a bounty from your tracking, so when you have 2 dudes restrained you can spend some honor and get their bounties. Maybe spend x amount to get a peak at the entire wanted list
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Megaloners liked a post in a topic by bobzen in Illuminati Noobs
Did you replace the sound so we couldnt hear you screaming that you shot the pilot out?
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Megaloners liked a post in a topic by Berus in Texting EMTs Dead
Can you get revived after dying to a 7.62 bullet to your head in real life ? No
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Megaloners liked a post in a topic by henky in General store at skiptracerbase
Could you please add a general store to skiptracer base, so we can leave with our gear with NVG'S and first aid kits
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Megaloners liked a post in a topic by Leady in APD Policy and Procedures
The Asylum Police Department holds itself to the highest standards.
Officers on and off duty are held to these values.
Basic Rules
Officers are expected to maintain roleplay in all situations. Officers shall remain respectful towards civilians and other officers. Do not lie, cheat, or steal Officers must follow the Use of Force continuum when dealing with suspects. Always keep in mind that as a member of the APD, you represent the Asylum Sever. When playing as a civilian or a police officer, you should always strive to set a good example to all players. As a white listed player you are held to a higher standard than others and are expected to know and obey the server rules, if you are found violating the rules of the server you can expect to receive more harsh punishment.
The full APD Guidebook can be found here
Asylum Police Department Dashboard
*NOTE* Server rules override any APD Policy
- The Captains
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Megaloners liked a post in a topic by Norwegianviking in Nice job man shirt
We need this!
The skin is made by @TNT
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Megaloners liked a post in a topic by Lemon Demon in Cartels Minitage
We should have a feed where people just post their cartel/asylum montages because i love watching them. Great clips also!
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Megaloners liked a post in a topic by Crossfade in Reporting system needs streamlining
its nice when u report someone for 3-5 combat logs and each time they come back in they rdm get Action Taken and you see them online the next day
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Megaloners liked a post in a topic by >k1w1z< in Need some honest feedback
I think the music fits the video
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Luke SwagWalker liked a post in a topic by Megaloners in Eyes On The Road
https://youtu.be/uLBDo7lHEOM
Couldn't get it to embed
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Megaloners liked a post in a topic by Sneaky in RDM RULES ARE A JOKE!!!!!!
I have tons of fun playing solo...
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Rated349 liked a post in a topic by Megaloners in I Wanted The Bag
I wanted the bag not this I am very disappointed
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Megaloners liked a post in a topic by Berus in CAR-95-1 - Crafting Exclusive
In the current state of the server we have access to 2 LMGs, the LIM-85 and the MK200.
Both are almost never used as they are not as powerful as a EMR or a Mk18 and both need a cartel to be accessed (you can craft the LIM-85 without the cartel, but can't craft mags or buy them without Arms Dealer), also they are very expensive guns with very expensive ammo.
So the CAR-95-1 is a 5.8mm that holds a 100 rounds magazine, making it the weakest of all LMGs, with a low ammo capacity and a low caliber, but it compensates a bit with the build-in bipod, and that is probably the reason that this gun is not on the server, it is very militaristic looking.
So my idea is that the CAR-95-1 could be added as a exclusive gun to the Black Market Production, with it only being obtainable there, this would boost the player production, player trades, as people would certainly sell these to people that don't like crafting.
The materials could be in the lines of: CAR-95-1 - 20 Meth. 100 Round Mag - 2-3 Meth(following the materials for the current LMGs).
Another method would be combining heroin and cocaine(as we don't have a recipe for 5.56s and the default CAR-95 right now), for example: CAR-95-1 - 15 Unprocessed Cocaine and 15 Opium. 100 Round Mag - 4 Unprocessed Cocaine and 4 Opium
I really want to see a bigger variety of firearms that low/mid-tiers rebels use, and this LMG for sure would be help.
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Megaloners liked a post in a topic by Das Otter in deep Wildy Pking Montage
Tapping noobs back to Lumbridge
(oh shit one of my memes got shrunk)
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Megaloners liked a post in a topic by bamf in Bounty list
The Asylum Bounty Hunter commission hands you a list of targets, and you go and grab them. That's how we've always done it, and that's how it needs to be...
In all seriousness though, people would only go after the big bounties and it's so much fun to throw someone in jail for a few hit and runs and have them lose 40k in gear.