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  3. just increase the rewards from cartels and this system wouldnt need implimenting
  4. i just love the quality mate.... its absolutely wonderful
  5. Given that the server typically hosts around 70 players on average, a cap of 12 people per group might still be too high. A group of such size makes up about 18% of the players currently online. And it's quite common to see 1-2 groups with similar or even larger numbers, making up approximately 32% of players. To maintain a more balanced gameplay experience, I suggest setting a more reasonable group cap of 8 people. Additionally, it could be worth considering temporarily increasing this limit to 10 people when the total player count exceeds, for example, 100 players. However, such changes would have their drawbacks. These adjustments would affect players' ability to play with all of their friends and could unintentionally create division within the community and ruin some peoples experience.
  6. you could have the prestige to fly one of those unique 3 civ Ghosthawks maybe even just one or two think about it
  7. Cartels have never been capped. Dont see a reason to do it now
  8. We just don’t need any more methods of making money. There are already so many that are not used they just need to tweak the current ones we have And for you and ur group getting fragged…. Skill issue how u getting wiped on 50 pop with a whole gang
  9. Still active if anyone needs anything
  10. How could someone like me possibly win the lottery???
  11. Yesterday
  12. who chose this music tf, good tage just cant watch past 30 sec, boutta fall asleep to this 432mhz music
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