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Tiny Cox

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  1. Tiny Cox liked a post in a topic by Farmer Steve in remove server 2 and 3   
    This won't happen but I'm all for it.
  2. Tiny Cox liked a post in a topic by KrazyKnight in New Support Team Members   
    What scam did @Smee pull to get that job? Nice one buddy.
  3. Tiny Cox liked a post in a topic by Jesse in AsyV2 Progress - May 1st   
    Afternoon all,

    I was conversing with Clint & Bada last night on how progress is coming on our reworked mission file and they asked me to share the progress with you guys.
    First, a little update on my life as of now... As I mentioned on a post a few weeks ago, my mother was injured.. We just found out last week when I took her for her checkup that the new Xray they took actually shows her left wrist is broken and not sprained as originally thought. Her right arm is obviously still broken but healing well. She doesn't require as much help as she did in the start of it all, so I've had more time to focus back on my stuff. Work is still forcing overtime and I recently got in to a relationship that is now taking up a lot of time on top of my normal dog dad duties... Oh.. I'm also doing a 30hr training course for something that I will be volunteering for. This stuff has me quite busy unfortunately and Asylum is unfortunately at the bottom of the list right now. As I was just mentioning to Clint & Bada though, my mother is healing pretty good and requires a TON less help. My dog is finally 7 months old in a few days, which means she's CALMED down A LOTTTTT.
    Now for the Asylum Stuff... @Azeh and I have basically finished up all our new configuration files and have them looking good in regards to expanded capability. The only configs left to do are clothing and I'm not 100% on how I want them configured yet. However, we've made some configs have a lot more detail to them that will allow for way more functionality. I just last night also put in a new vehicle garage/shop menu that that @Pizza Man had made for us to use. The new mission will contain several new menus and be hopefully more polished regarding UI and options and how we present them. Unfortunately, I only took one screenshot to send our owners so I'll provide the others from Pizza when he provided the menu. 
    The housing system, which will eliminate crates and such is basically coded server side for the most part and I just need to work on the time consuming part which is the client code to handle moving items and the UI. However, it's like 50/50 done I'd say.
    We've also managed to make like 6 or 7 different files for item configurations to be moved in to a singular configuration file for virtual items in game. While we're doing all this we're trying to streamline the process and make future additions easier in the future. We could have left all this stuff and been a bit further along probably.. however, spending some extra TLC now will help for speedy additions later on as well as make new developers/contributors have a lot less to learn to get acquainted with how things work here.
    We have also made files that handle NPCs scroll options and such. So you should always have scroll options on NPCs in the same order, same colors, same distance, etc. Missing options at certain NPCs and what not should be a thing of the past... This was a huge undertaking by @Azeh!
    Here's some pictures...








     
  4. Tiny Cox liked a post in a topic by Bag Of Funyuns in Federal Reserve Deer Stands Poll   
    don't know why im voting because I don't do feds! 
  5. Tiny Cox liked a post in a topic by Jesse in Talents / Prestige / Infamy   
    So we're going to be changing up some of the talents/prestige/infamy and how it works and is displayed to the players. Here are some questions I have regarding the CURRENT system on live Asylum.
    What are some things you feel works well and is beneficial? What do you feel could be changed to make the systems more user friendly? What do you feel doesn't work well? What would you change about the current systems? Please be as specific as possible in your answers to provide the best feedback and to help expedite the process of developing these features.
    Thanks,
    Jesse
  6. Tiny Cox liked a post in a topic by Alec-I in Change Log 8.4.0   
    first airdrop COMPLETE

    can't wait to give weapons to random civs and start a revolution
  7. Tiny Cox liked a post in a topic by Bag Of Funyuns in Brutality - Closed   
    My cock is large good luck
     
  8. Tiny Cox liked a post in a topic by uc. in Brutality - Closed   
    Welcome to the gang mr community manager
     
    btw thats made up, not me writing
  9. Tiny Cox liked a post in a topic by JIMBO in Brutality - Closed   
    [23:30]
    uc.:
        Yes
        Like & comment or your internet is gone
     
  10. Tiny Cox liked a post in a topic by Tyrese in Goodbye Asylum   
    I am not banned so you already know DD winning gang wars 8, we going out with a bang.
  11. Tiny Cox liked a post in a topic by Revenant in New Zealand shooting   
    3 guys and a woman were arrested. Don’t think info on anyone else being a shooter was released yet. I was reading around and some are speculating he drove to the other mosques and fired on them too because at the end of the vid he runs to his car and speeds off whilst talking about how that didn’t go as planned and shit. Worst part about it is that he had been planning it out and telling people he was going to do it along with pictures and even announced on 4chan or some shit about him about to go live on Facebook. 
  12. Tiny Cox liked a post in a topic by Nenja in New Zealand shooting   
    Serbian music inspired him to do this,yikes ;/
  13. Tiny Cox liked a post in a topic by Tiger in Dog appreciation thread   
  14. Tiny Cox liked a post in a topic by Alec-I in Offering Hired Help!   
    he sends me nudes all the time

  15. Tiny Cox liked a post in a topic by Alec-I in Let's talk about Asylums biggest issue.   
    I want to be able to centre stuff on the forums, it honestly ruins this server for me. many people agree like @Sean That Irish Guy

    Why would anyone want to type on this side of the screen.
     
    I want to type in the middle as it's where i'm most comfortable.
     
    As protest I will be typing on this side of the screen until I am allowed to centre things again.


    @BaDaBiNg_10-8 @Clint Beastwood @Leady @Mitch (IFRIT)
  16. Tiny Cox liked a post in a topic by Jesse in Change Log 8.3.1 - Part 2   
    Update will take automatically on all 3 servers as they restart naturally.
    Added: 
    Added ability to repair/refuel vehicles in garage. Changed:
    Changed the system for chat commands. "!" is also the trigger now. For example: "!911 Help" or "!e ninja".  Changes to code syntax/formatting. Many minor optimizations. Modified Precinct 3 whitelisting. Renamed BABS to CABS in one place.  Renamed certain files to remove duplicate names. Reworked APD charging menu & wanted list. Reworked clothing shop menu. Tweaked bank payout to be dependent on the amount of cops online. Tweaked pickup of donor items. The sell price of diamonds has gone up. Fixed:
    Fixed federal reserve robbing animation where you would get stuck in an animation after drilling a safe. Fixed drill stopping animation at the bank where you would move around unless you had a primary weapon in your hands. Reworked virtual item shops to fix item prices.
    Hotfix #1:
    Fixed Skiptracer clothing menu. Various wanted menu tweaks.
  17. Tiny Cox liked a post in a topic by Bag Of Funyuns in He's back   
  18. Tiny Cox liked a post in a topic by Samuel in Samuel For Captain   
    P.S Please don't take it down again, cheers
  19. Tiny Cox liked a post in a topic by Samuel in Treasure   
    Damn
     
     
  20. Tiny Cox liked a post in a topic by Mitch (IFRIT) in Reminder   
  21. Tiny Cox liked a post in a topic by Tyrese in Reminder   
    , I made my own money.
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