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Batcan

APD Officer
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Posts posted by Batcan

  1. Remove need for token on zafs on dom doesnt make sense. Fix the despawn script where my ifrit despawns as im driving it (just add a check for players being in it) and increase the win bonuses by double. 2 mil split for winning 1.5 mil for second and 1 mil for 3rd

  2. On 3/21/2024 at 7:23 AM, MagicSpoon said:

    I just posted this on another topic but it fits here aswell

     

    Just to put this out there

     

    This server was created as a cops and robbers kind of deal and lets face it most of the APD has always been out geared

    The current problem is that when cops fight these events 1 after the other the moral and will power of wanting to go there die 10x drops and people leave when cops leave the civs who where only online to fight the cops leave and the server drops in population rather quickly, The more you remove from the APD the less likely the cops are going to want to fight, going in there free loadout for the 2x manditory lives given and just bouncing or just mass login off the server everytime an event pops (this is happining after events now)

    With out cops the server has no pop at all as people will get bored if there is no risk in doing anything

     

    And i understand if a small group was robbing the bank they would get annoyed that 4 ifitrs slammed them but isn't that the price you pay for doing a federal event as robbing the bank or doing another federal event isn't supose to be easy

    no cops no civs is not true at all btw. 155 people on olympus right now and 10 of them are cops. And cops are required to come for the entire event. The issue on here is passive money making that has sky rocketed people and they sit on their money now. No one does runs because it isn't worth it, and even cartel life is dead. You'll have 30 people sitting in Athira and nothing else going on around the map. 

    Lucien and Akeelagi like this
  3. 3 hours ago, Bobby River said:
    • Remove all titles and achievement titles on dom nametags
    • Change the base nametag colour from white to red

    This will make nametags less aids on dom where some people abuse nametag titles which are grey/white/green and make nametags more clear.

    so true bobby river

  4. 2 hours ago, Fried Rice said:

    How does this work for the people that have the experience and just want a better fight? You me and bherky will go and fight 9 cops with the 3 of us just because we want a challenge. I'm gonna be honest, I have 3x the amount of hours on civ then I do on cop and I was an Lt in the past. Fed events aren't being won now because the people doing them haven't played in a while or are new. Ifrits and Mks have nothing to do with it, I've won and lost plenty of fed events on both sides throughout the years and it always ends up being a skill issue or a leadership issue. Crimson alone has done 3 feds in the past 3 weeks and won all 3 of them... Now if we were to add the ratio to ONLY the Hugo's and Ivan's I would be ok with that seeing as its MEANT for newer groups and shouldn't be slammed by the entire APD. 

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    46e9b5978b2e24bc4a03a8174dd3013d.png

     

    Crimson won 3 feds? I'd be curious to see the APD numbers vs yours and what ranks were on.

     

  5. 1 hour ago, Chris Peacock said:

    Okay? U just said that u don’t see lower than cpl

    not every loadout is undercover though, especially during a fed why would you be undercover and federal events are what we are talking about

  6. 2 minutes ago, Chris Peacock said:

    My corporal kit is 24k lil bro

     

    Frits consistently 90k on asylum exchange… sorry u like to waste money 

    That's an undercover loadout pal

    Just now, DarkKnight said:

    +1. I have no issues with this. I want the civs to be able to make more money. 

    +1 like the post

  7. 4 hours ago, Austin M said:

    Every fight for a Lt+ is different, I personally don’t want to make my Lts push in a hatchback to bank to die right away before they’re allowed to pull armor. 
     

    The current dynamic for most fights for us is to push into an event while out numbered and lately into RPGs as well.

     

    We do risk quite a bit to push in with an ifrit around 120k for a very small payout, even then we don’t win every single fight we pull ifrits. Just because we won’t win every fight doesn’t mean we get to be civ punching bags the rest of the time.

     

    At the end of the day we have to have fun just like you guys have to have fun.

    Most people just shed them anyways, if anything you'd have the chance to meet them at chop shop like civs have to do. When we die in our ifrits they get seized by cops and we'd have to respawn gear up at rebel and come all the way back before they seize which rarely happens. Ours are almost double the price of yours and way easier to lose. We are fighting cops and civs at the same time most of the time. RPGs really aren't a problem they were nerfed to shit and cost more than your ifrit for each rocket

     

    I feel like this was a simple suggestion that 

    31 minutes ago, Chris Peacock said:

    Yeah bro civs pull frits for bank all the time. I swear u don’t even play the server with this reply. A geared cop kit is the same price as a rebel one and the frits are slightly cheaper because they get destroyed way more often. The risk is the exact same 

    Seems like you didn't read what he said. He is saying that cops should be able to pull any amount of ifrits up to the amount of ifrits (hence the matching part) the civilian defenders have. A geared cop kit is not the same amount as rebel. Constable pilot covs + tier 2 and mx is 6.7k. Cops have better clothing armor and you barely see a rank below corporal. The cop risk is so much less. If you are complaining about federal events not making money that is purely because lethals dont take your bounty anymore and the payout for stopping federal events is non-existent. 

  8. 1 hour ago, Chris Peacock said:

    I think the point is to not incentivize chopping police armor as they use it more often than civs

    My opinion on it is that cops can just seize an ifrit. while we have to drive them all the way to chop and have a chance to be stopped. 

    you are not getting promoted by disagreeing in the comments btw

  9. On 3/12/2024 at 8:01 AM, .Nathan said:

    I’m guessing this post is because dom doesn’t make enough money. I think this goes back to my response on this thread below. If gear sets were lowered a little bit this would increase profits on dom and would probably helps with this. With that being said I do not know the actual numbers on this far as how much people are losing or making.

     

    I will make maybe 200-300k profit depending on how many gangs are on, but I am using bare minimum kits, winning, and not dying 30+ times

  10. 11 hours ago, zdeat said:

    So we’re supposed to lose every fight?

    I think you’re so out of touch with how asylum has changed it’s crazy. This isn’t 2015 when people could strider push and drop on 5 other people and down them all. We take hunters and striders to fights, we instantly get ripped by anyone half decent. Learn to adapt, pull your own Frits. There’s like 15 people that can pull them anyways…

    Our ifrits aren't free. You guys have admin higher ups mass pulling for free, dropping free weapons as well, as far as I know, could be wrong about the mk1s being free. If we have to all pull ifrits the cost of the event at that point isn't even worth it compared to what we could make. The risk of cops vs civs is completely unbalanced. ATP it seems that the rules are catered towards a group that used to do feds with massive numbers and all mass pulled armor. Most likely also playing with admins that can pull free ifrits. At that point not only do you have better armor (pilots + tier 2), more numbers, and the ability to respawn and come back almost instantly, but you are barely losing anything when you do.

    Walt likes this
  11. 7 hours ago, Patato said:

    I don't really understand the suggestion, we already offer bonus's for winning Dom


    Rewards

    • Bonuses: 1st: $1,200,000, 2nd: $600,000, 3rd: $300,000 4th:, 150,000 and 5th: 100,000
    • The default prize pool is set at $5,000,000 at the start of the event.
    • Every purchase, including loadouts, weapons, vehicles, garage fees, etc will be adding to the total pot.
    • To receive any reward, your gang must obtain at least 250 points during the event.
    • Equation: (PotPrice * 0.95 / TotalPoints) * YourGangPoints
    • Each paycheck will be divided equally to each online player.

     

    Are you asking it not be split and just sent to gang bank instead?

    nope just added on

  12. 1 mil in gang bank for winning group on dom

    300k for second

    100k for 3rd

    Incentivizes a win and puts money into gang bank that can be used to fund gameplay on server 1 for players that don't usually play. Most gangs probably wouldn't split it between the players that play except for crimson, but they never win, so I believe this could help fund more s1 gang players.

    zdeat likes this
  13. The issue is they released broken money making methods only to fix them later on after people had already capitalized on them severely. The passive bullshit, dom used to be insane for money, and now that it has all been nerfed people have been left in the dust. The thing about olympus is an mk1 costs 100k, pretty much a 10x most things asylum has. They should keep passive the way it is and multiply the current money making methods that have actual risk by some factor (2, 3, or 4 times). It could bring back the cops and robbers atmosphere that the server was built on. Pretty much more people would do things on the server rather than Athira having 30 people running around pistol banging each other. @Gen. Henry Arnold @Ronald 

    Chris Peacock, God1 and Ronald like this
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