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blinky

APD Officer
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  1. blinky liked a post in a topic by Chester GoldPenis in Why is there no reasonable way to make money...   
    This is a game that people enjoy playing, but on this server you have to grind for hours and hours at a time to have any fun. Sure all the admins have fun because they spawn in money that buy them things such as rpgs and countless loadouts that they can use at no expense. They buy suicide vests over and over and speed bombs to have tons of fun but people cannot even have this type of fun because they are afraid of losing these items because they can't just spawn more money in and fill up their bank accounts. Sure maybe you manage to grind for a while and you get a house set up near meth lab and you are doing runs out of your house, guess what?! You can't use that house 1/3 of the restarts due to ROTATING DRUG FIELDS! I wish someone that had to grind for money developed the ways for making money, not the people that can just spawn it in. Everyone decent way of making money has been nerfed to the ground and countless people agree including some staff members I will not name but its a well known fact. Developers and people that come up with the ideas for the server don't even play the server, they don't care what the changes are in terms of money because again, they click a few buttons and they have millions in their banks..... come up with a valid solution to this so people don't have to grind for days to buy fun things such as rebel loadouts, ifrits, speed bombs, suicide vests, etc. back to back. Thanks in advance.
    *This topic has been brought up time and time again but still no change just nerfs*
  2. blinky liked a post in a topic by Xehons in Change log 8.1.1   
    aww what then why is it illegal smh 
  3. blinky liked a post in a topic by WiIIiam in Tanoa Map   
    I think Tanoa should be put back to life, just one small server I might be able to help with the funds of Tanoa server. I think a lot of people would play Tanoa life, and might be a good investment.
  4. blinky liked a post in a topic by Mr.Purple in Asylum as a whole   
    Just change the server back to pre-6.0. Problem solved.
  5. blinky liked a post in a topic by they took the name eazy in Housing update   
    I think you can put a comp req in for them, you’d need to wait for gnashes or bamf i think tho
  6. blinky liked a post in a topic by Scott in realism on asylum   
    can we plz have first person locked also max head bob and max aiming deadzone
    thanks paparatus
  7. blinky liked a post in a topic by Seán That Irish Guy in Why do I have to be 17 to join the APD?   
    You're heading the right way for a slapped arse young man.
  8. blinky liked a post in a topic by Tusken Raider in Change log 7.7.1   
    @bamf why is it when we spend 150k for a 50 we are stuck with the same camo as everyone else? Why can we not pick between the 10 other camos already in the game for this vehicle?
  9. blinky liked a post in a topic by Jay Jones in Interaction with cops....   
    Enjoy
    (Message me if you want to be in the next video..)
    People In This Video:
    @Powerwolf
    @elmozozo
    @FoxSoMad
    @Adam Edgar
    @RyanLee
    @CoolerMaster
    @Density
  10. blinky liked a post in a topic by Midamaru in Change Log 7.5.0   
    @speed @Paratus @bamf
    Garage at hunting ground doesn't work (no spawn point) If you pull a car, someone logs in after that person will see different skins on the vehicles. (aka, alot of cops driving civ cars) If you are downed and restrained you can run around and shoot, however your bullet don't harm anyone until the downing wears off and then you are stuck restrained Hexes on cop seem to bug out sometimes, dunno what's causing it Downed people sometimes are physically stuck where they get downed, you can escort them (then you see their name being escorted) but their body remains. This leads to really glitchy situations.. #e fear unlocked a new exploit, i'll report that in the bug section soon Constable default loadout still spawns in with Yellow stanag (lethal) mags You're able to drop physical inventory items while restrained (Again i'll report that in detail in the bug section) Vehicles seem really touchy to death/explosions (This might be bohemia's fault but i didn't notice it on other servers) I had a few occasions where i died driving a few (0-10) km/h with full health. 
  11. Sheriff Rick Grimes liked a post in a topic by blinky in Cheaper paramilitary vechiles   
    +1 for a cheaper .50 . I can't remember the last time I saw one and I'm under the impression it's just not worth the risk considering how fragile and expensive they are.  I'd suggest between $75k-$100k.   
     
    Edit: while we're on the topic, how would everyone feel if a armed quilin was added? 
     
  12. blinky liked a post in a topic by JIMBO in Super loot crates   
    one money grab is enough for now
  13. Chewbacca liked a post in a topic by blinky in ALTIS NEWS! #2   
    nice! I'd like to work with you sometime as a second journalist/ cameraman. 
  14. blinky liked a post in a topic by wilber38 in R.I.P   
     
  15. blinky liked a post in a topic by Chewbacca in ALTIS NEWS! #2   
    Tanoa News reports Several Gang war's near the Gang Cartel of Guns Cartel. 3 Rebels were killed. TPD Had no idea of there attacks.
    The rise of rebel forces have overwhelmed the police department and need more Officers to be transferd. The rise of Corruption has rise about 15 %
    The Medics have decided to call for more pay and more tools for there job.
  16. blinky liked a post in a topic by BrutaL in Changes to the cocaine field   
    I brutalmaximus of house valerios, the great and the good suggest making changes to the cocaine field  on Altis for the good of everyone on the server;
    (on my mobile communications device and thus can't use bullet points so excuse the lack of style)
    -----
    Make the cocaine field somewhat like the old version
    A much larger area, with many hiding spots
    Non running around gathering
    This would bring a huge amount of more fun for everyone involved
    the current cocaine pit on ALTIS, is the size of my cabbage patch in my garden
    many people should remember how great the old field was.. the hiding, the excitement as a lone car engine roars in the distance.. "shit is it cops" frank says.. "shh, just hide here, its prob just john with his broken sat nav" 
     
    just please
  17. blinky liked a post in a topic by Haych in Changes to the cocaine field   
    Biggest issue with illegal runs is the locations. Too close to main roads and main spawns. High/Mid pay Illegal Runs should not be like that. Currently a lot of Illegal activities are way to close to the main roads making them very easy to patrol. Spirit is the only run that actually meets that Criteria. Meth is somewhat ok, but Ephedra is still very close to main spawns and just off a busy road. 
    I would like to see less house runs and more group trucks runs, however the way things are currently set up, it just doesn't allow it. 
    The time it takes to gather, added with the locations of these runs, and the fact that you're running around not paying as much attention to your surroundings, makes it very risky, and the payout is simply not worth the risk/time/effort put in. 
     
  18. Haych liked a post in a topic by blinky in Suggestion *Trading In Crate Items*   
    I think some people are getting their hopes up too much about being able to sell their dupe unwanted skins..They're pretty unwanted throughout the entire community. Your beiber skins and pony shirts are going to stay listed for days and days and if they sell, it's going to be for $.05 or less... that's my prediction anyway unless there's something I'm missing.   
     
    Why not just have decent + awesome skins all around instead of crap skins + awesome skins? I would buy keys if I knew I was getting something cool regardless if low or high tier.  
  19. blinky liked a post in a topic by AceDread in Give constables+ 7.62   
    Why not? We all know they need it.   Bounty hunters get 6.5 and hunters might as well just turn up the heat a tad more why not ja feel?   Hear me out.
    Officer Brady is doin his routine patrol around Kavala square, you know, doing nothing.   Then he hears snaps PA-CHAW PA CHAW TAH TAH TAH, he starts takin hits.  He's real super scared. 
    But then he remembers.  He has a 7.62.  He switches that shit to full auto, sees the guy, and then misses every shot cause hes never used a 7.62 before.  No matter, he bought 15 mags, like a true 7.62 wielding warrior.
    He loads in a freshie, takes aim, and oh shit he just got killed from behind by a RPG.   Oh well, go fuck yourself officer Brady. 
    The point here is that the size of your bullet cant make up for your lack of situation awareness.  However, it can make up for the lack of jimmy john danglers.   See, cops with 7.62 won't be afraid to go against other rebels with 7.62.  This means thjey wont run from fights(lol) to preserve their gear, ja feel? 
     
    All in all, y'all need to give cops 7.62 so they can actually be cops.  Right now skiptracers are the new cops and while thats all well and good, they're easily the most boring fucking players ever.   I'd rather play with 64 bit crusaders than play with a skiptracer gang.   I'd rahter watch a dude break  a mason jar in his ass for 26 hours, 32 minutes and 52 seconds straight than play with a group of traceskippers. 
     
    So please just give them 7.62 @bamf
  20. blinky liked a post in a topic by Haych in Resell the Awards   
    I don't know how its going to work, but I believe it won't be a marketplace as that would be stupid because of the reason you mentioned above. My guess is, it's going to be more like a you trade in your duplicate for money rather than selling it on a marketplace.
    Any idea when this will be released @Paratus? I'm sure more guys will donate if they knew they'll be getting something back for dupes. 
    Might be cool maybe if you get 10 dupes/ low tier clothing, you can trade it in for the top tier award, siimilar to trading up in CSGO. I'm guessing dealing with giving real money back is difficult to set up properly so something like this will eliminate that. 
  21. blinky liked a post in a topic by Buckwalter in How are you guys liking Tanoa so far?   
    I think it needs a little tweaking for Asylum Locations, but I really enjoy it overall. I think the lack of wide open spaces has been a most welcome change.
    Combat on Altis often ends up being sniper battles, so it's fun getting more mid range fights. Not to mention, it's very pretty. 
    So I plan to play Tanoa for the foreseeable future. 
  22. blinky liked a post in a topic by One Eye Jack in How are you guys liking Tanoa so far?   
    While I love the map in a PVP/PVE sense, the flow of areas (and overwhelming large red zone areas) seems extremely disjointed and either far too sparse, or far to condensed.
    I feel as if the locations need to be tweaked big time, while taking into consideration how roads work, travel distance, small paths, etc.
    I'm perfectly fine with stuff like the heroin field being a death trap...and having some major ambush points, but the travel to and from processing, etc is insanely tedious. But this is just one example out of many I could make. 
    I'd urge other people that if they have ideas to help, to submit them, as i'll be doing the same. This way we can help optimize the map so more players can enjoy it!
     
     
    P.S. Admins, how about a Server #6 with a 50 player cap for Stratis one day?! The more variety, the better!
  23. Big Bird liked a post in a topic by blinky in [Suggestion] Add tissues to HQ/Prison (COP)   
    I suggest tissues, preferably Kleenex brand with aloe, are added to all police HQ.  It would be nice to have a model of a tissue box on the dispatch desk as well.  That way when cops are busy processing someone and there's a small child/man crying in HQ they can be directed to the desk and at least wipe their tears and boogers before speaking with an officer.  A lot of people come into, or are brought into HQ and it's nothing but tears and waterworks. 
    Also, make tissues purchasable by police at HQ similar to donuts and coffee.  I can't tell you how many times I could have given somebody a tissue that was in need but I was nowhere near HQ.
    Finally, I believe every prisoner should be given 1 tissue in their inventory for free when first entering jail. 
    Thanks. 
  24. blinky liked a post in a topic by The Monopoly Man in [Suggestion] Add tissues to HQ/Prison (COP)   
    I used to carry around salt on me and ever time someone was mad or salty, I would just hand one to them. That made them even more mad
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