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Change log 7.5.5


bamf

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5 minutes ago, bamf said:

How is the market display change working for everyone?  Also, I should link this here so more of you see it:

Finally, we made substantial changes to address server stability yesterday AM.  How have the servers been performance and stability wise since then?

Servers were great for me yesterday. I think you should go ahead and throw the exchange back up. :D

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11 minutes ago, bamf said:

Finally, we made substantial changes to address server stability yesterday AM.  How have the servers been performance and stability wise since then?

Been playing for about an hour and a half and s4 hasn't lagged at all. 

Let's hope it is the same during peak hours though...

Edited by Parker
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3 hours ago, Feenix said:

Fought on server 4 for around 3-4 hours never went down nor did have any desync. Main problem was no kill feed

The kill feed gets messed up for a server cycle sometimes - not sure why honestly.  Arma...

Glad the servers seem more stable finally.  I think the changes we made the other day are paying off.  Anyone else have comments on stability the last 48 hours?

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2 minutes ago, bamf said:

The kill feed gets messed up for a server cycle sometimes - not sure why honestly.  Arma...

Glad the servers seem more stable finally.  I think the changes we made the other day are paying off.  Anyone else have comments on stability the last 48 hours?

I was on for about 2 hours on server 5 and 3 hours on server 2 and it was all great. Only thing that happened was my game crashing after I download the mission file for the first time which happens a lot. Glad you finally figured it out.

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3 minutes ago, bamf said:

So:  
 

  1. New cartels.  Check.
  2. Fix server stability.  Check
  3. ?
  4. Profit

There were lots of people saying they weren't playing here as much because of those two items.  What else is holding people back?  

P.S. - If you haven't noticed, I'm working on the economy a touch as well...

300px-Gnomes_plan.png

1. More of a cop issue but you cant even run drugs because once cops know you're there they're just gunna try to fuck you every step of the way

2. Not sure if it is just me but every time I drive through a town I drop to like 10 fps

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21 minutes ago, JacobHarr said:

1. More of a cop issue but you cant even run drugs because once cops know you're there they're just gunna try to fuck you every step of the way

2. Not sure if it is just me but every time I drive through a town I drop to like 10 fps

1. You have to wave off if the cops know you're doing a run. Store the stuff, or hide. 

2.  That's mainly Arma. The game lags more in towns. Maybe the performance build of the current game client would help...

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44 minutes ago, bamf said:

So:  
 

  1. New cartels.  Check.
  2. Fix server stability.  Check
  3. ?
  4. Profit

There were lots of people saying they weren't playing here as much because of those two items.  What else is holding people back?  

P.S. - If you haven't noticed, I'm working on the economy a touch as well...

Still waiting on the exchange. 

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1 hour ago, bamf said:

So:  
 

  1. New cartels.  Check.
  2. Fix server stability.  Check
  3. ?
  4. Profit

There were lots of people saying they weren't playing here as much because of those two items.  What else is holding people back?  

P.S. - If you haven't noticed, I'm working on the economy a touch as well...

300px-Gnomes_plan.png

People are waiting to sell their left extra loot crate skins

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54 minutes ago, ₴avagє said:

Still waiting on the exchange. 

I may bring that back as soon as Monday.  I wanted to decouple the testing we were doing on stability and performance from the Exchange.  

32 minutes ago, Tusken Raider said:

People are waiting to sell their left extra loot crate skins

I saw the UI for the loot market middle of last week.  Paratus is almost ready to unveil that piece as well.  

How much is a Bieber shirt again?

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8 minutes ago, bamf said:

I may bring that back as soon as Monday.  I wanted to decouple the testing we were doing on stability and performance from the Exchange.  

I saw the UI for the loot market middle of last week.  Paratus is almost ready to unveil that piece as well.  

How much is a Bieber shirt again?

When are we going to be able to craft apex weapons?

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@bamf can you confirm that tainted money is working? Every-time I search someone after they've visited drug dealer, their inventory shows as 0 illegal items and 0 cash.  

Also cop car alarms do not seem to be working. I have the full High Alert, Heedful, Sentry talent tree learned and people have lock-picked my vehicle right next to me and alarm has not gone off.

Edited by Dpatt711
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2 hours ago, Legit said:

The money from drugs and gas stations does not show up as contraband, it will say they have 0$ worth of contraband on them however. (Not sure if that has been addressed)

Gas station money does seize, and so does drug money (I think). You get paid on the search. It's the message that is messed up. 

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17 minutes ago, bamf said:

Gas station money does seize, and so does drug money (I think). You get paid on the search. It's the message that is messed up. 

Correct, they both seize, the message only states 0$ and (If corp+) you aren't awarded and prestige for the search. Is there any possible way of making the money show up under contraband? While not necessary it helps with the RP aspect as if they have some of their own money, plus more drugs it allows us to specify exactly how much of the money is illegal. 

I have also noticed if somebody is in a car and you have a bloodbag you will have the option to bloodbag the car, (It doesn't allow you too). 

Also if you are escorting somebody and you scroll over a car you can accidentally hit "restrain" and it will cause you to restrain yourself preventing you from entering any driver seats until you hard log (It disables the disconnect/suicide buttons) Has adding a menu similar to this3db7cae470d5c5f2c4a03303d6df33f4.png

been put into any consideration? It may not be different from other life servers, but I can't stress enough how more convenient this makes it. 

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7 hours ago, bamf said:

So:  
 

  1. New cartels.  Check.
  2. Fix server stability.  Check
  3. ?
  4. Profit

There were lots of people saying they weren't playing here as much because of those two items.  What else is holding people back?  

P.S. - If you haven't noticed, I'm working on the economy a touch as well...

300px-Gnomes_plan.png

Not having pay-to-win coveralls is a big one. So loot box market place and you have at least me back. CSAT clothes are actually just a sizeable advantage and they look cool at the same time.

Doesn't help you can't even have white CSATs on cop without paying IRL which sucks pretty bad.

And when I say paying I mean I already threw about 75 dollars to try and get them and failed. So I have to hope I can get them. That's dumb.

Edited by Dust Runner
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5 minutes ago, Gnashes said:

You have an exact duplicate available (with respect to armor and capacity values) without purchasing a Loot Crate. It's just in a poorly suited color for non-city terrain.

That's not pay to win. That's pay to look cool; as you said yourself.

On cop I don't have CSAT unless I get promoted or pay for them.

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33 minutes ago, Gnashes said:

You have an exact duplicate available (with respect to armor and capacity values) without purchasing a Loot Crate. It's just in a poorly suited color for non-city terrain.

That's not pay to win. That's pay to look cool; as you said yourself.

It's still P2W. It's not about looking cool when the payed version clearly gives you camo advantage in every single terrain on Arma. I don't think you realise how important camo on clothing really is,

> You either pay to have Armour advantage plus terrain camo
> Or you don't pay to have armour advantage and look like a snowman that can be seen from nearlly everywehre

We all know the reason it's like what it is now, don't kid your self by saying it's not p2w and it's aesthetics only. If it was Aesthetics only, the Hex and Urban would of been given for free, while Pilot version is Loot Crated.

Edited by Haych
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13 minutes ago, Gnashes said:

For //actual// CSAT Pilot Coveralls it's Constable or higher; and you have the lootCrate reward for them. Otherwise as a Corporal+ you can be Undercover and purchase them in the form of the Urban Fatigues.

They're not really intended to be basic Police equipment. Although I'm sure Paratus figures that if you've unlocked them for civ, why not allow them on Cop as well.

Well, I haven't opened them or got promoted (Yet ;)). I wouldn't like to see a bunch of cops running around in shitty white clothes, but it seems unfair for constables to either pay for CSAT or nothing.

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