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Azeh

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Everything posted by Azeh

  1. Just something they did differently for the Contact DLC weapons. Not really a bug, but consistency would be nice.
  2. As always, please report any bugs you come across. Update will come into effect once the servers restart. Added: Added Uranium mining and enriching. Check out http://gaming-asylumwiki.com/wiki/Uranium for in depth information. Re-added rebel air drops. Re-added turfs and benefits. Re-added crafting. Re-added spikestrips. Re-added oil gathering (need have a pickaxe and be within 15m of a fuel truck for the action to show). Changed/Tweaked: Allowed players with max houses to price check houses. Reset vehicle despawn timer when setting up a fuel truck's oil drill and/or when starting to drill. Added a single notification for purchased items from the weapon shop (instead of spamming the chat). Syncing within the area of a cartel will sync you at a random position outside the cartel. Abuse will be punished. Allowed cops to pull out helicopters at civilian air shops. Fixed: Fixed being able to store gold bars in helicopters. Fixed exploit with medical marijuana. Fixed endless elevated security at Federal Reserve. Fixed jailtime not syncing. Fixed certain vehicles not being able to be pulled from Shed garages. Fixed scopes not being able to be bought for the Promet and AK-12. Fixed an instance where a restrained player could not be interacted with after being escorted. Fixed mining to give the correct amount. Fixed APD lethals not being toggle-able without a primary weapon. Fixed persistent vehicles not clearing vehicle ammo on server restart. Fixed revive animation making you stand up for other people. Fixed color of arrested players not being grey on the wanted list. Fixed dropping items while in a boat. Fixed the ability for multiple people to revive one person. Fixed the ability to use misc controls while dead. Fixed item pick-up exploit. Fixed gang house remaining as gang house after disbanding a gang.
  3. Well there wasn't a price increase, so the prices won't get decreased. Try making a comp request for your V1 crates, but idk if it will get accepted.
  4. I'm talking about V2. Without any upgrades you have 100 physical storage space.
  5. You flipped physical and virtual prices. The upgrade prices are different depending on the house 'tier', but for 220k/150k houses it's: Virtual: $5,000 (500) - $15,000 (1500) - $30,000 (3000) Physical: $5,000 (200) - $35,000 (650) - $55,000 (900) So upgrading the virtual inventory to 3000 space is $50,000. Around 10k cheaper than buying 3 large crates on V1. As for physical inventory, the default storage is 100. That's 33 MK1s. The maximum physical storage for the largest houses is 900. That's 300 MK1s.
  6. Haven't the weapon shops always been named? Either way, weapon menu was created by @Pizza Man a few months ago. Credit to him.
  7. reeeeeee if it helps, here's a couple of screenshots Clint posted in the Asylum discord
  8. Like Zoex said, it depends on a few things, but the one I mentioned is arguably one of the best ones for less than $300. https://www.amazon.com/dp/B075D1B4SV/?tag=pcpapi-20 Look up various reviews/opinions and decide for yourself.
  9. Reminder that Identity's trailer was released in the beginning of 2015. Nearly 4.5 years ago.
  10. http://gaming-asylumwiki.com/wiki/Oil_Proccessing_Guide
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